Custom query (96 matches)
Results (94 - 96 of 96)
Ticket | Resolution | Summary | Owner | Reporter |
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#57 | fixed | A bug for dbbp_flag signalization in 3D-HEVC Draft | tech | XianguoZhang |
Description |
A bug is found in 3D-HEVC Draft Text 7, JCT3V-G1001_v1.doc. Generally speaking, the current text signalizes dbbp_flag with "u(1)", however in HTM10, a quite reasonable approach of "ae(v)" with 1 context is utilized to signalize dbbp_flag. It seems to be an editing bug. The next version(v2) of JCT3V-G1001 should accord with the software. Also, there should be an additional table for "Values of initValue for dbbp_flag ctxIdx" and additional row for dbbp_flag in Table I-12, I-21 and I-23. |
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#56 | fixed | A bug caused by uncompressed InterDir in HTM10.0rc1 | tech | kaizhang |
Description |
A bug is found in HTM10.0rc1. Generally speaking, the original code tries to use InterDir to determine the prediction direction. However, InterDir is not compressed as MV and RefIdx. Thus a misalignment may occur. In some worse case, the codec may crash, although that does not happen in CTC. Attached please find a possible fix with macro HTM10RC1_FIX and the simulation results under CTC. There is a very minor difference (<0.001%) in the last column. At line 4746 in TComDataCU.cpp, it should be #if !HTM10RC1_FIX
#endif
#if HTM10RC1_FIX
#endif ... At line 4775 in TComDataCU.cpp, it should be #if !HTM10RC1_FIX
#endif
#if HTM10RC1_FIX
#endif Thank you! |
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#65 | fixed | 3D-HEVC texture only coding | tech | kwegner |
Description |
Current HTM 11.0 don't work under texture only encoding. In MvpCandNBDV handle following assertion need to be removed picDepth = getSlice()->getIvPic( true, iTargetViewIdx ); assert(picDepth != NULL); FixFix no depth map is coded in texture only coding if (picDepth && bDepthRefine)
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