Changeset 446 in 3DVCSoftware for branches/HTM-DEV-0.2-dev/cfg/3D-HEVC
- Timestamp:
- 26 May 2013, 16:22:23 (12 years ago)
- Location:
- branches/HTM-DEV-0.2-dev/cfg/3D-HEVC
- Files:
-
- 12 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/HTM-DEV-0.2-dev/cfg/3D-HEVC/baseCfg_2view+depth.cfg
r438 r446 26 26 ScalabilityMask : 3 # Scalability Mask ( 1: View Scalability, 3: View + Depth Scalability ) 27 27 DimensionIdLen : 2 1 # Number of bits to store Ids, per scalability dimension, (m) 28 ViewId : 0 0 1 1# ViewId (m)28 ViewId : 1 1 0 0 # ViewId (m) 29 29 DepthFlag : 0 1 0 1 # DepthFlag (m) 30 30 LayerIdInNuh : 0 # Layer Id in NAL unit header, (0: no explicit signalling ) (m) 31 31 SplittingFlag : 0 # Splitting Flag 32 33 #========== Camera parameters ========== 34 CameraParameterFile : cam_pars.txt # camera parameter file 35 CodedCamParsPrecision : 5 # precision used for coding of camera parameters (in units of 2^(-x) luma samples) 32 36 33 37 #======== Unit definition ================ … … 105 109 Frame8_l5: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 -4 2 -1 106 110 107 ListCombination : 1 # Use combined list for uni-prediction in B-slices108 109 111 #=========== Motion Search ============= 110 112 FastSearch : 1 # 0:Full search 1:TZ search … … 125 127 DeblockingFilterControlPresent: 1 # Dbl control params present (0=not present, 1=present) (mc) 126 128 LoopFilterOffsetInPPS : 0 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param) 127 LoopFilterDisable : 0 # Disable deblocking filter (0=Filter, 1=No Filter) (mc) 128 LoopFilterBetaOffset_div2 : 0 # base_param: -13 ~ 13 129 LoopFilterTcOffset_div2 : 0 # base_param: -13 ~ 13 129 LoopFilterDisable : 0 1 # Disable deblocking filter (0=Filter, 1=No Filter) (mc) 130 LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6 131 LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6 132 DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream) 130 133 131 134 … … 134 137 135 138 #=========== Coding Tools ================= 136 SAO : 1 139 SAO : 1 0 # Sample adaptive offset (0: OFF, 1: ON) (mc) 137 140 AMP : 1 # Asymmetric motion partitions (0: OFF, 1: ON) 138 141 TransformSkip : 1 # Transform skipping (0: OFF, 1: ON) … … 191 194 RCForceIntraQP : 0 # Rate control: force intra QP to be equal to initial QP 192 195 196 #========== multiview coding tools ========== 197 198 199 #========== depth coding tools ========== 200 VSO : 1 # use of view synthesis optimization for depth coding 201 202 #========== view synthesis optimization (VSO) ========== 203 204 VSOConfig : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) I(s0.25 s0.5 s0.75)] # VSO configuration string 205 #VSOConfig : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) I(s0.25 s0.5 s0.75)] # VSO configuration string // FCO 206 WVSO : 1 # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 207 VSOWeight : 10 # weight of VSO ( in SAD case, cf. squared in SSE case ) 208 VSDWeight : 1 # weight of VSD ( in SAD case, cf. squared in SSE case ) 209 DWeight : 1 # weight of depth distortion itself ( in SAD case, cf. squared in SSE case ) 210 UseEstimatedVSD : 1 # Model based VSD estimation instead of rendering based for some encoder decisions 211 212 213 193 214 ### DO NOT ADD ANYTHING BELOW THIS LINE ### 194 215 ### DO NOT DELETE THE EMPTY LINE BELOW ### -
branches/HTM-DEV-0.2-dev/cfg/3D-HEVC/baseCfg_2view.cfg
