source: 3DVCSoftware/branches/HTM-DEV-2.0-dev2-Sharp/source/Lib/TLibCommon/TComYuv.h @ 550

Last change on this file since 550 was 504, checked in by zhang, 11 years ago

Merge Dev2.a to Dev2 and simulation results updated

  • Property svn:eol-style set to native
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1/* The copyright in this software is being made available under the BSD
2 * License, included below. This software may be subject to other third party
3 * and contributor rights, including patent rights, and no such rights are
4 * granted under this license. 
5 *
6 * Copyright (c) 2010-2013, ITU/ISO/IEC
7 * All rights reserved.
8 *
9 * Redistribution and use in source and binary forms, with or without
10 * modification, are permitted provided that the following conditions are met:
11 *
12 *  * Redistributions of source code must retain the above copyright notice,
13 *    this list of conditions and the following disclaimer.
14 *  * Redistributions in binary form must reproduce the above copyright notice,
15 *    this list of conditions and the following disclaimer in the documentation
16 *    and/or other materials provided with the distribution.
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18 *    be used to endorse or promote products derived from this software without
19 *    specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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29 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
30 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
31 * THE POSSIBILITY OF SUCH DAMAGE.
32 */
33
34/** \file     TComYuv.h
35    \brief    general YUV buffer class (header)
36    \todo     this should be merged with TComPicYuv \n
37              check usage of removeHighFreq function
38*/
39
40#ifndef __TCOMYUV__
41#define __TCOMYUV__
42#include <assert.h>
43#include "CommonDef.h"
44#include "TComPicYuv.h"
45
46//! \ingroup TLibCommon
47//! \{
48
49// ====================================================================================================================
50// Class definition
51// ====================================================================================================================
52
53/// general YUV buffer class
54class TComYuv
55{
56private:
57 
58  // ------------------------------------------------------------------------------------------------------------------
59  //  YUV buffer
60  // ------------------------------------------------------------------------------------------------------------------
61 
62  Pel*    m_apiBufY;
63  Pel*    m_apiBufU;
64  Pel*    m_apiBufV;
65 
66  // ------------------------------------------------------------------------------------------------------------------
67  //  Parameter for general YUV buffer usage
68  // ------------------------------------------------------------------------------------------------------------------
69 
70  UInt     m_iWidth;
71  UInt     m_iHeight;
72  UInt     m_iCWidth;
73  UInt     m_iCHeight;
74 
75  static Int getAddrOffset( UInt uiPartUnitIdx, UInt width )
76  {
77    Int blkX = g_auiRasterToPelX[ g_auiZscanToRaster[ uiPartUnitIdx ] ];
78    Int blkY = g_auiRasterToPelY[ g_auiZscanToRaster[ uiPartUnitIdx ] ];
79   
80    return blkX + blkY * width;
81  }
82
83  static Int getAddrOffset( UInt iTransUnitIdx, UInt iBlkSize, UInt width )
84  {
85    Int blkX = ( iTransUnitIdx * iBlkSize ) &  ( width - 1 );
86    Int blkY = ( iTransUnitIdx * iBlkSize ) &~ ( width - 1 );
87   
88    return blkX + blkY * iBlkSize;
89  }
90 
91public:
92 
93  TComYuv();
94  virtual ~TComYuv();
95 
96  // ------------------------------------------------------------------------------------------------------------------
