#include #include #include #include #include #include "TEnc3DAsymLUT.h" #if Q0048_CGS_3D_ASYMLUT TEnc3DAsymLUT::TEnc3DAsymLUT() { m_pColorInfo = NULL; m_pColorInfoC = NULL; m_pEncCuboid = NULL; m_pBestEncCuboid = NULL; memset( m_nPrevFrameBit , 0 , sizeof( m_nPrevFrameBit ) ); memset( m_nPrevFrameCGSBit , 0 , sizeof( m_nPrevFrameCGSBit ) ); memset( m_nPrevFrameCGSPartNumLog2 , 0 , sizeof( m_nPrevFrameCGSPartNumLog2 ) ); memset( m_nPrevFrameOverWritePPS , 0 , sizeof( m_nPrevFrameOverWritePPS ) ); m_dTotalFrameBit = 0; m_nTotalCGSBit = 0; m_nPPSBit = 0; m_pDsOrigPic = NULL; } Void TEnc3DAsymLUT::create( Int nMaxOctantDepth , Int nInputBitDepth , Int nInputBitDepthC , Int nOutputBitDepth , Int nOutputBitDepthC , Int nMaxYPartNumLog2 ) { if( m_pColorInfo != NULL ) { destroy(); } TCom3DAsymLUT::create( nMaxOctantDepth , nInputBitDepth , nInputBitDepthC, nOutputBitDepth , nOutputBitDepthC, nMaxYPartNumLog2 ); xAllocate3DArray( m_pColorInfo , xGetYSize() , xGetUSize() , xGetVSize() ); xAllocate3DArray( m_pColorInfoC , xGetYSize() , xGetUSize() , xGetVSize() ); xAllocate3DArray( m_pEncCuboid , xGetYSize() , xGetUSize() , xGetVSize() ); xAllocate3DArray( m_pBestEncCuboid , xGetYSize() , xGetUSize() , xGetVSize() ); } Void TEnc3DAsymLUT::destroy() { xFree3DArray( m_pColorInfo ); xFree3DArray( m_pColorInfoC ); xFree3DArray( m_pEncCuboid ); xFree3DArray( m_pBestEncCuboid ); TCom3DAsymLUT::destroy(); } TEnc3DAsymLUT::~TEnc3DAsymLUT() { if( m_dTotalFrameBit != 0 ) { printf( "\nTotal CGS bit: %d, %.2lf%%" , m_nTotalCGSBit , m_nTotalCGSBit * 100 / m_dTotalFrameBit ); } destroy(); } Double TEnc3DAsymLUT::xxDeriveVertexPerColor( Double N , Double Ys , Double Yy , Double Yu , Double Yv , Double ys , Double us , Double vs , Double yy , Double yu , Double yv , Double uu , Double uv , Double vv , Double YY , Int y0 , Int u0 , Int v0 , Int nLengthY , Int nLengthUV , Pel & rP0 , Pel & rP1 , Pel & rP3 , Pel & rP7 , Int nResQuantBit ) { Int nInitP0 = rP0; Int nInitP1 = rP1; Int nInitP3 = rP3; Int nInitP7 = rP7; Double dNorm = (N * yy * vv * uu - N * yy * uv * uv - N * yv * yv * uu - N * vv * yu * yu + 2 * N * yv * uv * yu - yy * vs * vs * uu + 2 * yy * vs * uv * us - yy * vv * us * us - 2 * vs * uv * yu * ys + uv * uv * ys * ys + vs * vs * yu * yu - 2 * yv * vs * us * yu + 2 * yv * vs * ys * uu - 2 * yv * uv * us * ys + 2 * vv * yu * ys * us - vv * uu * ys * ys + yv * yv * us * us); if( N > 16 && dNorm != 0 ) { Double dInitA = (-N * uu * yv * Yv + N * uu * Yy * vv - N * Yy * uv * uv + N * yv * uv * Yu - N * yu * Yu * vv + N * yu * uv * Yv + yu * us * Ys * vv - vs * ys * uv * Yu - yu * vs * us * Yv - yv * uv * us * Ys - yv * vs * us * Yu - yu * uv * vs * Ys - ys * us * uv * Yv + ys * us * Yu * vv + 2 * Yy * vs * uv * us + uu * yv * vs * Ys - uu * ys * Ys * vv + uu * vs * ys * Yv + ys * Ys * uv * uv - Yy * vv * us * us + yu * Yu * vs * vs + yv * Yv * us * us - uu * Yy * vs * vs) / dNorm; Double dInitB = (N * yy * Yu * vv - N * yy * uv * Yv - N * Yu * yv * yv - N * yu * Yy * vv + N * uv * yv * Yy + N * yv * yu * Yv - yy * us * Ys * vv + yy * uv * vs * Ys - yy * Yu * vs * vs + yy * vs * us * Yv - uv * vs * ys * Yy - yv * yu * vs * Ys + yu * Yy * vs * vs + yu * ys * Ys * vv - uv * yv * ys * Ys + 2 * Yu * yv * vs * ys + us * ys * Yy * vv - vs * ys * yu * Yv + uv * ys * ys * Yv + us * Ys * yv * yv - Yu * ys * ys * vv - yv * ys * us * Yv - vs * us * yv * Yy) / dNorm; Double dInitC = -(-N * yy * Yv * uu + N * yy * uv * Yu - N * yv * yu * Yu - N * uv * yu * Yy + N * Yv * yu * yu + N * yv * Yy * uu - yy * uv * us * Ys + yy * Yv * us * us + yy * vs * Ys * uu - yy * vs * us * Yu + yv * ys * us * Yu - vs * Ys * yu * yu - yv * ys * Ys * uu + vs * us * yu * Yy + vs * ys * yu * Yu - uv * Yu * ys * ys + Yv * uu * ys * ys - yv * Yy * us * us - 2 * Yv * yu * ys * us - vs * ys * Yy * uu + uv * us * ys * Yy + uv * yu * ys * Ys + yv * yu * us * Ys) / dNorm; Double dInitD = (-uu * yy * vs * Yv + uu * yy * Ys * vv + uu * vs * yv * Yy - uu * ys * Yy * vv + uu * ys * yv * Yv - uu * Ys * yv * yv + yy * vs * uv * Yu + yy * us * uv * Yv - yy * Ys * uv * uv - yy * us * Yu * vv + ys * yu * Yu * vv + vs * Yv * yu * yu + ys * Yy * uv * uv - us * yu * yv * Yv + us * yu * Yy * vv + 2 * Ys * yv * uv * yu - vs * uv * yu * Yy - vs * yv * yu * Yu - Ys * vv * yu * yu - us * uv * yv * Yy - ys * yv * uv * Yu - ys * yu * uv * Yv + us * Yu * yv * yv) / dNorm; nInitP0 = xxCoeff2Vertex( dInitA , dInitB , dInitC , dInitD , y0 , u0 , v0 ) >> nResQuantBit << nResQuantBit ; nInitP1 = xxCoeff2Vertex( dInitA , dInitB , dInitC , dInitD , y0 , u0 + nLengthUV , v0 ) >> nResQuantBit << nResQuantBit ; nInitP3 = xxCoeff2Vertex( dInitA , dInitB , dInitC , dInitD , y0 , u0 + nLengthUV , v0 + nLengthUV ) >> nResQuantBit << nResQuantBit ; nInitP7 = xxCoeff2Vertex( dInitA , dInitB , dInitC , dInitD , y0 + nLengthY , u0 + nLengthUV , v0 + nLengthUV ) >> nResQuantBit << nResQuantBit ; } Int nMin = - ( 1 << ( m_nLUTBitDepth - 1 ) ); Int nMax = - nMin - ( 1 << nResQuantBit ); Int nMask = ( 1 << nResQuantBit ) - 1; Double