[608] | 1 | #======== Legend for comments ===================== |
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| 2 | # (m) specification per layer/dimension/layerset possible |
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| 3 | # (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2 ) |
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| 4 | |
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| 5 | #======== File I/O ===================== |
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| 6 | |
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| 7 | InputFile_0 : newspapercc_4.yuv |
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| 8 | InputFile_1 : newspapercc_4_depth.yuv |
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| 9 | InputFile_2 : newspapercc_2.yuv |
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| 10 | InputFile_3 : newspapercc_2_depth.yuv |
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| 11 | InputFile_4 : newspapercc_6.yuv |
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| 12 | InputFile_5 : newspapercc_6_depth.yuv |
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| 13 | |
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| 14 | BitstreamFile : stream.bit |
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| 15 | |
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| 16 | ReconFile_0 : rec_4.yuv |
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| 17 | ReconFile_1 : rec_4_depth.yuv |
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| 18 | ReconFile_2 : rec_2.yuv |
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| 19 | ReconFile_3 : rec_2_depth.yuv |
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| 20 | ReconFile_4 : rec_6.yuv |
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| 21 | ReconFile_5 : rec_6_depth.yuv |
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| 22 | |
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| 23 | FramesToBeEncoded : 3 # Number of frames to be coded |
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| 24 | FrameRate : 30 # Frame Rate per second |
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| 25 | SourceWidth : 1024 # Input frame width |
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| 26 | SourceHeight : 768 # Input frame height |
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| 27 | NumberOfLayers : 6 |
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| 28 | |
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| 29 | #======== VPS ============================ |
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[622] | 30 | ScalabilityMask : 3 # Scalability Mask ( 2: View Scalability, 3: View + Depth Scalability ) |
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| 31 | DimensionIdLen : 1 2 # Number of bits to store Ids, per scalability dimension, (m) |
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| 32 | ViewOrderIndex : 0 0 1 1 2 2 # ViewOrderIndex (m) |
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[608] | 33 | DepthFlag : 0 1 0 1 0 1 # DepthFlag (m) |
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| 34 | LayerIdInNuh : 0 # Layer Id in NAL unit header, (0: no explicit signalling ) (m) |
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| 35 | SplittingFlag : 0 # Splitting Flag |
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[622] | 36 | ViewId : 1 0 2 # ViewId per ViewOrderIndex (m) |
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[608] | 37 | |
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| 38 | #======== VPS/ Layer sets ================ |
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| 39 | VpsNumLayerSets : 5 # Number of layer sets |
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| 40 | LayerIdsInSet_0 : 0 # LayerIds in vps of layer set |
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| 41 | LayerIdsInSet_1 : 0 1 # LayerIds in vps of layer set |
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| 42 | LayerIdsInSet_2 : 0 1 2 3 # LayerIds in vps of layer set |
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| 43 | LayerIdsInSet_3 : 0 1 4 5 # LayerIds in vps of layer set |
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| 44 | LayerIdsInSet_4 : 0 1 2 3 4 5 # LayerIds in vps of layer set |
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| 45 | |
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| 46 | DefaultOneTargetOutputLayerFlag: 0 # Output highest layer of layer sets by default |
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| 47 | OutputLayerSetIdx : 2 3 # Indices of layer sets used as additional output layer sets |
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| 48 | LayerIdsInAddOutputLayerSet_0 : 2 3 # LayerIds of additional output layers |
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| 49 | LayerIdsInAddOutputLayerSet_1 : 4 5 # LayerIds of additional output layers |
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| 50 | ProfileLevelTierIdx : 0 0 0 0 0 0 # Indices to profile level tier (TBD) |
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| 51 | |
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| 52 | #======== VPS / Dependencies ================ |
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| 53 | DirectRefLayers_1 : # LayerIds in vps of direct reference layers |
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| 54 | DirectRefLayers_2 : 0 # LayerIds in vps of direct reference layers |
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| 55 | DirectRefLayers_3 : 1 # LayerIds in vps of direct reference layers |
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| 56 | DirectRefLayers_4 : 0 # LayerIds in vps of direct reference layers |
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| 57 | DirectRefLayers_5 : 1 # LayerIds in vps of direct reference layers |
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| 58 | |
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| 59 | DependencyTypes_1 : # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion |
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| 60 | DependencyTypes_2 : 2 # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion |
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| 61 | DependencyTypes_3 : 2 # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion |
