- Timestamp:
- 24 Oct 2014, 11:44:58 (10 years ago)
- Location:
- trunk/cfg
- Files:
-
- 1 added
- 24 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/cfg/3D-HEVC/NonCTC/allintra/baseCfg_2view+depth_AllIntra.cfg
r1066 r1084 77 77 #======== Coding Structure ============= 78 78 IntraPeriod : 1 # Period of I-Frame ( -1 = only first) 79 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR79 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 80 80 GOPSize : 1 # GOP Size (number of B slice = GOPSize-1) 81 81 Frame1 : B 1 1 0.442 0 0 0 4 0 0 0 … … 142 142 143 143 #============ Tiles ================ 144 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array144 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 145 145 # 1: the column and row boundaries are distributed uniformly 146 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1147 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)148 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1149 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)146 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 147 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 148 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 149 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 150 150 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. 151 151 # 0:not across, 1: across -
trunk/cfg/3D-HEVC/NonCTC/allintra/baseCfg_2view_AllIntra.cfg
r1066 r1084 65 65 #======== Coding Structure ============= 66 66 IntraPeriod : 1 # Period of I-Frame ( -1 = only first) 67 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR67 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 68 68 GOPSize : 1 # GOP Size (number of B slice = GOPSize-1) 69 69 Frame1 : B 1 1 0.442 0 0 0 4 0 0 0 … … 127 127 128 128 #============ Tiles ================ 129 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array129 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 130 130 # 1: the column and row boundaries are distributed uniformly 131 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1132 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)133 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1134 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)131 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 132 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 133 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 134 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 135 135 136 136 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/3D-HEVC/NonCTC/allintra/baseCfg_3view+depth_AllIntra.cfg
r1066 r1084 91 91 #======== Coding Structure ============= 92 92 IntraPeriod : 1 # Period of I-Frame ( -1 = only first) 93 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR93 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 94 94 GOPSize : 1 # GOP Size (number of B slice = GOPSize-1) 95 95 … … 160 160 161 161 #============ Tiles ================ 162 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array162 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 163 163 # 1: the column and row boundaries are distributed uniformly 164 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1165 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)166 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1167 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)164 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 165 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 166 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 167 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 168 168 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. 169 169 # 0:not across, 1: across -
trunk/cfg/3D-HEVC/NonCTC/allintra/baseCfg_3view_AllIntra.cfg
r1066 r1084 76 76 #======== Coding Structure ============= 77 77 IntraPeriod : 1 # Period of I-Frame ( -1 = only first) 78 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR78 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 79 79 GOPSize : 1 # GOP Size (number of B slice = GOPSize-1) 80 80 Frame1 : B 1 1 0.442 0 0 0 4 0 0 0 … … 139 139 140 140 #============ Tiles ================ 141 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array141 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 142 142 # 1: the column and row boundaries are distributed uniformly 143 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1144 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)145 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1146 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)143 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 144 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 145 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 146 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 147 147 148 148 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/3D-HEVC/NonCTC/fco/baseCfg_3view+depth.cfg
r1066 r1084 91 91 #======== Coding Structure ============= 92 92 IntraPeriod : 24 # Period of I-Frame ( -1 = only first) 93 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR93 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 94 94 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 95 95 … … 209 209 210 210 #============ Tiles ================ 211 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array211 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 212 212 # 1: the column and row boundaries are distributed uniformly 213 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1214 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)215 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1216 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)213 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 214 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 215 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 216 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 217 217 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. 218 218 # 0:not across, 1: across -
trunk/cfg/3D-HEVC/NonCTC/rc/baseCfg_3view+depth_rate_control.cfg
r1066 r1084 91 91 #======== Coding Structure ============= 92 92 IntraPeriod : 24 # Period of I-Frame ( -1 = only first) 93 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR93 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 94 94 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 95 95 … … 209 209 210 210 #============ Tiles ================ 211 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array211 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 212 212 # 1: the column and row boundaries are distributed uniformly 213 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1214 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)215 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1216 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)213 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 214 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 215 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 216 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 217 217 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. 218 218 # 0:not across, 1: across -
trunk/cfg/3D-HEVC/baseCfg_2view+depth.cfg
r1066 r1084 77 77 #======== Coding Structure ============= 78 78 IntraPeriod : 24 # Period of I-Frame ( -1 = only first) 79 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR79 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 80 80 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 81 81 … … 176 176 177 177 #============ Tiles ================ 178 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array178 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 179 179 # 1: the column and row boundaries are distributed uniformly 180 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1181 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)182 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1183 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)180 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 181 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 182 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 183 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 184 184 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. 185 185 # 0:not across, 1: across -
trunk/cfg/3D-HEVC/baseCfg_2view.cfg
r1066 r1084 65 65 #======== Coding Structure ============= 66 66 IntraPeriod : 24 # Period of I-Frame ( -1 = only first) 67 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR67 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 68 68 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 69 69 … … 146 146 147 147 #============ Tiles ================ 148 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array148 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 149 149 # 1: the column and row boundaries are distributed uniformly 150 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1151 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)152 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1153 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)150 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 151 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 152 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 153 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 154 154 155 155 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/3D-HEVC/baseCfg_3view+depth.cfg
