Changeset 1084 in 3DVCSoftware for trunk/cfg/HEVC
- Timestamp:
- 24 Oct 2014, 11:44:58 (10 years ago)
- Location:
- trunk/cfg/HEVC/HM
- Files:
-
- 1 added
- 9 edited
Legend:
- Unmodified
- Added
- Removed
-
trunk/cfg/HEVC/HM/encoder_intra_main.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : 1 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 1 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures … … 77 77 78 78 #============ Tiles ================ 79 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array79 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 80 80 # 1: the column and row boundaries are distributed uniformly 81 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 182 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)83 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 184 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)81 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 82 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 83 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 84 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 85 85 86 86 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_intra_main10.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : 1 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 1 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures … … 77 77 78 78 #============ Tiles ================ 79 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array79 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 80 80 # 1: the column and row boundaries are distributed uniformly 81 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 182 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)83 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 184 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)81 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 82 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 83 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 84 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 85 85 86 86 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_lowdelay_P_main.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : -1 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 4 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs … … 82 82 83 83 #============ Tiles ================ 84 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array84 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 85 85 # 1: the column and row boundaries are distributed uniformly 86 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 187 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)88 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 189 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)86 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 87 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 88 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 89 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 90 90 91 91 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_lowdelay_P_main10.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : -1 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 4 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs … … 82 82 83 83 #============ Tiles ================ 84 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array84 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 85 85 # 1: the column and row boundaries are distributed uniformly 86 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 187 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)88 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 189 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)86 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 87 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 88 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 89 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 90 90 91 91 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_lowdelay_main.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : -1 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 4 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs … … 82 82 83 83 #============ Tiles ================ 84 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array84 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 85 85 # 1: the column and row boundaries are distributed uniformly 86 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 187 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)88 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 189 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)86 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 87 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 88 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 89 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 90 90 91 91 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_lowdelay_main10.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : -1 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 4 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs … … 82 82 83 83 #============ Tiles ================ 84 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array84 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 85 85 # 1: the column and row boundaries are distributed uniformly 86 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 187 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)88 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 189 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)86 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 87 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 88 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 89 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 90 90 91 91 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_randomaccess_main.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : 32 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs … … 25 25 Frame2: B 4 2 0.3536 0 0 0 2 3 -4 -6 4 1 4 5 1 1 0 0 1 26 26 Frame3: B 2 3 0.3536 0 0 0 2 4 -2 -4 2 6 1 2 4 1 1 1 1 27 Frame4: B 1 4 0.68 0 0 02 4 -1 1 3 7 1 1 5 1 0 1 1 128 Frame5: B 3 4 0.68 0 0 02 4 -1 -3 1 5 1 -2 5 1 1 1 1 027 Frame4: B 1 4 0.68 0 0 1 2 4 -1 1 3 7 1 1 5 1 0 1 1 1 28 Frame5: B 3 4 0.68 0 0 1 2 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 29 29 Frame6: B 6 3 0.3536 0 0 0 2 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 30 Frame7: B 5 4 0.68 0 0 02 4 -1 -5 1 3 1 1 5 1 0 1 1 131 Frame8: B 7 4 0.68 0 0 02 4 -1 -3 -7 1 1 -2 5 1 1 1 1 030 Frame7: B 5 4 0.68 0 0 1 2 4 -1 -5 1 3 1 1 5 1 0 1 1 1 31 Frame8: B 7 4 0.68 0 0 1 2 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 32 32 33 33 #=========== Motion Search ============= … … 86 86 87 87 #============ Tiles ================ 88 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array88 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 89 89 # 1: the column and row boundaries are distributed uniformly 90 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 191 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)92 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 193 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)90 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 91 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 92 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 93 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 94 94 95 95 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/encoder_randomaccess_main10.cfg
r872 r1084 19 19 #======== Coding Structure ============= 20 20 IntraPeriod : 32 # Period of I-Frame ( -1 = only first) 21 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR21 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 22 22 GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) 23 23 # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs … … 25 25 Frame2: B 4 2 0.3536 0 0 0 2 3 -4 -6 4 1 4 5 1 1 0 0 1 26 26 Frame3: B 2 3 0.3536 0 0 0 2 4 -2 -4 2 6 1 2 4 1 1 1 1 27 Frame4: B 1 4 0.68 0 0 02 4 -1 1 3 7 1 1 5 1 0 1 1 128 Frame5: B 3 4 0.68 0 0 02 4 -1 -3 1 5 1 -2 5 1 1 1 1 027 Frame4: B 1 4 0.68 0 0 1 2 4 -1 1 3 7 1 1 5 1 0 1 1 1 28 Frame5: B 3 4 0.68 0 0 1 2 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 29 29 Frame6: B 6 3 0.3536 0 0 0 2 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 30 Frame7: B 5 4 0.68 0 0 02 4 -1 -5 1 3 1 1 5 1 0 1 1 131 Frame8: B 7 4 0.68 0 0 02 4 -1 -3 -7 1 1 -2 5 1 1 1 1 030 Frame7: B 5 4 0.68 0 0 1 2 4 -1 -5 1 3 1 1 5 1 0 1 1 1 31 Frame8: B 7 4 0.68 0 0 1 2 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 32 32 33 33 #=========== Motion Search ============= … … 86 86 87 87 #============ Tiles ================ 88 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array88 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 89 89 # 1: the column and row boundaries are distributed uniformly 90 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 191 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)92 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 193 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)90 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 91 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 92 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 93 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 94 94 95 95 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. -
trunk/cfg/HEVC/HM/misc/encoder_randomaccess_field_coding.cfg
r872 r1084 36 36 #======== Coding Structure ============= 37 37 IntraPeriod : 32 # Period of I-Frame ( -1 = only first) 38 DecodingRefreshType : 1 # Random Accesss 0:none, 1:C DR, 2:IDR38 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI 39 39 GOPSize : 16 # GOP Size (number of B slice = GOPSize-1) 40 40 … … 113 113 114 114 #============ Tiles ================ 115 UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated byRowHeight array115 TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array 116 116 # 1: the column and row boundaries are distributed uniformly 117 NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1118 ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture)119 NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1120 RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture)117 NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 118 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) 119 NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 120 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) 121 121 122 122 LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary.
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