context model 3D buffer class
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#include <ContextModel3DBuffer.h>
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| ~ContextModel3DBuffer () |
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ContextModel & | get (UInt uiZ, UInt uiY, UInt uiX) |
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ContextModel * | get (UInt uiZ, UInt uiY) |
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ContextModel * | get (UInt uiZ) |
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Void | copyFrom (const ContextModel3DBuffer *src) |
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| ContextModel3DBuffer (UInt uiSizeZ, UInt uiSizeY, UInt uiSizeX, ContextModel *basePtr, Int &count) |
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Void | initBuffer (SliceType eSliceType, Int iQp, UChar *ctxModel) |
| initialize 3D buffer by slice type & QP More...
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UInt | calcCost (SliceType sliceType, Int qp, UChar *ctxModel) |
| determine cost of choosing a probability table based on current probabilities More...
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context model 3D buffer class
Definition at line 55 of file ContextModel3DBuffer.h.
ContextModel3DBuffer::~ContextModel3DBuffer |
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const UInt ContextModel3DBuffer::m_sizeX |
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const UInt ContextModel3DBuffer::m_sizeXY |
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const UInt ContextModel3DBuffer::m_sizeXYZ |
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The documentation for this class was generated from the following files: