Index: trunk/cfg/3D-HEVC/NonCTC/baseCfg_2view+depth_AllIntra.cfg
===================================================================
--- trunk/cfg/3D-HEVC/NonCTC/baseCfg_2view+depth_AllIntra.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/NonCTC/baseCfg_2view+depth_AllIntra.cfg	(revision 608)
@@ -0,0 +1,166 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_4_depth.yuv                               
+InputFile_2                   : newspapercc_2.yuv                              
+InputFile_3                   : newspapercc_2_depth.yuv                              
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_4_depth.yuv                         
+ReconFile_2                   : rec_2.yuv                           
+ReconFile_3                   : rec_2_depth.yuv                          
+
+NumberOfLayers                : 4
+
+#======== VPS ============================
+ScalabilityMask               : 3           # Scalability Mask             ( 1: View Scalability, 3: View + Depth Scalability )
+DimensionIdLen                : 2 1         # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 1 1 0 0     # ViewId     (m) 
+DepthFlag                     : 0 1 0 1     # DepthFlag  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#========== Camera parameters ==========
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
+Frame1    : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l1:  I  0  0  0.442   0  0  0  0  0                  0                    0             
+Frame1_l1 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l2 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l2 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l3 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l3 : B  1  1  0.442   0  0  0  4  0                  0                    0
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0 1         # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1 0         # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+#========== multiview coding tools ==========
+
+
+#========== depth coding tools ==========
+VSO                       : 1                                      # use of view synthesis optimization for depth coding
+DMM                                : 1
+RBC                                : 1
+SDC                                : 1
+DLT                                : 1
+QTL                                : 1
+PC                                 : 1
+
+#========== view synthesis optimization (VSO) ==========
+
+VSOConfig                 : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) I(s0.25 s0.5 s0.75)]  # VSO configuration string
+#VSOConfig                 : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) I(s0.25 s0.5 s0.75)]  # VSO configuration string // FCO
+WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
+VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
+VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
+DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
+UseEstimatedVSD           : 1                                    # Model based VSD estimation instead of rendering based for some encoder decisions      
+
+
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/NonCTC/baseCfg_2view_AllIntra.cfg
===================================================================
--- trunk/cfg/3D-HEVC/NonCTC/baseCfg_2view_AllIntra.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/NonCTC/baseCfg_2view_AllIntra.cfg	(revision 608)
@@ -0,0 +1,136 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_2.yuv                               
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_2.yuv                         
+
+NumberOfLayers                : 2           # number of layers to be coded
+
+#======== VPS ============================
+ScalabilityMask               : 1           # Scalability Mask             ( 1: View Scalability, shall be 1 for MV-HEVC )
+DimensionIdLen                : 3           # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 0 1         # ViewId  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+
+#========== Camera parameters ==========
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
+Frame1    : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l1:  I  0  0  0.442   0  0  0  0  0                  0                    0             
+Frame1_l1 : B  1  1  0.442   0  0  0  4  0                  0                    0
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/NonCTC/baseCfg_3view+depth_AllIntra.cfg
===================================================================
--- trunk/cfg/3D-HEVC/NonCTC/baseCfg_3view+depth_AllIntra.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/NonCTC/baseCfg_3view+depth_AllIntra.cfg	(revision 608)
@@ -0,0 +1,172 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_4_depth.yuv                               
+InputFile_2                   : newspapercc_2.yuv                              
+InputFile_3                   : newspapercc_2_depth.yuv                              
+InputFile_4                   : newspapercc_6.yuv                               
+InputFile_5                   : newspapercc_6_depth.yuv                              
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_4_depth.yuv                         
+ReconFile_2                   : rec_2.yuv                           
+ReconFile_3                   : rec_2_depth.yuv                          
+ReconFile_4                   : rec_6.yuv                         
+ReconFile_5                   : rec_6_depth.yuv                           
+
+NumberOfLayers                : 6
+
+#======== VPS ============================
+ScalabilityMask               : 3           # Scalability Mask             ( 1: View Scalability, 3: View + Depth Scalability )
+DimensionIdLen                : 2 1         # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 1 1 0 0 2 2 # ViewId     (m) 
+DepthFlag                     : 0 1 0 1 0 1 # DepthFlag  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#========== Camera parameters ==========
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
+Frame1    : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l1:  I  0  0  0.442   0  0  0  0  0                  0                    0             
+Frame1_l1 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l2 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l2 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l3 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l3 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l4 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l4 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l5 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l5 : B  1  1  0.442   0  0  0  4  0                  0                    0
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0 1         # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1 0         # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+#========== multiview coding tools ==========
+
+
+#========== depth coding tools ==========
+VSO                       : 1                                      # use of view synthesis optimization for depth coding
+DMM                                : 1
+RBC                                : 1
+SDC                                : 1
+DLT                                : 1
+QTL                                : 1
+PC                                 : 1
+
+#========== view synthesis optimization (VSO) ==========
+VSOConfig                 : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string
+#VSOConfig                 : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][ox2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string for FCO = 1
+WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
+VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
+VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
+DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
+UseEstimatedVSD           : 1                                    # Model based VSD estimation instead of rendering based for some encoder decisions      
+
+
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/NonCTC/baseCfg_3view_AllIntra.cfg
===================================================================
--- trunk/cfg/3D-HEVC/NonCTC/baseCfg_3view_AllIntra.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/NonCTC/baseCfg_3view_AllIntra.cfg	(revision 608)
@@ -0,0 +1,138 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_2.yuv                               
+InputFile_2                   : newspapercc_6.yuv                              
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_2.yuv                         
+ReconFile_2                   : rec_6.yuv                           
+
+NumberOfLayers                : 3           # number of layers to be coded
+
+#======== VPS ============================
+ScalabilityMask               : 1           # Scalability Mask             ( 1: View Scalability, shall be 1 for MV-HEVC )
+DimensionIdLen                : 3           # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 0 1 2       # ViewId  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#========== Camera parameters ==========
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
+Frame1    : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l1:  I  0  0  0.442   0  0  0  0  0                  0                    0             
+Frame1_l1 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l2 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l2 : B  1  1  0.442   0  0  0  4  0                  0                    0
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/NonCTC/gopCfg_IBP_3view+depth.cfg
===================================================================
--- trunk/cfg/3D-HEVC/NonCTC/gopCfg_IBP_3view+depth.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/NonCTC/gopCfg_IBP_3view+depth.cfg	(revision 608)
@@ -0,0 +1,101 @@
+# Following parameters must be set in the correct order  
+ InputFile_0 : leftView.yuv
+ InputFile_1 : leftView_depth.yuv
+ InputFile_2 : rightView.yuv
+ InputFile_3 : rightView_depth.yuv
+ InputFile_4 : middleView.yuv
+ InputFile_5 : middleView_depth.yuv
+ ViewId      : 0 0 2 2 1 1
+ BaseViewCameraNumbers: 1 5 3 # (when left view is 1, right view is 5 and middle view is 3
+ VSOConfig                 : [cx0 B(oo1) I(s0.25 s0.5 s0.75)][cx1 B(cc0) B(cc2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(oo1) I(s1.25 s1.5 s1.75)]
+
+#======== VPS/ Layer sets ================
+VpsNumLayerSets               : 4           # Number of layer sets    
+LayerIdsInSet_0               : 0           # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1         # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 1 2 3     # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 2 3 4 5 # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 2 3          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 2 3          # LayerIds of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 4 5          # LayerIds of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0 0 0 # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_3             : 1           # LayerIds in vps of direct reference layers 
+DirectRefLayers_4             : 0 2         # LayerIds in vps of direct reference layers 
+DirectRefLayers_5             : 1 3         # LayerIds in vps of direct reference layers 
+
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_3             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_4             : 2 2         # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_5             : 2 2         # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+Frame1:     B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0
+Frame2:     B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1       0
+Frame3:     B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1         0
+Frame4:     B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1       0
+Frame5:     B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0
+Frame6:     B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0
+Frame7:     B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0
+Frame8:     B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0
+    
+FrameI_l1:  I    0     0     0.442    0        0        0        0      0                        0                                 0             
+Frame1_l1:  B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0             
+Frame2_l1:  B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1       0             
+Frame3_l1:  B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1         0             
+Frame4_l1:  B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1       0             
+Frame5_l1:  B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0             
+Frame6_l1:  B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0             
+Frame7_l1:  B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0             
+Frame8_l1:  B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0             
+
+FrameI_l2:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+FrameI_l3:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l3:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l3:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l3:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l3:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l3:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l3:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l3:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l3:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+FrameI_l4:  B    0     3     0.442    0        0        0        1      0                        0                                 2            0 1       0 -1       -1 0      -1
+Frame1_l4:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 2            0 1       1 -1       -1 1      -1
+Frame2_l4:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       2            0 1       1 -1       -1 1      -1
+Frame3_l4:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         2            0 1       1 -1       -1 1      -1
+Frame4_l4:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       2            0 1       1 -1       -1 1      -1
+Frame5_l4:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       2            0 1       2 -1       -1 2      -1
+Frame6_l4:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       2            0 1       2 -1       -1 2      -1
+Frame7_l4:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       2            0 1       2 -1       -1 2      -1
+Frame8_l4:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       2            0 1       2 -1       -1 2      -1
+
+FrameI_l5:  B    0     3     0.442    0        0        0        1      0                        0                                 2            0 1       0 -1       -1 0      -1  
+Frame1_l5:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 2            0 1       1 -1       -1 1      -1  
+Frame2_l5:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       2            0 1       1 -1       -1 1      -1  
+Frame3_l5:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         2            0 1       1 -1       -1 1      -1  
+Frame4_l5:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       2            0 1       1 -1       -1 1      -1  
+Frame5_l5:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       2            0 1       2 -1       -1 2      -1  
+Frame6_l5:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       2            0 1       2 -1       -1 2      -1  
+Frame7_l5:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       2            0 1       2 -1       -1 2      -1  
+Frame8_l5:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       2            0 1       2 -1       -1 2      -1  
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/NonCTC/gopCfg_IBP_3view.cfg
===================================================================
--- trunk/cfg/3D-HEVC/NonCTC/gopCfg_IBP_3view.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/NonCTC/gopCfg_IBP_3view.cfg	(revision 608)
@@ -0,0 +1,59 @@
+# Following parameters must be set in the correct order  
+InputFile_0 : leftView.yuv
+InputFile_1 : rightView.yuv
+InputFile_2 : middleView.yuv
+ViewId      : 0 2 1
+BaseViewCameraNumbers: 1 5 3 # (when left view is 1, right view is 5 and middle view is 3
+
+#======== VPS / Layer sets ================
+VpsNumLayerSets               : 3            # Number of layer sets    
+LayerIdsInSet_0               : 0            # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1          # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 2        # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 1 2          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 1            # LayerIds in vps of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 2            # LayerIds in vps of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0    # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             : 0 1         # LayerIds in vps of direct reference layers 
+DependencyTypes_1             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             : 2 2         # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+
+Frame1:     B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   0
+Frame2:     B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1         0
+Frame3:     B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1           0
+Frame4:     B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1         0
+Frame5:     B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         0
+Frame6:     B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         0
+Frame7:     B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1         0
+Frame8:     B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         0
+                                                                                                                                   
+FrameI_l1:  P    0     3     0.442    0        0        0        1      0                        0                                   1          0         0          -1        -1
+Frame1_l1:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   1          0         1          -1        -1
+Frame2_l1:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         1          0         1          -1        -1
+Frame3_l1:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           1          0         1          -1        -1
+Frame4_l1:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         1          0         1          -1        -1
+Frame5_l1:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         1          0         2          -1        -1
+Frame6_l1:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         1          0         2          -1        -1
+Frame7_l1:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         1          0         2          -1        -1
+Frame8_l1:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         1          0         2          -1        -1
+                                                                                                                                                                               
+FrameI_l2:  B    0     3     0.442    0        0        0        1      0                        0                                   2          0 1       0 -1       -1 0      -1
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   2          0 1       1 -1       -1 1      -1
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         2          0 1       1 -1       -1 1      -1
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           2          0 1       1 -1       -1 1      -1
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         2          0 1       1 -1       -1 1      -1
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         2          0 1       2 -1       -1 2      -1
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         2          0 1       2 -1       -1 2      -1
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         2          0 1       2 -1       -1 2      -1
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         2          0 1       2 -1       -1 2      -1
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/NonCTC/gopCfg_ILP_on_IRAP_3view+depth.cfg
===================================================================
--- trunk/cfg/3D-HEVC/NonCTC/gopCfg_ILP_on_IRAP_3view+depth.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/NonCTC/gopCfg_ILP_on_IRAP_3view+depth.cfg	(revision 608)
@@ -0,0 +1,92 @@
+# Inter layer prediction only at IRAP pictures
+#
+#======== VPS/ Layer sets ================
+VpsNumLayerSets               : 4           # Number of layer sets    
+LayerIdsInSet_0               : 0           # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1         # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 1 2 3     # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 2 3 4 5 # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 2 3          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 2 3          # LayerIds of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 4 5          # LayerIds of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0 0 0 # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_3             : 1           # LayerIds in vps of direct reference layers 
+DirectRefLayers_4             : 0 2         # LayerIds in vps of direct reference layers 
+DirectRefLayers_5             : 1 3         # LayerIds in vps of direct reference layers 
+
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_3             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_4             : 2 2         # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_5             : 2 2         # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+Frame1:     B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0
