Ignore:
Timestamp:
23 May 2013, 15:40:36 (12 years ago)
Author:
tech
Message:

Integrated 3D encoder control, camera parameters, renderer and MV fixes.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/HTM-DEV-0.2-dev/source/App/TAppEncoder/TAppEncTop.h

    r368 r438  
    5959private:
    6060  // class interface
     61
    6162#if H_MV
    6263  std::vector<TEncTop*>      m_acTEncTopList ;              ///< encoder class per layer
     
    99100 
    100101  // file I/O
     102
    101103#if H_MV
    102104  Void xWriteOutput(std::ostream& bitstreamFile, Int iNumEncoded, std::list<AccessUnit>& accessUnits, UInt layerId); ///< write bitstream to file
     
    104106  Void xWriteOutput(std::ostream& bitstreamFile, Int iNumEncoded, const std::list<AccessUnit>& accessUnits); ///< write bitstream to file
    105107#endif
     108
    106109  void rateStatsAccum(const AccessUnit& au, const std::vector<UInt>& stats);
    107110  void printRateSummary();
     
    113116  Int  xGetMax( std::vector<Int>& vec);
    114117#endif
     118
    115119public:
    116120  TAppEncTop();
     
    118122 
    119123  Void        encode      ();                               ///< main encoding function
     124
    120125#if H_MV
    121126  TEncTop*    getTEncTopLayer(UInt layer) { return  m_acTEncTopList[layer]; }  ///< return pointer to encoder class for specific layer
     
    126131  TEncTop&    getTEncTop  ()   { return  m_cTEncTop; }      ///< return encoder class pointer reference
    127132#endif
     133
    128134};// END CLASS DEFINITION TAppEncTop
    129135
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