1 | |
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2 | #========== file i/o ========== |
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3 | InputFile_0 : balloons_1024x768_420_1.yuv # video input file for view 0 |
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4 | InputFile_1 : balloons_1024x768_420_5.yuv # video input file for view 2 |
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5 | InputFile_2 : balloons_1024x768_420_3.yuv # video input file for view 1 |
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6 | |
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7 | DepthInputFile_0 : balloons_1024x768_420_depth_1.yuv # depth input file for view 0 |
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8 | DepthInputFile_1 : balloons_1024x768_420_depth_5.yuv # depth input file for view 2 |
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9 | DepthInputFile_2 : balloons_1024x768_420_depth_3.yuv # depth input file for view 1 |
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10 | |
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11 | ReconFile_0 : rec_texture_1.yuv # video output file for view 0 |
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12 | ReconFile_1 : rec_texture_5.yuv # video output file for view 2 |
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13 | ReconFile_2 : rec_texture_3.yuv # video output file for view 1 |
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14 | |
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15 | DepthReconFile_0 : rec_depth_1.yuv # depth output file for view 0 |
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16 | DepthReconFile_1 : rec_depth_5.yuv # depth output file for view 2 |
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17 | DepthReconFile_2 : rec_depth_3.yuv # depth output file for view 1 |
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18 | |
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19 | |
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20 | BitstreamFile : str.bit # bitstream file |
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21 | |
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22 | #========== general coding parameters ========== |
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23 | NumberOfViews : 3 # number of views to be coded |
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24 | CodeDepthMaps : 1 # encode depth maps |
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25 | FrameSkip : 0 # number of frames to be skipped at beginning of input sequences |
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26 | InputBitDepth : 8 # bit depth of input files |
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27 | OutputBitDepth : 8 # bit depth of output files |
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28 | InternalBitDepth : 8 # internal bit depth used for coding |
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29 | |
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30 | CroppingMode : 0 # Cropping mode (0: no cropping, 1:automatic padding, 2: padding, 3:cropping) |
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31 | CropLeft : 0 # Left cropping/padding for cropping mode 3 |
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32 | CropRight : 0 # Right cropping/padding for cropping mode 3 |
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33 | CropTop : 0 # Top cropping/padding for cropping mode 3 |
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34 | CropBottom : 0 # Bottom cropping/padding for cropping mode 3 |
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35 | HorizontalPadding : 0 # horizontal source padding for cropping mode 2 |
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36 | VerticalPadding : 0 # vertical source padding for cropping mode 2 |
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37 | |
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38 | |
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39 | #========== camera parameters ========== |
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40 | CameraParameterFile : cam_balloons.cfg # camera parameter file |
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41 | CodedCamParsPrecision : 5 # precision used for coding of camera parameters (in units of 2^(-x) luma samples) |
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42 | |
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43 | |
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44 | #========== coding unit definitions ========== |
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45 | MaxCUWidth : 64 # maximum coding unit witdh (in luma samples) |
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46 | MaxCUHeight : 64 # maximum coding unit height (in luma samples) |
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47 | MaxPartitionDepth : 4 # maximum coding unit depth |
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48 | QuadtreeTULog2MaxSize : 5 # log2 of maximum transform size |
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49 | QuadtreeTULog2MinSize : 2 # log2 of minimum transform size |
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50 | QuadtreeTUMaxDepthIntra : 3 # maximum transform tree depth for intra-coded CU's |
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51 | QuadtreeTUMaxDepthInter : 3 # maximum transform tree depth for inter-coded CU's |
