NumLayers : 2 InputBitDepth : 8 # Input bitdepth FrameSkip : 0 # Number of frames to be skipped in input FramesToBeEncoded : 500 # Number of frames to be coded AvcBase : 0 # AVC coded base layer as an input #======== File I/O =============== InputFile0 : BasketballDrive_960x540_50_zerophase_0.9pi.yuv FrameRate0 : 50 # Frame Rate per second SourceWidth0 : 960 # Input frame width SourceHeight0 : 540 # Input frame height IntraPeriod0 : 48 # Period of I-Frame ( -1 = only first) ConformanceMode0 : 1 # conformance mode QP0: 22 InputFile1 : BasketballDrive_1920x1080_50.yuv FrameRate1 : 50 # Frame Rate per second SourceWidth1 : 1920 # Input frame width SourceHeight1 : 1080 # Input frame height IntraPeriod1 : 48 # Period of I-Frame ( -1 = only first) ConformanceMode1 : 1 # conformance mode NumDirectRefLayers1 : 1 # number of direct reference layers RefLayerIds1 : 0 # reference layer id QP1: 20 ScaledRefLayerBottomOffset1 : -4 # offset for spatial alignment of the base and enhancement layers