- Timestamp:
- 11 May 2012, 21:20:17 (13 years ago)
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trunk/cfg/encoder_mvd.cfg
r42 r56 1 1 #======== File I/O ===================== 2 InputFile_0 : BookArrival_256x192\video\BookArrival_256x192_15_08.yuv 3 InputFile_1 : BookArrival_256x192\video\BookArrival_256x192_15_10.yuv 4 InputFile_2 : BookArrival_256x192\video\BookArrival_256x192_15_06.yuv 5 6 DepthInputFile_0 : BookArrival_256x192\depth\depth_BookArrival_256x192_15_08.yuv 7 DepthInputFile_1 : BookArrival_256x192\depth\depth_BookArrival_256x192_15_10.yuv 8 DepthInputFile_2 : BookArrival_256x192\depth\depth_BookArrival_256x192_15_06.yuv 9 10 ReconFile_0 : Output_Enc_0.yuv 11 ReconFile_1 : Output_Enc_1.yuv 12 ReconFile_2 : Output_Enc_2.yuv 13 14 DepthReconFile_0 : Output_Depth_Enc_0.yuv 15 DepthReconFile_1 : Output_Depth_Enc_1.yuv 16 DepthReconFile_2 : Output_Depth_Enc_2.yuv 17 18 BitstreamFile : BitStreamMV.bin 2 InputFile_0 : org_0.yuv # video input file for view 0 3 InputFile_1 : org_1.yuv # video input file for view 1 4 InputFile_2 : org_2.yuv # video input file for view 2 5 6 DepthInputFile_0 : org_depth_0.yuv # depth input file for view 0 7 DepthInputFile_1 : org_depth_1.yuv # depth input file for view 1 8 DepthInputFile_2 : org_depth_2.yuv # depth input file for view 2 9 10 ReconFile_0 : rec_0.yuv # video output file for view 0 11 ReconFile_1 : rec_1.yuv # video output file for view 1 12 ReconFile_2 : rec_2.yuv # video output file for view 2 13 14 DepthReconFile_0 : rec_depth_0.yuv # depth output file for view 0 15 DepthReconFile_1 : rec_depth_1.yuv # depth output file for view 1 16 DepthReconFile_2 : rec_depth_2.yuv # depth output file for view 2 17 18 BitstreamFile : stream.bit # bitstream file 19 19 20 20 21 #====== General Coding Parameters ====== 21 22 NumberOfViews : 3 # Number of views to be coded 22 23 CodeDepthMaps : 1 # Encode depth maps 23 FramesToBeEncoded : 5# Number of frames to be coded24 SourceWidth : 256# Input frame width25 SourceHeight : 192# Input frame height26 FrameRate : 15# Frame Rate per second24 FramesToBeEncoded : 17 # Number of frames to be coded 25 SourceWidth : 1024 # Input frame width 26 SourceHeight : 768 # Input frame height 27 FrameRate : 30 # Frame Rate per second 27 28 FrameSkip : 0 # Number of frames to be skipped in input 28 29 InputBitDepth : 8 # Input bit-depth 29 30 OutputBitDepth : 8 # Output bit-depth 30 InternalBitDepth : 10 # Internal bit-depth 31 FCO : 0 32 3DVCodingOrder : T0D0D1D2T1T2 33 31 InternalBitDepth : 8 # Internal bit-depth 34 32 35 33 #====== Camera Parameters ====== 36 CameraParameterFile : BookArrival_256x192\cam_bookarrival.cfg # Camera parameter file37 BaseViewCameraNumbers : 8 10 6# Cameras in coding order [only NumberOfViews values are used]34 CameraParameterFile : ../seq/Balloons/cam_balloons.cfg # Camera parameter file 35 BaseViewCameraNumbers : 3 1 5 # Cameras in coding order [only NumberOfViews values are used] 38 36 CodedCamParsPrecision : 5 # precision for camera parameter coding (max. disparity error = 2^(-x)) [default: 2] 39 37 … … 42 40 MaxCUHeight : 64 # Maximum coding unit height in pixel 43 41 MaxPartitionDepth : 4 # Maximum coding unit depth 44 45 QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for 