r438 r446 21 21 LayerIdInNuh : 0 # Layer Id in NAL unit header, (0: no explicit signalling ) (m) 22 22 SplittingFlag : 0 # Splitting Flag 23 24 25 #========== Camera parameters ========== 26 CameraParameterFile : cam_pars.txt # camera parameter file 27 CodedCamParsPrecision : 5 # precision used for coding of camera parameters (in units of 2^(-x) luma samples) 23 28 24 29 #======== Unit definition ================ … … 57 62 Frame8_l1: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 -1 2 -1 58 63 59 ListCombination : 1 # Use combined list for uni-prediction in B-slices60 61 64 #=========== Motion Search ============= 62 65 FastSearch : 1 # 0:Full search 1:TZ search … … 79 82 LoopFilterOffsetInPPS : 0 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param) 80 83 LoopFilterDisable : 0 # Disable deblocking filter (0=Filter, 1=No Filter) (mc) 81 LoopFilterBetaOffset_div2 : 0 # base_param: -13 ~ 13 82 LoopFilterTcOffset_div2 : 0 # base_param: -13 ~ 13 84 LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6 85 LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6 86 DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream) 83 87 84 88 -
branches/HTM-DEV-0.2-dev/cfg/3D-HEVC/baseCfg_3view+depth.cfg
r438 r446 26 26 ScalabilityMask : 3 # Scalability Mask ( 1: View Scalability, 3: View + Depth Scalability ) 27 27 DimensionIdLen : 2 1 # Number of bits to store Ids, per scalability dimension, (m) 28 ViewId : 0 0 1 12 2 # ViewId (m)28 ViewId : 1 1 0 0 2 2 # ViewId (m) 29 29 DepthFlag : 0 1 0 1 0 1 # DepthFlag (m) 30 30 LayerIdInNuh : 0 # Layer Id in NAL unit header, (0: no explicit signalling ) (m) 31 31 SplittingFlag : 0 # Splitting Flag 32 33 #========== Camera parameters ========== 34 CameraParameterFile : cam_pars.txt # camera parameter file 35 CodedCamParsPrecision : 5 # precision used for coding of camera parameters (in units of 2^(-x) luma samples) 32 36 33 37 #======== Unit definition ================ … … 105 109 Frame8_l5: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 -4 2 -1 106 110 107 ListCombination : 1 # Use combined list for uni-prediction in B-slices108 109 111 #=========== Motion Search ============= 110 112 FastSearch : 1 # 0:Full search 1:TZ search … … 125 127 DeblockingFilterControlPresent: 1 # Dbl control params present (0=not present, 1=present) (mc) 126 128 LoopFilterOffsetInPPS : 0 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param) 127 LoopFilterDisable : 0 128 LoopFilterBetaOffset_div2 : 0 # base_param: - 13 ~ 13129 LoopFilterTcOffset_div2 : 0 # base_param: - 13 ~ 13130 129 LoopFilterDisable : 0 1 # Disable deblocking filter (0=Filter, 1=No Filter) (mc) 130 LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6 131 LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6 132 DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream) 131 133 132 134 #=========== Misc. ============ … … 134 136 135 137 #=========== Coding Tools ================= 136 SAO : 1 138 SAO : 1 0 # Sample adaptive offset (0: OFF, 1: ON) (mc) 137 139 AMP : 1 # Asymmetric motion partitions (0: OFF, 1: ON) 138 140 TransformSkip : 1 # Transform skipping (0: OFF, 1: ON) … … 191 193 RCForceIntraQP : 0 # Rate control: force intra QP to be equal to initial QP 192 194 195 #========== multiview coding tools ========== 196 197 198 #========== depth coding tools ========== 199 VSO : 1 # use of view synthesis optimization for depth coding 200 201 #========== view synthesis optimization (VSO) ========== 202 VSOConfig : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string 203 #VSOConfig : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][ox2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string for FCO = 1 204 WVSO : 1 # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 205 VSOWeight : 10 # weight of VSO ( in SAD case, cf. squared in SSE case ) 206 VSDWeight : 1 # weight of VSD ( in SAD case, cf. squared in SSE case ) 207 DWeight : 1 # weight of depth distortion itself ( in SAD case, cf. squared in SSE case ) 208 UseEstimatedVSD : 1 # Model based VSD estimation instead of rendering based for some encoder decisions 209 210 211 193 212 ### DO NOT ADD ANYTHING BELOW THIS LINE ### 194 213 ### DO NOT DELETE THE EMPTY LINE BELOW ### -