+Frame2:     B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1       0
+Frame3:     B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1         0
+Frame4:     B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1       0
+Frame5:     B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0
+Frame6:     B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0
+Frame7:     B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0
+Frame8:     B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0
+    
+FrameI_l1:  I    0     0     0.442    0        0        0        0      0                        0                                 0             
+Frame1_l1:  B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0             
+Frame2_l1:  B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1       0             
+Frame3_l1:  B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1         0             
+Frame4_l1:  B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1       0             
+Frame5_l1:  B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0             
+Frame6_l1:  B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0             
+Frame7_l1:  B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0             
+Frame8_l1:  B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0             
+
+FrameI_l2:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0
+
+FrameI_l3:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l3:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0  
+Frame2_l3:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0  
+Frame3_l3:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0  
+Frame4_l3:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0  
+Frame5_l3:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0  
+Frame6_l3:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0  
+Frame7_l3:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0  
+Frame8_l3:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0  
+
+FrameI_l4:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1
+Frame1_l4:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0  
+Frame2_l4:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0  
+Frame3_l4:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0  
+Frame4_l4:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0  
+Frame5_l4:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0  
+Frame6_l4:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0  
+Frame7_l4:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0  
+Frame8_l4:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0  
+
+FrameI_l5:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l5:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0    
+Frame2_l5:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0    
+Frame3_l5:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0    
+Frame4_l5:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0    
+Frame5_l5:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0    
+Frame6_l5:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0    
+Frame7_l5:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0    
+Frame8_l5:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0    
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_2view.cfg
===================================================================
--- trunk/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_2view.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_2view.cfg	(revision 608)
@@ -0,0 +1,40 @@
+#======== VPS / Layer sets ================
+VpsNumLayerSets               : 4            # Number of layer sets    
+LayerIdsInSet_0               : 0            # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1          # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 1            # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 1            # LayerIds in vps of additional output layers
+ProfileLevelTierIdx           : 0 0 0        # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             :             # LayerIds in vps of direct reference layers 
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+
+Frame1:     B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   0
+Frame2:     B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1         0
+Frame3:     B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1           0
+Frame4:     B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1         0
+Frame5:     B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         0
+Frame6:     B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         0
+Frame7:     B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1         0
+Frame8:     B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         0
+                                                                                                                                   
+FrameI_l1:  I    0     3     0.442    0        0        0        1      0                        0                                   0
+Frame1_l1:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   0
+Frame2_l1:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         0
+Frame3_l1:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           0
+Frame4_l1:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         0
+Frame5_l1:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         0
+Frame6_l1:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         0
+Frame7_l1:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         0
+Frame8_l1:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         0
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_3view+depth.cfg
===================================================================
--- trunk/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_3view+depth.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_3view+depth.cfg	(revision 608)
@@ -0,0 +1,90 @@
+#======== VPS/ Layer sets ================
+VpsNumLayerSets               : 4           # Number of layer sets    
+LayerIdsInSet_0               : 0           # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1         # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 1 2 3     # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 2 3 4 5 # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 2 3          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 2 3          # LayerIds of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 4 5          # LayerIds of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0 0 0 # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_3             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_4             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_5             :             # LayerIds in vps of direct reference layers 
+
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_3             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_4             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_5             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+Frame1:     B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0
+Frame2:     B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1       0
+Frame3:     B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1         0
+Frame4:     B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1       0
+Frame5:     B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0
+Frame6:     B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0
+Frame7:     B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0
+Frame8:     B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0
+    
+FrameI_l1:  I    0     0     0.442    0        0        0        0      0                        0                                 0             
+Frame1_l1:  B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0             
+Frame2_l1:  B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1       0             
+Frame3_l1:  B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1         0             
+Frame4_l1:  B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1       0             
+Frame5_l1:  B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0             
+Frame6_l1:  B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0             
+Frame7_l1:  B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0             
+Frame8_l1:  B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0             
+
+FrameI_l2:  I    0     3     0.442    0        0        0        1      0                        0                                 0  
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0  
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0  
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0  
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0  
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0  
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0  
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0  
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0  
+                                                                                                                                   
+FrameI_l3:  I    0     3     0.442    0        0        0        1      0                        0                                 0  
+Frame1_l3:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0  
+Frame2_l3:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0  
+Frame3_l3:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0  
+Frame4_l3:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0  
+Frame5_l3:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0  
+Frame6_l3:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0  
+Frame7_l3:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0  
+Frame8_l3:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0  
+                                                                                                                                   
+FrameI_l4:  I    0     3     0.442    0        0        0        1      0                        0                                 0
+Frame1_l4:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0
+Frame2_l4:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0
+Frame3_l4:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0
+Frame4_l4:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0
+Frame5_l4:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0
+Frame6_l4:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0
+Frame7_l4:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0
+Frame8_l4:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0
+                                                                                                                                   
+FrameI_l5:  I    0     3     0.442    0        0        0        1      0                        0                                 0  
+Frame1_l5:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0  
+Frame2_l5:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0  
+Frame3_l5:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0  
+Frame4_l5:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0  
+Frame5_l5:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0  
+Frame6_l5:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0  
+Frame7_l5:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0  
+Frame8_l5:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0  
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_3view.cfg
===================================================================
--- trunk/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_3view.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_3view.cfg	(revision 608)
@@ -0,0 +1,53 @@
+#======== VPS / Layer sets ================
+VpsNumLayerSets               : 4            # Number of layer sets    
+LayerIdsInSet_0               : 0            # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1          # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 2          # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 2        # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 1 2          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 1            # LayerIds in vps of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 2            # LayerIds in vps of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0 0  # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             :             # LayerIds in vps of direct reference layers 
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+
+Frame1:     B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   0
+Frame2:     B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1         0
+Frame3:     B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1           0
+Frame4:     B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1         0
+Frame5:     B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         0
+Frame6:     B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         0
+Frame7:     B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1         0
+Frame8:     B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         0
+                                                                                                                                   
+FrameI_l1:  I    0     3     0.442    0        0        0        1      0                        0                                   0
+Frame1_l1:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   0
+Frame2_l1:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         0
+Frame3_l1:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           0
+Frame4_l1:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         0
+Frame5_l1:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         0
+Frame6_l1:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         0
+Frame7_l1:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         0
+Frame8_l1:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         0
+                                                                                                                                     
+FrameI_l2:  I    0     3     0.442    0        0        0        1      0                        0                                   0
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   0
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         0
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           0
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         0
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         0
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         0
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         0
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         0
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/baseCfg_2view+depth.cfg
===================================================================
--- trunk/cfg/3D-HEVC/baseCfg_2view+depth.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/baseCfg_2view+depth.cfg	(revision 608)
@@ -0,0 +1,226 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_4_depth.yuv                               
+InputFile_2                   : newspapercc_2.yuv                              
+InputFile_3                   : newspapercc_2_depth.yuv                              
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_4_depth.yuv                         
+ReconFile_2                   : rec_2.yuv                           
+ReconFile_3                   : rec_2_depth.yuv                          
+
+NumberOfLayers                : 4
+
+#======== VPS ============================
+ScalabilityMask               : 3           # Scalability Mask             ( 1: View Scalability, 3: View + Depth Scalability )
+DimensionIdLen                : 2 1         # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 1 1 0 0     # ViewId     (m) 
+DepthFlag                     : 0 1 0 1     # DepthFlag  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#======== VPS/ Layer sets ================
+VpsNumLayerSets               : 3           # Number of layer sets    
+LayerIdsInSet_0               : 0           # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1         # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 1 2 3     # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0          # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 2           # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 2 3         # LayerIds in vps of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0     # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_3             : 1           # LayerIds in vps of direct reference layers 
+
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_3             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#========== Camera parameters ==========
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+Frame1:     B    8     1        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          0
+Frame2:     B    4     2        0.3536   0            0              0           2                3         -4 -6  4           1       4        5         1 1 0 0 1       0
+Frame3:     B    2     3        0.3536   0            0              0           2                4         -2 -4  2 6         1       2        4         1 1 1 1         0
+Frame4:     B    1     4        0.68     0            0              0           2                4         -1  1  3 7         1       1        5         1 0 1 1 1       0
+Frame5:     B    3     4        0.68     0            0              0           2                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       0
+Frame6:     B    6     3        0.3536   0            0              0           2                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       0
+Frame7:     B    5     4        0.68     0            0              0           2                4         -1 -5  1 3         1       1        5         1 0 1 1 1       0
+Frame8:     B    7     4        0.68     0            0              0           2                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       0
+    
+FrameI_l1:  I    0     0        0.442    0            0              0           0                0                            0                                          0             
+Frame1_l1:  B    8     1        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          0             
+Frame2_l1:  B    4     2        0.3536   0            0              0           2                3         -4 -6  4           1       4        5         1 1 0 0 1       0             
+Frame3_l1:  B    2     3        0.3536   0            0              0           2                4         -2 -4  2 6         1       2        4         1 1 1 1         0             
+Frame4_l1:  B    1     4        0.68     0            0              0           2                4         -1  1  3 7         1       1        5         1 0 1 1 1       0             
+Frame5_l1:  B    3     4        0.68     0            0              0           2                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       0             
+Frame6_l1:  B    6     3        0.3536   0            0              0           2                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       0             
+Frame7_l1:  B    5     4        0.68     0            0              0           2                4         -1 -5  1 3         1       1        5         1 0 1 1 1       0             
+Frame8_l1:  B    7     4        0.68     0            0              0           2                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       0             
+
+FrameI_l2:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+FrameI_l3:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l3:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l3:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l3:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l3:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l3:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l3:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l3:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l3:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0 1         # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1 0         # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+#========== multiview coding tools ==========
+IvMvPred                            : 1                # Inter-view motion prediction
+AdvMultiviewResPred                 : 1                # Advanced inter-view residual prediction (0:off, 1:on)
+IlluCompEnable                      : 1 1              # Enable Illumination compensation ( 0: off, 1: on )   (v/d) 
+ViewSynthesisPred                   : 1                # View synthesis prediction 
+DepthRefinement                     : 1                # Dispary refined by depth DoNBDV
+IvMvScaling                         : 1                # Interview motion vector scaling
+
+#========== depth coding tools ==========
+VSO                       : 1                                      # use of view synthesis optimization for depth coding
+DMM                                : 1
+RBC                                : 1
+SDC                                : 1
+DLT                                : 1
+QTL                                : 1
+PC                                 : 1
+InterSDC                           : 1                             # use of inter sdc
+
+#========== view synthesis optimization (VSO) ==========
+
+VSOConfig                 : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) I(s0.25 s0.5 s0.75)]  # VSO configuration string
