Changeset 201 in 3DVCSoftware for branches/HTM-5.0-Nokia/source/App/TAppEncoder
- Timestamp:
- 4 Dec 2012, 23:29:29 (12 years ago)
- Location:
- branches/HTM-5.0-Nokia/source/App/TAppEncoder
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/HTM-5.0-Nokia/source/App/TAppEncoder/TAppEncCfg.cpp
r200 r201 112 112 free (m_pchBitstreamFile) ; 113 113 114 #if FLEX_CODING_ORDER 114 #if FLEX_CODING_ORDER_M23723 115 115 if (m_pchMVCJointCodingOrder != NULL) 116 116 { … … 212 212 string cfg_ScalingListFile; 213 213 214 #if FLEX_CODING_ORDER 214 #if FLEX_CODING_ORDER_M23723 215 215 string cfg_JointCodingOrdering; 216 216 #endif … … 260 260 ("NumberOfViews", m_iNumberOfViews, 0, "Number of views") 261 261 262 #if FLEX_CODING_ORDER 262 #if FLEX_CODING_ORDER_M23723 263 263 ("FCO", m_b3DVFlexOrder, false, "flexible coding order flag" ) 264 264 ("FCOCodingOrder", cfg_JointCodingOrdering, string(""), "The coding order for joint texture-depth coding") … … 553 553 m_pchdQPFile = cfg_dQPFile.empty() ? NULL : strdup(cfg_dQPFile.c_str()); 554 554 555 #if FLEX_CODING_ORDER 555 #if FLEX_CODING_ORDER_M23723 556 556 m_pchMVCJointCodingOrder= cfg_JointCodingOrdering.empty()?NULL:strdup(cfg_JointCodingOrdering.c_str()); 557 557 // If flexible order is enabled and if depth comes before the texture for a view, disable VSO … … 1826 1826 printf("TMVP:%d ", (m_enableTMVP[1] ? 1 : 0) ); 1827 1827 #endif 1828 1829 #if FLEX_CODING_ORDER_M23723 1830 printf("FCO:%d ", (m_b3DVFlexOrder ? 1: 0)); 1831 1832 if(m_b3DVFlexOrder) 1833 { 1834 printf("CodingOrder: %s ", m_pchMVCJointCodingOrder); 1835 } 1836 #endif 1837 1828 1838 #if HHI_VSO 1829 1839 printf("VSO:%d ", m_bUseVSO ); -
branches/HTM-5.0-Nokia/source/App/TAppEncoder/TAppEncCfg.h
r200 r201 89 89 Bool m_bUsingDepthMaps; 90 90 91 #if FLEX_CODING_ORDER 91 #if FLEX_CODING_ORDER_M23723 92 92 char* m_pchMVCJointCodingOrder; ///< texture-depth coding order 93 93 Bool m_b3DVFlexOrder; ///< flexible coding order flag -
branches/HTM-5.0-Nokia/source/App/TAppEncoder/TAppEncTop.cpp
r200 r201 401 401 { 402 402 403 #if FLEX_CODING_ORDER 403 #if FLEX_CODING_ORDER_M23723 404 404 // Detect whether depth comes before than texture for this view 405 405 Bool isDepthFirst = false; … … 708 708 #endif 709 709 710 #if FLEX_CODING_ORDER && HHI_DMM_PRED_TEX710 #if FLEX_CODING_ORDER_M23723 && HHI_DMM_PRED_TEX 711 711 m_acTEncDepthTopList[iViewIdx]->setUseDMM34( (m_b3DVFlexOrder && isDepthFirst) ? false : m_bUseDMM ); 712 712 #endif … … 717 717 718 718 #if HHI_MPI 719 #if FLEX_CODING_ORDER 719 #if FLEX_CODING_ORDER_M23723 720 720 m_acTEncDepthTopList[iViewIdx]->setUseMVI( (m_b3DVFlexOrder && isDepthFirst) ? false : m_bUseMVI ); 721 721 #else … … 1041 1041 #endif 1042 1042 1043 #if FLEX_CODING_ORDER 1043 #if FLEX_CODING_ORDER_M23723 1044 1044 if (m_b3DVFlexOrder) 1045 1045 { … … 1122 1122 } 1123 1123 1124 #if FLEX_CODING_ORDER 1124 #if FLEX_CODING_ORDER_M23723 1125 1125 } 1126 1126 #endif
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