Changeset 618 in 3DVCSoftware for branches/HTM-8.0-dev0/cfg/MV-HEVC
- Timestamp:
- 9 Sep 2013, 23:15:14 (11 years ago)
- Location:
- branches/HTM-8.0-dev0/cfg/MV-HEVC
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/HTM-8.0-dev0/cfg/MV-HEVC/baseCfg_2view.cfg
r608 r618 16 16 17 17 #======== VPS ============================ 18 ScalabilityMask : 1 # Scalability Mask ( 1: View Scalability, shall be 1for MV-HEVC )18 ScalabilityMask : 2 # Scalability Mask ( 2: View Scalability, shall be 2 for MV-HEVC ) 19 19 DimensionIdLen : 3 # Number of bits to store Ids, per scalability dimension, (m) 20 View Id : 0 1 # ViewId (m)20 ViewOrderIndex : 0 1 # ViewOrderIndex (m) 21 21 LayerIdInNuh : 0 # Layer Id in NAL unit header, (0: no explicit signalling ) (m) 22 22 SplittingFlag : 0 # Splitting Flag 23 ViewId : 1 0 # ViewId per ViewOrderIndex (m) 23 24 24 25 #======== VPS/ Layer sets ================ … … 53 54 54 55 # QPfactor betaOffsetDiv2 #ref_pics_active reference pictures deltaRPS reference idcs ilPredLayerIdc refLayerPicPosIl_L1 55 # Type POC QPoffset tcOffsetDiv2 temporal_id #ref_pics predict #ref_idcs #ActiveRefLayerPics refLayerPicPosIl_L0 collocatedRefLayerIdx56 # Type POC QPoffset tcOffsetDiv2 temporal_id #ref_pics predict #ref_idcs #ActiveRefLayerPics refLayerPicPosIl_L0 56 57 Frame1: B 8 1 0.442 0 0 0 4 4 -8 -10 -12 -16 0 0 57 58 Frame2: B 4 2 0.3536 0 0 0 2 3 -4 -6 4 1 4 5 1 1 0 0 1 0 … … 63 64 Frame8: B 7 4 0.68 0 0 0 2 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 0 64 65 65 FrameI_l1: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 -166 Frame1_l1: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 -167 Frame2_l1: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 -168 Frame3_l1: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 -169 Frame4_l1: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 -170 Frame5_l1: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 -171 Frame6_l1: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 -172 Frame7_l1: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 -173 Frame8_l1: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 -166 FrameI_l1: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 67 Frame1_l1: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 68 Frame2_l1: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 69 Frame3_l1: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 70 Frame4_l1: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 71 Frame5_l1: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 72 Frame6_l1: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 73 Frame7_l1: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 74 Frame8_l1: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 74 75 75 76 #=========== Motion Search ============= -
branches/HTM-8.0-dev0/cfg/MV-HEVC/baseCfg_3view.cfg
r608 r618 18 18 19 19 #======== VPS ============================ 20 ScalabilityMask : 1 # Scalability Mask ( 1: View Scalability, shall be 1for MV-HEVC )20 ScalabilityMask : 2 # Scalability Mask ( 2: View Scalability, shall be 2 for MV-HEVC ) 21 21 DimensionIdLen : 3 # Number of bits to store Ids, per scalability dimension, (m) 22 View Id : 0 1 2 # ViewId (m)23 LayerIdInNuh : 0 # Layer Id in NAL unit header, (0: no explicit signalling ) (m)22 ViewOrderIndex : 0 1 2 # ViewOrderIndex, per layer (m) 23 LayerIdInNuh : 0 # Layer Id in NAL unit header, (0: no explicit signalling, otherwise per layer ) (m) 24 24 SplittingFlag : 0 # Splitting Flag 25 ViewId : 1 0 2 # ViewId, per ViewOrderIndex (m) 25 26 26 27 #======== VPS / Layer sets ================ … … 60 61 61 62 # QPfactor betaOffsetDiv2 #ref_pics_active reference pictures deltaRPS reference idcs ilPredLayerIdc refLayerPicPosIl_L1 62 # Type POC QPoffset tcOffsetDiv2 temporal_id #ref_pics predict #ref_idcs #ActiveRefLayerPics refLayerPicPosIl_L0 collocatedRefLayerIdx63 # Type POC QPoffset tcOffsetDiv2 temporal_id #ref_pics predict #ref_idcs #ActiveRefLayerPics refLayerPicPosIl_L0 63 64 64 65 Frame1: B 8 1 0.442 0 0 0 4 4 -8 -10 -12 -16 0 0 … … 71 72 Frame8: B 7 4 0.68 0 0 0 2 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 0 72 73 73 FrameI_l1: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 -174 Frame1_l1: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 -175 Frame2_l1: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 -176 Frame3_l1: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 -177 Frame4_l1: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 -178 Frame5_l1: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 -179 Frame6_l1: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 -180 Frame7_l1: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 -181 Frame8_l1: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 -174 FrameI_l1: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 75 Frame1_l1: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 76 Frame2_l1: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 77 Frame3_l1: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 78 Frame4_l1: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 79 Frame5_l1: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 80 Frame6_l1: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 81 Frame7_l1: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 82 Frame8_l1: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 82 83 83 FrameI_l2: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 -184 Frame1_l2: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 -185 Frame2_l2: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 -186 Frame3_l2: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 -187 Frame4_l2: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 -188 Frame5_l2: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 -189 Frame6_l2: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 -190 Frame7_l2: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 -191 Frame8_l2: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 -184 FrameI_l2: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 85 Frame1_l2: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 86 Frame2_l2: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 87 Frame3_l2: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 88 Frame4_l2: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 89 Frame5_l2: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 90 Frame6_l2: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 91 Frame7_l2: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 92 Frame8_l2: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 92 93 93 94 #=========== Motion Search =============
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