# Random-access, high-efficiency, implicit TU, PCM size3/inputBit1/filterOff #======== File I/O ===================== InputFile : BQSquare_p416x240_60fps_420pl_300fr.yuv FrameRate : 60 FrameSkip : 0 # Number of frames to be skipped in input SourceWidth : 416 SourceHeight : 240 FrameToBeEncoded : 300 #======== File I/O ===================== BitstreamFile : BQSquare/outputs/BQSquare_QP0_FR60_IP64_test.bin ReconFile : /dev/null #======== Unit definition ================ MaxCUWidth : 64 # Maximum coding unit width in pixel MaxCUHeight : 64 # Maximum coding unit height in pixel MaxPartitionDepth : 4 # Maximum coding unit depth QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for # quadtree-based TU coding (2...6) QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for # quadtree-based TU coding (2...6) QuadtreeTUMaxDepthInter : 1 QuadtreeTUMaxDepthIntra : 1 #======== Coding Structure ============= IntraPeriod : 64 DecodingRefreshType : 1 # Random Accesss 0:none, 1:CDR, 2:IDR GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) RateGOPSize : 8 # GOP size used for QP assignment NumOfReference : 4 # Number of reference frames NumOfReferenceB_L0 : 2 # Number of reference frames for L0 for B-slices NumOfReferenceB_L1 : 2 # Number of reference frames for L1 for B-slices HierarchicalCoding : 1 # Hierarchical B coding ON/OFF LowDelayCoding : 0 # Low-delay coding structure GPB : 1 # Replace P-slice by B-slice using two same directions NRF : 1 # Mark non-reference for highest temporal layer BQP : 0 # Use hier-B style QP assignment for hier-P structure ListCombination : 1 # Use combined list for uni-prediction in B-slices #=========== Motion Search ============= FastSearch : 1 # 0:Full search 1:EPZS SearchRange : 64 # (0: Search range is a Full frame) BipredSearchRange : 4 # Search range for bi-prediction refinement HadamardME : 1 # Use of hadamard measure for fractional ME FEN : 1 # Fast encoder decision #======== Quantization ============= QP : 0 MaxDeltaQP : 0 # CU-based multi-QP optimization DeltaQpRD : 0 # Slice-based multi-QP optimization RDOQ : 1 # RDOQ #=========== Entropy Coding ============ SymbolMode : 1 # 0:CAVLC, 1:CABAC #=========== Deblock Filter ============ LoopFilterDisable : 0 # Disable loop filter in slice header (0=Filter, 1=No Filter) LoopFilterAlphaC0Offset : 0 # Range: -26 ~ 26 LoopFilterBetaOffset : 0 # Range: -26 ~ 26 #=========== Misc. ============ InternalBitDepth : 10 # internal bit-depth = BitDepth + BitIncrement SEIpictureDigest : 1 #=========== Coding Tools ================= MRG : 1 # Merge mode (0: OFF, 1: ON) ALF : 1 # Adaptive loop filter (0: OFF, 1: ON) ALFEncodePassReduction : 0 # Reduce ALF encoding passes (0:Original 16-pass, 1: 1-pass, 2: 2-pass encoding) LMChroma : 1 # Luma-based chroma intra-prediction #============ Slices ================ SliceMode : 0 # 0: Disable all slice options. # 1: Enforce maximum number of LCU in an slice, # 2: Enforce maximum number of bytes in an 'slice' SliceArgument : 1500 # Argument for 'SliceMode'. # If SliceMode==1 it represents max. LCU per slice. # If SliceMode==2 it represents max. bytes per slice. LFCrossSliceBoundaryFlag : 1 # In-loop filtering, including ALF and DB, is across or not across slice boundary. # 0:not across, 1: across EntropySliceMode : 0 # 0: Disable all entropy slice options. # 1: Enforce maximum number of LCU in an entropy slice, # 2: Enforce maximum number of bins/bits in an 'entropy slice' EntropySliceArgument : 180000 # Argument for 'EntropySliceMode'. # If EntropySliceMode==1 it represents max. LCU per entropy slice. # If EntropySliceMode==2 it represents max. bins per entropy slice. #============ PCM ================ PCMLog2MinSize : 3 # Log2 of minimum PCM block size. PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth. PCMFilterDisableFlag : 1 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.