Changeset 1084 in 3DVCSoftware for trunk/cfg/3D-HEVC


Ignore:
Timestamp:
24 Oct 2014, 11:44:58 (10 years ago)
Author:
tech
Message:

Merged branches/HTM-12.1-dev0@1083.

Location:
trunk/cfg/3D-HEVC
Files:
11 edited

Legend:

Unmodified
Added
Removed
  • trunk/cfg/3D-HEVC/NonCTC/allintra/baseCfg_2view+depth_AllIntra.cfg

    r1066 r1084  
    7777#======== Coding Structure =============
    7878IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
    79 DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
     79DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
    8080GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
    8181Frame1    : B  1  1  0.442   0  0  0  4  0                  0                    0
     
    142142
    143143#============ Tiles ================
    144 UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
     144TileUniformSpacing                  : 0                # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
    145145                                                       # 1: the column and row boundaries are distributed uniformly
    146 NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
    147 ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
    148 NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
    149 RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
     146NumTileColumnsMinus1                : 0                # Number of tile columns in a picture minus 1
     147TileColumnWidthArray                : 2 3              # Array containing tile column width values in units of CTU (from left to right in picture)   
     148NumTileRowsMinus1                   : 0                # Number of tile rows in a picture minus 1
     149TileRowHeightArray                  : 2                # Array containing tile row height values in units of CTU (from top to bottom in picture)
    150150LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
    151151                                                       # 0:not across, 1: across                                                       
  • trunk/cfg/3D-HEVC/NonCTC/allintra/baseCfg_2view_AllIntra.cfg

    r1066 r1084  
    6565#======== Coding Structure =============
    6666IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
    67 DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
     67DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
    6868GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
    6969Frame1    : B  1  1  0.442   0  0  0  4  0                  0                    0
     
    127127
    128128#============ Tiles ================
    129 UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
     129TileUniformSpacing                  : 0                # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
    130130                                                       # 1: the column and row boundaries are distributed uniformly
    131 NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
    132 ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
    133 NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
    134 RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
     131NumTileColumnsMinus1                : 0                # Number of tile columns in a picture minus 1
     132TileColumnWidthArray                : 2 3              # Array containing tile column width values in units of CTU (from left to right in picture)   
     133NumTileRowsMinus1                   : 0                # Number of tile rows in a picture minus 1
     134TileRowHeightArray                  : 2                # Array containing tile row height values in units of CTU (from top to bottom in picture)
    135135
    136136LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
  • trunk/cfg/3D-HEVC/NonCTC/allintra/baseCfg_3view+depth_AllIntra.cfg

    r1066 r1084  
    9191#======== Coding Structure =============
    9292IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
    93 DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
     93DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
    9494GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
    9595
     
    160160
    161161#============ Tiles ================
    162 UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
     162TileUniformSpacing                  : 0                # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
    163163                                                       # 1: the column and row boundaries are distributed uniformly
    164 NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
    165 ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
    166 NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
    167 RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
     164NumTileColumnsMinus1                : 0                # Number of tile columns in a picture minus 1
     165TileColumnWidthArray                : 2 3              # Array containing tile column width values in units of CTU (from left to right in picture)   
     166NumTileRowsMinus1                   : 0                # Number of tile rows in a picture minus 1
     167TileRowHeightArray                  : 2                # Array containing tile row height values in units of CTU (from top to bottom in picture)
    168168LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
    169169                                                       # 0:not across, 1: across                                                       
  • trunk/cfg/3D-HEVC/NonCTC/allintra/baseCfg_3view_AllIntra.cfg

    r1066 r1084  
    7676#======== Coding Structure =============
    7777IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
    78 DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
     78DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
    7979GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
    8080Frame1    : B  1  1  0.442   0  0  0  4  0                  0                    0
     
    139139
    140140#============ Tiles ================
    141 UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
     141TileUniformSpacing                  : 0                # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
    142142                                                       # 1: the column and row boundaries are distributed uniformly
    143 NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
    144 ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
    145 NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
    146 RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
     143NumTileColumnsMinus1                : 0                # Number of tile columns in a picture minus 1
     144TileColumnWidthArray                : 2 3              # Array containing tile column width values in units of CTU (from left to right in picture)   
     145NumTileRowsMinus1                   : 0                # Number of tile rows in a picture minus 1
     146TileRowHeightArray                  : 2                # Array containing tile row height values in units of CTU (from top to bottom in picture)
    147147
    148148LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
  • trunk/cfg/3D-HEVC/NonCTC/fco/baseCfg_3view+depth.cfg

    r1066 r1084  
    9191#======== Coding Structure =============
    9292IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
    93 DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
     93DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
    9494GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
    9595
     
    209209
    210210#============ Tiles ================
    211 UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
     211TileUniformSpacing                  : 0                # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
    212212                                                       # 1: the column and row boundaries are distributed uniformly
    213 NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
    214 ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
    215 NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
    216 RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
     213NumTileColumnsMinus1                : 0                # Number of tile columns in a picture minus 1
     214TileColumnWidthArray                : 2 3              # Array containing tile column width values in units of CTU (from left to right in picture)   
     215NumTileRowsMinus1                   : 0                # Number of tile rows in a picture minus 1
     216TileRowHeightArray                  : 2                # Array containing tile row height values in units of CTU (from top to bottom in picture)
    217217LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
    218218                                                       # 0:not across, 1: across                                                       
  • trunk/cfg/3D-HEVC/NonCTC/rc/baseCfg_3view+depth_rate_control.cfg

    r1066 r1084  
    9191#======== Coding Structure =============
    9292IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
    93 DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
     93DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
    9494GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
    9595
     