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52 | |
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53 | |
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54 | #========== coding structure ========== |
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55 | IntraPeriod : 24 # Period of I-Frame ( -1 = only first) |
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56 | DecodingRefreshType : 1 # Random Accesss 0:none, 1:CDR, 2:IDR |
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57 | GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) |
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58 | # V0 Type POC QPoffset QPfactor temporal_id #ref_pics_active ref_pic #ref_pics reference pictures predict deltaRIdx-1 deltaRPS #ref_idcs reference idcs #IV_ref_pics IV reference pics IV ref list pos |
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59 | Frame1 : B 8 1 0.442 0 4 1 4 -8 -10 -12 -16 0 0 |
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60 | Frame2 : B 4 2 0.3536 0 2 1 3 -4 -6 4 1 0 4 5 1 1 0 0 1 0 |
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61 | Frame3 : B 2 3 0.3536 0 2 1 4 -2 -4 2 6 1 0 2 4 1 1 1 1 0 |
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62 | Frame4 : B 1 4 0.68 0 2 0 4 -1 1 3 7 1 0 1 5 1 0 1 1 1 0 |
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63 | Frame5 : B 3 4 0.68 0 2 0 4 -1 -3 1 5 1 0 -2 5 1 1 1 1 0 0 |
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64 | Frame6 : B 6 3 0.3536 0 2 1 4 -2 -4 -6 2 1 0 -3 5 1 1 1 1 0 0 |
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65 | Frame7 : B 5 4 0.68 0 2 0 4 -1 -5 1 3 1 0 1 5 1 0 1 1 1 0 |
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66 | Frame8 : B 7 4 0.68 0 2 0 4 -1 -3 -7 1 1 0 -2 5 1 1 1 1 0 0 |
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67 | FrameI_v1 : P 0 3 0.442 0 1 1 0 0 1 -1 1 0 |
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68 | Frame1_v1 : B 8 4 0.442 0 4 1 4 -8 -10 -12 -16 0 1 -1 2 0 |
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69 | Frame2_v1 : B 4 5 0.3536 0 3 1 3 -4 -6 4 1 0 4 5 1 1 0 0 1 1 -1 2 0 |
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70 | Frame3_v1 : B 2 6 0.3536 0 3 1 4 -2 -4 2 6 1 0 2 4 1 1 1 1 1 -1 2 0 |
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71 | Frame4_v1 : B 1 7 0.68 0 3 0 4 -1 1 3 7 1 0 1 5 1 0 1 1 1 1 -1 2 0 |
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72 | Frame5_v1 : B 3 7 0.68 0 3 0 4 -1 -3 1 5 1 0 -2 5 1 1 1 1 0 1 -1 3 0 |
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73 | Frame6_v1 : B 6 6 0.3536 0 3 1 4 -2 -4 -6 2 1 0 -3 5 1 1 1 1 0 1 -1 3 0 |
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74 | Frame7_v1 : B 5 7 0.68 0 3 0 4 -1 -5 1 3 1 0 1 5 1 0 1 1 1 1 -1 3 0 |
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75 | Frame8_v1 : B 7 7 0.68 0 3 0 4 -1 -3 -7 1 1 0 -2 5 1 1 1 1 0 1 -1 3 0 |
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76 | FrameI_v2 : B 0 3 0.442 0 1 1 0 0 2 -2 -1 1 0 0 1 |
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77 | Frame1_v2 : B 8 4 0.442 0 4 1 4 -8 -10 -12 -16 0 2 -2 -1 2 0 0 2 |
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78 | Frame2_v2 : B 4 5 0.3536 0 3 1 3 -4 -6 4 1 0 4 5 1 1 0 0 1 2 -2 -1 2 0 0 2 |
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79 | Frame3_v2 : B 2 6 0.3536 0 3 1 4 -2 -4 2 6 1 0 2 4 1 1 1 1 2 -2 -1 2 0 0 2 |
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80 | Frame4_v2 : B 1 7 0.68 0 3 0 4 -1 1 3 7 1 0 1 5 1 0 1 1 1 2 -2 -1 2 0 0 2 |
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81 | Frame5_v2 : B 3 7 0.68 0 3 0 4 -1 -3 1 5 1 0 -2 5 1 1 1 1 0 2 -2 -1 3 0 0 3 |
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82 | Frame6_v2 : B 6 6 0.3536 0 3 1 4 -2 -4 -6 2 1 0 -3 5 1 1 1 1 0 2 -2 -1 3 0 0 3 |
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83 | Frame7_v2 : B 5 7 0.68 0 3 0 4 -1 -5 1 3 1 0 1 5 1 0 1 1 1 2 -2 -1 3 0 0 3 |
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84 | Frame8_v2 : B 7 7 0.68 0 3 0 4 -1 -3 -7 1 1 0 -2 5 1 1 1 1 0 2 -2 -1 3 0 0 3 |
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85 | |
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86 | |
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87 | ListCombination : 1 # Use combined list for uni-prediction in B-slices |
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88 | LCModification : 0 # enables signalling of combined reference list derivation |
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89 | DisableInter4x4 : 1 # Disable Inter4x4 (1: Disable Inter4x4, 0: Enable Inter4x4) |
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90 | |
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91 | |
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92 | #========== encoder control /motion search ========== |
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93 | FastSearch : 1 # motion search mode (0:Full search, 1:Diamond, 2:PMVFAST) |
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94 | SearchRange : 96 # motion search range (in luma samples) |
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95 | BipredSearchRange : 4 # motion search range for bi-prediction refinement (in luma samples) |
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96 | HadamardME : 1 # use Hadamard SAD for fractional-sample search |
