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Ticket Resolution Summary Owner Reporter
#47 fixed missing a close-bracket on slice_pic_order_cnt_lsb tech tsukuba.takeshi
Description

A close-bracket corresponding to a if statement, i.e., if( nuh_layer_id > 0 && ...| | ( nal_unit_type != IDR_W_RADL && nal_unit_type != IDR_N_LP ) ) is missed.

There are two options. Op.1) Insert a close-bracket after slice_temporal_mvp_enabled_flag Op.2) Remove a open-bracket

/ quote from F1004_v2 / if( ( nuh_layer_id > 0 &&... ) | | ( nal_unit_type != IDR_W_RADL && nal_unit_type != IDR_N_LP ) ) "{" / Op.2) remove this open-bracket /

slice_pic_order_cnt_lsb

if( nal_unit_type != IDR_W_RADL && nal_unit_type != IDR_N_LP ) {

short_term_ref_pic_set_sps_flag … if( sps_temporal_mvp_enabled_flag )

slice_temporal_mvp_enabled_flag

} "}" / Op.1) insert a close-bracket here /

#48 fixed Wrong element name of poc_lsb_present_flag[] on slice_segment_header() tech tsukuba.takeshi
Description

An element name of poc_lsb_not_present_flag[] in slice_segment_header(),i.e., if( nuh_layer_id > 0 && poc_lsb_not_present_flag[ nuh_layer_id ] | | ( nal_unit_type != IDR_W_RADL && nal_unit_type != IDR_N_LP ) )is missed in WD.

nuh_layer_id should be changed to LayerIdxInVPS[nuh_layer_id].

#49 fixed Mismatch in VSP horSplitFlag derivation between WD and HTM tech Tomohiro Ikai
Description

The sign of inequality is different between WD(">") and HTM("<"), it poses different results (please see the following detail). Because the mismatch was occured in the text editing phase and the HTM has been tested for some meeting cycles. I think WD fix might be appropriate. An example of WD fix is attached.

// WD
horSplitFlag = ( refDepPels[ xP0 ][ yP0 ] > refDepPels[ xP1 ][ yP1 ] )
= = ( refDepPels[ xP1 ][ yP0 ] > refDepPels[ xP0 ][ yP1] ) ) (H 296)
– The variables nSubBlkW and nSubBlkH are modified as specified in the following:
nSubBlkW = horSplitFlag ? 8 : 4 (H 297)
nSubBlkH = horSplitFlag ? 4 : 8 (H 298)

// HTM
ULvsBR = refDepthTmp[0][x+offset[0]] < refDepthTmp[3][x+offset[3]];
URvsBL = refDepthTmp[0][x+offset[3]] < refDepthTmp[3][x+offset[0]]; 
if( ULvsBR ^ URvsBL )
{ // 4x8 

// Detail
------------------------------
WD HTM
------------------------------
> 1 0
== 0 0
< 0 1
------------------------------
--------------------------------------
WD     UR>BL     UR==BL    UR<BL
----------------------------------------
UL>BR  8x4(1==1)  4x8(1==0)* 4x8(1==0)
UL==BR 4x8(0==1)* 8x4(0==0)  8x4(0==0)*
UL<BR  4x8(0==1)  8x4(0==0)* 8x4(0==0)
----------------------------------------
--------------------------------------
HTM    UR>BL     UR==BL    UR<BL
----------------------------------------
UL>BR  8x4(0^0)  8x4(0^0)* 4x8(0^1)
UL==BR 8x4(0^0)* 8x4(0^0)  4x8(0^1)*
UL<BR  4x8(1^0)  4x8(1^0)* 8x4(1^1)
---------------------------------------- 
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