+#VSOConfig                 : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) I(s0.25 s0.5 s0.75)]  # VSO configuration string // FCO
+WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
+VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
+VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
+DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
+UseEstimatedVSD           : 1                                    # Model based VSD estimation instead of rendering based for some encoder decisions      
+
+
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/baseCfg_2view.cfg
===================================================================
--- trunk/cfg/3D-HEVC/baseCfg_2view.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/baseCfg_2view.cfg	(revision 608)
@@ -0,0 +1,177 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+# (v/d) two values possible first for depth layer, second for texture layers
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_2.yuv                               
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_2.yuv                         
+
+NumberOfLayers                : 2           # number of layers to be coded
+
+#======== VPS ============================
+ScalabilityMask               : 1           # Scalability Mask             ( 1: View Scalability, shall be 1 for MV-HEVC )
+DimensionIdLen                : 3           # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 0 1         # ViewId  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#======== VPS/ Layer sets ================
+VpsNumLayerSets               : 2            # Number of layer sets    
+LayerIdsInSet_0               : 0            # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1          # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 1            # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 1            # LayerIds in vps of additional output layers
+ProfileLevelTierIdx           : 0 0 0        # Indices to profile level tier (TBD) per output layer set
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             : 0           # LayerIds in vps of direct reference layers 
+DependencyTypes_1             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#========== Camera parameters ==========
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
+
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+Frame1:     B    8     1        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          0
+Frame2:     B    4     2        0.3536   0            0              0           2                3         -4 -6  4           1       4        5         1 1 0 0 1       0
+Frame3:     B    2     3        0.3536   0            0              0           2                4         -2 -4  2 6         1       2        4         1 1 1 1         0
+Frame4:     B    1     4        0.68     0            0              0           2                4         -1  1  3 7         1       1        5         1 0 1 1 1       0
+Frame5:     B    3     4        0.68     0            0              0           2                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       0
+Frame6:     B    6     3        0.3536   0            0              0           2                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       0
+Frame7:     B    5     4        0.68     0            0              0           2                4         -1 -5  1 3         1       1        5         1 0 1 1 1       0
+Frame8:     B    7     4        0.68     0            0              0           2                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       0
+    
+FrameI_l1:  P    0     3     0.442    0        0        0        1      0                        0                                   1          0          0          -1        -1
+Frame1_l1:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   1          0          1          -1        -1
+Frame2_l1:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         1          0          1          -1        -1
+Frame3_l1:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           1          0          1          -1        -1
+Frame4_l1:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         1          0          1          -1        -1
+Frame5_l1:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         1          0          2          -1        -1
+Frame6_l1:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         1          0          2          -1        -1
+Frame7_l1:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         1          0          2          -1        -1
+Frame8_l1:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         1          0          2          -1        -1
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+#========== multiview coding tools ==========
+IvMvPred                            : 1                # Inter-view motion prediction
+AdvMultiviewResPred                 : 1                # Advanced inter-view residual prediction (0:off, 1:on)
+IlluCompEnable                      : 1 1              # Enable Illumination compensation ( 0: off, 1: on ) (v/d)
+ViewSynthesisPred                   : 1                # View synthesis prediction 
+DepthRefinement                     : 1                # Dispary refined by depth DoNBDV
+IvMvScaling                         : 1                # Interview motion vector scaling
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/baseCfg_3view+depth.cfg
===================================================================
--- trunk/cfg/3D-HEVC/baseCfg_3view+depth.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/baseCfg_3view+depth.cfg	(revision 608)
@@ -0,0 +1,257 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_4_depth.yuv                               
+InputFile_2                   : newspapercc_2.yuv                              
+InputFile_3                   : newspapercc_2_depth.yuv                              
+InputFile_4                   : newspapercc_6.yuv                               
+InputFile_5                   : newspapercc_6_depth.yuv                              
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_4_depth.yuv                         
+ReconFile_2                   : rec_2.yuv                           
+ReconFile_3                   : rec_2_depth.yuv                          
+ReconFile_4                   : rec_6.yuv                         
+ReconFile_5                   : rec_6_depth.yuv                           
+
+NumberOfLayers                : 6
+
+#======== VPS ============================
+ScalabilityMask               : 3           # Scalability Mask             ( 1: View Scalability, 3: View + Depth Scalability )
+DimensionIdLen                : 2 1         # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 1 1 0 0 2 2 # ViewId     (m) 
+DepthFlag                     : 0 1 0 1 0 1 # DepthFlag  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#======== VPS/ Layer sets ================
+VpsNumLayerSets               : 5           # Number of layer sets    
+LayerIdsInSet_0               : 0           # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1         # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 1 2 3     # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 4 5     # LayerIds in vps of layer set
+LayerIdsInSet_4               : 0 1 2 3 4 5 # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 2 3          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 2 3          # LayerIds of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 4 5          # LayerIds of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0 0 0 0 # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_3             : 1           # LayerIds in vps of direct reference layers 
+DirectRefLayers_4             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_5             : 1           # LayerIds in vps of direct reference layers 
+
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_3             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_4             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_5             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#========== Camera parameters ==========
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+Frame1:     B    8     1        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          0
+Frame2:     B    4     2        0.3536   0            0              0           2                3         -4 -6  4           1       4        5         1 1 0 0 1       0
+Frame3:     B    2     3        0.3536   0            0              0           2                4         -2 -4  2 6         1       2        4         1 1 1 1         0
+Frame4:     B    1     4        0.68     0            0              0           2                4         -1  1  3 7         1       1        5         1 0 1 1 1       0
+Frame5:     B    3     4        0.68     0            0              0           2                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       0
+Frame6:     B    6     3        0.3536   0            0              0           2                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       0
+Frame7:     B    5     4        0.68     0            0              0           2                4         -1 -5  1 3         1       1        5         1 0 1 1 1       0
+Frame8:     B    7     4        0.68     0            0              0           2                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       0
+    
+FrameI_l1:  I    0     0        0.442    0            0              0           0                0                            0                                          0             
+Frame1_l1:  B    8     1        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          0             
+Frame2_l1:  B    4     2        0.3536   0            0              0           2                3         -4 -6  4           1       4        5         1 1 0 0 1       0             
+Frame3_l1:  B    2     3        0.3536   0            0              0           2                4         -2 -4  2 6         1       2        4         1 1 1 1         0             
+Frame4_l1:  B    1     4        0.68     0            0              0           2                4         -1  1  3 7         1       1        5         1 0 1 1 1       0             
+Frame5_l1:  B    3     4        0.68     0            0              0           2                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       0             
+Frame6_l1:  B    6     3        0.3536   0            0              0           2                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       0             
+Frame7_l1:  B    5     4        0.68     0            0              0           2                4         -1 -5  1 3         1       1        5         1 0 1 1 1       0             
+Frame8_l1:  B    7     4        0.68     0            0              0           2                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       0             
+
+FrameI_l2:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+FrameI_l3:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l3:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l3:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l3:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l3:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l3:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l3:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l3:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l3:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+FrameI_l4:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l4:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l4:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l4:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l4:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l4:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l4:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l4:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l4:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+FrameI_l5:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l5:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l5:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l5:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l5:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l5:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l5:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l5:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l5:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0 1         # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1 0         # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+#========== multiview coding tools ==========
+IvMvPred                            : 1                # Inter-view motion prediction
+AdvMultiviewResPred                 : 1                # Advanced inter-view residual prediction (0:off, 1:on)
+IlluCompEnable                      : 1 1              # Enable Illumination compensation ( 0: off, 1: on )  (v/d)
+ViewSynthesisPred                   : 1                # View synthesis prediction 
+DepthRefinement                     : 1                # Dispary refined by depth DoNBDV
+IvMvScaling                         : 1                # Interview motion vector scaling
+
+
+
+#========== depth coding tools ==========
+VSO                       : 1                                      # use of view synthesis optimization for depth coding
+DMM                                : 1
+RBC                                : 1
+SDC                                : 1
+DLT                                : 1
+QTL                                : 1
+PC                                 : 1
+InterSDC                           : 1                             # use of inter sdc
+
+#========== view synthesis optimization (VSO) ==========
+VSOConfig                 : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string
+#VSOConfig                 : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][ox2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string for FCO = 1
+WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
+VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
+VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
+DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
+UseEstimatedVSD           : 1                                    # Model based VSD estimation instead of rendering based for some encoder decisions      
+
+
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/baseCfg_3view.cfg
===================================================================
--- trunk/cfg/3D-HEVC/baseCfg_3view.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/baseCfg_3view.cfg	(revision 608)
@@ -0,0 +1,191 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_2.yuv                               
+InputFile_2                   : newspapercc_6.yuv                              
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_2.yuv                         
+ReconFile_2                   : rec_6.yuv                           
+
+NumberOfLayers                : 3           # number of layers to be coded
+
+#======== VPS ============================
+ScalabilityMask               : 1           # Scalability Mask             ( 1: View Scalability, shall be 1 for MV-HEVC )
+DimensionIdLen                : 3           # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 0 1 2       # ViewId  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#======== VPS / Layer sets ================
+VpsNumLayerSets               : 4            # Number of layer sets    
+LayerIdsInSet_0               : 0            # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1          # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 2          # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 2        # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 1 2          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 1            # LayerIds in vps of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 2            # LayerIds in vps of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0 0   # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             : 0           # LayerIds in vps of direct reference layers 
+DependencyTypes_1             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#========== Camera parameters ==========
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+
+Frame1:     B    8     1        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          0
+Frame2:     B    4     2        0.3536   0            0              0           2                3         -4 -6  4           1       4        5         1 1 0 0 1       0
+Frame3:     B    2     3        0.3536   0            0              0           2                4         -2 -4  2 6         1       2        4         1 1 1 1         0
+Frame4:     B    1     4        0.68     0            0              0           2                4         -1  1  3 7         1       1        5         1 0 1 1 1       0
+Frame5:     B    3     4        0.68     0            0              0           2                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       0
+Frame6:     B    6     3        0.3536   0            0              0           2                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       0
+Frame7:     B    5     4        0.68     0            0              0           2                4         -1 -5  1 3         1       1        5         1 0 1 1 1       0
+Frame8:     B    7     4        0.68     0            0              0           2                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       0
+    
+FrameI_l1:  P    0     3     0.442    0        0        0        1      0                        0                                   1          0         0          -1        -1
+Frame1_l1:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   1          0         1          -1        -1
+Frame2_l1:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         1          0         1          -1        -1
+Frame3_l1:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           1          0         1          -1        -1
+Frame4_l1:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         1          0         1          -1        -1
+Frame5_l1:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         1          0         2          -1        -1
+Frame6_l1:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         1          0         2          -1        -1
+Frame7_l1:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         1          0         2          -1        -1
+Frame8_l1:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         1          0         2          -1        -1
+
+FrameI_l2:  P    0     3     0.442    0        0        0        1      0                        0                                   1          0         0          -1        -1
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   1          0         1          -1        -1
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         1          0         1          -1        -1
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           1          0         1          -1        -1
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         1          0         1          -1        -1
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         1          0         2          -1        -1
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         1          0         2          -1        -1
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         1          0         2          -1        -1
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         1          0         2          -1        -1
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+#========== multiview coding tools ==========
+IvMvPred                            : 1                # Inter-view motion prediction
+AdvMultiviewResPred                 : 1                # Advanced inter-view residual prediction (0:off, 1:on)
+IlluCompEnable                      : 1                # Enable Illumination compensation ( 0: off, 1: on )   (v/d)
+ViewSynthesisPred                   : 0                # View synthesis prediction 
+DepthRefinement                     : 0                # Dispary refined by depth DoNBDV
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/fullCfg.cfg
===================================================================
--- trunk/cfg/3D-HEVC/fullCfg.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/fullCfg.cfg	(revision 608)
@@ -0,0 +1,261 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_4_depth.yuv                               
+InputFile_2                   : newspapercc_2.yuv                              
+InputFile_3                   : newspapercc_2_depth.yuv                              
+InputFile_4                   : newspapercc_6.yuv                               
+InputFile_5                   : newspapercc_6_depth.yuv                              
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_4_depth.yuv                         
+ReconFile_2                   : rec_2.yuv                           
+ReconFile_3                   : rec_2_depth.yuv                          
+ReconFile_4                   : rec_6.yuv                         
+ReconFile_5                   : rec_6_depth.yuv                           
+
+FramesToBeEncoded             : 3           # Number of frames to be coded
+FrameRate                     : 30          # Frame Rate per second
+SourceWidth                   : 1024        # Input  frame width
+SourceHeight                  : 768         # Input  frame height
+NumberOfLayers                : 6
