Timeline
3 Mar 2016:
- 17:54 Ticket #108 (wrong loop) created by
- in TEncGOP.cpp, there is for( UInt i = 0; i < MAX_LAYERS; i++ …
- 15:27 Ticket #107 (too long linking time in Visual Studio) created by
- In VS 2013 and VS 2015 x64 Release is linking several minutes. There …
2 Mar 2016:
- 15:42 Ticket #106 (encoder crashes without message) created by
- for the cfg file attached encoder dies in run-time trying to code …
26 Feb 2016:
- 17:53 Ticket #105 (misleading text) created by
- There is cross_layer_bla_flag equal to 1 affects the derivation of …
24 Feb 2016:
- 17:21 Ticket #104 (The encoder output shows the framerate in the intraPeriod field) created by
- This gave me quite a shock because I though I had to re run all my …
- 16:37 Ticket #103 (wrong windows derivation) created by
- In SHM decoder, scaled and ref windows offsets are derived in time of …
20 Feb 2016:
- 01:55 Ticket #95 (Temporal layer bitstream constraints) closed by
- fixed: The temporal Id of the current picture and the reference picture are …
- 01:46 Ticket #31 (Inaccurate note related to IRAP picture definition) closed by
- fixed
19 Feb 2016:
- 22:50 Ticket #75 (Semantics of max_vps_dec_pic_buffering_minus1) closed by
- fixed
- 22:49 Ticket #89 (num_partitions_in_scheme_minus1 inference) closed by
- fixed: This is the typo. The fix will be presented in JCTVC-W0096.
- 21:51 WikiStart edited by
- typo fix (diff)
18 Feb 2016:
- 18:02 Changeset in SHVCSoftware [1527] by
- replace layerId with layerIdx
- 15:25 Ticket #102 (NO_CLRAS_OUTPUT_FLAG may not be disabled) created by
- Build is not possible when NO_CLRAS_OUTPUT_FLAG 0
17 Feb 2016:
- 23:26 Changeset in SHVCSoftware [1526] by
- enable layer-wise lossless setting, patched-by Guillaume Barroux …
15 Feb 2016:
- 14:50 Ticket #101 (wrong conformance check on encoder side) created by
- 1627 assert(widthEL > 0 && heightEL > 0 && widthBL > 0 && …
13 Feb 2016:
12 Feb 2016:
- 20:05 Ticket #100 (wrong region height count) created by
- In TComUpsampleFilter.cpp line 103 there is Int refRegionHeight = …
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