97  //  Memory management
98  // ------------------------------------------------------------------------------------------------------------------
99 
100  Void    create            ( UInt iWidth, UInt iHeight );  ///< Create  YUV buffer
101  Void    destroy           ();                             ///< Destroy YUV buffer
102  Void    clear             ();                             ///< clear   YUV buffer
103 
104  // ------------------------------------------------------------------------------------------------------------------
105  //  Copy, load, store YUV buffer
106  // ------------------------------------------------------------------------------------------------------------------
107 
108  //  Copy YUV buffer to picture buffer
109  Void    copyToPicYuv         ( TComPicYuv* pcPicYuvDst, UInt iCuAddr, UInt uiAbsZorderIdx, UInt uiPartDepth = 0, UInt uiPartIdx = 0 );
110  Void    copyToPicLuma        ( TComPicYuv* pcPicYuvDst, UInt iCuAddr, UInt uiAbsZorderIdx, UInt uiPartDepth = 0, UInt uiPartIdx = 0 );
111  Void    copyToPicChroma      ( TComPicYuv* pcPicYuvDst, UInt iCuAddr, UInt uiAbsZorderIdx, UInt uiPartDepth = 0, UInt uiPartIdx = 0 );
112 
113  //  Copy YUV buffer from picture buffer
114  Void    copyFromPicYuv       ( TComPicYuv* pcPicYuvSrc, UInt iCuAddr, UInt uiAbsZorderIdx );
115  Void    copyFromPicLuma      ( TComPicYuv* pcPicYuvSrc, UInt iCuAddr, UInt uiAbsZorderIdx );
116  Void    copyFromPicChroma    ( TComPicYuv* pcPicYuvSrc, UInt iCuAddr, UInt uiAbsZorderIdx );
117 
118  //  Copy Small YUV buffer to the part of other Big YUV buffer
119  Void    copyToPartYuv         ( TComYuv*    pcYuvDst,    UInt uiDstPartIdx );
120  Void    copyToPartLuma        ( TComYuv*    pcYuvDst,    UInt uiDstPartIdx );
121  Void    copyToPartChroma      ( TComYuv*    pcYuvDst,    UInt uiDstPartIdx );
122 
123  //  Copy the part of Big YUV buffer to other Small YUV buffer
124  Void    copyPartToYuv         ( TComYuv*    pcYuvDst,    UInt uiSrcPartIdx );
125  Void    copyPartToLuma        ( TComYuv*    pcYuvDst,    UInt uiSrcPartIdx );
126  Void    copyPartToChroma      ( TComYuv*    pcYuvDst,    UInt uiSrcPartIdx );
127 
128  //  Copy YUV partition buffer to other YUV partition buffer
129  Void    copyPartToPartYuv     ( TComYuv*    pcYuvDst, UInt uiPartIdx, UInt uiWidth, UInt uiHeight );
130  Void    copyPartToPartLuma    ( TComYuv*    pcYuvDst, UInt uiPartIdx, UInt uiWidth, UInt uiHeight );
131  Void    copyPartToPartChroma  ( TComYuv*    pcYuvDst, UInt uiPartIdx, UInt uiWidth, UInt uiHeight );
132 
133  Void    copyPartToPartChroma  ( TComYuv*    pcYuvDst, UInt uiPartIdx, UInt iWidth, UInt iHeight, UInt chromaId);
134
135  // ------------------------------------------------------------------------------------------------------------------
136  //  Algebraic operation for YUV buffer
137  // ------------------------------------------------------------------------------------------------------------------
138 
139  //  Clip(pcYuvSrc0 + pcYuvSrc1) -> m_apiBuf
140  Void    addClip           ( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiTrUnitIdx, UInt uiPartSize );
141  Void    addClipLuma       ( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiTrUnitIdx, UInt uiPartSize );
142  Void    addClipChroma     ( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiTrUnitIdx, UInt uiPartSize );
143 
144  //  pcYuvSrc0 - pcYuvSrc1 -> m_apiBuf
145  Void    subtract          ( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiTrUnitIdx, UInt uiPartSize );
146  Void    subtractLuma      ( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiTrUnitIdx, UInt uiPartSize );
