1 | |
---|
2 | |
---|
3 | #========== file i/o ========== |
---|
4 | InputFile_0 : org_0.yuv # video input file for view 0 |
---|
5 | InputFile_1 : org_1.yuv # video input file for view 1 |
---|
6 | |
---|
7 | DepthInputFile_0 : org_depth_0.yuv # depth input file for view 0 |
---|
8 | DepthInputFile_1 : org_depth_1.yuv # depth input file for view 1 |
---|
9 | |
---|
10 | ReconFile_0 : rec_0.yuv # video output file for view 0 |
---|
11 | ReconFile_1 : rec_1.yuv # video output file for view 1 |
---|
12 | |
---|
13 | DepthReconFile_0 : rec_depth_0.yuv # depth output file for view 0 |
---|
14 | DepthReconFile_1 : rec_depth_1.yuv # depth output file for view 1 |
---|
15 | |
---|
16 | BitstreamFile : stream.bit # bitstream file |
---|
17 | |
---|
18 | |
---|
19 | #========== general coding parameters ========== |
---|
20 | NumberOfViews : 2 # number of views to be coded |
---|
21 | CodeDepthMaps : 1 # encode depth maps |
---|
22 | FrameSkip : 0 # number of frames to be skipped at beginning of input sequences |
---|
23 | InputBitDepth : 8 # bit depth of input files |
---|
24 | OutputBitDepth : 8 # bit depth of output files |
---|
25 | InternalBitDepth : 8 # internal bit depth used for coding |
---|
26 | |
---|
27 | |
---|
28 | #========== camera parameters ========== |
---|
29 | CameraParameterFile : cam_pars.txt # camera parameter file |
---|
30 | CodedCamParsPrecision : 5 # precision used for coding of camera parameters (in units of 2^(-x) luma samples) |
---|
31 | |
---|
32 | |
---|
33 | #========== coding unit definitions ========== |
---|
34 | MaxCUWidth : 64 # maximum coding unit witdh (in luma samples) |
---|
35 | MaxCUHeight : 64 # maximum coding unit height (in luma samples) |
---|
36 | MaxPartitionDepth : 4 # maximum coding unit depth |
---|
37 | QuadtreeTULog2MaxSize : 5 # log2 of maximum transform size |
---|
38 | QuadtreeTULog2MinSize : 2 # log2 of minimum transform size |
---|
39 | QuadtreeTUMaxDepthIntra : 3 # maximum transform tree depth for intra-coded CU's |
---|
40 | QuadtreeTUMaxDepthInter : 3 # maximum transform tree depth for inter-coded CU's |
---|
41 | |
---|
42 | |
---|
43 | #========== coding structure ========== |
---|
44 | CodedPictureStoreSize : 9 # size of decoded picture buffer in frame buffers |
---|
45 | GOPFormatString : IL0PL3(V0)_0*n{ *2{ PL0(-8)PL3(-8,V0)_7 BL1(-4;+4)BL4(-4,V0;+4)_3 BL2(-2;+2,+6)BL5(-2,V0;+2,+6)_1 BL2(-2,-6;+2)BL5(-2,-6,V0;+2)_5 BL3(-1;+1,+3)BL6(-1,V0;+1,+3)_0 BL3(-1,-3;+1,+5)BL6(-1,-3,V0;+1,+5)_2 BL3(-1,-5;+1,+3)BL6(-1,-5,V0;+1,+3)_4 BL3(-1,-3;+1)BL6(-1,-3,V0;+1)_6 }*1{ IL0PL3(V0)_7 BL1(-4;+4)BL4(-4,V0;+4)_3 BL2(-2;+2,+6)BL5(-2,V0;+2,+6)_1 BL2(-2,-6;+2)BL5(-2,-6,V0;+2)_5 BL3(-1;+1,+3)BL6(-1,V0;+1,+3)_0 BL3(-1,-3;+1,+5)BL6(-1,-3,V0;+1,+5)_2 BL3(-1,-5;+1,+3)BL6(-1,-5,V0;+1,+3)_4 BL3(-1,-3;+1)BL6(-1,-3,V0;+1)_6 } } |
---|
46 | # string specifying the coding order and reference picture lists |
---|
47 | GOPSize : 8 # GOP size of temporal structures |
---|
48 | RateGOPSize : 8 # GOP size of hierarchical QP assignment (-1: inherit GOPSize value) |
---|
49 | LowDelayCoding : 0 # use low-delay mode |
---|
50 | TemporalLayerQPOffset_L0 : 0 # QP offset for temporal layer 0 |
---|
51 | TemporalLayerQPOffset_L1 : 1 # QP offset for temporal layer 1 |
---|
52 | TemporalLayerQPOffset_L2 : 2 # QP offset for temporal layer 2 |
---|
53 | TemporalLayerQPOffset_L3 : 3 # QP offset for temporal layer 3 |
---|
54 | TemporalLayerQPOffset_L4 : 4 # QP offset for temporal layer 4 |
---|
55 | TemporalLayerQPOffset_L5 : 5 # QP offset for temporal layer 5 |
---|
56 | TemporalLayerQPOffset_L6 : 6 # QP offset for temporal layer 6 |
---|
57 | TemporalLayerQPOffset_L7 : 7 # QP offset for temporal layer 7 |
---|
58 | |
---|
59 | |
---|
60 | #========== encoder control /motion search ========== |
---|
