Ignore:
Timestamp:
4 Mar 2016, 09:42:34 (9 years ago)
Author:
tech
Message:

Clean-up VSO.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/HTM-16.0-dev1/source/App/TAppEncoder/TAppEncTop.cpp

    r1386 r1394  
    148148  xSetCamPara              ( vps );
    149149#endif
    150 #if NH_3D_VSO
     150#if NH_3D_VSO || NH_3D
    151151  m_ivPicLists.setVPS      ( &vps );
    152152#endif
     
    278278    m_cTEncTop.setViewId                       ( vps.getViewId      (  layerId ) );
    279279    m_cTEncTop.setViewIndex                    ( vps.getViewIndex   (  layerId ) );
    280 #if NH_3D_VSO
     280#if NH_3D_VSO || NH_3D
    281281    Bool isDepth    = ( vps.getDepthId     ( layerId ) != 0  ) ;
    282282    Bool isAuxDepth = ( vps.getAuxId       ( layerId ) ==  2 ) ; // TBD: define 2 as AUX_DEPTH
     
    284284    m_cTEncTop.setIsAuxDepth               ( isAuxDepth );
    285285    //====== Camera Parameters =========
    286     m_cTEncTop.setCameraParameters             ( &m_cCameraData );     
     286    m_cTEncTop.setCameraParameters         ( &m_cCameraData );     
     287#endif
     288#if NH_3D_VSO
    287289    //====== VSO =========
    288290    m_cTEncTop.setRenderModelParameters        ( &m_cRenModStrParser );
     
    796798    {
    797799#if H_3D_VSO_EARLY_SKIP
    798       m_cRendererModel.create( m_cRenModStrParser.getNumOfBaseViews(), m_cRenModStrParser.getNumOfModels(), m_iSourceWidth, m_uiMaxCUHeight , LOG2_DISP_PREC_LUT, 0, m_bVSOEarlySkip );
    799 #else
    800       m_cRendererModel.create( m_cRenModStrParser.getNumOfBaseViews(), m_cRenModStrParser.getNumOfModels(), m_iSourceWidth, m_uiMaxCUHeight , LOG2_DISP_PREC_LUT, 0 );
     800      m_cRendererModel.create( m_cRenModStrParser.getNumOfBaseViews(), m_cRenModStrParser.getNumOfModels(), m_iSourceWidth, m_uiMaxCUHeight , LOG2_DISP_PREC_LUT, 0, true, m_bVSOEarlySkip );
     801#else
     802      m_cRendererModel.create( m_cRenModStrParser.getNumOfBaseViews(), m_cRenModStrParser.getNumOfModels(), m_iSourceWidth, m_uiMaxCUHeight , LOG2_DISP_PREC_LUT, 0 , true);
    801803#endif
    802804      for ( Int layer = 0; layer < m_numberOfLayers ; layer++ )
     
    10361038    for ( Int gopId=0; gopId < gopSize; gopId++ )
    10371039    {
    1038 #if NH_3D_VSO
     1040#if NH_3D_VSO || NH_3D
    10391041      UInt iNextPoc = m_acTEncTopList[0] -> getFrameId( gopId );
    10401042      if ( iNextPoc < m_framesToBeEncoded )
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