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97 | FEN : 1 # use fast encoder control |
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98 | FDM : 1 # Fast Decision for Merge RD cost |
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99 | TMVP : 1 # Enable TMVP |
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100 | ECU : 0 # Early CU setting |
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101 | CFM : 0 # Cbf fast mode setting |
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102 | SBACRD : 1 # SBAC based RD estimation |
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103 | ASR : 0 # adaptive motion search range |
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104 | |
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105 | |
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106 | #========== quantization ========== |
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107 | DeltaQpRD : 0 # maximum delta QP offset for a slice |
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108 | MaxDeltaQP : 0 # maximum delta QP offset for a block |
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109 | MaxCuDQPDepth : 0 # max depth of a minimum CuDQP for sub-LCU-level delta QP |
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110 | RDOQ : 1 1 # use rate-distortion optimized quantization (RDOQ) |
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111 | ChromaQpOffset : 0 # ChromaQPOffset |
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112 | ChromaQpOffset2nd : 0 # ChromaQPOffset2nd |
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113 | AdaptiveQpSelection : 0 # AdaptiveQpSelection |
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114 | AdaptiveQP : 0 # QP adaptation based on a psycho-visual model |
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115 | MaxQPAdaptationRange : 6 # QP adaptation range |
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116 | LambdaModifier0 : 1.0 # Lambda modifier for temporal layer 0 |
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117 | LambdaModifier1 : 1.0 # Lambda modifier for temporal layer 1 |
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118 | LambdaModifier2 : 1.0 # Lambda modifier for temporal layer 2 |
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119 | LambdaModifier3 : 1.0 # Lambda modifier for temporal layer 3 |
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120 | |
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121 | |
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122 | #=========== Quantization Matrix ================= |
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123 | ScalingList : 0 # ScalingList 0 : off, 1 : default, 2 : file read |
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124 | # ScalingListFile : # Scaling List file name. If file is not exist, use Default Matrix. |
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125 | |
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126 | |
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127 | #============ Lossless ================ |
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128 | LosslessCuEnabled : 0 # 1: Set "qpprime_y_zero_transquant_bypass_flag=1" and enable the lossless mode as well as the RD-based mode selection process. |
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129 | |
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130 | |
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131 | #========== slices ========== |
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132 | SliceGranularity : 0 # Slice granularity relative the LCU size |
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133 | SliceMode : 0 # slice mode (0:off, 1:max # of LCUs, 2:max # of bytes) |
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134 | SliceArgument : 1500 # slice argument (SliceMode1:max # of LCUs, SliceMode2: max # of bytes) |
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135 | EntropySliceMode : 0 # entropy slices (0:off, 1:max # of LCUs, 2:max # of bins) |
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136 | EntropySliceArgument : 180000 # entropy slice argument (EntropySliceMode1:max # of LCUs, EntropySliceMode2:max # of bins) |
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137 | LFCrossSliceBoundaryFlag : 1 # loop-filtering across slice boundaries |
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138 | |
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139 | |
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140 | #========== deblocking ========== |
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141 | DeblockingFilterControlPresent : 1 # Dbl control params present (0=not present, 1=present) |
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142 | LoopFilterOffsetInAPS : 0 # Dbl params in APS or SliceHeader (0=SliceHeader, 1=APS) |
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143 | LoopFilterDisable : 0 1 # disable deblocking filter |
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144 | LoopFilterBetaOffset_div2 : 0 # Range: -13 ~ 13 |
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145 | LoopFilterTcOffset_div2 : 0 # Range: -13 ~ 13 |
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146 | |
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147 | |
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148 | #========== coding tools ========== |