61 | FastSearch : 1 # motion search mode (0:Full search, 1:Diamond, 2:PMVFAST) |
---|
62 | SearchRange : 96 # motion search range (in luma samples) |
---|
63 | BipredSearchRange : 4 # motion search range for bi-prediction refinement (in luma samples) |
---|
64 | HadamardME : 1 # use Hadamard SAD for fractional-sample search |
---|
65 | FEN : 1 # use fast encoder control |
---|
66 | |
---|
67 | |
---|
68 | #========== quantization ========== |
---|
69 | DeltaQpRD : 0 # maximum delta QP offset for a slice |
---|
70 | MaxDeltaQP : 0 # maximum delta QP offset for a block |
---|
71 | RDOQ : 1 1 # use rate-distortion optimized quantization (RDOQ) |
---|
72 | QpChangeFrame : 0 # frame number for Qp change |
---|
73 | QpChangeOffsetVideo : 0 # change QP delta for video |
---|
74 | QpChangeOffsetDepth : 0 # change QP delta for depth |
---|
75 | |
---|
76 | |
---|
77 | #========== entropy coding ========== |
---|
78 | SymbolMode : 1 # entropy coding mode (0=CAVLC, 1=CABAC) |
---|
79 | |
---|
80 | |
---|
81 | #========== slices ========== |
---|
82 | SliceMode : 0 # slice mode (0:off, 1:max # of LCUs, 2:max # of bytes) |
---|
83 | SliceArgument : 1500 # slice argument (SliceMode1:max # of LCUs, SliceMode2: max # of bytes) |
---|
84 | EntropySliceMode : 0 # entropy slices (0:off, 1:max # of LCUs, 2:max # of bins) |
---|
85 | EntropySliceArgument : 180000 # entropy slice argument (EntropySliceMode1:max # of LCUs, EntropySliceMode2:max # of bins) |
---|
86 | LFCrossSliceBoundaryFlag : 1 # loop-filtering across slice boundaries |
---|
87 | |
---|
88 | |
---|
89 | #========== deblocking ========== |
---|
90 | LoopFilterDisable : 0 # disable deblocking filter |
---|
91 | LoopFilterAlphaC0Offset : 0 # alpha offset for deblocking filter |
---|
92 | LoopFilterBetaOffset : 0 # beta offset for deblocking filter |
---|
93 | |
---|
94 | |
---|
95 | #========== coding tools ========== |
---|
96 | MRG : 1 # use motion partition merging |
---|
97 | ALF : 1 # use adaptive loop filter |
---|
98 | ALFEncodePassReduction : 0 # ALF encoding (0:original 16-pass, 1:one-pass, 2:two-pass) |
---|
99 | DBMP : 0 # use depth base motion prediction |
---|
100 | CUSkip : 1 # encode only disoccluded CUs in dependend views |
---|
101 | TDdQP : 1 # texture TU blocks QP param modification according to depth map's values |
---|
102 | |
---|
103 | #========== multiview coding tools ========== |
---|
104 | PredDepthMapGen : 1 # generation of prediction depth maps (0:off, 1:using coded motion data, 2:using coded depth maps) |
---|
105 | MultiviewMvPred : 7 # usage of prediction depth maps (0:off, 1:for interview, 2:for inter, 4:for merge, X:bit-wise combinations) |
---|
106 | MultiviewMvRegMode : 1 # use original depth maps for regularizing inter-view motion vector |
---|
107 | MultiviewMvRegLambdaScale : 1.0 # lambda scale factor for inter-view motion vector regularization |
---|
108 | MultiviewResPred : 1 # inter-view residual prediction (0:off, 1:on) |
---|
109 | InterViewSkip : 0 # interview SKIP mode |
---|
110 | InterViewSkipLambdaScale : 8 # lambda scale for inter-view skip mode |
---|
111 | |
---|
112 | |
---|
113 | #========== depth coding tools ========== |
---|
114 | DMM : 1 # use depth intra modes (wedgelets) |
---|
115 | VSO : 1 # use of view synthesis optimization for depth coding |
---|
116 | MVI : 1 # motion parameter inheritance |
---|
117 | NonlinearDepth : 1 # nonlinear depth representation |
---|
118 | NonlinearDepthModel : 12 21 26 27 23 15 # nonlinear depth representation model |
---|
119 | |
---|
120 | #========== view synthesis optimization (VSO) ========== |
---|
121 | VSOConfig : [cx0 B(cc1) I(s0.5)][cx1 B(oo0) I(s0.5)] |
---|
122 | # VSO configuration string |
---|
123 | #========== flexible coding order (FlexCO) ========== |
---|
124 | 3DVFlexOrder : 0 |
---|
125 | 3DVCodingOrder : T0D0D1D2T1T2 |
---|