branches/HTM-DEV-0.2-dev/cfg/3D-HEVC/baseCfg_3view.cfg
r438 r446 23 23 LayerIdInNuh : 0 # Layer Id in NAL unit header, (0: no explicit signalling ) (m) 24 24 SplittingFlag : 0 # Splitting Flag 25 26 #========== Camera parameters ========== 27 CameraParameterFile : cam_pars.txt # camera parameter file 28 CodedCamParsPrecision : 5 # precision used for coding of camera parameters (in units of 2^(-x) luma samples) 25 29 26 30 #======== Unit definition ================ … … 69 73 Frame8_l2: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 -2 2 -1 70 74 71 ListCombination : 1 # Use combined list for uni-prediction in B-slices72 73 75 #=========== Motion Search ============= 74 76 FastSearch : 1 # 0:Full search 1:TZ search … … 91 93 LoopFilterOffsetInPPS : 0 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param) 92 94 LoopFilterDisable : 0 # Disable deblocking filter (0=Filter, 1=No Filter) (mc) 93 LoopFilterBetaOffset_div2 : 0 # base_param: - 13 ~ 1394 LoopFilterTcOffset_div2 : 0 # base_param: - 13 ~ 1395 95 LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6 96 LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6 97 DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream) 96 98 97 99 #=========== Misc. ============ -
branches/HTM-DEV-0.2-dev/cfg/3D-HEVC/fullCfg.cfg
r438 r446 30 30 ScalabilityMask : 3 # Scalability Mask ( 1: View Scalability, 3: View + Depth Scalability ) 31 31 DimensionIdLen : 2 1 # Number of bits to store Ids, per scalability dimension, (m) 32 ViewId : 0 0 1 12 2 # ViewId (m)32 ViewId : 1 1 0 0 2 2 # ViewId (m) 33 33 DepthFlag : 0 1 0 1 0 1 # DepthFlag (m) 34 34 LayerIdInNuh : 0 # Layer Id in NAL unit header, (0: no explicit signalling ) (m) 35 35 SplittingFlag : 0 # Splitting Flag 36 37 #========== Camera parameters ========== 38 BaseViewCameraNumbers : 3 1 5 # camera numbers of coded views ( in coding order per view ) 39 CameraParameterFile : cam_pars.txt # camera parameter file 40 CodedCamParsPrecision : 5 # precision used for coding of camera parameters (in units of 2^(-x) luma samples) 36 41 37 42 #======== Unit definition ================ … … 109 114 Frame8_l5: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 -4 2 -1 110 115 111 ListCombination : 1 # Use combined list for uni-prediction in B-slices112 113 116 #=========== Motion Search ============= 114 117 FastSearch : 1 # 0:Full search 1:TZ search … … 120 123 121 124 #======== Quantization ============= 122 QP : 25 30 # QP ( mc )125 QP : 25 30 25 30 25 30 # QP ( mc ) 123 126 MaxDeltaQP : 0 # CU-based multi-QP optimization 124 127 MaxCuDQPDepth : 0 # Max depth of a minimum CuDQP for sub-LCU-level delta QP … … 130 133 DeblockingFilterControlPresent: 1 # Dbl control params present (0=not present, 1=present) (mc) 131 134 LoopFilterOffsetInPPS : 0 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param) 132 LoopFilterDisable : 0 133 LoopFilterBetaOffset_div2 : 0 # base_param: - 13 ~ 13134 LoopFilterTcOffset_div2 : 0 # base_param: - 13 ~ 13135 135 LoopFilterDisable : 0 1 # Disable deblocking filter (0=Filter, 1=No Filter) (mc) 136 LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6 137 LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6 138 DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream) 136 139 137 140 #=========== Misc. ============ … … 139 142 140 143 #=========== Coding Tools ================= 141 SAO : 1 144 SAO : 1 0 # Sample adaptive offset (0: OFF, 1: ON) (mc) 142 145 AMP : 1 # Asymmetric motion