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| 62 | DependencyTypes_4 : 2 # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion |
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| 63 | DependencyTypes_5 : 2 # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion |
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| 64 | |
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| 65 | #========== Camera parameters ========== |
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| 66 | BaseViewCameraNumbers : 3 1 5 # camera numbers of coded views ( in coding order per view ) |
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| 67 | CameraParameterFile : cam_pars.txt # camera parameter file |
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| 68 | CodedCamParsPrecision : 5 # precision used for coding of camera parameters (in units of 2^(-x) luma samples) |
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| 69 | |
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| 70 | #======== Unit definition ================ |
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| 71 | MaxCUWidth : 64 # Maximum coding unit width in pixel |
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| 72 | MaxCUHeight : 64 # Maximum coding unit height in pixel |
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| 73 | MaxPartitionDepth : 4 # Maximum coding unit depth |
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| 74 | QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for |
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| 75 | # quadtree-based TU coding (2...6) |
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| 76 | QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for |
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| 77 | # quadtree-based TU coding (2...6) |
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| 78 | QuadtreeTUMaxDepthInter : 3 |
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| 79 | QuadtreeTUMaxDepthIntra : 3 |
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| 80 | |
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| 81 | #======== Coding Structure ============= |
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| 82 | IntraPeriod : 24 # Period of I-Frame ( -1 = only first) |
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| 83 | DecodingRefreshType : 1 # Random Accesss 0:none, 1:CDR, 2:IDR |
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| 84 | GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) |
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| 85 | |
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| 86 | # QPfactor betaOffsetDiv2 #ref_pics_active reference pictures deltaRPS reference idcs ilPredLayerIdc refLayerPicPosIl_L1 |
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| 87 | # Type POC QPoffset tcOffsetDiv2 temporal_id #ref_pics predict #ref_idcs #ActiveRefLayerPics refLayerPicPosIl_L0 collocatedRefLayerIdx |
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| 88 | Frame1: B 8 1 0.442 0 0 0 4 4 -8 -10 -12 -16 0 0 |
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| 89 | Frame2: B 4 2 0.3536 0 0 0 2 3 -4 -6 4 1 4 5 1 1 0 0 1 0 |
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| 90 | Frame3: B 2 3 0.3536 0 0 0 2 4 -2 -4 2 6 1 2 4 1 1 1 1 0 |
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| 91 | Frame4: B 1 4 0.68 0 0 0 2 4 -1 1 3 7 1 1 5 1 0 1 1 1 0 |
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| 92 | Frame5: B 3 4 0.68 0 0 0 2 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 0 |
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| 93 | Frame6: B 6 3 0.3536 0 0 0 2 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 0 |
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| 94 | Frame7: B 5 4 0.68 0 0 0 2 4 -1 -5 1 3 1 1 5 1 0 1 1 1 0 |
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| 95 | Frame8: B 7 4 0.68 0 0 0 2 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 0 |
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| 96 | |
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| 97 | FrameI_l1: I 0 0 0.442 0 0 0 0 0 0 0 |
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| 98 | Frame1_l1: B 8 1 0.442 0 0 0 4 4 -8 -10 -12 -16 0 0 |
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| 99 | Frame2_l1: B 4 2 0.3536 0 0 0 2 3 -4 -6 4 1 4 5 1 1 0 0 1 0 |
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| 100 | Frame3_l1: B 2 3 0.3536 0 0 0 2 4 -2 -4 2 6 1 2 4 1 1 1 1 0 |
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| 101 | Frame4_l1: B 1 4 0.68 0 0 0 2 4 -1 1 3 7 1 1 5 1 0 1 1 1 0 |
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| 102 | Frame5_l1: B 3 4 0.68 0 0 0 2 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 0 |
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| 103 | Frame6_l1: B 6 3 0.3536 0 0 0 2 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 0 |
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| 104 | Frame7_l1: B 5 4 0.68 0 0 0 2 4 -1 -5 1 3 1 1 5 1 0 1 1 1 0 |
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| 105 | Frame8_l1: B 7 4 0.68 0 0 0 2 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 0 |
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| 106 | |
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| 107 | FrameI_l2: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 -1 |
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| 108 | Frame1_l2: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 -1 |
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| 109 | Frame2_l2: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 -1 |
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| 110 | Frame3_l2: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 -1 |
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| 111 | Frame4_l2: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 -1 |
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| 112 | Frame5_l2: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 -1 |
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| 113 | Frame6_l2: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 -1 |
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| 114 | Frame7_l2: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 -1 |
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| 115 | Frame8_l2: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 -1 |
