Rev | Line | |
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[125] | 1 | NumLayers : 2 |
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[2] | 2 | InputBitDepth : 8 # Input bitdepth |
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| 3 | FrameSkip : 0 # Number of frames to be skipped in input |
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| 4 | FramesToBeEncoded : 500 # Number of frames to be coded |
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[190] | 5 | AvcBase : 0 # AVC coded base layer as an input |
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[2] | 6 | |
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| 7 | #======== File I/O =============== |
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| 8 | InputFile0 : BasketballDrive_960x540_50_zerophase_0.9pi.yuv |
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| 9 | FrameRate0 : 50 # Frame Rate per second |
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| 10 | SourceWidth0 : 960 # Input frame width |
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| 11 | SourceHeight0 : 540 # Input frame height |
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| 12 | IntraPeriod0 : 48 # Period of I-Frame ( -1 = only first) |
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[125] | 13 | ConformanceMode0 : 1 # conformance mode |
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| 14 | QP0: 22 |
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[2] | 15 | |
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| 16 | InputFile1 : BasketballDrive_1920x1080_50.yuv |
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| 17 | FrameRate1 : 50 # Frame Rate per second |
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| 18 | SourceWidth1 : 1920 # Input frame width |
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| 19 | SourceHeight1 : 1080 # Input frame height |
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| 20 | IntraPeriod1 : 48 # Period of I-Frame ( -1 = only first) |
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[125] | 21 | ConformanceMode1 : 1 # conformance mode |
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[190] | 22 | NumDirectRefLayers1 : 1 # number of direct reference layers |
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| 23 | RefLayerIds1 : 0 # reference layer id |
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[125] | 24 | QP1: 20 |
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[190] | 25 | ScaledRefLayerBottomOffset1 : -4 # offset for spatial alignment of the base and enhancement layers |
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