#======== File I/O ===================== BitstreamFile : str.bin #ReconFile : rec.yuv #======== Profile ================ NumProfileTierLevel : 3 Profile0 : main # Profile for BL (NOTE01: this profile applies to whole layers but only BL is outputted) # (NOTE02: this profile has no effect when NonHEVCBase is set to 1) Profile1 : main # Profile for BL (NOTE01: this profile applies to HEVC BL only) # (NOTE02: When NonHEVCBase is set to 1, this profile & associated level should be updated appropriately) Profile2 : scalable-main # Scalable profile #======== Unit definition ================ #MaxCUWidth : 64 # Maximum coding unit width in pixel #MaxCUHeight : 64 # Maximum coding unit height in pixel #MaxPartitionDepth : 4 # Maximum coding unit depth #QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for # quadtree-based TU coding (2...6) #QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for # quadtree-based TU coding (2...6) #QuadtreeTUMaxDepthInter : 3 #QuadtreeTUMaxDepthIntra : 3 #======== Coding Structure ============= #IntraPeriod : -1 # Period of I-Frame ( -1 = only first) DecodingRefreshType : 0 # Random Accesss 0:none, 1:CRA, 2:IDR, 3:Recovery Point SEI GOPSize : 4 # GOP Size (number of B slice = GOPSize-1) # Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs Frame1: B 1 3 0.4624 0 0 0 4 4 -1 -5 -9 -13 0 Frame2: B 2 2 0.4624 0 0 0 4 4 -1 -2 -6 -10 1 -1 5 1 1 1 0 1 Frame3: B 3 3 0.4624 0 0 0 4 4 -1 -3 -7 -11 1 -1 5 0 1 1 1 1 Frame4: B 4 1 0.578 0 0 0 4 4 -1 -4 -8 -12 1 -1 5 0 1 1 1 1 #=========== Motion Search ============= FastSearch : 1 # 0:Full search 1:TZ search SearchRange : 64 # (0: Search range is a Full frame) BipredSearchRange : 4 # Search range for bi-prediction refinement HadamardME : 1 # Use of hadamard measure for fractional ME FEN : 1 # Fast encoder decision FDM : 1 # Fast Decision for Merge RD cost #======== Quantization ============= #QP : 32 # Quantization parameter(0-51) MaxDeltaQP : 0 # CU-based multi-QP optimization #MaxCuDQPDepth : 0 # Max depth of a minimum CuDQP for sub-LCU-level delta QP DeltaQpRD : 0 # Slice-based multi-QP optimization RDOQ : 1 # RDOQ RDOQTS : 1 # RDOQ for transform skip #=========== Deblock Filter ============ LoopFilterOffsetInPPS : 1 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1 (default) =constant params in PPS, param = base_param) LoopFilterDisable : 0 # Disable deblocking filter (0=Filter, 1=No Filter) LoopFilterBetaOffset_div2 : 0 # base_param: -6 ~ 6 LoopFilterTcOffset_div2 : 0 # base_param: -6 ~ 6 DeblockingFilterMetric : 0 # blockiness metric (automatically configures deblocking parameters in bitstream) #=========== Misc. ============ #InternalBitDepth : 8 # codec operating bit-depth #=========== Coding Tools ================= SAO : 1 # Sample adaptive offset (0: OFF, 1: ON) AMP : 1 # Asymmetric motion partitions (0: OFF, 1: ON) TransformSkip : 1 # Transform skipping (0: OFF, 1: ON) TransformSkipFast : 1 # Fast Transform skipping (0: OFF, 1: ON) SAOLcuBoundary : 0 # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON) #============ Slices ================ SliceMode : 0 # 0: Disable all slice options. # 1: Enforce maximum number of LCU in an slice, # 2: Enforce maximum number of bytes in an 'slice' # 3: Enforce maximum number of tiles in a slice SliceArgument : 1500 # Argument for 'SliceMode'. # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice. # If SliceMode==2 it represents max. bytes per slice. # If SliceMode==3 it represents max. tiles per slice. LFCrossSliceBoundaryFlag : 1 # In-loop filtering, including ALF and DB, is across or not across slice boundary. # 0:not across, 1: across #============ PCM ================ PCMEnabledFlag : 0 # 0: No PCM mode PCMLog2MaxSize : 5 # Log2 of maximum PCM block size. PCMLog2MinSize : 3 # Log2 of minimum PCM block size. PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth. PCMFilterDisableFlag : 0 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples. #============ Tiles ================ TileUniformSpacing : 0 # 0: the column boundaries are indicated by TileColumnWidth array, the row boundaries are indicated by TileRowHeight array # 1: the column and row boundaries are distributed uniformly NumTileColumnsMinus1 : 0 # Number of tile columns in a picture minus 1 TileColumnWidthArray : 2 3 # Array containing tile column width values in units of CTU (from left to right in picture) NumTileRowsMinus1 : 0 # Number of tile rows in a picture minus 1 TileRowHeightArray : 2 # Array containing tile row height values in units of CTU (from top to bottom in picture) LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. # 0:not across, 1: across #============ WaveFront ================ #WaveFrontSynchro : 0 # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case). # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs. #=========== Quantization Matrix ================= ScalingList : 0 # ScalingList 0 : off, 1 : default, 2 : file read ScalingListFile : scaling_list.txt # Scaling List file name. If file is not exist, use Default Matrix. #============ Lossless ================ TransquantBypassEnableFlag : 0 # Value of PPS flag. CUTransquantBypassFlagForce: 0 # Force transquant bypass mode, when transquant_bypass_enable_flag is enabled #============ Rate Control ====================== #RateControl : 0 # Rate control: enable rate control #TargetBitrate : 1000000 # Rate control: target bitrate, in bps #KeepHierarchicalBit : 2 # Rate control: 0: equal bit allocation; 1: fixed ratio bit allocation; 2: adaptive ratio bit allocation #LCULevelRateControl : 1 # Rate control: 1: LCU level RC; 0: picture level RC #RCLCUSeparateModel : 1 # Rate control: use LCU level separate R-lambda model #InitialQP : 0 # Rate control: initial QP #RCForceIntraQP : 0 # Rate control: force intra QP to be equal to initial QP ### DO NOT ADD ANYTHING BELOW THIS LINE ### ### DO NOT DELETE THE EMPTY LINE BELOW ###