    209209
    210210#============ Tiles ================
    211 UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
     211TileUniformSpacing                  : 0                # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
    212212                                                       # 1: the column and row boundaries are distributed uniformly
    213 NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
    214 ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
    215 NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
    216 RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
     213NumTileColumnsMinus1                : 0                # Number of tile columns in a picture minus 1
     214TileColumnWidthArray                : 2 3              # Array containing tile column width values in units of CTU (from left to right in picture)   
     215NumTileRowsMinus1                   : 0                # Number of tile rows in a picture minus 1
     216TileRowHeightArray                  : 2                # Array containing tile row height values in units of CTU (from top to bottom in picture)
    217217LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
    218218                                                       # 0:not across, 1: across                                                       
  • trunk/cfg/3D-HEVC/baseCfg_2view+depth.cfg

    r1066 r1084  
    7777#======== Coding Structure =============
    7878IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
    79 DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
     79DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
    8080GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
    8181
     
    176176
    177177#============ Tiles ================
    178 UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
     178TileUniformSpacing                  : 0                # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
    179179                                                       # 1: the column and row boundaries are distributed uniformly
    180 NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
    181 ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
    182 NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
    183 RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
     180NumTileColumnsMinus1                : 0                # Number of tile columns in a picture minus 1
     181TileColumnWidthArray                : 2 3              # Array containing tile column width values in units of CTU (from left to right in picture)   
     182NumTileRowsMinus1                   : 0                # Number of tile rows in a picture minus 1
     183TileRowHeightArray                  : 2                # Array containing tile row height values in units of CTU (from top to bottom in picture)
    184184LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
    185185                                                       # 0:not across, 1: across                                                       
  • trunk/cfg/3D-HEVC/baseCfg_2view.cfg

    r1066 r1084  
    6565#======== Coding Structure =============
    6666IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
    67 DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
     67DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
    6868GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
    6969
     
    146146
    147147#============ Tiles ================
    148 UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
     148TileUniformSpacing                  : 0                # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
    149149                                                       # 1: the column and row boundaries are distributed uniformly
    150 NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
    151 ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
    152 NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
    153 RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
     150NumTileColumnsMinus1                : 0                # Number of tile columns in a picture minus 1
     151TileColumnWidthArray                : 2 3              # Array containing tile column width values in units of CTU (from left to right in picture)   
     152NumTileRowsMinus1                   : 0                # Number of tile rows in a picture minus 1
     153TileRowHeightArray                  : 2                # Array containing tile row height values in units of CTU (from top to bottom in picture)
    154154
    155155LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
  • trunk/cfg/3D-HEVC/baseCfg_3view+depth.cfg

    r1066 r1084  
    9191#======== Coding Structure =============
    9292IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
    93 DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
     93DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
    9494GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
    9595
     
    209209
    210210#============ Tiles ================
    211 UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
     211TileUniformSpacing                  : 0                # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
    212212                                                       # 1: the column and row boundaries are distributed uniformly
    213 NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
    214 ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
    215 NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
    216 RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
     213NumTileColumnsMinus1                : 0                # Number of tile columns in a picture minus 1
     214TileColumnWidthArray                : 2 3              # Array containing tile column width values in units of CTU (from left to right in picture)   
     215NumTileRowsMinus1                   : 0                # Number of tile rows in a picture minus 1
     216TileRowHeightArray                  : 2                # Array containing tile row height values in units of CTU (from top to bottom in picture)
    217217LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
    218218                                                       # 0:not across, 1: across                                                       
  • trunk/cfg/3D-HEVC/baseCfg_3view.cfg

    r1066 r1084  
    7676#======== Coding Structure =============
    7777IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
    78 DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
     78DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
    7979GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
    8080
     
    166166
    167167#============ Tiles ================
    168 UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
     168TileUniformSpacing                  : 0                # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
    169169                                                       # 1: the column and row boundaries are distributed uniformly
    170 NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
    171 ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
    172 NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
    173 RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
     170NumTileColumnsMinus1                : 0                # Number of tile columns in a picture minus 1
     171TileColumnWidthArray                : 2 3              # Array containing tile column width values in units of CTU (from left to right in picture)   
     172NumTileRowsMinus1                   : 0                # Number of tile rows in a picture minus 1
     173TileRowHeightArray                  : 2                # Array containing tile row height values in units of CTU (from top to bottom in picture)
    174174
    175175LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
  • trunk/cfg/3D-HEVC/fullCfg.cfg

    r1066 r1084  
    155155#======== Coding Structure =============
    156156IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
    157 DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
     157DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
    158158GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
    159159
     
    274274
    275275#============ Tiles ================
    276 UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
     276TileUniformSpacing                  : 0                # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
    277277                                                       # 1: the column and row boundaries are distributed uniformly
    278 NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
    279 ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
    280 NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
    281 RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
     278NumTileColumnsMinus1                : 0                # Number of tile columns in a picture minus 1
     279TileColumnWidthArray                : 2 3              # Array containing tile column width values in units of CTU (from left to right in picture)   
     280NumTileRowsMinus1                   : 0                # Number of tile rows in a picture minus 1
     281TileRowHeightArray                  : 2                # Array containing tile row height values in units of CTU (from top to bottom in picture)
    282282LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
    283283                                                       # 0:not across, 1: across                                                       
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