46 QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for 42 QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for quadtree-based TU coding (2...6) 43 QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for quadtree-based TU coding (2...6) 47 44 QuadtreeTUMaxDepthInter : 3 48 45 QuadtreeTUMaxDepthIntra : 3 49 46 50 47 #======== Coding Structure ============= 48 IntraPeriod : 24 # Period of I-Frame ( -1 = only first) 49 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CDR, 2:IDR 51 50 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 52 RateGOPSize : 8 # GOP size used for QP assignment 53 LowDelayCoding : 0 # Low-delay coding structure 54 GOPFormatString : IL0PL3(V0)_0*n{ *2{ PL0(-8)PL3(-8,V0)_7 BL1(-4;+4)BL4(-4,V0;+4)_3 BL2(-2;+2,+6)BL5(-2,V0;+2,+6)_1 BL2(-2,-6;+2)BL5(-2,-6,V0;+2)_5 BL3(-1;+1,+3)BL6(-1,V0;+1,+3)_0 BL3(-1,-3;+1,+5)BL6(-1,-3,V0;+1,+5)_2 BL3(-1,-5;+1,+3)BL6(-1,-5,V0;+1,+3)_4 BL3(-1,-3;+1)BL6(-1,-3,V0;+1)_6 }*1{ IL0PL3(V0)_7 BL1(-4;+4)BL4(-4,V0;+4)_3 BL2(-2;+2,+6)BL5(-2,V0;+2,+6)_1 BL2(-2,-6;+2)BL5(-2,-6,V0;+2)_5 BL3(-1;+1,+3)BL6(-1,V0;+1,+3)_0 BL3(-1,-3;+1,+5)BL6(-1,-3,V0;+1,+5)_2 BL3(-1,-5;+1,+3)BL6(-1,-5,V0;+1,+3)_4 BL3(-1,-3;+1)BL6(-1,-3,V0;+1)_6 } } 55 CodedPictureStoreSize : 9 56 TemporalLayerQPOffset_L0 : 0 # QP offset for layer 0 57 TemporalLayerQPOffset_L1 : 1 # QP offset for layer 1 58 TemporalLayerQPOffset_L2 : 2 # QP offset for layer 2 59 TemporalLayerQPOffset_L3 : 3 # QP offset for layer 3 60 TemporalLayerQPOffset_L4 : 4 # QP offset for layer 4 61 TemporalLayerQPOffset_L5 : 5 # QP offset for layer 5 62 TemporalLayerQPOffset_L6 : 6 # QP offset for layer 6 63 TemporalLayerQPOffset_L7 : 7 # QP offset for layer 7 51 # V0 Type POC QPoffset QPfactor temporal_id #ref_pics_active ref_pic #ref_pics reference pictures predict deltaRIdx-1 deltaRPS #ref_idcs reference idcs #IV_ref_pics IV reference pics IV ref list pos 52 Frame1: B 8 1 0.442 0 4 1 4 -8 -10 -12 -16 0 0 53 Frame2: B 4 2 0.3536 0 2 1 3 -4 -6 4 1 0 4 5 1 1 0 0 1 0 54 Frame3: B 2 3 0.3536 0 2 1 4 -2 -4 2 6 1 0 2 4 1 1 1 1 0 55 Frame4: B 1 4 0.68 0 2 0 4 -1 1 3 7 1 0 1 5 1 0 1 1 1 0 56 Frame5: B 3 4 0.68 0 2 0 4 -1 -3 1 5 1 0 -2 5 1 1 1 1 0 0 57 Frame6: B 6 3 0.3536 0 2 1 4 -2 -4 -6 2 1 0 -3 5 1 1 1 1 0 0 58 Frame7: B 5 4 0.68 0 2 0 4 -1 -5 1 3 1 0 1 5 1 0 1 1 1 0 59 Frame8: B 7 4 0.68 0 2 0 4 -1 -3 -7 1 1 0 -2 5 1 1 1 1 0 0 60 # V1 Type POC QPoffset QPfactor temporal_id #ref_pics_active ref_pic #ref_pics reference pictures predict deltaRIdx-1 deltaRPS #ref_idcs reference idcs #IV_ref_pics IV reference pics IV ref_list_0_pos IV_ref_list_1_pos 61 FrameI_v1: P 0 3 0.442 0 1 1 0 0 1 -1 1 0 62 Frame1_v1: B 8 4 0.442 0 4 1 4 -8 -10 -12 -16 0 1 -1 2 0 63 Frame2_v1: B 4 5 0.3536 0 3 1 3 -4 -6 4 1 0 4 5 1 1 0 0 1 1 -1 2 0 64 Frame3_v1: B 2 6 0.3536 0 3 1 4 -2 -4 2 6 1 0 2 4 1 1 1 1 1 -1 2 0 65 Frame4_v1: B 1 7 0.68 0 3 0 4 -1 1 3 7 1 0 1 5 1 0 1 1 1 1 -1 2 0 66 Frame5_v1: B 3 7 0.68 0 3 0 4 -1 -3 1 5 1 0 -2 5 1 1 1 1 0 1 -1 3 0 67 Frame6_v1: B 6 6 0.3536 0 3 1 4 -2 -4 -6 2 1 0 -3 5 1 1 1 1 0 1 -1 3 0 68 Frame7_v1: B 5 7 0.68 0 3 0 4 -1 -5 1 3 1 0 1 5 1 0 1 1 1 1 -1 3 0 69 Frame8_v1: B 7 7 0.68 0 3 0 4 -1 -3 -7 1 1 0 -2 5 1 1 1 1 0 1 -1 3 0 70 # V2 Type POC QPoffset QPfactor temporal_id #ref_pics_active