partitions (0: OFF, 1: ON) 143 146 TransformSkip : 1 # Transform skipping (0: OFF, 1: ON) … … 196 199 RCForceIntraQP : 0 # Rate control: force intra QP to be equal to initial QP 197 200 201 #========== multiview coding tools ========== 202 203 204 #========== depth coding tools ========== 205 VSO : 1 # use of view synthesis optimization for depth coding 206 207 #========== view synthesis optimization (VSO) ========== 208 VSOConfig : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string 209 #VSOConfig : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][ox2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string for FCO = 1 210 WVSO : 1 # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 211 VSOWeight : 10 # weight of VSO ( in SAD case, cf. squared in SSE case ) 212 VSDWeight : 1 # weight of VSD ( in SAD case, cf. squared in SSE case ) 213 DWeight : 1 # weight of depth distortion itself ( in SAD case, cf. squared in SSE case ) 214 UseEstimatedVSD : 1 # Model based VSD estimation instead of rendering based for some encoder decisions 215 216 217 198 218 ### DO NOT ADD ANYTHING BELOW THIS LINE ### 199 219 ### DO NOT DELETE THE EMPTY LINE BELOW ### -
branches/HTM-DEV-0.2-dev/cfg/3D-HEVC/seqCfg_Balloons.cfg
r324 r446 5 5 FrameRate : 30 # frame rate in frames per second 6 6 FramesToBeEncoded : 300 # number of frames to be coded 7 #BaseViewCameraNumbers : 3 1 5 # camera numbers of coded views (in coding order)7 BaseViewCameraNumbers : 3 1 5 # camera numbers of coded views (in coding order) 8 8 -
branches/HTM-DEV-0.2-dev/cfg/3D-HEVC/seqCfg_GhostTownFly.cfg
r324 r446 5 5 FrameRate : 25 # frame rate in frames per second 6 6 FramesToBeEncoded : 250 # number of frames to be coded 7 #BaseViewCameraNumbers : 5 9 1 # camera numbers of coded views (in coding order)7 BaseViewCameraNumbers : 5 9 1 # camera numbers of coded views (in coding order) 8 8 -
branches/HTM-DEV-0.2-dev/cfg/3D-HEVC/seqCfg_Kendo.cfg
r324 r446 5 5 FrameRate : 30 # frame rate in frames per second 6 6 FramesToBeEncoded : 300 # number of frames to be coded 7 #BaseViewCameraNumbers : 3 1 5 # camera numbers of coded views (in coding order)7 BaseViewCameraNumbers : 3 1 5 # camera numbers of coded views (in coding order) 8 8 -
branches/HTM-DEV-0.2-dev/cfg/3D-HEVC/seqCfg_Newspaper.cfg
r324 r446 5 5 FrameRate : 30 # frame rate in frames per second 6 6 FramesToBeEncoded : 300 # number of frames to be coded 7 #BaseViewCameraNumbers : 4 2 6 # camera numbers of coded views (in coding order)7 BaseViewCameraNumbers : 4 2 6 # camera numbers of coded views (in coding order) 8 8 -
branches/HTM-DEV-0.2-dev/cfg/3D-HEVC/seqCfg_PoznanHall2.cfg
r324 r446 5 5 FrameRate : 25 # frame rate in frames per second 6 6 FramesToBeEncoded : 200 # number of frames to be coded 7 #BaseViewCameraNumbers : 6 7 5 # camera numbers of coded views (in coding order)7 BaseViewCameraNumbers : 6 7 5 # camera numbers of coded views (in coding order) 8 8 -
branches/HTM-DEV-0.2-dev/cfg/3D-HEVC/seqCfg_PoznanStreet.cfg
r324 r446 5 5 FrameRate : 25 # frame rate in frames per second 6 6 FramesToBeEncoded : 250 # number of frames to be coded 7 #BaseViewCameraNumbers : 4 5 3 # camera numbers of coded views (in coding order)7 BaseViewCameraNumbers : 4 5 3 # camera numbers of coded views (in coding order) 8 8 -
branches/HTM-DEV-0.2-dev/cfg/3D-HEVC/seqCfg_UndoDancer.cfg
r324 r446 5 5 FrameRate : 25 # frame rate in frames per second 6 6 FramesToBeEncoded : 250 # number of frames to be coded 7 #BaseViewCameraNumbers : 5 1 9 # camera numbers of coded views (in coding order)7 BaseViewCameraNumbers : 5 1 9 # camera numbers of coded views (in coding order) 8 8
Note: See TracChangeset for help on using the changeset viewer.