Ignore:
Timestamp:
23 May 2013, 15:40:36 (12 years ago)
Author:
tech
Message:

Integrated 3D encoder control, camera parameters, renderer and MV fixes.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/HTM-DEV-0.2-dev/source/Lib/TLibCommon/TComBitStream.h

    r362 r438  
    154154  Void          addSubstream    ( TComOutputBitstream* pcSubstream );
    155155  Void writeByteAlignment();
    156 
    157   //! returns the number of start code emulations contained in the current buffer
    158   Int countStartCodeEmulations();
    159156};
    160157
     
    166163{
    167164  std::vector<uint8_t> *m_fifo; /// FIFO for storage of complete bytes
    168   std::vector<UInt> m_emulationPreventionByteLocation;
    169165
    170166protected:
     
    210206  UInt  getNumBitsRead() { return m_numBitsRead; }
    211207  Void readByteAlignment();
    212 
    213   Void      pushEmulationPreventionByteLocation ( UInt pos )                  { m_emulationPreventionByteLocation.push_back( pos ); }
    214   UInt      numEmulationPreventionBytesRead     ()                            { return (UInt) m_emulationPreventionByteLocation.size();    }
    215   std::vector<UInt>  getEmulationPreventionByteLocation  ()                   { return m_emulationPreventionByteLocation;           }
    216   UInt      getEmulationPreventionByteLocation  ( UInt idx )                  { return m_emulationPreventionByteLocation[ idx ];    }
    217   Void      clearEmulationPreventionByteLocation()                            { m_emulationPreventionByteLocation.clear();          }
    218   Void      setEmulationPreventionByteLocation  ( std::vector<UInt> vec )     { m_emulationPreventionByteLocation = vec;            }
    219208};
    220209
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