r1066 r1084 91 91 #======== Coding Structure ============= 92 92 IntraPeriod : 24 # Period of I-Frame ( -1 = only first) 93 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR93 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 94 94 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 95 95 … … 209 209 210 210 #============ Tiles ================ 211 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array211 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 212 212 # 1: the column and row boundaries are distributed uniformly 213 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1214 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)215 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1216 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)213 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 214 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 215 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 216 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 217 217 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. 218 218 # 0:not across, 1: across -
trunk/cfg/3D-HEVC/baseCfg_3view.cfg
r1066 r1084 76 76 #======== Coding Structure ============= 77 77 IntraPeriod : 24 # Period of I-Frame ( -1 = only first) 78 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR78 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 79 79 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 80 80 … … 166 166 167 167 #============ Tiles ================ 168 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array168 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 169 169 # 1: the column and row boundaries are distributed uniformly 170 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1171 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)172 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1173 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)170 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 171 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 172 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 173 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 174 174 175 175 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/3D-HEVC/fullCfg.cfg
r1066 r1084 155 155 #======== Coding Structure ============= 156 156 IntraPeriod : 24 # Period of I-Frame ( -1 = only first) 157 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR157 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 158 158 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 159 159 … … 274 274 275 275 #============ Tiles ================ 276 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array276 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 277 277 # 1: the column and row boundaries are distributed uniformly 278 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1279 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)280 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1281 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)278 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 279 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 280 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 281 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 282 282 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. 283 283 # 0:not across, 1: across -
trunk/cfg/HEVC/HM/encoder_intra_main.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : 1 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 1 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures … … 77 77 78 78 #============ Tiles ================ 79 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array79 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 80 80 # 1: the column and row boundaries are distributed uniformly 81 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 182 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)83 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 184 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)81 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 82 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 83 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 84 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 85 85 86 86 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_intra_main10.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : 1 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 1 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures … … 77 77 78 78 #============ Tiles ================ 79 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array79 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 80 80 # 1: the column and row boundaries are distributed uniformly 81 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 182 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)83 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 184 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)81 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 82 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 83 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 84 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 85 85 86 86 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_lowdelay_P_main.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : -1 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 4 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs … … 82 82 83 83 #============ Tiles ================ 84 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array84 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 85 85 # 1: the column and row boundaries are distributed uniformly 86 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 187 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)88 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 189 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)86 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 87 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 88 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 89 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 90 90 91 91 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_lowdelay_P_main10.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : -1 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 4 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs … … 82 82 83 83 #============ Tiles ================ 84 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array84 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 85 85 # 1: the column and row boundaries are distributed uniformly 86 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 187 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)88 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 189 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)86 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 87 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 88 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 89 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 90 90 91 91 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_lowdelay_main.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : -1 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 4 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs … … 82 82 83 83 #============ Tiles ================ 84 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array84 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 85 85 # 1: the column and row boundaries are distributed uniformly 86 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 187 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)88 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 189 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)86 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 87 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 88 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 89 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 90 90 91 91 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_lowdelay_main10.