/* The copyright in this software is being made available under the BSD * License, included below. This software may be subject to other third party * and contributor rights, including patent rights, and no such rights are * granted under this license. * * Copyright (c) 2010-2016, ITU/ISO/IEC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the ITU/ISO/IEC nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ /** \file TEncBinCoder.h \brief binary entropy encoder interface */ #ifndef __TENCBINCODER__ #define __TENCBINCODER__ #include "TLibCommon/ContextModel.h" #include "TLibCommon/TComBitStream.h" //! \ingroup TLibEncoder //! \{ class TEncBinCABAC; class TEncBinIf { public: virtual Void init ( TComBitIf* pcTComBitIf ) = 0; virtual Void uninit () = 0; virtual Void start () = 0; virtual Void finish () = 0; virtual Void copyState ( const TEncBinIf* pcTEncBinIf ) = 0; virtual Void flush () = 0; virtual Void resetBac () = 0; virtual Void encodePCMAlignBits() = 0; virtual Void xWritePCMCode ( UInt uiCode, UInt uiLength ) = 0; virtual Void resetBits () = 0; virtual UInt getNumWrittenBits () = 0; virtual Void encodeBin ( UInt uiBin, ContextModel& rcCtxModel ) = 0; virtual Void encodeBinEP ( UInt uiBin ) = 0; virtual Void encodeBinsEP ( UInt uiBins, Int numBins ) = 0; virtual Void encodeBinTrm ( UInt uiBin ) = 0; virtual Void align () = 0; virtual TEncBinCABAC* getTEncBinCABAC () { return 0; } virtual const TEncBinCABAC* getTEncBinCABAC () const { return 0; } virtual ~TEncBinIf() {} }; //! \} #endif