Changeset 1084 in 3DVCSoftware for trunk/cfg/MV-HEVC/baseCfg_2view.cfg
- Timestamp:
- 24 Oct 2014, 11:44:58 (10 years ago)
- File:
-
- 1 edited
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trunk/cfg/MV-HEVC/baseCfg_2view.cfg
r1066 r1084 63 63 #======== Coding Structure ============= 64 64 IntraPeriod : 24 # Period of I-Frame ( -1 = only first) 65 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR65 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 66 66 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 67 67 … … 143 143 144 144 #============ Tiles ================ 145 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array145 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 146 146 # 1: the column and row boundaries are distributed uniformly 147 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1148 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)149 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1150 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)147 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 148 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 149 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 150 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 151 151 152 152 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary.
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