+
+#======== VPS ============================
+ScalabilityMask               : 3           # Scalability Mask             ( 1: View Scalability, 3: View + Depth Scalability )
+DimensionIdLen                : 2 1         # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 1 1 0 0 2 2 # ViewId     (m) 
+DepthFlag                     : 0 1 0 1 0 1 # DepthFlag  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#======== VPS/ Layer sets ================
+VpsNumLayerSets               : 5           # Number of layer sets    
+LayerIdsInSet_0               : 0           # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1         # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 1 2 3     # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 4 5     # LayerIds in vps of layer set
+LayerIdsInSet_4               : 0 1 2 3 4 5 # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 2 3          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 2 3          # LayerIds of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 4 5          # LayerIds of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0 0  # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_3             : 1           # LayerIds in vps of direct reference layers 
+DirectRefLayers_4             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_5             : 1           # LayerIds in vps of direct reference layers 
+
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_3             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_4             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_5             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#========== Camera parameters ==========
+BaseViewCameraNumbers         : 3 1 5       # camera numbers of coded views ( in coding order per view )
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+Frame1:     B    8     1        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          0
+Frame2:     B    4     2        0.3536   0            0              0           2                3         -4 -6  4           1       4        5         1 1 0 0 1       0
+Frame3:     B    2     3        0.3536   0            0              0           2                4         -2 -4  2 6         1       2        4         1 1 1 1         0
+Frame4:     B    1     4        0.68     0            0              0           2                4         -1  1  3 7         1       1        5         1 0 1 1 1       0
+Frame5:     B    3     4        0.68     0            0              0           2                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       0
+Frame6:     B    6     3        0.3536   0            0              0           2                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       0
+Frame7:     B    5     4        0.68     0            0              0           2                4         -1 -5  1 3         1       1        5         1 0 1 1 1       0
+Frame8:     B    7     4        0.68     0            0              0           2                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       0
+    
+FrameI_l1:  I    0     0        0.442    0            0              0           0                0                            0                                          0             
+Frame1_l1:  B    8     1        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          0             
+Frame2_l1:  B    4     2        0.3536   0            0              0           2                3         -4 -6  4           1       4        5         1 1 0 0 1       0             
+Frame3_l1:  B    2     3        0.3536   0            0              0           2                4         -2 -4  2 6         1       2        4         1 1 1 1         0             
+Frame4_l1:  B    1     4        0.68     0            0              0           2                4         -1  1  3 7         1       1        5         1 0 1 1 1       0             
+Frame5_l1:  B    3     4        0.68     0            0              0           2                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       0             
+Frame6_l1:  B    6     3        0.3536   0            0              0           2                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       0             
+Frame7_l1:  B    5     4        0.68     0            0              0           2                4         -1 -5  1 3         1       1        5         1 0 1 1 1       0             
+Frame8_l1:  B    7     4        0.68     0            0              0           2                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       0             
+
+FrameI_l2:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+FrameI_l3:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l3:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l3:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l3:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l3:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l3:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l3:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l3:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l3:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+FrameI_l4:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l4:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l4:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l4:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l4:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l4:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l4:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l4:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l4:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+FrameI_l5:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l5:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l5:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l5:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l5:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l5:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l5:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l5:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l5:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+QP                            : 25 30 25 30 25 30      # QP ( mc )
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0 1         # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1 0         # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+#========== multiview coding tools ==========
+IvMvPred                            : 1                # Inter-view motion prediction
+AdvMultiviewResPred                 : 1                # Advanced inter-view residual prediction (0:off, 1:on)
+IlluCompEnable                      : 1 1              # Enable Illumination compensation ( 0: off, 1: on ) (v/d)
+ViewSynthesisPred                   : 1                # View synthesis prediction 
+DepthRefinement                     : 1                # Dispary refined by depth DoNBDV
+IvMvScaling                         : 1                # Interview motion vector scaling
+
+#========== depth coding tools ==========
+VSO                       : 1                          # use of view synthesis optimization for depth coding
+DMM                                : 1
+RBC                                : 1
+SDC                                : 1
+DLT                                : 1
+QTL                                : 1
+PC                                 : 1
+InterSDC                           : 1                             # use of inter sdc
+
+#========== view synthesis optimization (VSO) ==========
+VSOConfig                 : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string
+#VSOConfig                 : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][ox2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string for FCO = 1
+WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
+VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
+VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
+DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
+UseEstimatedVSD           : 1                                    # Model based VSD estimation instead of rendering based for some encoder decisions      
+
+
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP25.cfg
===================================================================
--- trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP25.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP25.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 25 34                                  # quantization parameter (view depth)
+
Index: trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP30.cfg
===================================================================
--- trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP30.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP30.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 30 39                                  # quantization parameter (view depth)
+
Index: trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP35.cfg
===================================================================
--- trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP35.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP35.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 35 42                                  # quantization parameter (view depth)
+
Index: trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP40.cfg
===================================================================
--- trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP40.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP40.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 40 45                                  # quantization parameter (view depth)
+
Index: trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP45.cfg
===================================================================
--- trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP45.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/qpCfg_Nview+depth_QP45.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 45 48                                  # quantization parameter (view depth)
+
Index: trunk/cfg/3D-HEVC/qpCfg_Nview_QP25.cfg
===================================================================
--- trunk/cfg/3D-HEVC/qpCfg_Nview_QP25.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/qpCfg_Nview_QP25.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 25                                   # quantization parameter (view depth)
+
Index: trunk/cfg/3D-HEVC/qpCfg_Nview_QP30.cfg
===================================================================
--- trunk/cfg/3D-HEVC/qpCfg_Nview_QP30.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/qpCfg_Nview_QP30.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 30                                   # quantization parameter (view depth)
+
Index: trunk/cfg/3D-HEVC/qpCfg_Nview_QP35.cfg
===================================================================
--- trunk/cfg/3D-HEVC/qpCfg_Nview_QP35.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/qpCfg_Nview_QP35.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 35                                   # quantization parameter (view depth)
+
Index: trunk/cfg/3D-HEVC/qpCfg_Nview_QP40.cfg
===================================================================
--- trunk/cfg/3D-HEVC/qpCfg_Nview_QP40.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/qpCfg_Nview_QP40.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 40                                   # quantization parameter (view depth)
+
Index: trunk/cfg/3D-HEVC/qpCfg_Nview_QP45.cfg
===================================================================
--- trunk/cfg/3D-HEVC/qpCfg_Nview_QP45.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/qpCfg_Nview_QP45.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 45                                  # quantization parameter (view depth)
+
Index: trunk/cfg/3D-HEVC/seqCfg_Balloons.cfg
===================================================================
--- trunk/cfg/3D-HEVC/seqCfg_Balloons.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/seqCfg_Balloons.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1024                                   # input frame width
+SourceHeight              : 768                                    # input frame height
+FrameRate                 : 30                                     # frame rate in frames per second
+FramesToBeEncoded         : 300                                    # number of frames to be coded
+BaseViewCameraNumbers     : 3 1 5                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/3D-HEVC/seqCfg_GhostTownFly.cfg
===================================================================
--- trunk/cfg/3D-HEVC/seqCfg_GhostTownFly.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/seqCfg_GhostTownFly.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1920                                   # input frame width
+SourceHeight              : 1088                                   # input frame height
+FrameRate                 : 25                                     # frame rate in frames per second
+FramesToBeEncoded         : 250                                    # number of frames to be coded
+BaseViewCameraNumbers     : 5 9 1                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/3D-HEVC/seqCfg_Kendo.cfg
===================================================================
--- trunk/cfg/3D-HEVC/seqCfg_Kendo.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/seqCfg_Kendo.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1024                                   # input frame width
+SourceHeight              : 768                                    # input frame height
+FrameRate                 : 30                                     # frame rate in frames per second
+FramesToBeEncoded         : 300                                    # number of frames to be coded
+BaseViewCameraNumbers     : 3 1 5                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/3D-HEVC/seqCfg_Newspaper.cfg
===================================================================
--- trunk/cfg/3D-HEVC/seqCfg_Newspaper.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/seqCfg_Newspaper.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1024                                   # input frame width
+SourceHeight              : 768                                    # input frame height
+FrameRate                 : 30                                     # frame rate in frames per second
+FramesToBeEncoded         : 300                                    # number of frames to be coded
+BaseViewCameraNumbers     : 4 2 6                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/3D-HEVC/seqCfg_PoznanHall2.cfg
===================================================================
--- trunk/cfg/3D-HEVC/seqCfg_PoznanHall2.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/seqCfg_PoznanHall2.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1920                                   # input frame width
+SourceHeight              : 1088                                   # input frame height
+FrameRate                 : 25                                     # frame rate in frames per second
+FramesToBeEncoded         : 200                                    # number of frames to be coded
+BaseViewCameraNumbers     : 6 7 5                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/3D-HEVC/seqCfg_PoznanStreet.cfg
===================================================================
--- trunk/cfg/3D-HEVC/seqCfg_PoznanStreet.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/seqCfg_PoznanStreet.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1920                                   # input frame width
+SourceHeight              : 1088                                   # input frame height
+FrameRate                 : 25                                     # frame rate in frames per second
+FramesToBeEncoded         : 250                                    # number of frames to be coded
+BaseViewCameraNumbers     : 4 5 3                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/3D-HEVC/seqCfg_Shark.cfg
===================================================================
--- trunk/cfg/3D-HEVC/seqCfg_Shark.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/seqCfg_Shark.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1920                                   # input frame width
+SourceHeight              : 1088                                   # input frame height
+FrameRate                 : 30                                     # frame rate in frames per second
+FramesToBeEncoded         : 300                                    # number of frames to be coded
+BaseViewCameraNumbers     : 5 1 9                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/3D-HEVC/seqCfg_UndoDancer.cfg
===================================================================
--- trunk/cfg/3D-HEVC/seqCfg_UndoDancer.cfg	(revision 608)
+++ trunk/cfg/3D-HEVC/seqCfg_UndoDancer.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1920                                   # input frame width
+SourceHeight              : 1088                                   # input frame height
+FrameRate                 : 25                                     # frame rate in frames per second
+FramesToBeEncoded         : 250                                    # number of frames to be coded
+BaseViewCameraNumbers     : 5 1 9                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/HEVC/HM/encoder_intra_main.cfg
===================================================================
--- trunk/cfg/HEVC/HM/encoder_intra_main.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/encoder_intra_main.cfg	(revision 608)
@@ -0,0 +1,103 @@
+#======== File I/O =====================
+BitstreamFile                 : str.bin
+ReconFile                     : rec.yuv
+
+#======== Profile/Level ================
+Profile                       : main
+Level                         : 6.2
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 0           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
+#        Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2  temporal_id #ref_pics_active #ref_pics reference pictures 
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+QP                            : 32          # Quantization parameter(0-51)
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 0           # Dbl control params present (0=not present, 1=present)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across 
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+                                                       
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/HEVC/HM/encoder_intra_main10.cfg
===================================================================
--- trunk/cfg/HEVC/HM/encoder_intra_main10.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/encoder_intra_main10.cfg	(revision 608)
@@ -0,0 +1,104 @@
+#======== File I/O =====================
+BitstreamFile                 : str.bin
+ReconFile                     : rec.yuv
+
+#======== Profile/Level ================
+Profile                       : main10
+Level                         : 6.2
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 0           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
+#        Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2  temporal_id #ref_pics_active #ref_pics reference pictures  
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+QP                            : 32          # Quantization parameter(0-51)
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 0           # Dbl control params present (0=not present, 1=present)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 10          # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across 
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+                                                        
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/HEVC/HM/encoder_lowdelay_P_main.cfg
===================================================================
--- trunk/cfg/HEVC/HM/encoder_lowdelay_P_main.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/encoder_lowdelay_P_main.cfg	(revision 608)
@@ -0,0 +1,117 @@
+#======== File I/O =====================
+BitstreamFile                 : str.bin
+ReconFile                     : rec.yuv
+
+#======== Profile/Level ================
+Profile                       : main
+Level                         : 6.2
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : -1          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 0           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 4           # GOP Size (number of B slice = GOPSize-1)
+#        Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2  temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs 
+Frame1:  P    1   3        0.4624   0            0               0           4                4         -1 -5 -9 -13       0
+Frame2:  P    2   2        0.4624   0            0               0           4                4         -1 -2 -6 -10       1      -1       5         1 1 1 0 1
+Frame3:  P    3   3        0.4624   0            0               0           4                4         -1 -3 -7 -11       1      -1       5         0 1 1 1 1            
+Frame4:  P    4   1        0.578    0            0               0           4                4         -1 -4 -8 -12       1      -1       5         0 1 1 1 1
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+QP                            : 32          # Quantization parameter(0-51)
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 0           # Dbl control params present (0=not present, 1=present)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 2                # Rate control: 0: equal bit allocation; 1: fixed ratio bit allocation; 2: adaptive ratio bit allocation