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : -1 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 4 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs … … 82 82 83 83 #============ Tiles ================ 84 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array84 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 85 85 # 1: the column and row boundaries are distributed uniformly 86 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 187 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)88 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 189 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)86 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 87 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 88 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 89 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 90 90 91 91 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_randomaccess_main.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : 32 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs … … 25 25 Frame2: B 4 2 0.3536 0 0 0 2 3 -4 -6 4 1 4 5 1 1 0 0 1 26 26 Frame3: B 2 3 0.3536 0 0 0 2 4 -2 -4 2 6 1 2 4 1 1 1 1 27 Frame4: B 1 4 0.68 0 0 02 4 -1 1 3 7 1 1 5 1 0 1 1 128 Frame5: B 3 4 0.68 0 0 02 4 -1 -3 1 5 1 -2 5 1 1 1 1 027 Frame4: B 1 4 0.68 0 0 1 2 4 -1 1 3 7 1 1 5 1 0 1 1 1 28 Frame5: B 3 4 0.68 0 0 1 2 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 29 29 Frame6: B 6 3 0.3536 0 0 0 2 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 30 Frame7: B 5 4 0.68 0 0 02 4 -1 -5 1 3 1 1 5 1 0 1 1 131 Frame8: B 7 4 0.68 0 0 02 4 -1 -3 -7 1 1 -2 5 1 1 1 1 030 Frame7: B 5 4 0.68 0 0 1 2 4 -1 -5 1 3 1 1 5 1 0 1 1 1 31 Frame8: B 7 4 0.68 0 0 1 2 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 32 32 33 33 #=========== Motion Search ============= … … 86 86 87 87 #============ Tiles ================ 88 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array88 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 89 89 # 1: the column and row boundaries are distributed uniformly 90 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 191 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)92 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 193 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)90 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 91 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 92 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 93 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 94 94 95 95 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_randomaccess_main10.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : 32 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs … … 25 25 Frame2: B 4 2 0.3536 0 0 0 2 3 -4 -6 4 1 4 5 1 1 0 0 1 26 26 Frame3: B 2 3 0.3536 0 0 0 2 4 -2 -4 2 6 1 2 4 1 1 1 1 27 Frame4: B 1 4 0.68 0 0 02 4 -1 1 3 7 1 1 5 1 0 1 1 128 Frame5: B 3 4 0.68 0 0 02 4 -1 -3 1 5 1 -2 5 1 1 1 1 027 Frame4: B 1 4 0.68 0 0 1 2 4 -1 1 3 7 1 1 5 1 0 1 1 1 28 Frame5: B 3 4 0.68 0 0 1 2 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 29 29 Frame6: B 6 3 0.3536 0 0 0 2 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 30 Frame7: B 5 4 0.68 0 0 02 4 -1 -5 1 3 1 1 5 1 0 1 1 131 Frame8: B 7 4 0.68 0 0 02 4 -1 -3 -7 1 1 -2 5 1 1 1 1 030 Frame7: B 5 4 0.68 0 0 1 2 4 -1 -5 1 3 1 1 5 1 0 1 1 1 31 Frame8: B 7 4 0.68 0 0 1 2 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 32 32 33 33 #=========== Motion Search ============= … … 86 86 87 87 #============ Tiles ================ 88 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array88 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 89 89 # 1: the column and row boundaries are distributed uniformly 90 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 191 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)92 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 193 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)90 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 91 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 92 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 93 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 94 94 95 95 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/misc/encoder_randomaccess_field_coding.cfg
r872 r1084 36 36 #======== Coding Structure ============= 37 37 IntraPeriod : 32 # Period of I-Frame ( -1 = only first) 38 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR38 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 39 39 GOPSize : 16 # GOP Size (number of B slice = GOPSize-1) 40 40 … … 113 113 114 114 #============ Tiles ================ 115 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array115 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 116 116 # 1: the column and row boundaries are distributed uniformly 117 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1118 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)119 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1120 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)117 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 118 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 119 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 120 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 121 121 122 122 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/MV-HEVC/NonCTC/layerwise_startup_IBP_3view.cfg
r1066 r1084 44 44 #======== Coding Structure ============= 45 45 IntraPeriod : 8 16 12 # Period of I-Frame ( -1 = only first) 46 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR// Currently only working for CDR46 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI // Currently only working for CDR 47 47 GOPSize : 4 # GOP Size (number of B slice = GOPSize-1) 48 48 # QPfactor betaOffsetDiv2 #ref_pics_active reference pictures deltaRPS reference idcs ilPredLayerIdc refLayerPicPosIl_L1 -
trunk/cfg/MV-HEVC/baseCfg_2view.cfg
r1066 r1084 63 63 #======== Coding Structure ============= 64 64 IntraPeriod : 24 # Period of I-Frame ( -1 = only first) 65 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR65 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 66 66 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 67 67 … … 143 143 144 144 #============ Tiles ================ 145 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array145 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 146 146 # 1: the column and row boundaries are distributed uniformly 147 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1148 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)149 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1150 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)147 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 148 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 149 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 150 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 151 151 152 152 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/MV-HEVC/baseCfg_3view.cfg
r1066 r1084 78 78 #======== Coding Structure ============= 79 79 IntraPeriod : 24 # Period of I-Frame ( -1 = only first) 80 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR80 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 81 81 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 82 82 … … 168 168 169 169 #============ Tiles ================ 170 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array170 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 171 171 # 1: the column and row boundaries are distributed uniformly 172 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1173 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)174 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1175 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)172 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 173 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 174 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 175 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 176 176 177 177 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/MV-HEVC/fullCfg.cfg
r1066 r1084 153 153 #======== Coding Structure ============= 154 154 IntraPeriod : 24 # Period of I-Frame ( -1 = only first) 155 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR155 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 156 156 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 157 157 … … 274 274 275 275 #============ Tiles ================ 276 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array276 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 277 277 # 1: the column and row boundaries are distributed uniformly 278 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1279 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)280 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1281 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)278 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 279 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 280 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 281 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 282 282 283 283 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary.
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