dMinError = MAX_DOUBLE; Int testRange = 2; for( Int i = - testRange , nDeltaP01 = nInitP1 - nInitP0 - testRange * ( 1 << nResQuantBit ) ; i <= testRange ; i++ , nDeltaP01 += ( 1 << nResQuantBit ) ) { for( Int j = - testRange , nDeltaP13 = nInitP3 - nInitP1 - testRange * ( 1 << nResQuantBit ) ; j <= testRange ; j++ , nDeltaP13 += ( 1 << nResQuantBit ) ) { for( Int k = - testRange , nDeltaP37 = nInitP7 - nInitP3 - testRange * ( 1 << nResQuantBit ) ; k <= testRange ; k++ , nDeltaP37 += ( 1 << nResQuantBit ) ) { Double a = 1.0 * nDeltaP37 / nLengthY; Double b = 1.0 * nDeltaP01 / nLengthUV; Double c = 1.0 * nDeltaP13 / nLengthUV; Double d = ( Ys - a * ys - b * us - c * vs ) / N; Int nP0 = xxCoeff2Vertex( a , b , c , d , y0 , u0 , v0 ) >> nResQuantBit << nResQuantBit ; nP0 = Clip3( nMin , nMax , nP0 ); Int nP1 = Clip3( nMin , nMax , nP0 + nDeltaP01 ); Int nP3 = Clip3( nMin , nMax , nP1 + nDeltaP13 ); Int nP7 = Clip3( nMin , nMax , nP3 + nDeltaP37 ); if ( nP0 & nMask ) { nP0 -= ( nP0 & nMask ); } if ( nP1 & nMask ) { nP1 -= ( nP1 & nMask ); } if ( nP3 & nMask ) { nP3 -= ( nP3 & nMask ); } if ( nP7 & nMask ) { nP7 -= ( nP7 & nMask ); } assert( !( nP0 & nMask ) && !( nP1 & nMask ) && !( nP3 & nMask ) && !( nP7 & nMask ) ); Double dError = xxCalEstDist( N , Ys , Yy , Yu , Yv , ys , us , vs , yy , yu , yv , uu , uv , vv , YY , y0 , u0 , v0 , nLengthY , nLengthUV , nP0 , nP1 , nP3 , nP7 ); if( dError < dMinError ) { dMinError = dError; rP0 = ( Pel )nP0; rP1 = ( Pel )nP1; rP3 = ( Pel )nP3; rP7 = ( Pel )nP7; assert( nMin <= rP0 && rP0 <= nMax && nMin <= rP1 && rP1 <= nMax && nMin <= rP3 && rP3 <= nMax && nMin <= rP7 && rP7 <= nMax ); } } } } return( dMinError ); } Double TEnc3DAsymLUT::estimateDistWithCur3DAsymLUT( TComPic * pCurPic , UInt refLayerIdc ) { xxCollectData( pCurPic , refLayerIdc ); Double dErrorLuma = 0 , dErrorChroma = 0; Int nYSize = 1 << ( getCurOctantDepth() + getCurYPartNumLog2() ); Int nUVSize = 1 << getCurOctantDepth(); Int nLengthY = 1 << ( getInputBitDepthY() - getCurOctantDepth() - getCurYPartNumLog2() ); Int nLengthUV = 1 << ( getInputBitDepthC() - getCurOctantDepth() ); for( Int yIdx = 0 ; yIdx < nYSize ; yIdx++ ) { for( Int uIdx = 0 ; uIdx < nUVSize ; uIdx++ ) { for( Int vIdx = 0 ; vIdx < nUVSize ; vIdx++ ) { SColorInfo & rCuboidColorInfo = m_pColorInfo[yIdx][uIdx][vIdx]; SColorInfo & rCuboidColorInfoC = m_pColorInfoC[yIdx][uIdx][vIdx]; SCuboid & rCuboid = xGetCuboid( yIdx , uIdx , vIdx ); Int y0 = yIdx << xGetYShift2Idx(); Int u0 = uIdx << xGetUShift2Idx(); Int