source: 3DVCSoftware/branches/HTM-15.1-dev0-Disney/cfg/HM/per-sequence/PCBLayout_RGB.cfg @ 1417

Last change on this file since 1417 was 1313, checked in by tech, 9 years ago

Merged 14.1-update-dev1@1312.

  • Property svn:eol-style set to native
File size: 1.0 KB
Line 
1#======== File I/O ===============
2InputFile                     : HEVC_yuv/ScreenContent_RGB/sc_pcb_layout_1920x1080_20_8bit_200_rgb.rgb
3InputBitDepth                 : 8           # Input bitdepth
4InputChromaFormat             : 444         # Ratio of luminance to chrominance samples
5FrameRate                     : 20          # Frame Rate per second
6FrameSkip                     : 0           # Number of frames to be skipped in input
7SourceWidth                   : 1920        # Input  frame width
8SourceHeight                  : 1080        # Input  frame height
9FramesToBeEncoded             : 200         # Number of frames to be coded
10InputColourSpaceConvert       : RGBtoGBR    # Non-normative colour space conversion to apply to input video
11SNRInternalColourSpace        : 1           # Evaluate SNRs in GBR order
12OutputInternalColourSpace     : 0           # Convert recon output back to RGB order. Use --OutputColourSpaceConvert GBRtoRGB on decoder to produce a matching output file.
13
14Level                         : 6.2
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