ref_pic #ref_pics reference pictures predict deltaRIdx-1 deltaRPS #ref_idcs reference idcs #IV_ref_pics IV reference pics IV_ref_list_0_pos IV_ref_list_1_pos 71 FrameI_v2: P 0 3 0.442 0 1 1 0 0 1 -2 1 0 72 Frame1_v2: B 8 4 0.442 0 4 1 4 -8 -10 -12 -16 0 1 -2 2 0 73 Frame2_v2: B 4 5 0.3536 0 3 1 3 -4 -6 4 1 0 4 5 1 1 0 0 1 1 -2 2 0 74 Frame3_v2: B 2 6 0.3536 0 3 1 4 -2 -4 2 6 1 0 2 4 1 1 1 1 1 -2 2 0 75 Frame4_v2: B 1 7 0.68 0 3 0 4 -1 1 3 7 1 0 1 5 1 0 1 1 1 1 -2 2 0 76 Frame5_v2: B 3 7 0.68 0 3 0 4 -1 -3 1 5 1 0 -2 5 1 1 1 1 0 1 -2 3 0 77 Frame6_v2: B 6 6 0.3536 0 3 1 4 -2 -4 -6 2 1 0 -3 5 1 1 1 1 0 1 -2 3 0 78 Frame7_v2: B 5 7 0.68 0 3 0 4 -1 -5 1 3 1 0 1 5 1 0 1 1 1 1 -2 3 0 79 Frame8_v2: B 7 7 0.68 0 3 0 4 -1 -3 -7 1 1 0 -2 5 1 1 1 1 0 1 -2 3 0 80 81 ListCombination : 1 # Use combined list for uni-prediction in B-slices 82 DisableInter4x4 : 1 # Disable Inter4x4 (1: Disable Inter4x4, 0: Enable Inter4x4) 64 83 65 84 #=========== Motion Search ============= 66 85 FastSearch : 1 # 0:Full search 1:EPZS 67 86 SearchRange : 96 # (0: Search range is a Full frame) 68 BipredSearchRange : 4 # Search range for bi predrefinement87 BipredSearchRange : 4 # Search range for bi-prediction refinement 69 88 HadamardME : 1 # Use of hadamard measure for fractional ME 70 89 FEN : 1 # Fast encoder decision 90 FDM : 1 # Fast Decision for Merge RD cost 71 91 72 92 #============= VSO ============= … … 74 94 VSOConfig : [cx0 B(cc1) I(s0.5)][cx1 B(oo0) B(oo2) I(s0.5 s1.5)][cx2 B(cc1) I(s1.5)] #VSO Configuration (3-View) coding order 1 0 2 oder 1 2 0 75 95 #VSOConfig : [cx0 B(cc1) I(s0.5)][cx1 B(oo0) I(s0.5)] #VSO Configuration (2-View) coding order 1 0 76 #VSOConfig : [ox0 B(cc1) I(s0.5)][cx1 B(oo0) B(oo2) I(s0.5 s1.5)][ox2 B(cc1) I(s1.5)] #VSO Configuration (3-View) coding order 1 0 2 oder 1 2 0; FCO: 177 #VSOConfig : [ox0 B(cc1) I(s0.5)][cx1 B(oo0) I(s0.5)] #VSO Configuration (2-View) coding order 1 0; FCO 178 79 96 80 97 #======== Quantization ============= 81 QP : 32 34# Quantization parameter(0-51), second QP for Depth98 QP : 25 30 # Quantization parameter(0-51), second QP for Depth 82 99 MaxDeltaQP : 0 # CU-based multi-QP optimization 100 MaxCuDQPDepth : 0 # Max depth of a minimum CuDQP for sub-LCU-level delta QP 83 101 DeltaQpRD : 0 # Slice-based multi-QP optimization 84 102 RDOQ : 1 1 # RDOQ 103 ChromaQpOffset : 0 # ChromaQPOffset 104 ChromaQpOffset2nd : 0 # ChromaQPOffset2nd 85 105 86 106 #=========== Entropy Coding ============ 87 SymbolMode : 1 # 0:LCEC, 1:CABAC88 107 89 108 #=========== Deblock Filter ============ 90 LoopFilterDisable : 0 # Disable loop filter in slice header (0=Filter, 1=No Filter) 91 LoopFilterAlphaC0Offset : 0 # Range: -26 ~ 26 92 LoopFilterBetaOffset : 0 # Range: -26 ~ 26 109 DeblockingFilterControlPresent: 0 # Dbl control params present (0=not present, 1=present) 110 LoopFilterOffsetInAPS : 0 # Dbl params in APS or SliceHeader (0=SliceHeader, 1=APS) 111 LoopFilterDisable : 0 1 # Disable deblocking filter in slice header (0=Filter, 1=No Filter) 112 LoopFilterBetaOffset_div2 : 0 # Range: -13 ~ 13 113 LoopFilterTcOffset_div2 : 0 # Range: -13 ~ 13 93 114 94 115 #=========== Coding Tools ================= 95 MRG : 1 # Merge mode(0: OFF, 1: ON)96 ALF : 1# Adaptive loop filter (0: OFF, 1: ON)116 SAO : 1 0 # Sample adaptive offset (0: OFF, 1: ON) 117 ALF : 0 # Adaptive loop filter (0: OFF, 1: ON) 97 118 ALFEncodePassReduction : 0 # Reduce ALF encoding passes (0:Original 16-pass, 1: 1-pass, 2: 2-pass encoding) 119 LMChroma : 0 # Chroma from luma intra prediction mode (0: OFF, 1: ON) 120 NSQT : 0 # Non-square transforms (0: OFF, 1: ON) 121 AMP : 0 # Asymmetric motion partitions (0: OFF, 1: ON) 122 ALFMaxNumFilter : 16 # ALF Max Number Filters per picture 123 ALFParamInSlice : 0 # ALF params in SliceHeader or APS (0=APS, 1=SliceHeader) 124 ALFPicBasedEncode : 1 # ALF LCU-based or picture-based encoding (0: LCU-based, 1: Picture-based) 125 SAOInterleaving : 0 # SAO interleaving flag (0: SAO parameter in APS, 1: SAO parameter in slice data) 126 127 #========== Depth Coding Tools ========== 128 DMM : 1 # use depth intra modes (wedgelets) 129 MVI : 1 130 131 #====== multiview mv/res prediction ====== 132 PredDepthMapGen : 1 # generation of predicted depth maps (0:off, 1:using coded MVs, 2:using coded depth, 3:coded MVS for non-random-access, coded depth for random access) 133 MultiviewMvPred : 7 # usage for predicted depth maps (sum of the following: 1:inter-view, 2:inter, 4:merge) 134 MultiviewMvRegMode : 1 # regularization (using original depth maps) for inter-view motion estimation 135 MultiviewMvRegLambdaScale : 1.0 # lambda scale factor for inter-view motion vector regularization 136 MultiviewResPred : 1 # multiview residual prediction 98 137 99 138 #============ Slices ================ 139 SliceGranularity : 0 # Slice granularity relative the LCU size 100 140 SliceMode : 0 # 0: Disable all slice options. 101 141 # 1: Enforce maximum number of LCU in an slice, 102 142 # 2: Enforce maximum number of bytes in an 'slice' 143 # 3: Enforce maximum number of tiles in a slice 103 144 SliceArgument : 1500 # Argument for 'SliceMode'. 104 # If SliceMode==1 it represents max. LCUper slice.145 # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice. 105 146 # If SliceMode==2 it represents max. bytes per slice. 147 # If SliceMode==3 it represents max. tiles per slice. 106 148 107 149 LFCrossSliceBoundaryFlag : 1 # In-loop filtering, including ALF and DB, is across or not across slice boundary. … … 112 154 # 2: Enforce maximum number of bins/bits in an 'entropy slice' 113 155 EntropySliceArgument : 180000 # Argument for 'EntropySliceMode'. 114 # If EntropySliceMode==1 it represents max. LCU per entropyslice.156 # If EntropySliceMode==1 it represents max. SliceGranularity-sized blocks per slice. 115 157 # If EntropySliceMode==2 it represents max. bins per entropy slice. 116 DMM : 1 # Depth model modes intra luma (0: OFF, 1: ON) 117 MVI : 1 # Motion vector inheritance for depth map coding (0: OFF, 1: ON) 118 119 #====== multiview mv/res prediction ====== 120 PredDepthMapGen : 1 # generation of predicted depth maps (0:off, 1:using coded MVs, 2:using coded depth, 3:coded MVS for non-random-access, coded depth for random access) 121 MultiviewMvPred : 7 # usage for predicted depth maps (sum of the following: 1:inter-view, 2:inter, 4:merge) 122 MultiviewMvRegMode : 1 # regularization (using original depth maps) for inter-view motion estimation 123 MultiviewMvRegLambdaScale : 1.0 # lambda