source: 3DVCSoftware/branches/HTM-3.0-Qualcomm/source/Lib/TLibDecoder/TDecCu.h @ 69

Last change on this file since 69 was 56, checked in by hschwarz, 13 years ago

updated trunk (move to HM6.1)

  • Property svn:eol-style set to native
File size: 5.6 KB
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1/* The copyright in this software is being made available under the BSD
2 * License, included below. This software may be subject to other third party
3 * and contributor rights, including patent rights, and no such rights are
4 * granted under this license. 
5 *
6 * Copyright (c) 2010-2012, ITU/ISO/IEC
7 * All rights reserved.
8 *
9 * Redistribution and use in source and binary forms, with or without
10 * modification, are permitted provided that the following conditions are met:
11 *
12 *  * Redistributions of source code must retain the above copyright notice,
13 *    this list of conditions and the following disclaimer.
14 *  * Redistributions in binary form must reproduce the above copyright notice,
15 *    this list of conditions and the following disclaimer in the documentation
16 *    and/or other materials provided with the distribution.
17 *  * Neither the name of the ITU/ISO/IEC nor the names of its contributors may
18 *    be used to endorse or promote products derived from this software without
19 *    specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
22 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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25 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
26 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
27 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
28 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
29 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
30 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
31 * THE POSSIBILITY OF SUCH DAMAGE.
32 */
33
34/** \file     TDecCu.h
35    \brief    CU decoder class (header)
36*/
37
38#ifndef __TDECCU__
39#define __TDECCU__
40
41#if _MSC_VER > 1000
42#pragma once
43#endif // _MSC_VER > 1000
44
45#include "TLibCommon/TComTrQuant.h"
46#include "TLibCommon/TComPrediction.h"
47#include "TDecEntropy.h"
48
49//! \ingroup TLibDecoder
50//! \{
51
52// ====================================================================================================================
53// Class definition
54// ====================================================================================================================
55
56/// CU decoder class
57class TDecCu
58{
59private:
60  UInt                m_uiMaxDepth;       ///< max. number of depth
61  TComYuv**           m_ppcYuvResi;       ///< array of residual buffer
62  TComYuv**           m_ppcYuvReco;       ///< array of prediction & reconstruction buffer
63#if HHI_INTER_VIEW_RESIDUAL_PRED
64  TComYuv**           m_ppcYuvResPred;    ///< residual prediction buffer
65#endif
66  TComDataCU**        m_ppcCU;            ///< CU data array
67 
68  // access channel
69  TComTrQuant*        m_pcTrQuant;
70  TComPrediction*     m_pcPrediction;
71  TDecEntropy*        m_pcEntropyDecoder;
72
73  Bool                m_bDecodeDQP;
74 
75public:
76  TDecCu();
77  virtual ~TDecCu();
78 
79  /// initialize access channels
80  Void  init                    ( TDecEntropy* pcEntropyDecoder, TComTrQuant* pcTrQuant, TComPrediction* pcPrediction );
81 
82  /// create internal buffers
83  Void  create                  ( UInt uiMaxDepth, UInt uiMaxWidth, UInt uiMaxHeight );
84 
85  /// destroy internal buffers
86  Void  destroy                 ();
87 
88  /// decode CU information
89  Void  decodeCU                ( TComDataCU* pcCU, UInt& ruiIsLast );
90 
91  /// reconstruct CU information
92  Void  decompressCU            ( TComDataCU* pcCU );
93 
94protected:
95 
96  Void xDecodeCU                ( TComDataCU* pcCU,                       UInt uiAbsPartIdx, UInt uiDepth, UInt &ruiIsLast);
97  Void xFinishDecodeCU          ( TComDataCU* pcCU,                       UInt uiAbsPartIdx, UInt uiDepth, UInt &ruiIsLast);
98  Bool xDecodeSliceEnd          ( TComDataCU* pcCU,                       UInt uiAbsPartIdx, UInt uiDepth);
99  Void xDecompressCU            ( TComDataCU* pcCU, TComDataCU* pcCUCur,  UInt uiAbsPartIdx, UInt uiDepth );
100 
101  Void xReconInter              ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth );
102 
103  Void  xReconIntraQT           ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth );
104  Void  xIntraRecLumaBlk        ( TComDataCU* pcCU, UInt uiTrDepth, UInt uiAbsPartIdx, TComYuv* pcRecoYuv, TComYuv* pcPredYuv, TComYuv* pcResiYuv );
105  Void  xIntraRecChromaBlk      ( TComDataCU* pcCU, UInt uiTrDepth, UInt uiAbsPartIdx, TComYuv* pcRecoYuv, TComYuv* pcPredYuv, TComYuv* pcResiYuv, UInt uiChromaId );
106  Void  xIntraRecQT             ( TComDataCU* pcCU, UInt uiTrDepth, UInt uiAbsPartIdx, TComYuv* pcRecoYuv, TComYuv* pcPredYuv, TComYuv* pcResiYuv );
107 
108  Void  xReconPCM               ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth );
109
110  Void xDecodeInterTexture      ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth );
111  Void xDecodePCMTexture        ( TComDataCU* pcCU, UInt uiPartIdx, Pel *piPCM, Pel* piReco, UInt uiStride, UInt uiWidth, UInt uiHeight, TextType ttText);
112 
113  Void xCopyToPic               ( TComDataCU* pcCU, TComPic* pcPic, UInt uiZorderIdx, UInt uiDepth );
114
115  Void  xIntraLumaRecQT         ( TComDataCU* pcCU, UInt uiTrDepth, UInt uiAbsPartIdx, TComYuv* pcRecoYuv, TComYuv* pcPredYuv, TComYuv* pcResiYuv );
116  Void  xIntraChromaRecQT       ( TComDataCU* pcCU, UInt uiTrDepth, UInt uiAbsPartIdx, TComYuv* pcRecoYuv, TComYuv* pcPredYuv, TComYuv* pcResiYuv );
117
118  Bool getdQPFlag               ()                        { return m_bDecodeDQP;        }
119  Void setdQPFlag               ( Bool b )                { m_bDecodeDQP = b;           }
120#if LOSSLESS_CODING
121  Void xFillPCMBuffer           (TComDataCU* pCU, UInt absPartIdx, UInt depth);
122#endif
123};
124
125//! \}
126
127#endif
128
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