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| 116 | |
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| 117 | FrameI_l3: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 -1 |
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| 118 | Frame1_l3: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 -1 |
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| 119 | Frame2_l3: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 -1 |
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| 120 | Frame3_l3: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 -1 |
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| 121 | Frame4_l3: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 -1 |
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| 122 | Frame5_l3: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 -1 |
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| 123 | Frame6_l3: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 -1 |
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| 124 | Frame7_l3: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 -1 |
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| 125 | Frame8_l3: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 -1 |
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| 126 | |
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| 127 | FrameI_l4: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 -1 |
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| 128 | Frame1_l4: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 -1 |
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| 129 | Frame2_l4: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 -1 |
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| 130 | Frame3_l4: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 -1 |
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| 131 | Frame4_l4: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 -1 |
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| 132 | Frame5_l4: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 -1 |
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| 133 | Frame6_l4: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 -1 |
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| 134 | Frame7_l4: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 -1 |
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| 135 | Frame8_l4: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 -1 |
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| 136 | |
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| 137 | FrameI_l5: P 0 3 0.442 0 0 0 1 0 0 1 0 0 -1 -1 |
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| 138 | Frame1_l5: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 0 1 -1 -1 |
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| 139 | Frame2_l5: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 0 1 -1 -1 |
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| 140 | Frame3_l5: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 0 1 -1 -1 |
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| 141 | Frame4_l5: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 0 1 -1 -1 |
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| 142 | Frame5_l5: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 0 2 -1 -1 |
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| 143 | Frame6_l5: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 0 2 -1 -1 |
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| 144 | Frame7_l5: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 0 2 -1 -1 |
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| 145 | Frame8_l5: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 0 2 -1 -1 |
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| 146 | |
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| 147 | #=========== Motion Search ============= |
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| 148 | FastSearch : 1 # 0:Full search 1:TZ search |
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| 149 | SearchRange : 64 # (0: Search range is a Full frame) |
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| 150 | BipredSearchRange : 4 # Search range for bi-prediction refinement |
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| 151 | HadamardME : 1 # Use of hadamard measure for fractional ME |
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| 152 | FEN : 1 # Fast encoder decision |
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| 153 | FDM : 1 # Fast Decision for Merge RD cost |
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| 154 | |
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| 155 | #======== Quantization ============= |
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| 156 | QP : 25 30 25 30 25 30 # QP ( mc ) |
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| 157 | MaxDeltaQP : 0 # CU-based multi-QP optimization |
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| 158 | MaxCuDQPDepth : 0 # Max depth of a minimum CuDQP for sub-LCU-level delta QP |
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| 159 | DeltaQpRD : 0 # Slice-based multi-QP optimization |
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| 160 | RDOQ : 1 # RDOQ |
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| 161 | RDOQTS : 1 # RDOQ for transform skip |
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| 162 | |
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| 163 | #=========== Deblock Filter ============ |
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| 164 | DeblockingFilterControlPresent: 1 # Dbl control params present (0=not present, 1=present) (mc) |
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| 165 | LoopFilterOffsetInPPS : 0 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param) |
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| 166 | LoopFilterDisable : 0 1 # Disable deblocking filter (0=Filter, 1=No Filter) (mc) |
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| 167 | LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6 |
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| 168 | LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6 |
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| 169 | DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream) |
