Custom query (96 matches)
Results (58 - 60 of 96)
Ticket | Resolution | Summary | Owner | Reporter |
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#63 | fixed | Global variable for low delay ic | tech | tech |
Description |
Due to style guide, global variables should be avoided. Hence following variables need to be removed: extern UInt g_aICEnableCANDIDATE[ 10 ]; extern UInt g_aICEnableNUM[ 10 ]; extern Int g_lastlayer; |
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#65 | fixed | 3D-HEVC texture only coding | tech | kwegner |
Description |
Current HTM 11.0 don't work under texture only encoding. In MvpCandNBDV handle following assertion need to be removed picDepth = getSlice()->getIvPic( true, iTargetViewIdx ); assert(picDepth != NULL); FixFix no depth map is coded in texture only coding if (picDepth && bDepthRefine)
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#67 | fixed | Redundant DBBP flag setting for 2NxN parition | tech | jicheng |
Description |
In the function parseDBBPFlag() of HTM11.0, the following code #if MTK_DIS_SPBIP8X4_H0205 UInt uiCurrPartNumQ = (pcCU->getPic()->getNumPartInCU() >> (2 * uiDepth)) >> 2; pcCU->setDBBPFlagSubParts(true, uiAbsPartIdx + 2*uiCurrPartNumQ, 1, uiDepth); #endif is originally intended to set the DBBP flag for the 2nd part of the 2NxN PU. However, currently the DBBP flag is set outside of this function for all kinds of paritions. Therefore, the above code is redundant. In addition, if the macro RWTH_DBBP_PACK_MODE is not 2NxN (encoder issue, since for DBBP mode, there is no restriction for partition size), the above code may set the wrong DBBP flag. Therefore, the above code should be removed. There will be no performance impact for CTC. |