scale factor for inter-view motion vector regularization 124 MultiviewResPred : 1 # inter-view resiudal prediction (0:off, 1:on) 125 126 #====== Qp Change ====== 127 QpChangeFrame : 0 # start frame for QP change (note: given in coding order, not as POC value) 128 QpChangeOffsetVideo : 0 # QP change offset for video 129 QpChangeOffsetDepth : 0 # QP change offset for depth 130 131 #====== InterViewSkip == 132 InterViewSkip : 0 133 InterViewSkipLambdaScale : 8 134 158 159 #============ PCM ================ 160 PCMEnabledFlag : 0 # 0: No PCM mode 161 PCMLog2MaxSize : 5 # Log2 of maximum PCM block size. 162 PCMLog2MinSize : 3 # Log2 of minimum PCM block size. 163 PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth. 164 PCMFilterDisableFlag : 0 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples. 165 166 #============ Tiles ================ 167 TileInfoPresentFlag : 1 # 0: tiles parameters are NOT present in the PPS 168 # 1: tiles parameters are present in the PPS 169 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array 170 # 1: the column and row boundaries are distributed uniformly 171 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1 172 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture) 173 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1 174 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture) 175 176 TileLocationInSliceHeaderFlag : 0 # If TileBoundaryIndependenceIdc==0 flag is ignored. 177 # 1: Enable writing tile location information to slice header. 178 # 0: Disable writing tile location information to slice header. 179 TileMarkerFlag : 1 # If TileBoundaryIndependenceIdc==0 flag is ignored. 180 # 1: Enable writing tile markers. 181 # 0: Disable writing tile markers. 182 MaxTileMarkerEntryPoints : 4 # Maximum number of uniformly-spaced tile entry points (using tile markers). 183 # Default=4. If number of tiles < MaxTileMarkerEntryPoints then all tiles have entry points. 184 TileControlPresentFlag : 1 # 0: tiles behavior control parameters are NOT present in the PPS 185 # 1: tiles behavior control parameters are present in the PPS 186 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. 187 # 0:not across, 1: across 188 189 #============ WaveFront ================ 190 WaveFrontSynchro : 0 # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case). 191 # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs. 192 WaveFrontFlush : 0 # 0: No CABAC resets are performed. 193 # 1: A CABAC reset is performed at the end of each LCU line. 194 WaveFrontSubstreams : 1 # >0: This many substreams per slice (or per tile if TileBoundaryIndependenceIdc=1) will be produced. 195 196 #=========== Quantization Matrix ================= 197 ScalingList : 0 # ScalingList 0 : off, 1 : default, 2 : file read 198 ScalingListFile : scaling_list.txt # Scaling List file name. If file is not exist, use Default Matrix. 199 200 #============ Lossless ================ 201 LosslessCuEnabled : 0 # 1: Set "qpprime_y_zero_transquant_bypass_flag=1" and enable the lossless mode as well as the RD-based mode selection process. 202 203 ### DO NOT ADD ANYTHING BELOW THIS LINE ### 204 ### DO NOT DELETE THE EMPTY LINE BELOW ### 205
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