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| 170 | |
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| 171 | #=========== Misc. ============ |
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| 172 | InternalBitDepth : 8 # codec operating bit-depth |
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| 173 | |
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| 174 | #=========== Coding Tools ================= |
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| 175 | SAO : 1 0 # Sample adaptive offset (0: OFF, 1: ON) (mc) |
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| 176 | AMP : 1 # Asymmetric motion partitions (0: OFF, 1: ON) |
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| 177 | TransformSkip : 1 # Transform skipping (0: OFF, 1: ON) |
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| 178 | TransformSkipFast : 1 # Fast Transform skipping (0: OFF, 1: ON) |
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| 179 | SAOLcuBoundary : 0 # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON) |
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| 180 | |
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| 181 | #============ Slices ================ |
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| 182 | SliceMode : 0 # 0: Disable all slice options. |
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| 183 | # 1: Enforce maximum number of LCU in an slice, |
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| 184 | # 2: Enforce maximum number of bytes in an 'slice' |
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| 185 | # 3: Enforce maximum number of tiles in a slice |
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| 186 | SliceArgument : 1500 # Argument for 'SliceMode'. |
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| 187 | # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice. |
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| 188 | # If SliceMode==2 it represents max. bytes per slice. |
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| 189 | # If SliceMode==3 it represents max. tiles per slice. |
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| 190 | |
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| 191 | LFCrossSliceBoundaryFlag : 1 # In-loop filtering, including ALF and DB, is across or not across slice boundary. |
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| 192 | # 0:not across, 1: across |
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| 193 | |
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| 194 | #============ PCM ================ |
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| 195 | PCMEnabledFlag : 0 # 0: No PCM mode |
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| 196 | PCMLog2MaxSize : 5 # Log2 of maximum PCM block size. |
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| 197 | PCMLog2MinSize : 3 # Log2 of minimum PCM block size. |
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| 198 | PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth. |
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| 199 | PCMFilterDisableFlag : 0 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples. |
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| 200 | |
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| 201 | #============ Tiles ================ |
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| 202 | UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array |
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| 203 | # 1: the column and row boundaries are distributed uniformly |
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| 204 | NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1 |
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| 205 | ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture) |
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| 206 | NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1 |
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| 207 | RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture) |
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| 208 | LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. |
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| 209 | # 0:not across, 1: across |
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| 210 | |
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| 211 | #============ WaveFront ================ |
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| 212 | WaveFrontSynchro : 0 # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case). |
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| 213 | # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs. |
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| 214 | |
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| 215 | #=========== Quantization Matrix ================= |
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| 216 | ScalingList : 0 # ScalingList 0 : off, 1 : default, 2 : file read |
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| 217 | ScalingListFile : scaling_list.txt # Scaling List file name. If file is not exist, use Default Matrix. |
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| 218 | |
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| 219 | #============ Lossless ================ |
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| 220 | TransquantBypassEnableFlag: 0 # Value of PPS flag. |
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| 221 | CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1. |
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| 222 | |
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| 223 | #============ Rate Control ====================== |
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| 224 | RateControl : 0 # Rate control: enable rate control |
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| 225 | TargetBitrate : 1000000 # Rate control: target bitrate, in bps |
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| 226 | KeepHierarchicalBit : 1 # Rate control: keep hierarchical bit allocation in rate control algorithm |
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| 227 | LCULevelRateControl : 1 # Rate control: 1: LCU level RC; 0: picture level RC |