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/HEVC/HM/encoder_lowdelay_P_main10.cfg
===================================================================
--- trunk/cfg/HEVC/HM/encoder_lowdelay_P_main10.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/encoder_lowdelay_P_main10.cfg	(revision 608)
@@ -0,0 +1,117 @@
+#======== File I/O =====================
+BitstreamFile                 : str.bin
+ReconFile                     : rec.yuv
+
+#======== Profile/Level ================
+Profile                       : main10
+Level                         : 6.2
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : -1          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 0           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 4           # GOP Size (number of B slice = GOPSize-1)
+#        Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2  temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs 
+Frame1:  P    1   3        0.4624   0            0               0           4                4         -1 -5 -9 -13       0
+Frame2:  P    2   2        0.4624   0            0               0           4                4         -1 -2 -6 -10       1      -1       5         1 1 1 0 1
+Frame3:  P    3   3        0.4624   0            0               0           4                4         -1 -3 -7 -11       1      -1       5         0 1 1 1 1            
+Frame4:  P    4   1        0.578    0            0               0           4                4         -1 -4 -8 -12       1      -1       5         0 1 1 1 1
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+QP                            : 32          # Quantization parameter(0-51)
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 0           # Dbl control params present (0=not present, 1=present)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 10          # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 2                # Rate control: 0: equal bit allocation; 1: fixed ratio bit allocation; 2: adaptive ratio bit allocation
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/HEVC/HM/encoder_lowdelay_main.cfg
===================================================================
--- trunk/cfg/HEVC/HM/encoder_lowdelay_main.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/encoder_lowdelay_main.cfg	(revision 608)
@@ -0,0 +1,117 @@
+#======== File I/O =====================
+BitstreamFile                 : str.bin
+ReconFile                     : rec.yuv
+
+#======== Profile/Level ================
+Profile                       : main
+Level                         : 6.2
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : -1          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 0           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 4           # GOP Size (number of B slice = GOPSize-1)
+#        Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2  temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs 
+Frame1:  B    1   3        0.4624   0            0               0           4                4         -1 -5 -9 -13       0
+Frame2:  B    2   2        0.4624   0            0               0           4                4         -1 -2 -6 -10       1      -1       5         1 1 1 0 1
+Frame3:  B    3   3        0.4624   0            0               0           4                4         -1 -3 -7 -11       1      -1       5         0 1 1 1 1            
+Frame4:  B    4   1        0.578    0            0               0           4                4         -1 -4 -8 -12       1      -1       5         0 1 1 1 1
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+QP                            : 32          # Quantization parameter(0-51)
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 0           # Dbl control params present (0=not present, 1=present)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across 
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 2                # Rate control: 0: equal bit allocation; 1: fixed ratio bit allocation; 2: adaptive ratio bit allocation
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/HEVC/HM/encoder_lowdelay_main10.cfg
===================================================================
--- trunk/cfg/HEVC/HM/encoder_lowdelay_main10.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/encoder_lowdelay_main10.cfg	(revision 608)
@@ -0,0 +1,117 @@
+#======== File I/O =====================
+BitstreamFile                 : str.bin
+ReconFile                     : rec.yuv
+
+#======== Profile/Level ================
+Profile                       : main10
+Level                         : 6.2
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : -1          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 0           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 4           # GOP Size (number of B slice = GOPSize-1)
+#        Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2  temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs 
+Frame1:  B    1   3        0.4624   0            0               0           4                4         -1 -5 -9 -13       0
+Frame2:  B    2   2        0.4624   0            0               0           4                4         -1 -2 -6 -10       1      -1       5         1 1 1 0 1
+Frame3:  B    3   3        0.4624   0            0               0           4                4         -1 -3 -7 -11       1      -1       5         0 1 1 1 1            
+Frame4:  B    4   1        0.578    0            0               0           4                4         -1 -4 -8 -12       1      -1       5         0 1 1 1 1
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+QP                            : 32          # Quantization parameter(0-51)
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 0           # Dbl control params present (0=not present, 1=present)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 10          # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across 
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 2                # Rate control: 0: equal bit allocation; 1: fixed ratio bit allocation; 2: adaptive ratio bit allocation
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/HEVC/HM/encoder_randomaccess_main.cfg
===================================================================
--- trunk/cfg/HEVC/HM/encoder_randomaccess_main.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/encoder_randomaccess_main.cfg	(revision 608)
@@ -0,0 +1,122 @@
+#======== File I/O =====================
+BitstreamFile                 : str.bin
+ReconFile                     : rec.yuv
+
+#======== Profile/Level ================
+Profile                       : main
+Level                         : 6.2
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 32          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
+#        Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures     predict deltaRPS #ref_idcs reference idcs 
+Frame1:  B    8   1        0.442    0            0              0           4                4         -8 -10 -12 -16         0
+Frame2:  B    4   2        0.3536   0            0              0           2                3         -4 -6  4               1       4        5         1 1 0 0 1
+Frame3:  B    2   3        0.3536   0            0              0           2                4         -2 -4  2 6             1       2        4         1 1 1 1  
+Frame4:  B    1   4        0.68     0            0              0           2                4         -1  1  3 7             1       1        5         1 0 1 1 1 
+Frame5:  B    3   4        0.68     0            0              0           2                4         -1 -3  1 5             1      -2        5         1 1 1 1 0
+Frame6:  B    6   3        0.3536   0            0              0           2                4         -2 -4 -6 2             1      -3        5         1 1 1 1 0
+Frame7:  B    5   4        0.68     0            0              0           2                4         -1 -5  1 3             1       1        5         1 0 1 1 1  
+Frame8:  B    7   4        0.68     0            0              0           2                4         -1 -3 -7 1             1      -2        5         1 1 1 1 0
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+QP                            : 32          # Quantization parameter(0-51)
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 0           # Dbl control params present (0=not present, 1=present)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 2                # Rate control: 0: equal bit allocation; 1: fixed ratio bit allocation; 2: adaptive ratio bit allocation
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
+
Index: trunk/cfg/HEVC/HM/encoder_randomaccess_main10.cfg
===================================================================
--- trunk/cfg/HEVC/HM/encoder_randomaccess_main10.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/encoder_randomaccess_main10.cfg	(revision 608)
@@ -0,0 +1,122 @@
+#======== File I/O =====================
+BitstreamFile                 : str.bin
+ReconFile                     : rec.yuv
+
+#======== Profile/Level ================
+Profile                       : main10
+Level                         : 6.2
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 32          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
+#        Type POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures     predict deltaRPS #ref_idcs reference idcs 
+Frame1:  B    8   1        0.442    0            0              0           4                4         -8 -10 -12 -16         0
+Frame2:  B    4   2        0.3536   0            0              0           2                3         -4 -6  4               1       4        5         1 1 0 0 1
+Frame3:  B    2   3        0.3536   0            0              0           2                4         -2 -4  2 6             1       2        4         1 1 1 1  
+Frame4:  B    1   4        0.68     0            0              0           2                4         -1  1  3 7             1       1        5         1 0 1 1 1 
+Frame5:  B    3   4        0.68     0            0              0           2                4         -1 -3  1 5             1      -2        5         1 1 1 1 0
+Frame6:  B    6   3        0.3536   0            0              0           2                4         -2 -4 -6 2             1      -3        5         1 1 1 1 0
+Frame7:  B    5   4        0.68     0            0              0           2                4         -1 -5  1 3             1       1        5         1 0 1 1 1  
+Frame8:  B    7   4        0.68     0            0              0           2                4         -1 -3 -7 1             1      -2        5         1 1 1 1 0
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+QP                            : 32          # Quantization parameter(0-51)
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 0           # Dbl control params present (0=not present, 1=present)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 10          # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 2                # Rate control: 0: equal bit allocation; 1: fixed ratio bit allocation; 2: adaptive ratio bit allocation
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
+
Index: trunk/cfg/HEVC/HM/per-sequence/BQMall.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/BQMall.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/BQMall.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/BQMall_832x480_60.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 60          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 832         # Input  frame width
+SourceHeight                  : 480         # Input  frame height
+FramesToBeEncoded              : 600         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/BQSquare.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/BQSquare.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/BQSquare.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/BQSquare_416x240_60.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 60          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 416         # Input  frame width
+SourceHeight                  : 240         # Input  frame height
+FramesToBeEncoded              : 600         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/BQTerrace.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/BQTerrace.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/BQTerrace.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/BQTerrace_1920x1080_60.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 60          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1920        # Input  frame width
+SourceHeight                  : 1080        # Input  frame height
+FramesToBeEncoded              : 600         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/BasketballDrill.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/BasketballDrill.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/BasketballDrill.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/BasketballDrill_832x480_50.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 50          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 832         # Input  frame width
+SourceHeight                  : 480         # Input  frame height
+FramesToBeEncoded              : 500         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/BasketballDrillText.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/BasketballDrillText.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/BasketballDrillText.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : BasketballDrillText_832x480_50.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 50          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 832         # Input  frame width
+SourceHeight                  : 480         # Input  frame height
+FramesToBeEncoded              : 500         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/BasketballDrive.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/BasketballDrive.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/BasketballDrive.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/BasketballDrive_1920x1080_50.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 50          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1920        # Input  frame width
+SourceHeight                  : 1080        # Input  frame height
+FramesToBeEncoded              : 500         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/BasketballPass.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/BasketballPass.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/BasketballPass.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/BasketballPass_416x240_50.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 50          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 416         # Input  frame width
+SourceHeight                  : 240         # Input  frame height
+FramesToBeEncoded              : 500         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/BlowingBubbles.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/BlowingBubbles.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/BlowingBubbles.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/BlowingBubbles_416x240_50.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 50          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 416         # Input  frame width
+SourceHeight                  : 240         # Input  frame height
+FramesToBeEncoded              : 500         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/Cactus.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/Cactus.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/Cactus.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/Cactus_1920x1080_50.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 50          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1920        # Input  frame width
+SourceHeight                  : 1080        # Input  frame height
+FramesToBeEncoded              : 500         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/ChinaSpeed.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/ChinaSpeed.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/ChinaSpeed.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ChinaSpeed_1024x768_30.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 30          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1024        # Input  frame width
+SourceHeight                  : 768         # Input  frame height
+FramesToBeEncoded              : 500         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/FourPeople.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/FourPeople.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/FourPeople.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/FourPeople_1280x720_60.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 60          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1280        # Input  frame width
+SourceHeight                  : 720         # Input  frame height
+FramesToBeEncoded              : 600         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/Johnny.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/Johnny.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/Johnny.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/Johnny_1280x720_60.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 60          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1280        # Input  frame width
+SourceHeight                  : 720         # Input  frame height
+FramesToBeEncoded              : 600         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/Kimono.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/Kimono.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/Kimono.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/Kimono1_1920x1080_24.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 24          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1920        # Input  frame width
+SourceHeight                  : 1080        # Input  frame height
+FramesToBeEncoded              : 240         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/KristenAndSara.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/KristenAndSara.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/KristenAndSara.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/KristenAndSara_1280x720_60.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 60          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1280        # Input  frame width
+SourceHeight                  : 720         # Input  frame height
+FramesToBeEncoded              : 600         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/NebutaFestival_10bit.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/NebutaFestival_10bit.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/NebutaFestival_10bit.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : NebutaFestival_2560x1600_60_10bit_crop.yuv
+InputBitDepth                 : 10          # Input bitdepth
+FrameRate                     : 60          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 2560        # Input  frame width
+SourceHeight                  : 1600        # Input  frame height
+FramesToBeEncoded              : 300         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/ParkScene.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/ParkScene.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/ParkScene.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/ParkScene_1920x1080_24.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 24          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1920        # Input  frame width
+SourceHeight                  : 1080        # Input  frame height
+FramesToBeEncoded              : 240         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/PartyScene.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/PartyScene.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/PartyScene.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/PartyScene_832x480_50.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 50          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 832         # Input  frame width
+SourceHeight                  : 480         # Input  frame height
+FramesToBeEncoded              : 500         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/PeopleOnStreet.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/PeopleOnStreet.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/PeopleOnStreet.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/PeopleOnStreet_2560x1600_30_crop.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 30          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 2560        # Input  frame width
+SourceHeight                  : 1600        # Input  frame height
+FramesToBeEncoded              : 150         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/RaceHorses.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/RaceHorses.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/RaceHorses.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/RaceHorses_416x240_30.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 30          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 416         # Input  frame width
+SourceHeight                  : 240         # Input  frame height
+FramesToBeEncoded              : 300         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/RaceHorsesC.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/RaceHorsesC.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/RaceHorsesC.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/RaceHorses_832x480_30.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 30          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 832         # Input  frame width
