1 | FrameSkip : 0 # Number of frames to be skipped in input |
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2 | FramesToBeEncoded : 500 # Number of frames to be coded |
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3 | |
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4 | Level0 : 4.1 # Level of the whole bitstream |
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5 | Level1 : 4.1 # Level of the base layer |
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6 | Level2 : 4.1 # Level of the enhancement layer |
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7 | |
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8 | #======== File I/O =============== |
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9 | InputFile0 : BasketballDrive_1920x1088_50.yuv |
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10 | FrameRate0 : 50 # Frame Rate per second |
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11 | InputBitDepth0 : 8 # Input bitdepth for layer 0 |
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12 | SourceWidth0 : 1920 # Input frame width |
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13 | SourceHeight0 : 1088 # Input frame height |
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14 | RepFormatIdx0 : 0 # Index of corresponding rep_format() in the VPS |
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15 | IntraPeriod0 : 48 # Period of I-Frame ( -1 = only first) |
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16 | ConformanceMode0 : 1 # conformance mode |
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17 | QP0 : 22 |
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18 | LayerPTLIndex0 : 1 |
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19 | |
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20 | InputFile1 : BasketballDrive_1920x1080_50.yuv |
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21 | FrameRate1 : 50 # Frame Rate per second |
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22 | InputBitDepth1 : 8 # Input bitdepth for layer 1 |
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23 | SourceWidth1 : 1920 # Input frame width |
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24 | SourceHeight1 : 1080 # Input frame height |
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25 | RepFormatIdx1 : 1 # Index of corresponding rep_format() in the VPS |
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26 | IntraPeriod1 : 48 # Period of I-Frame ( -1 = only first) |
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27 | ConformanceMode1 : 1 # conformance mode |
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28 | NumScaledRefLayerOffsets1 : 1 # Number of reference location offset parameters |
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29 | ScaledRefLayerId1 : 0 # List of ref layer id (i-th entry for i-th ref loc offset parameters) |
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30 | ScaledRefLayerOffsetPresentFlag1 : 0 # List of scaled ref layer offset present flags |
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31 | RefRegionOffsetPresentFlag1 : 1 # List of ref region offset present flags |
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32 | RefRegionBottomOffset1 : 4 # List of ref region bottom offsets |
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33 | ResamplePhaseSetPresentFlag1 : 0 # List of resample phase set present flags |
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34 | QP1 : 20 |
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35 | LayerPTLIndex1 : 2 |
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