Changeset 534 in 3DVCSoftware for branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/baseCfg_2view+depth.cfg
- Timestamp:
- 13 Jul 2013, 10:26:41 (11 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/baseCfg_2view+depth.cfg
r532 r534 26 26 LayerIdInNuh : 0 # Layer Id in NAL unit header, (0: no explicit signalling ) (m) 27 27 SplittingFlag : 0 # Splitting Flag 28 29 #======== VPS/ Layer sets ================ 30 VpsNumLayerSets : 3 # Number of layer sets 31 LayerIdsInSet_0 : 0 # LayerIds in vps of layer set 32 LayerIdsInSet_1 : 0 1 # LayerIds in vps of layer set 33 LayerIdsInSet_2 : 0 1 2 3 # LayerIds in vps of layer set 34 35 DefaultOneTargetOutputLayerFlag: 0 # Output highest layer of layer sets by default 36 OutputLayerSetIdx : 2 # Indices of layer sets used as additional output layer sets 37 LayerIdsInAddOutputLayerSet_0 : 2 3 # LayerIds in vps of additional output layers 38 ProfileLevelTierIdx : 0 0 0 0 # Indices to profile level tier (TBD) 39 40 #======== VPS / Dependencies ================ 41 DirectRefLayers_1 : # LayerIds in vps of direct reference layers 42 DirectRefLayers_2 : 0 # LayerIds in vps of direct reference layers 43 DirectRefLayers_3 : 1 # LayerIds in vps of direct reference layers 44 45 DependencyTypes_1 : # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion 46 DependencyTypes_2 : 2 # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion 47 DependencyTypes_3 : 2 # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion 28 48 29 49 #========== Camera parameters ========== … … 46 66 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CDR, 2:IDR 47 67 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 68 69 # QPfactor betaOffsetDiv2 #ref_pics_active reference pictures deltaRPS reference idcs ilPredLayerIdc refLayerPicPosIl_L1 70 # Type POC QPoffset tcOffsetDiv2 temporal_id #ref_pics predict #ref_idcs #ActiveRefLayerPics refLayerPicPosIl_L0 collocatedRefLayerIdx 48 71 Frame1: B 8 1 0.442 0 0 0 4 4 -8 -10 -12 -16 0 0 49 72 Frame2: B 4 2 0.3536 0 0 0 2 3 -4 -6 4 1 4 5 1 1 0 0 1 0 … … 65 88 Frame8_l1: B 7 4 0.68 0 0 0 2 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 0 66 89 67 FrameI_l2: P 0 3 0.442 0 0 0 1 0 0 1 -2 0-168 Frame1_l2: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 -2 1-169 Frame2_l2: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 -2 1-170 Frame3_l2: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 -2 1-171 Frame4_l2: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 -2 1-172 Frame5_l2: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 -2 2-173 Frame6_l2: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 -2 2-174 Frame7_l2: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 -2 2-175 Frame8_l2: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 -2 2-176 77 FrameI_l3: P 0 3 0.442 0 0 0 1 0 0 1 -2 0-178 Frame1_l3: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 -2 1-179 Frame2_l3: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 -2 1-180 Frame3_l3: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 -2 1-181 Frame4_l3: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 -2 1-182 Frame5_l3: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 -2 2-183 Frame6_l3: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 -2 2-184 Frame7_l3: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 -2 2-185 Frame8_l3: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 -2 2-190 FrameI_l2: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 -1 91 Frame1_l2: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 -1 92 Frame2_l2: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 -1 93 Frame3_l2: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 -1 94 Frame4_l2: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 -1 95 Frame5_l2: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 -1 96 Frame6_l2: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 -1 97 Frame7_l2: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 -1 98 Frame8_l2: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 -1 99 100 FrameI_l3: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 -1 101 Frame1_l3: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 -1 102 Frame2_l3: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 -1 103 Frame3_l3: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 -1 104 Frame4_l3: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 -1 105 Frame5_l3: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 -1 106 Frame6_l3: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 -1 107 Frame7_l3: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 -1 108 Frame8_l3: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 -1 86 109 87 110 #=========== Motion Search =============
Note: See TracChangeset for help on using the changeset viewer.