1 | #======== File I/O =====================
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2 | BitstreamFile : str.bin
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3 | ReconFile : rec.yuv
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4 |
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5 | #======== Profile ================
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6 | Profile : main
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7 |
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8 | #======== Unit definition ================
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9 | MaxCUWidth : 64 # Maximum coding unit width in pixel
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10 | MaxCUHeight : 64 # Maximum coding unit height in pixel
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11 | MaxPartitionDepth : 4 # Maximum coding unit depth
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12 | QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for
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13 | # quadtree-based TU coding (2...6)
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14 | QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for
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15 | # quadtree-based TU coding (2...6)
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16 | QuadtreeTUMaxDepthInter : 3
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17 | QuadtreeTUMaxDepthIntra : 3
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18 |
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19 | #======== Coding Structure =============
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20 | IntraPeriod : 1 # Period of I-Frame ( -1 = only first)
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21 | DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI
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22 | GOPSize : 1 # GOP Size (number of B slice = GOPSize-1)
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23 | # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures
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24 |
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25 | #=========== Motion Search =============
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26 | FastSearch : 1 # 0:Full search 1:TZ search
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27 | SearchRange : 64 # (0: Search range is a Full frame)
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28 | HadamardME : 1 # Use of hadamard measure for fractional ME
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29 | FEN : 1 # Fast encoder decision
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30 | FDM : 1 # Fast Decision for Merge RD cost
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31 |
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32 | #======== Quantization =============
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33 | QP : 32 # Quantization parameter(0-51)
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34 | MaxDeltaQP : 0 # CU-based multi-QP optimization
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35 | MaxCuDQPDepth : 0 # Max depth of a minimum CuDQP for sub-LCU-level delta QP
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36 | DeltaQpRD : 0 # Slice-based multi-QP optimization
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37 | RDOQ : 1 # RDOQ
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38 | RDOQTS : 1 # RDOQ for transform skip
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39 |
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40 | #=========== Deblock Filter ============
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41 | DeblockingFilterControlPresent: 0 # Dbl control params present (0=not present, 1=present)
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42 | LoopFilterOffsetInPPS : 0 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
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43 | LoopFilterDisable : 0 # Disable deblocking filter (0=Filter, 1=No Filter)
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44 | LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6
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45 | LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6
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46 | DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream)
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47 |
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48 | #=========== Misc. ============
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49 | InternalBitDepth : 8 # codec operating bit-depth
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50 |
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51 | #=========== Coding Tools =================
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52 | SAO : 1 # Sample adaptive offset (0: OFF, 1: ON)
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53 | AMP : 1 # Asymmetric motion partitions (0: OFF, 1: ON)
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54 | TransformSkip : 1 # Transform skipping (0: OFF, 1: ON)
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55 | TransformSkipFast : 1 # Fast Transform skipping (0: OFF, 1: ON)
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56 | SAOLcuBoundary : 0 # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
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57 |
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58 | #============ Slices ================
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59 | SliceMode : 0 # 0: Disable all slice options.
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60 | # 1: Enforce maximum number of LCU in an slice,
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61 | # 2: Enforce maximum number of bytes in an 'slice'
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62 | # 3: Enforce maximum number of tiles in a slice
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63 | SliceArgument : 1500 # Argument for 'SliceMode'.
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64 | # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
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65 | # If SliceMode==2 it represents max. bytes per slice.
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66 | # If SliceMode==3 it represents max. tiles per slice.
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67 |
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68 | LFCrossSliceBoundaryFlag : 1 # In-loop filtering, including ALF and DB, is across or not across slice boundary.
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69 | # 0:not across, 1: across
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70 |
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71 | #============ PCM ================
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72 | PCMEnabledFlag : 0 # 0: No PCM mode
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73 | PCMLog2MaxSize : 5 # Log2 of maximum PCM block size.
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74 | PCMLog2MinSize : 3 # Log2 of minimum PCM block size.
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75 | PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
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76 | PCMFilterDisableFlag : 0 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
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77 |
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78 | #============ Tiles ================
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79 | TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array
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80 | # 1: the column and row boundaries are distributed uniformly
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81 | NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1
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82 | TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture)
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83 | NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1
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84 | TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture)
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85 |
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86 | LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary.
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87 | # 0:not across, 1: across
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88 |
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89 | #============ WaveFront ================
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90 | WaveFrontSynchro : 0 # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
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91 | # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
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92 |
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93 | #=========== Quantization Matrix =================
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94 | ScalingList : 0 # ScalingList 0 : off, 1 : default, 2 : file read
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95 | ScalingListFile : scaling_list.txt # Scaling List file name. If file is not exist, use Default Matrix.
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96 |
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97 | #============ Lossless ================
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98 | TransquantBypassEnableFlag: 0 # Value of PPS flag.
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99 | CUTransquantBypassFlagForce: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
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100 |
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101 | ### DO NOT ADD ANYTHING BELOW THIS LINE ###
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102 | ### DO NOT DELETE THE EMPTY LINE BELOW ###
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