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| 228 | RCLCUSeparateModel : 1 # Rate control: use LCU level separate R-lambda model |
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| 229 | InitialQP : 0 # Rate control: initial QP |
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| 230 | RCForceIntraQP : 0 # Rate control: force intra QP to be equal to initial QP |
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| 231 | |
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[655] | 232 | DepthMADPred : 0 # 0: Disable Depth based MAD prediction for extended view 1: Enable Depth based MAD prediction for extended view |
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| 233 | TargetBitAssign : 0 # Manual assignment of target bit-rate |
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| 234 | ViewWiseTargetBits : 950000 315000 358000 # View-wise target bit-rate setting |
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| 235 | |
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| 236 | #============ Rate Control URQ ====================== |
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| 237 | <<<<<<< .mine |
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| 238 | #RateCtrl : 0 # 0: Disable rate control 1: Enable rate control with total target |
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| 239 | #DepthMADPred : 0 # 0: Disable Depth based MAD prediction for extended view 1: Enable Depth based MAD prediction for extended view |
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| 240 | #TargetBitAssign : 0 # Manual assignment of target bit-rate |
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| 241 | #ViewWiseTargetBits : 952 315 360 # View-wise target bit-rate setting |
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| 242 | #TargetBitrate : 1500 # input target bitrate when RateCtrl is enable |
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| 243 | #NumLCUInUnit : 1 # Number of LCU in an Unit. Fraction is not allowed |
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| 244 | ======= |
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| 245 | #RateCtrl : 0 # 0: Disable rate control 1: Enable rate control with total target |
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| 246 | #DepthMADPred : 0 # 0: Disable Depth based MAD prediction for extended view 1: Enable Depth based MAD prediction for extended view |
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| 247 | #TargetBitAssign : 0 # Manual assignment of target bit-rate |
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| 248 | #ViewWiseTargetBits : 952 315 360 # View-wise target bit-rate setting |
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| 249 | #TargetBitrate : 1500 # input target bitrate when RateCtrl is enable |
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| 250 | #NumLCUInUnit : 1 # Number of LCU in an Unit. Fraction is not allowed |
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| 251 | >>>>>>> .r636 |
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| 252 | |
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[608] | 253 | #========== multiview coding tools ========== |
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| 254 | IvMvPred : 1 # Inter-view motion prediction |
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| 255 | AdvMultiviewResPred : 1 # Advanced inter-view residual prediction (0:off, 1:on) |
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| 256 | IlluCompEnable : 1 1 # Enable Illumination compensation ( 0: off, 1: on ) (v/d) |
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| 257 | ViewSynthesisPred : 1 # View synthesis prediction |
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| 258 | DepthRefinement : 1 # Dispary refined by depth DoNBDV |
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| 259 | IvMvScaling : 1 # Interview motion vector scaling |
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| 260 | |
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| 261 | #========== depth coding tools ========== |
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| 262 | VSO : 1 # use of view synthesis optimization for depth coding |
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| 263 | DMM : 1 |
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| 264 | RBC : 1 |
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| 265 | SDC : 1 |
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| 266 | DLT : 1 |
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| 267 | QTL : 1 |
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| 268 | PC : 1 |
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| 269 | InterSDC : 1 # use of inter sdc |
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| 270 | |
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| 271 | #========== view synthesis optimization (VSO) ========== |
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| 272 | VSOConfig : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string |
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| 273 | #VSOConfig : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][ox2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string for FCO = 1 |
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| 274 | WVSO : 1 # use of WVSO (Depth distortion metric with a weighted depth fidelity term) |
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| 275 | VSOWeight : 10 # weight of VSO ( in SAD case, cf. squared in SSE case ) |
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| 276 | VSDWeight : 1 # weight of VSD ( in SAD case, cf. squared in SSE case ) |
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| 277 | DWeight : 1 # weight of depth distortion itself ( in SAD case, cf. squared in SSE case ) |
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| 278 | UseEstimatedVSD : 1 # Model based VSD estimation instead of rendering based for some encoder decisions |
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| 279 | |
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| 280 | |
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| 281 | |
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| 282 | ### DO NOT ADD ANYTHING BELOW THIS LINE ### |
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| 283 | ### DO NOT DELETE THE EMPTY LINE BELOW ### |
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