source: 3DVCSoftware/branches/HTM-16.2-dev/source/Lib/TLibCommon/AccessUnit.h @ 1412

Last change on this file since 1412 was 1412, checked in by tech, 7 years ago
  • Update HM-16.18
  • Cleanups
  • Encoder Extension

-- Representation formats
-- Parameter set sharing
-- GOP configuration

File size: 2.8 KB
Line 
1/* The copyright in this software is being made available under the BSD
2 * License, included below. This software may be subject to other third party
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4 * granted under this license.
5 *
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7 * All rights reserved.
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28 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
29 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
30 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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33
34/**
35 \file     AccessUnit.h
36 \brief    Access Unit class (header)
37 */
38
39#pragma once
40
41#ifndef __ACCESSUNIT__
42#define __ACCESSUNIT__
43
44#include <list>
45#include "NAL.h"
46
47//! \ingroup TLibCommon
48//! \{
49
50/**
51 * An AccessUnit is a list of one or more NAL units, according to the
52 * working draft.  All NAL units within the object belong to the same
53 * access unit.
54 *
55 * NALUnits held in the AccessUnit list are in EBSP format.  Attempting
56 * to insert an OutputNALUnit into the access unit will automatically cause
57 * the nalunit to have its headers written and anti-emulation performed.
58 *
59 * The AccessUnit owns all pointers stored within.  Destroying the
60 * AccessUnit will delete all contained objects.
61 */
62class AccessUnit : public std::list<NALUnitEBSP*> // NOTE: Should not inherit from STL.
63{
64public:
65  ~AccessUnit()
66  {
67    for (AccessUnit::iterator it = this->begin(); it != this->end(); it++)
68    {
69      delete *it;
70    }
71  }
72};
73
74//! \}
75
76#endif
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