147  Void    subtractChroma    ( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiTrUnitIdx, UInt uiPartSize );
148 
149  //  (pcYuvSrc0 + pcYuvSrc1)/2 for YUV partition
150  Void    addAvg            ( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt iPartUnitIdx, UInt iWidth, UInt iHeight );
151
152  //   Remove High frequency
153  Void    removeHighFreq    ( TComYuv* pcYuvSrc, UInt uiPartIdx, UInt uiWidht, UInt uiHeight );
154 
155  // ------------------------------------------------------------------------------------------------------------------
156  //  Access function for YUV buffer
157  // ------------------------------------------------------------------------------------------------------------------
158 
159  //  Access starting position of YUV buffer
160  Pel*    getLumaAddr ()    { return m_apiBufY; }
161  Pel*    getCbAddr   ()    { return m_apiBufU; }
162  Pel*    getCrAddr   ()    { return m_apiBufV; }
163 
164  //  Access starting position of YUV partition unit buffer
165  Pel* getLumaAddr( UInt iPartUnitIdx ) { return m_apiBufY +   getAddrOffset( iPartUnitIdx, m_iWidth  )       ; }
166  Pel* getCbAddr  ( UInt iPartUnitIdx ) { return m_apiBufU + ( getAddrOffset( iPartUnitIdx, m_iCWidth ) >> 1 ); }
167  Pel* getCrAddr  ( UInt iPartUnitIdx ) { return m_apiBufV + ( getAddrOffset( iPartUnitIdx, m_iCWidth ) >> 1 ); }
168 
169  //  Access starting position of YUV transform unit buffer
170  Pel* getLumaAddr( UInt iTransUnitIdx, UInt iBlkSize ) { return m_apiBufY + getAddrOffset( iTransUnitIdx, iBlkSize, m_iWidth  ); }
171  Pel* getCbAddr  ( UInt iTransUnitIdx, UInt iBlkSize ) { return m_apiBufU + getAddrOffset( iTransUnitIdx, iBlkSize, m_iCWidth ); }
172  Pel* getCrAddr  ( UInt iTransUnitIdx, UInt iBlkSize ) { return m_apiBufV + getAddrOffset( iTransUnitIdx, iBlkSize, m_iCWidth ); }
173
174  //  Get stride value of YUV buffer
175  UInt    getStride   ()    { return  m_iWidth;   }
176  UInt    getCStride  ()    { return  m_iCWidth;  }
177  UInt    getHeight   ()    { return  m_iHeight;  }
178 
179  UInt    getWidth    ()    { return  m_iWidth;   }
180  UInt    getCHeight  ()    { return  m_iCHeight; }
181  UInt    getCWidth   ()    { return  m_iCWidth;  } 
182#if H_3D
183  Void addClipPartLuma( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiTrUnitIdx, UInt uiPartSize );
184
185#if H_3D_ARP
186  Void    addARP           ( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiAbsPartIdx, UInt uiWidth , UInt uiHeight , Bool bClip );
187  Void    addARPLuma       ( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiAbsPartIdx, UInt uiWidth , UInt uiHeight , Bool bClip );
188  Void    addARPChroma     ( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiAbsPartIdx, UInt uiWidth , UInt uiHeight , Bool bClip );
189  Void    subtractARP      ( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiAbsPartIdx, UInt uiWidth , UInt uiHeight );
190  Void    subtractARPLuma  ( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiAbsPartIdx, UInt uiWidth , UInt uiHeight );
191  Void    subtractARPChroma( TComYuv* pcYuvSrc0, TComYuv* pcYuvSrc1, UInt uiAbsPartIdx, UInt uiWidth , UInt uiHeight );
192  Void    multiplyARP      ( UInt uiAbsPartIdx , UInt uiWidth , UInt uiHeight , UChar dW );
193  Void    multiplyARPLuma  ( UInt uiAbsPartIdx , UInt uiWidth , UInt uiHeight , UChar dW );
194  Void    multiplyARPChroma( UInt uiAbsPartIdx , UInt uiWidth , UInt uiHeight , UChar dW );
195private:
196  Void    xxMultiplyLine( Pel * pSrcDst , UInt uiWidth , UChar dW );
197#endif
198#endif
199
200};// END CLASS DEFINITION TComYuv
201
202//! \}
203
204#endif // __TCOMYUV__
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