v0 = vIdx << xGetVShift2Idx(); if( rCuboidColorInfo.N > 0 ) { dErrorLuma += xxCalEstDist( rCuboidColorInfo.N , rCuboidColorInfo.Ys , rCuboidColorInfo.Yy , rCuboidColorInfo.Yu , rCuboidColorInfo.Yv , rCuboidColorInfo.ys , rCuboidColorInfo.us , rCuboidColorInfo.vs , rCuboidColorInfo.yy , rCuboidColorInfo.yu , rCuboidColorInfo.yv , rCuboidColorInfo.uu , rCuboidColorInfo.uv , rCuboidColorInfo.vv , rCuboidColorInfo.YY , y0 , u0 , v0 , nLengthY , nLengthUV , rCuboid.P[0].Y , rCuboid.P[1].Y , rCuboid.P[2].Y , rCuboid.P[3].Y ); } if( rCuboidColorInfoC.N > 0 ) { dErrorChroma += xxCalEstDist( rCuboidColorInfoC.N , rCuboidColorInfoC.Us , rCuboidColorInfoC.Uy , rCuboidColorInfoC.Uu , rCuboidColorInfoC.Uv , rCuboidColorInfoC.ys , rCuboidColorInfoC.us , rCuboidColorInfoC.vs , rCuboidColorInfoC.yy , rCuboidColorInfoC.yu , rCuboidColorInfoC.yv , rCuboidColorInfoC.uu , rCuboidColorInfoC.uv , rCuboidColorInfoC.vv , rCuboidColorInfoC.UU , y0 , u0 , v0 , nLengthY , nLengthUV , rCuboid.P[0].U , rCuboid.P[1].U , rCuboid.P[2].U , rCuboid.P[3].U ); dErrorChroma += xxCalEstDist( rCuboidColorInfoC.N , rCuboidColorInfoC.Vs , rCuboidColorInfoC.Vy , rCuboidColorInfoC.Vu , rCuboidColorInfoC.Vv , rCuboidColorInfoC.ys , rCuboidColorInfoC.us , rCuboidColorInfoC.vs , rCuboidColorInfoC.yy , rCuboidColorInfoC.yu , rCuboidColorInfoC.yv , rCuboidColorInfoC.uu , rCuboidColorInfoC.uv , rCuboidColorInfoC.vv , rCuboidColorInfoC.VV , y0 , u0 , v0 , nLengthY , nLengthUV , rCuboid.P[0].V , rCuboid.P[1].V , rCuboid.P[2].V , rCuboid.P[3].V ); } } } } return( dErrorLuma + dErrorChroma); } Double TEnc3DAsymLUT::derive3DAsymLUT( TComSlice * pSlice , TComPic * pCurPic , UInt refLayerIdc , TEncCfg * pCfg , Bool bSignalPPS , Bool bElRapSliceTypeB ) { m_nLUTBitDepth = pCfg->getCGSLUTBit(); Int nCurYPartNumLog2 = 0 , nCurOctantDepth = 0; xxDerivePartNumLog2( pSlice , pCfg , nCurOctantDepth , nCurYPartNumLog2 , bSignalPPS , bElRapSliceTypeB ); xUpdatePartitioning( nCurOctantDepth , nCurYPartNumLog2 ); xxCollectData( pCurPic , refLayerIdc ); Int nBestResQuanBit = 0; Double dError0 = xxDeriveVertexes( nBestResQuanBit , m_pBestEncCuboid ); Double dCurError = dError0; Double dFactor = 1 + 0.001 * ( pSlice->getDepth() + 1 ); for( Int nResQuanBit = 1 ; nResQuanBit < 4 ; nResQuanBit++ ) { Double dError = xxDeriveVertexes( nResQuanBit , m_pEncCuboid ); if( dError < dError0 * dFactor ) { nBestResQuanBit = nResQuanBit; SCuboid *** tmp = m_pBestEncCuboid; m_pBestEncCuboid = m_pEncCuboid; m_pEncCuboid = tmp; dCurError = dError; } else { break; } } setResQuantBit( nBestResQuanBit ); xSaveCuboids( m_pBestEncCuboid ); return( dCurError ); } Double TEnc3DAsymLUT::xxDeriveVertexes( Int nResQuanBit , SCuboid *** pCurCuboid ) { Double dErrorLuma = 0 , dErrorChroma = 0; Int nYSize = 1 << ( getCurOctantDepth() + getCurYPartNumLog2() ); Int nUVSize = 1 << getCurOctantDepth(); Int nLengthY = 1 << ( getInputBitDepthY() - getCurOctantDepth() - getCurYPartNumLog2() ); Int nLengthUV = 1 << ( getInputBitDepthC() - getCurOctantDepth() ); for( Int yIdx = 0 ; yIdx < nYSize ; yIdx++ ) { for( Int uIdx = 0 ; uIdx < nUVSize ; uIdx++ ) { for( Int vIdx = 0 ; vIdx < nUVSize ; vIdx++ ) { SColorInfo & rCuboidColorInfo = m_pColorInfo[yIdx][uIdx][vIdx]; SColorInfo & rCuboidColorInfoC = m_pColorInfoC[yIdx][uIdx][vIdx]; SCuboid & rCuboid = pCurCuboid[yIdx][uIdx][vIdx]; Int y0 = yIdx << xGetYShift2Idx(); Int u0 = uIdx << xGetUShift2Idx(); Int v0 = vIdx << xGetVShift2Idx(); for( Int idxVertex = 0 ; idxVertex < 4 ; idxVertex++ ) { rCuboid.P[idxVertex] = xGetCuboidVertexPredAll( yIdx , uIdx , vIdx , idxVertex , pCurCuboid ); } if( rCuboidColorInfo.N > 0 ) { dErrorLuma += xxDeriveVertexPerColor( rCuboidColorInfo.N , rCuboidColorInfo.Ys , rCuboidColorInfo.Yy , rCuboidColorInfo.Yu , rCuboidColorInfo.Yv , rCuboidColorInfo.ys , rCuboidColorInfo.us , rCuboidColorInfo.vs , rCuboidColorInfo.yy , rCuboidColorInfo.yu , rCuboidColorInfo.yv , rCuboidColorInfo.uu , rCuboidColorInfo.uv , rCuboidColorInfo.vv , rCuboidColorInfo.YY , y0 , u0 , v0 , nLengthY , nLengthUV , rCuboid.P[0].Y , rCuboid.P[1].Y , rCuboid.P[2].Y , rCuboid.P[3].Y , nResQuanBit ); } if( rCuboidColorInfoC.N > 0 ) { dErrorChroma += xxDeriveVertexPerColor( rCuboidColorInfoC.N , rCuboidColorInfoC.Us , rCuboidColorInfoC.Uy , rCuboidColorInfoC.Uu , rCuboidColorInfoC.Uv , rCuboidColorInfoC.ys , rCuboidColorInfoC.us , rCuboidColorInfoC.vs , rCuboidColorInfoC.yy , rCuboidColorInfoC.yu , rCuboidColorInfoC.yv , rCuboidColorInfoC.uu , rCuboidColorInfoC.uv , rCuboidColorInfoC.vv , rCuboidColorInfoC.UU , y0 , u0 , v0 , nLengthY , nLengthUV , rCuboid.P[0].U , rCuboid.P[1].U , rCuboid.P[2].U , rCuboid.P[3].U , nResQuanBit ); dErrorChroma += xxDeriveVertexPerColor( rCuboidColorInfoC.N , rCuboidColorInfoC.Vs , rCuboidColorInfoC.Vy , rCuboidColorInfoC.Vu , rCuboidColorInfoC.Vv , rCuboidColorInfoC.ys , rCuboidColorInfoC.us , rCuboidColorInfoC.vs , rCuboidColorInfoC.yy , rCuboidColorInfoC.yu , rCuboidColorInfoC.yv , rCuboidColorInfoC.uu , rCuboidColorInfoC.uv , rCuboidColorInfoC.vv , rCuboidColorInfoC.VV , y0 , u0 , v0 , nLengthY , nLengthUV , rCuboid.P[0].V , rCuboid.P[1].V , rCuboid.P[2].V , rCuboid.P[3].V , nResQuanBit ); } if( nResQuanBit > 0 ) { // check quantization for( Int idxVertex = 0 ; idxVertex < 4 ; idxVertex++ ) { SYUVP sPred = xGetCuboidVertexPredAll( yIdx , uIdx , vIdx , idxVertex , pCurCuboid ); assert( ( ( rCuboid.P[idxVertex].Y - sPred.Y ) >> nResQuanBit << nResQuanBit ) == rCuboid.P[idxVertex].Y - sPred.Y ); assert( ( ( rCuboid.P[idxVertex].U - sPred.U ) >> nResQuanBit << nResQuanBit ) == rCuboid.P[idxVertex].U - sPred.U ); assert( ( ( rCuboid.P[idxVertex].V - sPred.V ) >> nResQuanBit << nResQuanBit ) == rCuboid.P[idxVertex].V - sPred.V ); } } } } } return( dErrorLuma + dErrorChroma ); } Void TEnc3DAsymLUT::xxCollectData( TComPic * pCurPic , UInt refLayerIdc ) { Pel * pSrcY = m_pDsOrigPic->getLumaAddr(); Pel * pSrcU = m_pDsOrigPic->getCbAddr(); Pel * pSrcV = m_pDsOrigPic->getCrAddr(); Int nStrideSrcY = m_pDsOrigPic->getStride(); Int nStrideSrcC = m_pDsOrigPic->getCStride(); TComPicYuv *pRecPic = pCurPic->getSlice(pCurPic->getCurrSliceIdx())->getBaseColPic(refLayerIdc)->getPicYuvRec(); Pel * pIRLY = pRecPic->getLumaAddr(); Pel * pIRLU = pRecPic->getCbAddr(); Pel * pIRLV = pRecPic->getCrAddr(); Int nStrideILRY = pRecPic->getStride(); Int nStrideILRC = pRecPic->getCStride(); xReset3DArray( m_pColorInfo , xGetYSize() , xGetUSize() , xGetVSize() ); xReset3DArray( m_pColorInfoC , xGetYSize() , xGetUSize() , xGetVSize() ); //alignment padding pRecPic->setBorderExtension( false ); pRecPic->extendPicBorder(); TComSlice * pSlice = pCurPic->getSlice(pCurPic->getCurrSliceIdx()); UInt refLayerId = pSlice->getVPS()->getRefLayerId(pSlice->getLayerId(), refLayerIdc); const Window &scalEL = pSlice->getSPS()->getScaledRefLayerWindowForLayer(refLayerId); TComPicYuv *pcRecPicBL = pSlice->getBaseColPic(refLayerIdc)->getPicYuvRec(); // borders of down-sampled picture Int leftDS = (scalEL.getWindowLeftOffset()*g_posScalingFactor[refLayerIdc][0]+(1<<15))>>16; Int rightDS = pcRecPicBL->getWidth() - 1 + (((scalEL.getWindowRightOffset())*g_posScalingFactor[refLayerIdc][0]+(1<<15))>>16); Int topDS = (((scalEL.getWindowTopOffset())*g_posScalingFactor[refLayerIdc][1]+(1<<15))>>16); Int bottomDS = pcRecPicBL->getHeight() - 1 + (((scalEL.getWindowBottomOffset())*g_posScalingFactor[refLayerIdc][1]+(1<<15))>>16); // overlapped region Int left = max( 0 , leftDS ); Int right = min( pcRecPicBL->getWidth() - 1 , rightDS ); Int top = max( 0 , topDS ); Int bottom = min( pcRecPicBL->getHeight() - 1 , bottomDS ); // since we do data collection only for overlapped region, the border extension is good enough for( Int i = top ; i <= bottom ; i++ ) { Int iDS = i-topDS; Int jDS = left-leftDS; Int posSrcY = iDS * nStrideSrcY + jDS; Int posIRLY = i * nStrideILRY + left; Int posSrcUV = ( iDS >> 1 ) * nStrideSrcC + (jDS>>1); Int posIRLUV = ( i >> 1 ) * nStrideILRC + (left>>1); for( Int j = left ; j <= right ; j++ , posSrcY++ , posIRLY++ , posSrcUV += !( j & 0x01 ) , posIRLUV += !( j & 0x01 ) ) { Int Y = pSrcY[posSrcY]; Int y = pIRLY[posIRLY]; Int U = pSrcU[posSrcUV]; Int u = pIRLU[posIRLUV]; Int V = pSrcV[posSrcUV]; Int v = pIRLV[posIRLUV]; // alignment //filtering u, v for luma; Int posIRLUVN = posIRLUV + ((i&1)? nStrideILRC : -nStrideILRC); if((j&1)) { u = (pIRLU[posIRLUVN] + pIRLU[posIRLUVN+1] +(u + pIRLU[posIRLUV+1])*3 +4)>>3; v = (pIRLV[posIRLUVN] + pIRLV[posIRLUVN+1] +(v + pIRLV[posIRLUV+1])*3 +4)>>3; } else { u = (pIRLU[posIRLUVN] +u*3 +2)>>2; v = (pIRLV[posIRLUVN] +v*3 +2)>>2; } SColorInfo sColorInfo; SColorInfo & rCuboidColorInfo = m_pColorInfo[y>>xGetYShift2Idx()][u>>xGetUShift2Idx()][v>>xGetVShift2Idx()]; memset(&sColorInfo, 0, sizeof(SColorInfo)); sColorInfo.Ys = Y; sColorInfo.ys = y; sColorInfo.us = u; sColorInfo.vs = v; sColorInfo.Yy = Y * y; sColorInfo.Yu = Y * u; sColorInfo.Yv = Y * v; sColorInfo.yy = y * y; sColorInfo.yu = y * u; sColorInfo.yv = y * v; sColorInfo.uu = u * u; sColorInfo.uv = u * v; sColorInfo.vv = v * v; sColorInfo.YY = Y * Y; sColorInfo.N = 1; rCuboidColorInfo += sColorInfo; if(!((i&1) || (j&1))) { // alignment y = (pIRLY[posIRLY] + pIRLY[posIRLY+nStrideILRY] + 1)>>1; u = pIRLU[posIRLUV]; v = pIRLV[posIRLUV]; SColorInfo & rCuboidColorInfoC = m_pColorInfoC[y>>xGetYShift2Idx()][u>>xGetUShift2Idx()][v>>xGetVShift2Idx()]; sColorInfo.Us = U; sColorInfo.Vs = V; sColorInfo.ys = y; sColorInfo.us = u; sColorInfo.vs = v; sColorInfo.Uy = U * y; sColorInfo.Uu = U * u; sColorInfo.Uv = U * v; sColorInfo.Vy = V * y; sColorInfo.Vu = V * u; sColorInfo.Vv = V * v; sColorInfo.yy = y * y; sColorInfo.yu = y * u; sColorInfo.yv = y * v; sColorInfo.uu = u * u; sColorInfo.uv = u * v; sColorInfo.vv = v * v; sColorInfo.UU = U * U; sColorInfo.VV = V * V; sColorInfo.N = 1; rCuboidColorInfoC += sColorInfo; } } } } Void TEnc3DAsymLUT::xxDerivePartNumLog2( TComSlice * pSlice , TEncCfg * pcCfg , Int & rOctantDepth , Int & rYPartNumLog2 , Bool bSignalPPS , Bool bElRapSliceTypeB ) { Int nSliceType = pSlice->getSliceType(); // update slice type as what will