+SourceHeight                  : 480         # Input  frame height
+FramesToBeEncoded              : 300         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/SlideEditing.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/SlideEditing.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/SlideEditing.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : SlideEditing_1280x720_30.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 30          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1280        # Input  frame width
+SourceHeight                  : 720         # Input  frame height
+FramesToBeEncoded              : 300         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/SlideShow.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/SlideShow.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/SlideShow.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : SlideShow_1280x720_20.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 20          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1280        # Input  frame width
+SourceHeight                  : 720         # Input  frame height
+FramesToBeEncoded              : 500         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/SteamLocomotiveTrain_10bit.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/SteamLocomotiveTrain_10bit.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/SteamLocomotiveTrain_10bit.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : SteamLocomotiveTrain_2560x1600_60_10bit_crop.yuv
+InputBitDepth                 : 10          # Input bitdepth
+FrameRate                     : 60          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 2560        # Input  frame width
+SourceHeight                  : 1600        # Input  frame height
+FramesToBeEncoded              : 300         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/Traffic.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/Traffic.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/Traffic.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/Traffic_2560x1600_30_crop.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 30          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 2560        # Input  frame width
+SourceHeight                  : 1600        # Input  frame height
+FramesToBeEncoded              : 150         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/Vidyo1.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/Vidyo1.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/Vidyo1.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/vidyo1_1280x720_60.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 60          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1280        # Input  frame width
+SourceHeight                  : 720         # Input  frame height
+FramesToBeEncoded              : 600         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/Vidyo3.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/Vidyo3.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/Vidyo3.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/vidyo3_1280x720_60.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 60          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1280        # Input  frame width
+SourceHeight                  : 720         # Input  frame height
+FramesToBeEncoded              : 600         # Number of frames to be coded
Index: trunk/cfg/HEVC/HM/per-sequence/Vidyo4.cfg
===================================================================
--- trunk/cfg/HEVC/HM/per-sequence/Vidyo4.cfg	(revision 608)
+++ trunk/cfg/HEVC/HM/per-sequence/Vidyo4.cfg	(revision 608)
@@ -0,0 +1,8 @@
+#======== File I/O ===============
+InputFile                     : ../../origCfP/vidyo4_1280x720_60.yuv
+InputBitDepth                 : 8           # Input bitdepth
+FrameRate                     : 60          # Frame Rate per second
+FrameSkip                     : 0           # Number of frames to be skipped in input
+SourceWidth                   : 1280        # Input  frame width
+SourceHeight                  : 720         # Input  frame height
+FramesToBeEncoded              : 600         # Number of frames to be coded
Index: trunk/cfg/IBPsetting_balloons.cfg
===================================================================
--- trunk/cfg/IBPsetting_balloons.cfg	(revision 443)
+++ 	(revision )
@@ -1,236 +1,0 @@
-
-#========== file i/o ==========
-InputFile_0               : balloons_1024x768_420_1.yuv                              # video input file for view 0
-InputFile_1               : balloons_1024x768_420_5.yuv                              # video input file for view 2
-InputFile_2               : balloons_1024x768_420_3.yuv                              # video input file for view 1
-
-DepthInputFile_0          : balloons_1024x768_420_depth_1.yuv                        # depth input file for view 0
-DepthInputFile_1          : balloons_1024x768_420_depth_5.yuv                        # depth input file for view 2
-DepthInputFile_2          : balloons_1024x768_420_depth_3.yuv                        # depth input file for view 1
-
-ReconFile_0               : rec_texture_1.yuv                              # video output file for view 0
-ReconFile_1               : rec_texture_5.yuv                              # video output file for view 2
-ReconFile_2               : rec_texture_3.yuv                              # video output file for view 1
-
-DepthReconFile_0          : rec_depth_1.yuv                        # depth output file for view 0
-DepthReconFile_1          : rec_depth_5.yuv                        # depth output file for view 2
-DepthReconFile_2          : rec_depth_3.yuv                        # depth output file for view 1
-
-
-BitstreamFile             : str.bit                             # bitstream file
-
-#========== general coding parameters ==========
-NumberOfViews             : 3                                      # number of views to be coded
-CodeDepthMaps             : 1                                      # encode depth maps
-FrameSkip                 : 0                                      # number of frames to be skipped at beginning of input sequences
-InputBitDepth             : 8                                      # bit depth of input files
-OutputBitDepth            : 8                                      # bit depth of output files
-InternalBitDepth          : 8                                      # internal bit depth used for coding
-
-CroppingMode              : 0                                      # Cropping mode (0: no cropping, 1:automatic padding, 2: padding, 3:cropping)
-CropLeft                  : 0                                      # Left cropping/padding for cropping mode 3
-CropRight                 : 0                                      # Right cropping/padding for cropping mode 3
-CropTop                   : 0                                      # Top cropping/padding for cropping mode 3
-CropBottom                : 0                                      # Bottom cropping/padding for cropping mode 3
-HorizontalPadding         : 0                                      # horizontal source padding for cropping mode 2
-VerticalPadding           : 0                                      # vertical source padding for cropping mode 2
-
-
-#========== camera parameters ==========
-CameraParameterFile       : cam_balloons.cfg                           # camera parameter file
-CodedCamParsPrecision     : 5                                      # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
-
-
-#========== coding unit definitions ==========
-MaxCUWidth                : 64                                     # maximum coding unit witdh  (in luma samples) 
-MaxCUHeight               : 64                                     # maximum coding unit height (in luma samples)
-MaxPartitionDepth         : 4                                      # maximum coding unit depth
-QuadtreeTULog2MaxSize     : 5                                      # log2 of maximum transform size
-QuadtreeTULog2MinSize     : 2                                      # log2 of minimum transform size
-QuadtreeTUMaxDepthIntra   : 3                                      # maximum transform tree depth for intra-coded CU's
-QuadtreeTUMaxDepthInter   : 3                                      # maximum transform tree depth for inter-coded CU's
-
-
-#========== coding structure ==========
-IntraPeriod               : 24                                     # Period of I-Frame ( -1 = only first)
-DecodingRefreshType       : 1                                      # Random Accesss 0:none, 1:CDR, 2:IDR
-GOPSize                   : 8                                      # GOP Size (number of B slice = GOPSize-1)
-# V0        Type POC QPoffset QPfactor temporal_id #ref_pics_active ref_pic #ref_pics reference pictures predict deltaRIdx-1 deltaRPS #ref_idcs reference idcs  #IV_ref_pics  IV reference pics  IV ref list pos
-Frame1    : B    8   1        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      0
-Frame2    : B    4   2        0.3536   0           2                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       0
-Frame3    : B    2   3        0.3536   0           2                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         0
-Frame4    : B    1   4        0.68     0           2                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       0
-Frame5    : B    3   4        0.68     0           2                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       0
-Frame6    : B    6   3        0.3536   0           2                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       0
-Frame7    : B    5   4        0.68     0           2                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       0
-Frame8    : B    7   4        0.68     0           2                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       0
-FrameI_v1 : P    0   3        0.442    0           1                1       0                            0                                                      1             -1                 1                  0
-Frame1_v1 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      1             -1                 2                  0 
-Frame2_v1 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       1             -1                 2                  0 
-Frame3_v1 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         1             -1                 2                  0  
-Frame4_v1 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       1             -1                 2                  0  
-Frame5_v1 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-Frame6_v1 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       1             -1                 3                  0  
-Frame7_v1 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       1             -1                 3                  0  
-Frame8_v1 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-FrameI_v2 : B    0   3        0.442    0           1                1       0                            0                                                      2             -2 -1              1 0                0 1
-Frame1_v2 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      2             -2 -1              2 0                0 2
-Frame2_v2 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       2             -2 -1              2 0                0 2
-Frame3_v2 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         2             -2 -1              2 0                0 2
-Frame4_v2 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       2             -2 -1              2 0                0 2
-Frame5_v2 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame6_v2 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame7_v2 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       2             -2 -1              3 0                0 3
-Frame8_v2 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-
-
-ListCombination           : 1                                      # Use combined list for uni-prediction in B-slices
-LCModification            : 0                                      # enables signalling of combined reference list derivation
-DisableInter4x4           : 1                                      # Disable Inter4x4 (1: Disable Inter4x4, 0: Enable Inter4x4)
-
-
-#========== encoder control /motion search ==========
-FastSearch                : 1                                      # motion search mode (0:Full search, 1:Diamond, 2:PMVFAST)
-SearchRange               : 96                                     # motion search range (in luma samples)
-BipredSearchRange         : 4                                      # motion search range for bi-prediction refinement (in luma samples)
-HadamardME                : 1                                      # use Hadamard SAD for fractional-sample search
-FEN                       : 1                                      # use fast encoder control
-FDM                       : 1                                      # Fast Decision for Merge RD cost
-TMVP                      : 1                                      # Enable TMVP
-ECU                       : 0                                      # Early CU setting
-CFM                       : 0                                      # Cbf fast mode setting
-SBACRD                    : 1                                      # SBAC based RD estimation
-ASR                       : 0                                      # adaptive motion search range
-
-
-#========== quantization ==========
-DeltaQpRD                 : 0                                      # maximum delta QP offset for a slice
-MaxDeltaQP                : 0                                      # maximum delta QP offset for a block
-MaxCuDQPDepth             : 0                                      # max depth of a minimum CuDQP for sub-LCU-level delta QP
-RDOQ                      : 1 1                                    # use rate-distortion optimized quantization (RDOQ)
-ChromaQpOffset            : 0                                      # ChromaQPOffset
-ChromaQpOffset2nd         : 0                                      # ChromaQPOffset2nd
-AdaptiveQpSelection       : 0                                      # AdaptiveQpSelection
-AdaptiveQP                : 0                                      # QP adaptation based on a psycho-visual model
-MaxQPAdaptationRange      : 6                                      # QP adaptation range
-LambdaModifier0           : 1.0                                    # Lambda modifier for temporal layer 0
-LambdaModifier1           : 1.0                                    # Lambda modifier for temporal layer 1
-LambdaModifier2           : 1.0                                    # Lambda modifier for temporal layer 2
-LambdaModifier3           : 1.0                                    # Lambda modifier for temporal layer 3
-
-
-#=========== Quantization Matrix =================
-ScalingList               : 0                                      # ScalingList 0 : off, 1 : default, 2 : file read
-# ScalingListFile         :                                        # Scaling List file name. If file is not exist, use Default Matrix.
-
-
-#============ Lossless ================
-LosslessCuEnabled         : 0                                      # 1: Set "qpprime_y_zero_transquant_bypass_flag=1" and enable the lossless mode as well as the RD-based mode selection process.
-
-
-#========== slices ==========
-SliceGranularity          : 0                                      # Slice granularity relative the LCU size
-SliceMode                 : 0                                      # slice mode (0:off, 1:max # of LCUs, 2:max # of bytes)
-SliceArgument             : 1500                                   # slice argument (SliceMode1:max # of LCUs, SliceMode2: max # of bytes)
-EntropySliceMode          : 0                                      # entropy slices (0:off, 1:max # of LCUs, 2:max # of bins)
-EntropySliceArgument      : 180000                                 # entropy slice argument (EntropySliceMode1:max # of LCUs, EntropySliceMode2:max # of bins)
-LFCrossSliceBoundaryFlag  : 1                                      # loop-filtering across slice boundaries
-
-
-#========== deblocking ==========
-DeblockingFilterControlPresent : 1                                 # Dbl control params present (0=not present, 1=present)
-LoopFilterOffsetInAPS          : 0                                 # Dbl params in APS or SliceHeader (0=SliceHeader, 1=APS)
-LoopFilterDisable              : 0 1                               # disable deblocking filter
-LoopFilterBetaOffset_div2      : 0                                 # Range: -13 ~ 13
-LoopFilterTcOffset_div2        : 0                                 # Range: -13 ~ 13
-
-
-#========== coding tools ==========
-ALFEncodePassReduction         : 0                                 # ALF encoding (0:original 16-pass, 1:one-pass, 2:two-pass)
-SAO                            : 1 0                               # Sample adaptive offset  (0: OFF, 1: ON)
-ALF                            : 0 0                               # Adaptive loop filter  (0: OFF, 1: ON)
-LMChroma                       : 0                                 # Chroma from luma intra prediction mode (0: OFF, 1: ON)
-NSQT                           : 0                                 # Non-square transforms (0: OFF, 1: ON)
-AMP                            : 0                                 # Asymmetric motion partitions (0: OFF, 1: ON)
-ALFMaxNumFilter                : 16                                # ALF Max Number Filters per picture
-ALFParamInSlice                : 0                                 # ALF params in SliceHeader or APS (0=APS, 1=SliceHeader)
-ALFPicBasedEncode              : 1                                 # ALF LCU-based or picture-based encoding (0: LCU-based, 1: Picture-based)  
-MaxNumOffsetsPerPic            : 2048                              # default
-SAOInterleaving                : 0                                 # SAO interleaving flag (0: SAO parameter in APS, 1: SAO parameter in slice data) 
-ConstrainedIntraPred           : 0                                 # Constrained Intra Prediction
-weighted_pred_flag             : 0                                 # weighted prediction flag (P-Slices)
-weighted_bipred_idc            : 0                                 # weighted bipred idc (B-Slices)
-SignHideFlag                   : 1                                 # sign hiding
-SignHideThreshold              : 4                                 # sign hiding threshold
-IlluCompEnable                 : 1                            # illumination compensation (0: OFF, 1: ON)
-IVSEnable                      : 1                                 # inter-view vector scaling (0: OFF, 1: ON)
-
-#============ PCM ================
-PCMEnabledFlag                 : 0                                 # 0: No PCM mode
-PCMLog2MaxSize                 : 5                                 # Log2 of maximum PCM block size.
-PCMLog2MinSize                 : 3                                 # Log2 of minimum PCM block size.
-PCMInputBitDepthFlag           : 1                                 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
-PCMFilterDisableFlag           : 0                                 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
-
-
-#============ Tiles ================
-TileInfoPresentFlag            : 1                                 # 0: tiles parameters are NOT present in the PPS, 1: tiles parameters are present in the PPS 
-UniformSpacingIdc              : 0                                 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array, 1: the column and row boundaries are distributed uniformly
-NumTileColumnsMinus1           : 0                                 # Number of columns in a picture minus 1
-ColumnWidthArray               : 2 3                               # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
-NumTileRowsMinus1              : 0                                 # Number of rows in a picture minus 1
-RowHeightArray                 : 2                                 #  Array containing RowHeight values in units of LCU (from top to bottom in picture)
-TileLocationInSliceHeaderFlag  : 0                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile location information to slice header, 0: Disable writing tile location information to slice header.
-TileMarkerFlag                 : 1                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile markers, 0: Disable writing tile markers.
-MaxTileMarkerEntryPoints       : 4                                 # Maximum number of uniformly-spaced tile entry points (using tile markers). Default=4. If number of tiles < MaxTileMarkerEntryPoints then all tiles have entry points.
-TileControlPresentFlag         : 1                                 # 0: tiles behavior control parameters are NOT present in the PPS,  1: tiles behavior control parameters are present in the PPS
-LFCrossTileBoundaryFlag        : 1                                 # In-loop filtering is across or not across tile boundary.  0:not across, 1: across                                                       
-
-
-#============ WaveFront ================
-WaveFrontSynchro               : 0                                 # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case), >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
-WaveFrontFlush                 : 0                                 # 0: No CABAC resets are performed, 1: A CABAC reset is performed at the end of each LCU line.
-WaveFrontSubstreams            : 1                                 # >0: This many substreams per slice (or per tile if TileBoundaryIndependenceIdc=1) will be produced.
