source: 3DVCSoftware/branches/HTM-DEV-0.1-dev/source/Lib/TLibCommon/TComBitCounter.h @ 330

Last change on this file since 330 was 324, checked in by tech, 12 years ago

Initial development version for update to latest HM version.
Includes MV-HEVC and basic extensions for 3D-HEVC.

  • Property svn:eol-style set to native
File size: 2.8 KB
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1/* The copyright in this software is being made available under the BSD
2 * License, included below. This software may be subject to other third party
3 * and contributor rights, including patent rights, and no such rights are
4 * granted under this license. 
5 *
6 * Copyright (c) 2010-2013, ITU/ISO/IEC
7 * All rights reserved.
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9 * Redistribution and use in source and binary forms, with or without
10 * modification, are permitted provided that the following conditions are met:
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13 *    this list of conditions and the following disclaimer.
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18 *    be used to endorse or promote products derived from this software without
19 *    specific prior written permission.
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28 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
29 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
30 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
31 * THE POSSIBILITY OF SUCH DAMAGE.
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33
34/** \file     TComBitCounter.h
35    \brief    Class for counting bits (header)
36*/
37
38#ifndef __COMBITCOUNTER__
39#define __COMBITCOUNTER__
40
41#if _MSC_VER > 1000
42#pragma once
43#endif // _MSC_VER > 1000
44
45#include "TComBitStream.h"
46
47//! \ingroup TLibCommon
48//! \{
49
50// ====================================================================================================================
51// Class definition
52// ====================================================================================================================
53
54/// class for counting bits
55class TComBitCounter : public TComBitIf
56{
57protected:
58  UInt  m_uiBitCounter;
59 
60public:
61  TComBitCounter()            {}
62  virtual ~TComBitCounter()   {}
63 
64  Void        write                 ( UInt /*uiBits*/, UInt uiNumberOfBits )  { m_uiBitCounter += uiNumberOfBits; }
65  Void        resetBits             ()                                    { m_uiBitCounter = 0;               }
66  UInt getNumberOfWrittenBits() const { return m_uiBitCounter; }
67};
68
69//! \}
70
71#endif
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