Line | |
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1 | FrameSkip : 0 # Number of frames to be skipped in input |
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2 | FramesToBeEncoded : 500 # Number of frames to be coded |
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3 | PhaseAlignment : 0 # Sample location alignment between layers (0: zero position aligned, 1: central position aligned) |
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4 | Level : 4.1 |
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5 | |
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6 | #======== File I/O =============== |
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7 | InputFile0 : BasketballDrive_960x540_50_zerophase_0.9pi.yuv |
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8 | FrameRate0 : 50 # Frame Rate per second |
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9 | InputBitDepth0 : 8 # Input bitdepth for layer 0 |
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10 | SourceWidth0 : 960 # Input frame width |
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11 | SourceHeight0 : 540 # Input frame height |
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12 | RepFormatIdx0 : 0 # Index of corresponding rep_format() in the VPS |
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13 | IntraPeriod0 : 48 # Period of I-Frame ( -1 = only first) |
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14 | ConformanceMode0 : 1 # conformance mode |
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15 | QP0 : 22 |
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16 | |
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17 | InputFile1 : BasketballDrive_1920x1080_50.yuv |
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18 | FrameRate1 : 50 # Frame Rate per second |
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19 | InputBitDepth1 : 8 # Input bitdepth for layer 1 |
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20 | SourceWidth1 : 1920 # Input frame width |
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21 | SourceHeight1 : 1080 # Input frame height |
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22 | RepFormatIdx1 : 1 # Index of corresponding rep_format() in the VPS |
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23 | IntraPeriod1 : 48 # Period of I-Frame ( -1 = only first) |
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24 | ConformanceMode1 : 1 # conformance mode |
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25 | NumScaledRefLayerOffsets1 : 1 # Number of scaled entry offsets for this layer |
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26 | ScaledRefLayerId1 : 0 # Scaled reference layer ID |
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27 | ScaledRefLayerBottomOffset1 : -4 # offset for spatial alignment of the base and enhancement layers |
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28 | QP1 : 20 |
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