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149 | ALFEncodePassReduction : 0 # ALF encoding (0:original 16-pass, 1:one-pass, 2:two-pass) |
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150 | SAO : 1 0 # Sample adaptive offset (0: OFF, 1: ON) |
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151 | ALF : 0 0 # Adaptive loop filter (0: OFF, 1: ON) |
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152 | LMChroma : 0 # Chroma from luma intra prediction mode (0: OFF, 1: ON) |
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153 | NSQT : 0 # Non-square transforms (0: OFF, 1: ON) |
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154 | AMP : 0 # Asymmetric motion partitions (0: OFF, 1: ON) |
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155 | ALFMaxNumFilter : 16 # ALF Max Number Filters per picture |
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156 | ALFParamInSlice : 0 # ALF params in SliceHeader or APS (0=APS, 1=SliceHeader) |
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157 | ALFPicBasedEncode : 1 # ALF LCU-based or picture-based encoding (0: LCU-based, 1: Picture-based) |
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158 | MaxNumOffsetsPerPic : 2048 # default |
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159 | SAOInterleaving : 0 # SAO interleaving flag (0: SAO parameter in APS, 1: SAO parameter in slice data) |
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160 | ConstrainedIntraPred : 0 # Constrained Intra Prediction |
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161 | weighted_pred_flag : 0 # weighted prediction flag (P-Slices) |
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162 | weighted_bipred_idc : 0 # weighted bipred idc (B-Slices) |
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163 | SignHideFlag : 1 # sign hiding |
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164 | SignHideThreshold : 4 # sign hiding threshold |
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165 | IlluCompEnable : 1 # illumination compensation (0: OFF, 1: ON) |
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166 | IVSEnable : 1 # inter-view vector scaling (0: OFF, 1: ON) |
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167 | |
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168 | #============ PCM ================ |
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169 | PCMEnabledFlag : 0 # 0: No PCM mode |
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170 | PCMLog2MaxSize : 5 # Log2 of maximum PCM block size. |
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171 | PCMLog2MinSize : 3 # Log2 of minimum PCM block size. |
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172 | PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth. |
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173 | PCMFilterDisableFlag : 0 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples. |
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174 | |
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175 | |
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176 | #============ Tiles ================ |
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177 | TileInfoPresentFlag : 1 # 0: tiles parameters are NOT present in the PPS, 1: tiles parameters are present in the PPS |
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178 | UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array, 1: the column and row boundaries are distributed uniformly |
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179 | NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1 |
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180 | ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture) |
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181 | NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1 |
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182 | RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture) |
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183 | TileLocationInSliceHeaderFlag : 0 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile location information to slice header, 0: Disable writing tile location information to slice header. |
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184 | TileMarkerFlag : 1 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile markers, 0: Disable writing tile markers. |
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185 | MaxTileMarkerEntryPoints : 4 # Maximum number of uniformly-spaced tile entry points (using tile markers). Default=4. If number of tiles < MaxTileMarkerEntryPoints then all tiles have entry points. |
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186 | TileControlPresentFlag : 1 # 0: tiles behavior control parameters are NOT present in the PPS, 1: tiles behavior control parameters are present in the PPS |
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187 | LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. 0:not across, 1: across |
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188 | |
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189 | |
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190 | #============ WaveFront ================ |
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191 | WaveFrontSynchro : 0 # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case), >0: WaveFront synchronises with the LCU above and to the right by this many LCUs. |