-
-
-#========== multiview coding tools ==========
-PredDepthMapGen           : 1                                      # generation of prediction depth maps (0:off, 1:using coded motion data, 2:using coded depth maps)
-MultiviewMvPred           : 7                                      # usage of prediction depth maps (0:off, 1:for interview, 2:for inter, 4:for merge, X:bit-wise combinations)
-MultiviewMvRegMode        : 1                                      # use original depth maps for regularizing inter-view motion vector
-MultiviewMvRegLambdaScale : 1.0                                    # lambda scale factor for inter-view motion vector regularization
-MultiviewResPred          : 1                                      # advanced inter-view residual prediction (0:off, 1:on)
-InterViewSkip             : 0                                      # interview SKIP mode
-InterViewSkipLambdaScale  : 8                                      # lambda scale for inter-view skip mode
-DisparitySearchRangeRestriction : 0                                # 0: No disparity restriction 1: Use disparity restriction
-VerticalDisparitySearchRange    : 56                               # vertical disparity search range (in luma samples)
-FCO                        : 0                                      # Flexible coding order flag in 3DV
-FCOCodingOrder             : T0D0D1D2T1T2                           # Coding order for Flexible coding order in 3DV
-
-
-#========== depth coding tools ==========
-DMM                       : 1                                      # use depth intra modes (wedgelets)
-MVI                       : 1                                      # motion parameter inheritance
-VSO                       : 1                                      # use of view synthesis optimization for depth coding
-QTLPC                     : 1                                      # use of quadtree limitation + predictive coding of the quadtree for depth coding
-SDC                       : 1                                      # use simplified depth coding tree
-DLT                       : 1                                      # use depth lookup table
-
-
-#========== view synthesis optimization (VSO) ==========
-VSOConfig                 : [cx0 B(oo1) I(s0.25 s0.5 s0.75)][cx1 B(cc0) B(cc2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(oo1) I(s1.25 s1.5 s1.75)] # VSO configuration string
-WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
-VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
-VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
-DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
-
-#============ Misc. ================
-QP                        : 25 34        # Quantization parameter(0-51), second QP for Depth
-SEIpictureDigest          : 0                                      # Control generation of picture_digest SEI messages
-
-SourceWidth               : 1024                                    # input frame width
-SourceHeight              : 768                                    # input frame height
-FrameRate                 : 30                                     # frame rate in frames per second
-FramesToBeEncoded         : 300                                    # number of frames to be coded
-BaseViewCameraNumbers     : 1 5 3                                 # camera numbers of coded views (in coding order)
-
-
Index: trunk/cfg/IBPsetting_gtfly.cfg
===================================================================
--- trunk/cfg/IBPsetting_gtfly.cfg	(revision 443)
+++ 	(revision )
@@ -1,236 +1,0 @@
-
-#========== file i/o ==========
-InputFile_0               : GT_Fly_1920x1088_420_9.yuv                              # video input file for view 0
-InputFile_1               : GT_Fly_1920x1088_420_1.yuv                              # video input file for view 2
-InputFile_2               : GT_Fly_1920x1088_420_5.yuv                              # video input file for view 1
-
-DepthInputFile_0          : GT_Fly_1920x1088_420_depth_9.yuv                        # depth input file for view 0
-DepthInputFile_1          : GT_Fly_1920x1088_420_depth_1.yuv                        # depth input file for view 2
-DepthInputFile_2          : GT_Fly_1920x1088_420_depth_5.yuv                        # depth input file for view 1
-
-ReconFile_0               : rec_texture_9.yuv                              # video output file for view 0
-ReconFile_1               : rec_texture_1.yuv                              # video output file for view 2
-ReconFile_2               : rec_texture_5.yuv                              # video output file for view 1
-
-DepthReconFile_0          : rec_depth_9.yuv                        # depth output file for view 0
-DepthReconFile_1          : rec_depth_1.yuv                        # depth output file for view 2
-DepthReconFile_2          : rec_depth_5.yuv                        # depth output file for view 1
-
-
-BitstreamFile             : str.bit                             # bitstream file
-
-#========== general coding parameters ==========
-NumberOfViews             : 3                                      # number of views to be coded
-CodeDepthMaps             : 1                                      # encode depth maps
-FrameSkip                 : 0                                      # number of frames to be skipped at beginning of input sequences
-InputBitDepth             : 8                                      # bit depth of input files
-OutputBitDepth            : 8                                      # bit depth of output files
-InternalBitDepth          : 8                                      # internal bit depth used for coding
-
-CroppingMode              : 0                                      # Cropping mode (0: no cropping, 1:automatic padding, 2: padding, 3:cropping)
-CropLeft                  : 0                                      # Left cropping/padding for cropping mode 3
-CropRight                 : 0                                      # Right cropping/padding for cropping mode 3
-CropTop                   : 0                                      # Top cropping/padding for cropping mode 3
-CropBottom                : 0                                      # Bottom cropping/padding for cropping mode 3
-HorizontalPadding         : 0                                      # horizontal source padding for cropping mode 2
-VerticalPadding           : 0                                      # vertical source padding for cropping mode 2
-
-
-#========== camera parameters ==========
-CameraParameterFile       : cam_gtfly.cfg                           # camera parameter file
-CodedCamParsPrecision     : 5                                      # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
-
-
-#========== coding unit definitions ==========
-MaxCUWidth                : 64                                     # maximum coding unit witdh  (in luma samples) 
-MaxCUHeight               : 64                                     # maximum coding unit height (in luma samples)
-MaxPartitionDepth         : 4                                      # maximum coding unit depth
-QuadtreeTULog2MaxSize     : 5                                      # log2 of maximum transform size
-QuadtreeTULog2MinSize     : 2                                      # log2 of minimum transform size
-QuadtreeTUMaxDepthIntra   : 3                                      # maximum transform tree depth for intra-coded CU's
-QuadtreeTUMaxDepthInter   : 3                                      # maximum transform tree depth for inter-coded CU's
-
-
-#========== coding structure ==========
-IntraPeriod               : 24                                     # Period of I-Frame ( -1 = only first)
-DecodingRefreshType       : 1                                      # Random Accesss 0:none, 1:CDR, 2:IDR
-GOPSize                   : 8                                      # GOP Size (number of B slice = GOPSize-1)
-# V0        Type POC QPoffset QPfactor temporal_id #ref_pics_active ref_pic #ref_pics reference pictures predict deltaRIdx-1 deltaRPS #ref_idcs reference idcs  #IV_ref_pics  IV reference pics  IV ref list pos
-Frame1    : B    8   1        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      0
-Frame2    : B    4   2        0.3536   0           2                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       0
-Frame3    : B    2   3        0.3536   0           2                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         0
-Frame4    : B    1   4        0.68     0           2                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       0
-Frame5    : B    3   4        0.68     0           2                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       0
-Frame6    : B    6   3        0.3536   0           2                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       0
-Frame7    : B    5   4        0.68     0           2                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       0
-Frame8    : B    7   4        0.68     0           2                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       0
-FrameI_v1 : P    0   3        0.442    0           1                1       0                            0                                                      1             -1                 1                  0
-Frame1_v1 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      1             -1                 2                  0 
-Frame2_v1 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       1             -1                 2                  0 
-Frame3_v1 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         1             -1                 2                  0  
-Frame4_v1 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       1             -1                 2                  0  
-Frame5_v1 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-Frame6_v1 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       1             -1                 3                  0  
-Frame7_v1 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       1             -1                 3                  0  
-Frame8_v1 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-FrameI_v2 : B    0   3        0.442    0           1                1       0                            0                                                      2             -2 -1              1 0                0 1
-Frame1_v2 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      2             -2 -1              2 0                0 2
-Frame2_v2 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       2             -2 -1              2 0                0 2
-Frame3_v2 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         2             -2 -1              2 0                0 2
-Frame4_v2 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       2             -2 -1              2 0                0 2
-Frame5_v2 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame6_v2 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame7_v2 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       2             -2 -1              3 0                0 3
-Frame8_v2 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-
-
-ListCombination           : 1                                      # Use combined list for uni-prediction in B-slices
-LCModification            : 0                                      # enables signalling of combined reference list derivation
-DisableInter4x4           : 1                                      # Disable Inter4x4 (1: Disable Inter4x4, 0: Enable Inter4x4)
-
-
-#========== encoder control /motion search ==========
-FastSearch                : 1                                      # motion search mode (0:Full search, 1:Diamond, 2:PMVFAST)
-SearchRange               : 96                                     # motion search range (in luma samples)
-BipredSearchRange         : 4                                      # motion search range for bi-prediction refinement (in luma samples)
-HadamardME                : 1                                      # use Hadamard SAD for fractional-sample search
-FEN                       : 1                                      # use fast encoder control
-FDM                       : 1                                      # Fast Decision for Merge RD cost
-TMVP                      : 1                                      # Enable TMVP
-ECU                       : 0                                      # Early CU setting
-CFM                       : 0                                      # Cbf fast mode setting
-SBACRD                    : 1                                      # SBAC based RD estimation
-ASR                       : 0                                      # adaptive motion search range
-
-
-#========== quantization ==========
-DeltaQpRD                 : 0                                      # maximum delta QP offset for a slice
-MaxDeltaQP                : 0                                      # maximum delta QP offset for a block
-MaxCuDQPDepth             : 0                                      # max depth of a minimum CuDQP for sub-LCU-level delta QP
-RDOQ                      : 1 1                                    # use rate-distortion optimized quantization (RDOQ)
-ChromaQpOffset            : 0                                      # ChromaQPOffset
-ChromaQpOffset2nd         : 0                                      # ChromaQPOffset2nd
-AdaptiveQpSelection       : 0                                      # AdaptiveQpSelection
-AdaptiveQP                : 0                                      # QP adaptation based on a psycho-visual model
-MaxQPAdaptationRange      : 6                                      # QP adaptation range
-LambdaModifier0           : 1.0                                    # Lambda modifier for temporal layer 0
-LambdaModifier1           : 1.0                                    # Lambda modifier for temporal layer 1
-LambdaModifier2           : 1.0                                    # Lambda modifier for temporal layer 2
-LambdaModifier3           : 1.0                                    # Lambda modifier for temporal layer 3
-
-
-#=========== Quantization Matrix =================
-ScalingList               : 0                                      # ScalingList 0 : off, 1 : default, 2 : file read
-# ScalingListFile         :                                        # Scaling List file name. If file is not exist, use Default Matrix.
-
-
-#============ Lossless ================
-LosslessCuEnabled         : 0                                      # 1: Set "qpprime_y_zero_transquant_bypass_flag=1" and enable the lossless mode as well as the RD-based mode selection process.
-
-
-#========== slices ==========
-SliceGranularity          : 0                                      # Slice granularity relative the LCU size
-SliceMode                 : 0                                      # slice mode (0:off, 1:max # of LCUs, 2:max # of bytes)
-SliceArgument             : 1500                                   # slice argument (SliceMode1:max # of LCUs, SliceMode2: max # of bytes)
-EntropySliceMode          : 0                                      # entropy slices (0:off, 1:max # of LCUs, 2:max # of bins)
-EntropySliceArgument      : 180000                                 # entropy slice argument (EntropySliceMode1:max # of LCUs, EntropySliceMode2:max # of bins)
-LFCrossSliceBoundaryFlag  : 1                                      # loop-filtering across slice boundaries
-
-
-#========== deblocking ==========
-DeblockingFilterControlPresent : 1                                 # Dbl control params present (0=not present, 1=present)
-LoopFilterOffsetInAPS          : 0                                 # Dbl params in APS or SliceHeader (0=SliceHeader, 1=APS)
-LoopFilterDisable              : 0 1                               # disable deblocking filter
-LoopFilterBetaOffset_div2      : 0                                 # Range: -13 ~ 13
-LoopFilterTcOffset_div2        : 0                                 # Range: -13 ~ 13
-
-
-#========== coding tools ==========
-ALFEncodePassReduction         : 0                                 # ALF encoding (0:original 16-pass, 1:one-pass, 2:two-pass)
-SAO                            : 1 0                               # Sample adaptive offset  (0: OFF, 1: ON)
-ALF                            : 0 0                               # Adaptive loop filter  (0: OFF, 1: ON)
-LMChroma                       : 0                                 # Chroma from luma intra prediction mode (0: OFF, 1: ON)
-NSQT                           : 0                                 # Non-square transforms (0: OFF, 1: ON)
-AMP                            : 0                                 # Asymmetric motion partitions (0: OFF, 1: ON)
-ALFMaxNumFilter                : 16                                # ALF Max Number Filters per picture
-ALFParamInSlice                : 0                                 # ALF params in SliceHeader or APS (0=APS, 1=SliceHeader)
-ALFPicBasedEncode              : 1                                 # ALF LCU-based or picture-based encoding (0: LCU-based, 1: Picture-based)  
-MaxNumOffsetsPerPic            : 2048                              # default
-SAOInterleaving                : 0                                 # SAO interleaving flag (0: SAO parameter in APS, 1: SAO parameter in slice data) 
-ConstrainedIntraPred           : 0                                 # Constrained Intra Prediction
-weighted_pred_flag             : 0                                 # weighted prediction flag (P-Slices)
-weighted_bipred_idc            : 0                                 # weighted bipred idc (B-Slices)
-SignHideFlag                   : 1                                 # sign hiding
-SignHideThreshold              : 4                                 # sign hiding threshold
-IlluCompEnable                 : 1                            # illumination compensation (0: OFF, 1: ON)
-IVSEnable                      : 1                                 # inter-view vector scaling (0: OFF, 1: ON)
-
-#============ PCM ================
-PCMEnabledFlag                 : 0                                 # 0: No PCM mode
-PCMLog2MaxSize                 : 5                                 # Log2 of maximum PCM block size.
-PCMLog2MinSize                 : 3                                 # Log2 of minimum PCM block size.
-PCMInputBitDepthFlag           : 1                                 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
-PCMFilterDisableFlag           : 0                                 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
-
-
-#============ Tiles ================
-TileInfoPresentFlag            : 1                                 # 0: tiles parameters are NOT present in the PPS, 1: tiles parameters are present in the PPS 
-UniformSpacingIdc              : 0                                 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array, 1: the column and row boundaries are distributed uniformly
-NumTileColumnsMinus1           : 0                                 # Number of columns in a picture minus 1
-ColumnWidthArray               : 2 3                               # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
-NumTileRowsMinus1              : 0                                 # Number of rows in a picture minus 1
-RowHeightArray                 : 2                                 #  Array containing RowHeight values in units of LCU (from top to bottom in picture)
-TileLocationInSliceHeaderFlag  : 0                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile location information to slice header, 0: Disable writing tile location information to slice header.
-TileMarkerFlag                 : 1                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile markers, 0: Disable writing tile markers.
-MaxTileMarkerEntryPoints       : 4                                 # Maximum number of uniformly-spaced tile entry points (using tile markers). Default=4. If number of tiles < MaxTileMarkerEntryPoints then all tiles have entry points.
-TileControlPresentFlag         : 1                                 # 0: tiles behavior control parameters are NOT present in the PPS,  1: tiles behavior control parameters are present in the PPS
-LFCrossTileBoundaryFlag        : 1                                 # In-loop filtering is across or not across tile boundary.  0:not across, 1: across                                                       
-
-
-#============ WaveFront ================
-WaveFrontSynchro               : 0                                 # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case), >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
-WaveFrontFlush                 : 0                                 # 0: No CABAC resets are performed, 1: A CABAC reset is performed at the end of each LCU line.
-WaveFrontSubstreams            : 1                                 # >0: This many substreams per slice (or per tile if TileBoundaryIndependenceIdc=1) will be produced.
