- Timestamp:
- 18 Nov 2012, 22:11:37 (12 years ago)
- File:
-
- 1 edited
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trunk/cfg/encoder_mvd.cfg
r127 r189 160 160 SignHideFlag : 1 # sign hiding 161 161 SignHideThreshold : 4 # sign hiding threshold 162 162 IlluCompEnable : 1 # illumination compensation (0: OFF, 1: ON) 163 163 164 164 #============ PCM ================ … … 204 204 MVI : 1 # motion parameter inheritance 205 205 VSO : 1 # use of view synthesis optimization for depth coding 206 206 QTLPC : 1 # use of quadtree limitation + predictive coding of the quadtree for depth coding 207 SDC : 1 # use simplified depth coding tree 208 DLT : 1 # use depth lookup table 207 209 208 210 #========== view synthesis optimization (VSO) ========== 209 211 VSOConfig : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string (3 view) 210 212 VSOConfig : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) I(s0.25 s0.5 s0.75)] # VSO configuration string (2 view) 213 WVSO : 1 # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 214 VSOWeight : 10 # weight of VSO ( in SAD case, cf. squared in SSE case ) 215 VSDWeight : 1 # weight of VSD ( in SAD case, cf. squared in SSE case ) 216 DWeight : 1 # weight of depth distortion itself ( in SAD case, cf. squared in SSE case ) 217 211 218 212 219
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