Opened 10 years ago

Closed 10 years ago

#65 closed defect (fixed)

3D-HEVC texture only coding

Reported by: kwegner Owned by: tech
Priority: major Component: HTM software
Version: HTM-10.1 Keywords:
Cc: tech, jct-3v@…


Current HTM 11.0 don't work under texture only encoding.

In MvpCandNBDV handle following assertion need to be removed

picDepth = getSlice()->getIvPic( true, iTargetViewIdx );
assert(picDepth != NULL); FixFix no depth map is coded in texture only coding

if (picDepth && bDepthRefine)

estimateDVFromDM(iTargetViewIdx, uiPartIdx, picDepth, uiPartAddr, &cColMv );

Attachments (1)

TComDataCU.rar (37.9 KB) - added by kwegner 10 years ago.
Fixed File

Download all attachments as: .zip

Change history (5)

comment:1 Changed 10 years ago by DefaultCC Plugin

  • Cc tech jct-3v@… added

Changed 10 years ago by kwegner

Fixed File

comment:2 Changed 10 years ago by kwegner

There is one additional modification needed
TAppEncCfg.cpp line 1593 needs to be commented out

xConfirmPara( ((UInt) m_numberOfLayers >> 1 ) != m_cCameraData.getBaseViewNumbers().size(), "Number of Views in BaseViewCameraNumbers must be equal to NumberOfViews" );

comment:3 Changed 10 years ago by tech

A fixed version can be found at

The fix will be merged to HTM-11.1

comment:4 Changed 10 years ago by tech

  • Resolution set to fixed
  • Status changed from new to closed
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  • Gerhard Tech(Owner, Subscriber, Participant, Always)
  • jct-3v@…(Subscriber)
  • Karsten Suehring(Always)
  • Krzysztof Wegner(Reporter, Participant)