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192 | WaveFrontFlush : 0 # 0: No CABAC resets are performed, 1: A CABAC reset is performed at the end of each LCU line. |
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193 | WaveFrontSubstreams : 1 # >0: This many substreams per slice (or per tile if TileBoundaryIndependenceIdc=1) will be produced. |
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194 | |
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195 | |
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196 | #========== multiview coding tools ========== |
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197 | PredDepthMapGen : 1 # generation of prediction depth maps (0:off, 1:using coded motion data, 2:using coded depth maps) |
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198 | MultiviewMvPred : 7 # usage of prediction depth maps (0:off, 1:for interview, 2:for inter, 4:for merge, X:bit-wise combinations) |
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199 | MultiviewMvRegMode : 1 # use original depth maps for regularizing inter-view motion vector |
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200 | MultiviewMvRegLambdaScale : 1.0 # lambda scale factor for inter-view motion vector regularization |
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201 | MultiviewResPred : 1 # advanced inter-view residual prediction (0:off, 1:on) |
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202 | InterViewSkip : 0 # interview SKIP mode |
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203 | InterViewSkipLambdaScale : 8 # lambda scale for inter-view skip mode |
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204 | DisparitySearchRangeRestriction : 0 # 0: No disparity restriction 1: Use disparity restriction |
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205 | VerticalDisparitySearchRange : 56 # vertical disparity search range (in luma samples) |
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206 | FCO : 0 # Flexible coding order flag in 3DV |
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207 | FCOCodingOrder : T0D0D1D2T1T2 # Coding order for Flexible coding order in 3DV |
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208 | |
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209 | |
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210 | #========== depth coding tools ========== |
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211 | DMM : 1 # use depth intra modes (wedgelets) |
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212 | MVI : 1 # motion parameter inheritance |
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213 | VSO : 1 # use of view synthesis optimization for depth coding |
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214 | QTLPC : 1 # use of quadtree limitation + predictive coding of the quadtree for depth coding |
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215 | SDC : 1 # use simplified depth coding tree |
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216 | DLT : 1 # use depth lookup table |
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217 | |
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218 | |
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219 | #========== view synthesis optimization (VSO) ========== |
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220 | VSOConfig : [cx0 B(oo1) I(s0.25 s0.5 s0.75)][cx1 B(cc0) B(cc2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(oo1) I(s1.25 s1.5 s1.75)] # VSO configuration string |
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221 | WVSO : 1 # use of WVSO (Depth distortion metric with a weighted depth fidelity term) |
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222 | VSOWeight : 10 # weight of VSO ( in SAD case, cf. squared in SSE case ) |
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223 | VSDWeight : 1 # weight of VSD ( in SAD case, cf. squared in SSE case ) |
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224 | DWeight : 1 # weight of depth distortion itself ( in SAD case, cf. squared in SSE case ) |
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225 | |
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226 | #============ Misc. ================ |
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227 | QP : 25 34 # Quantization parameter(0-51), second QP for Depth |
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228 | SEIpictureDigest : 0 # Control generation of picture_digest SEI messages |
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229 | |
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230 | SourceWidth : 1024 # input frame width |
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231 | SourceHeight : 768 # input frame height |
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232 | FrameRate : 30 # frame rate in frames per second |
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233 | FramesToBeEncoded : 300 # number of frames to be coded |
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234 | BaseViewCameraNumbers : 1 5 3 # camera numbers of coded views (in coding order) |
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235 | |
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236 | |
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