be done later if( pSlice->getActiveNumILRRefIdx() == 0 && pSlice->getNalUnitType() >= NAL_UNIT_CODED_SLICE_BLA_W_LP && pSlice->getNalUnitType() <= NAL_UNIT_CODED_SLICE_CRA ) { nSliceType = I_SLICE; } else if( !bElRapSliceTypeB ) { if( (pSlice->getNalUnitType() >= NAL_UNIT_CODED_SLICE_BLA_W_LP) && (pSlice->getNalUnitType() <= NAL_UNIT_CODED_SLICE_CRA) && pSlice->getSliceType() == B_SLICE ) { nSliceType = P_SLICE; } } const Int nSliceTempLevel = pSlice->getDepth(); Int nPartNumLog2 = 4; if( pSlice->getBaseColPic( pSlice->getInterLayerPredLayerIdc( 0 ) )->getSlice( 0 )->isIntra() ) { nPartNumLog2 = xGetMaxPartNumLog2(); } if( m_nPrevFrameBit[nSliceType][nSliceTempLevel] && pSlice->getPPS()->getCGSFlag() ) { Double dBitCost = 1.0 * m_nPrevFrameCGSBit[nSliceType][nSliceTempLevel] / m_nPrevFrameBit[nSliceType][nSliceTempLevel]; nPartNumLog2 = m_nPrevFrameCGSPartNumLog2[nSliceType][nSliceTempLevel]; Double dBitCostT = 0.03; if( dBitCost < dBitCostT / 6.0 ) { nPartNumLog2++; } else if( dBitCost >= dBitCostT ) { nPartNumLog2--; } } else { nPartNumLog2 -= nSliceTempLevel; } nPartNumLog2 = Clip3( 0 , xGetMaxPartNumLog2() , nPartNumLog2 ); xxMapPartNum2DepthYPart( nPartNumLog2 , rOctantDepth , rYPartNumLog2 ); } Void TEnc3DAsymLUT::xxMapPartNum2DepthYPart( Int nPartNumLog2 , Int & rOctantDepth , Int & rYPartNumLog2 ) { for( Int y = getMaxYPartNumLog2() ; y >= 0 ; y-- ) { for( Int depth = ( nPartNumLog2 - y ) >> 1 ; depth >= 0 ; depth-- ) { if( y + 3 * depth == nPartNumLog2 ) { rOctantDepth = depth; rYPartNumLog2 = y; return; } } } rOctantDepth = min( getMaxOctantDepth() , nPartNumLog2 / 3 ); rYPartNumLog2 = min( getMaxYPartNumLog2() , nPartNumLog2 - 3 * rOctantDepth ); } Void TEnc3DAsymLUT::updatePicCGSBits( TComSlice * pcSlice , Int nPPSBit ) { const Int nSliceType = pcSlice->getSliceType(); const Int nSliceTempLevel = pcSlice->getDepth(); for( Int i = 0; i < pcSlice->getActiveNumILRRefIdx(); i++ ) { UInt refLayerIdc = pcSlice->getInterLayerPredLayerIdc(i); m_nPrevFrameBit[nSliceType][nSliceTempLevel] = pcSlice->getPic()->getFrameBit() + pcSlice->getBaseColPic(refLayerIdc)->getFrameBit(); m_dTotalFrameBit += pcSlice->getPic()->getFrameBit() + pcSlice->getBaseColPic(refLayerIdc)->getFrameBit(); } m_nPrevFrameOverWritePPS[nSliceType][nSliceTempLevel] = pcSlice->getCGSOverWritePPS(); m_nPrevFrameCGSBit[nSliceType][nSliceTempLevel] = nPPSBit; m_nTotalCGSBit += nPPSBit; m_nPrevFrameCGSPartNumLog2[nSliceType][nSliceTempLevel] = getCurOctantDepth() * 3 + getCurYPartNumLog2(); } #endif