-
-
-#========== multiview coding tools ==========
-PredDepthMapGen           : 1                                      # generation of prediction depth maps (0:off, 1:using coded motion data, 2:using coded depth maps)
-MultiviewMvPred           : 7                                      # usage of prediction depth maps (0:off, 1:for interview, 2:for inter, 4:for merge, X:bit-wise combinations)
-MultiviewMvRegMode        : 1                                      # use original depth maps for regularizing inter-view motion vector
-MultiviewMvRegLambdaScale : 1.0                                    # lambda scale factor for inter-view motion vector regularization
-MultiviewResPred          : 1                                      # advanced inter-view residual prediction (0:off, 1:on)
-InterViewSkip             : 0                                      # interview SKIP mode
-InterViewSkipLambdaScale  : 8                                      # lambda scale for inter-view skip mode
-DisparitySearchRangeRestriction : 0                                # 0: No disparity restriction 1: Use disparity restriction
-VerticalDisparitySearchRange    : 56                               # vertical disparity search range (in luma samples)
-FCO                        : 0                                      # Flexible coding order flag in 3DV
-FCOCodingOrder             : T0D0D1D2T1T2                           # Coding order for Flexible coding order in 3DV
-
-
-#========== depth coding tools ==========
-DMM                       : 1                                      # use depth intra modes (wedgelets)
-MVI                       : 1                                      # motion parameter inheritance
-VSO                       : 1                                      # use of view synthesis optimization for depth coding
-QTLPC                     : 1                                      # use of quadtree limitation + predictive coding of the quadtree for depth coding
-SDC                       : 1                                      # use simplified depth coding tree
-DLT                       : 1                                      # use depth lookup table
-
-
-#========== view synthesis optimization (VSO) ==========
-VSOConfig                 : [cx0 B(oo1) I(s0.25 s0.5 s0.75)][cx1 B(cc0) B(cc2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(oo1) I(s1.25 s1.5 s1.75)] # VSO configuration string
-WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
-VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
-VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
-DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
-
-#============ Misc. ================
-QP                        : 25 34        # Quantization parameter(0-51), second QP for Depth
-SEIpictureDigest          : 0                                      # Control generation of picture_digest SEI messages
-
-SourceWidth               : 1920                                    # input frame width
-SourceHeight              : 1088                                    # input frame height
-FrameRate                 : 25                                     # frame rate in frames per second
-FramesToBeEncoded         : 250                                    # number of frames to be coded
-BaseViewCameraNumbers     : 9 1 5                                 # camera numbers of coded views (in coding order)
-
-
Index: trunk/cfg/IBPsetting_kendo.cfg
===================================================================
--- trunk/cfg/IBPsetting_kendo.cfg	(revision 443)
+++ 	(revision )
@@ -1,236 +1,0 @@
-
-#========== file i/o ==========
-InputFile_0               : kendo_1024x768_420_1.yuv                              # video input file for view 0
-InputFile_1               : kendo_1024x768_420_5.yuv                              # video input file for view 2
-InputFile_2               : kendo_1024x768_420_3.yuv                              # video input file for view 1
-
-DepthInputFile_0          : kendo_1024x768_420_depth_1.yuv                        # depth input file for view 0
-DepthInputFile_1          : kendo_1024x768_420_depth_5.yuv                        # depth input file for view 2
-DepthInputFile_2          : kendo_1024x768_420_depth_3.yuv                        # depth input file for view 1
-
-ReconFile_0               : rec_texture_1.yuv                              # video output file for view 0
-ReconFile_1               : rec_texture_5.yuv                              # video output file for view 2
-ReconFile_2               : rec_texture_3.yuv                              # video output file for view 1
-
-DepthReconFile_0          : rec_depth_1.yuv                        # depth output file for view 0
-DepthReconFile_1          : rec_depth_5.yuv                        # depth output file for view 2
-DepthReconFile_2          : rec_depth_3.yuv                        # depth output file for view 1
-
-
-BitstreamFile             : str.bit                             # bitstream file
-
-#========== general coding parameters ==========
-NumberOfViews             : 3                                      # number of views to be coded
-CodeDepthMaps             : 1                                      # encode depth maps
-FrameSkip                 : 0                                      # number of frames to be skipped at beginning of input sequences
-InputBitDepth             : 8                                      # bit depth of input files
-OutputBitDepth            : 8                                      # bit depth of output files
-InternalBitDepth          : 8                                      # internal bit depth used for coding
-
-CroppingMode              : 0                                      # Cropping mode (0: no cropping, 1:automatic padding, 2: padding, 3:cropping)
-CropLeft                  : 0                                      # Left cropping/padding for cropping mode 3
-CropRight                 : 0                                      # Right cropping/padding for cropping mode 3
-CropTop                   : 0                                      # Top cropping/padding for cropping mode 3
-CropBottom                : 0                                      # Bottom cropping/padding for cropping mode 3
-HorizontalPadding         : 0                                      # horizontal source padding for cropping mode 2
-VerticalPadding           : 0                                      # vertical source padding for cropping mode 2
-
-
-#========== camera parameters ==========
-CameraParameterFile       : cam_kendo.cfg                           # camera parameter file
-CodedCamParsPrecision     : 5                                      # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
-
-
-#========== coding unit definitions ==========
-MaxCUWidth                : 64                                     # maximum coding unit witdh  (in luma samples) 
-MaxCUHeight               : 64                                     # maximum coding unit height (in luma samples)
-MaxPartitionDepth         : 4                                      # maximum coding unit depth
-QuadtreeTULog2MaxSize     : 5                                      # log2 of maximum transform size
-QuadtreeTULog2MinSize     : 2                                      # log2 of minimum transform size
-QuadtreeTUMaxDepthIntra   : 3                                      # maximum transform tree depth for intra-coded CU's
-QuadtreeTUMaxDepthInter   : 3                                      # maximum transform tree depth for inter-coded CU's
-
-
-#========== coding structure ==========
-IntraPeriod               : 24                                     # Period of I-Frame ( -1 = only first)
-DecodingRefreshType       : 1                                      # Random Accesss 0:none, 1:CDR, 2:IDR
-GOPSize                   : 8                                      # GOP Size (number of B slice = GOPSize-1)
-# V0        Type POC QPoffset QPfactor temporal_id #ref_pics_active ref_pic #ref_pics reference pictures predict deltaRIdx-1 deltaRPS #ref_idcs reference idcs  #IV_ref_pics  IV reference pics  IV ref list pos
-Frame1    : B    8   1        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      0
-Frame2    : B    4   2        0.3536   0           2                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       0
-Frame3    : B    2   3        0.3536   0           2                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         0
-Frame4    : B    1   4        0.68     0           2                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       0
-Frame5    : B    3   4        0.68     0           2                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       0
-Frame6    : B    6   3        0.3536   0           2                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       0
-Frame7    : B    5   4        0.68     0           2                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       0
-Frame8    : B    7   4        0.68     0           2                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       0
-FrameI_v1 : P    0   3        0.442    0           1                1       0                            0                                                      1             -1                 1                  0
-Frame1_v1 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      1             -1                 2                  0 
-Frame2_v1 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       1             -1                 2                  0 
-Frame3_v1 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         1             -1                 2                  0  
-Frame4_v1 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       1             -1                 2                  0  
-Frame5_v1 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-Frame6_v1 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       1             -1                 3                  0  
-Frame7_v1 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       1             -1                 3                  0  
-Frame8_v1 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-FrameI_v2 : B    0   3        0.442    0           1                1       0                            0                                                      2             -2 -1              1 0                0 1
-Frame1_v2 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      2             -2 -1              2 0                0 2
-Frame2_v2 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       2             -2 -1              2 0                0 2
-Frame3_v2 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         2             -2 -1              2 0                0 2
-Frame4_v2 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       2             -2 -1              2 0                0 2
-Frame5_v2 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame6_v2 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame7_v2 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       2             -2 -1              3 0                0 3
-Frame8_v2 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-
-
-ListCombination           : 1                                      # Use combined list for uni-prediction in B-slices
-LCModification            : 0                                      # enables signalling of combined reference list derivation
-DisableInter4x4           : 1                                      # Disable Inter4x4 (1: Disable Inter4x4, 0: Enable Inter4x4)
-
-
-#========== encoder control /motion search ==========
-FastSearch                : 1                                      # motion search mode (0:Full search, 1:Diamond, 2:PMVFAST)
-SearchRange               : 96                                     # motion search range (in luma samples)
-BipredSearchRange         : 4                                      # motion search range for bi-prediction refinement (in luma samples)
-HadamardME                : 1                                      # use Hadamard SAD for fractional-sample search
-FEN                       : 1                                      # use fast encoder control
-FDM                       : 1                                      # Fast Decision for Merge RD cost
-TMVP                      : 1                                      # Enable TMVP
-ECU                       : 0                                      # Early CU setting
-CFM                       : 0                                      # Cbf fast mode setting
-SBACRD                    : 1                                      # SBAC based RD estimation
-ASR                       : 0                                      # adaptive motion search range
-
-
-#========== quantization ==========
-DeltaQpRD                 : 0                                      # maximum delta QP offset for a slice
-MaxDeltaQP                : 0                                      # maximum delta QP offset for a block
-MaxCuDQPDepth             : 0                                      # max depth of a minimum CuDQP for sub-LCU-level delta QP
-RDOQ                      : 1 1                                    # use rate-distortion optimized quantization (RDOQ)
-ChromaQpOffset            : 0                                      # ChromaQPOffset
-ChromaQpOffset2nd         : 0                                      # ChromaQPOffset2nd
-AdaptiveQpSelection       : 0                                      # AdaptiveQpSelection
-AdaptiveQP                : 0                                      # QP adaptation based on a psycho-visual model
-MaxQPAdaptationRange      : 6                                      # QP adaptation range
-LambdaModifier0           : 1.0                                    # Lambda modifier for temporal layer 0
-LambdaModifier1           : 1.0                                    # Lambda modifier for temporal layer 1
-LambdaModifier2           : 1.0                                    # Lambda modifier for temporal layer 2
-LambdaModifier3           : 1.0                                    # Lambda modifier for temporal layer 3
-
-
-#=========== Quantization Matrix =================
-ScalingList               : 0                                      # ScalingList 0 : off, 1 : default, 2 : file read
-# ScalingListFile         :                                        # Scaling List file name. If file is not exist, use Default Matrix.
-
-
-#============ Lossless ================
-LosslessCuEnabled         : 0                                      # 1: Set "qpprime_y_zero_transquant_bypass_flag=1" and enable the lossless mode as well as the RD-based mode selection process.
-
-
-#========== slices ==========
-SliceGranularity          : 0                                      # Slice granularity relative the LCU size
-SliceMode                 : 0                                      # slice mode (0:off, 1:max # of LCUs, 2:max # of bytes)
-SliceArgument             : 1500                                   # slice argument (SliceMode1:max # of LCUs, SliceMode2: max # of bytes)
-EntropySliceMode          : 0                                      # entropy slices (0:off, 1:max # of LCUs, 2:max # of bins)
-EntropySliceArgument      : 180000                                 # entropy slice argument (EntropySliceMode1:max # of LCUs, EntropySliceMode2:max # of bins)
-LFCrossSliceBoundaryFlag  : 1                                      # loop-filtering across slice boundaries
-
-
-#========== deblocking ==========
-DeblockingFilterControlPresent : 1                                 # Dbl control params present (0=not present, 1=present)
-LoopFilterOffsetInAPS          : 0                                 # Dbl params in APS or SliceHeader (0=SliceHeader, 1=APS)
-LoopFilterDisable              : 0 1                               # disable deblocking filter
-LoopFilterBetaOffset_div2      : 0                                 # Range: -13 ~ 13
-LoopFilterTcOffset_div2        : 0                                 # Range: -13 ~ 13
-
-
-#========== coding tools ==========
-ALFEncodePassReduction         : 0                                 # ALF encoding (0:original 16-pass, 1:one-pass, 2:two-pass)
-SAO                            : 1 0                               # Sample adaptive offset  (0: OFF, 1: ON)
-ALF                            : 0 0                               # Adaptive loop filter  (0: OFF, 1: ON)
-LMChroma                       : 0                                 # Chroma from luma intra prediction mode (0: OFF, 1: ON)
-NSQT                           : 0                                 # Non-square transforms (0: OFF, 1: ON)
-AMP                            : 0                                 # Asymmetric motion partitions (0: OFF, 1: ON)
-ALFMaxNumFilter                : 16                                # ALF Max Number Filters per picture
-ALFParamInSlice                : 0                                 # ALF params in SliceHeader or APS (0=APS, 1=SliceHeader)
-ALFPicBasedEncode              : 1                                 # ALF LCU-based or picture-based encoding (0: LCU-based, 1: Picture-based)  
-MaxNumOffsetsPerPic            : 2048                              # default
-SAOInterleaving                : 0                                 # SAO interleaving flag (0: SAO parameter in APS, 1: SAO parameter in slice data) 
-ConstrainedIntraPred           : 0                                 # Constrained Intra Prediction
-weighted_pred_flag             : 0                                 # weighted prediction flag (P-Slices)
-weighted_bipred_idc            : 0                                 # weighted bipred idc (B-Slices)
-SignHideFlag                   : 1                                 # sign hiding
-SignHideThreshold              : 4                                 # sign hiding threshold
-IlluCompEnable                 : 1                            # illumination compensation (0: OFF, 1: ON)
-IVSEnable                      : 1                                 # inter-view vector scaling (0: OFF, 1: ON)
-
-#============ PCM ================
-PCMEnabledFlag                 : 0                                 # 0: No PCM mode
-PCMLog2MaxSize                 : 5                                 # Log2 of maximum PCM block size.
-PCMLog2MinSize                 : 3                                 # Log2 of minimum PCM block size.
-PCMInputBitDepthFlag           : 1                                 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
-PCMFilterDisableFlag           : 0                                 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
-
-
-#============ Tiles ================
-TileInfoPresentFlag            : 1                                 # 0: tiles parameters are NOT present in the PPS, 1: tiles parameters are present in the PPS 
-UniformSpacingIdc              : 0                                 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array, 1: the column and row boundaries are distributed uniformly
-NumTileColumnsMinus1           : 0                                 # Number of columns in a picture minus 1
-ColumnWidthArray               : 2 3                               # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
-NumTileRowsMinus1              : 0                                 # Number of rows in a picture minus 1
-RowHeightArray                 : 2                                 #  Array containing RowHeight values in units of LCU (from top to bottom in picture)
-TileLocationInSliceHeaderFlag  : 0                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile location information to slice header, 0: Disable writing tile location information to slice header.
-TileMarkerFlag                 : 1                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile markers, 0: Disable writing tile markers.
-MaxTileMarkerEntryPoints       : 4                                 # Maximum number of uniformly-spaced tile entry points (using tile markers). Default=4. If number of tiles < MaxTileMarkerEntryPoints then all tiles have entry points.
-TileControlPresentFlag         : 1                                 # 0: tiles behavior control parameters are NOT present in the PPS,  1: tiles behavior control parameters are present in the PPS
-LFCrossTileBoundaryFlag        : 1                                 # In-loop filtering is across or not across tile boundary.  0:not across, 1: across                                                       
-
-
-#============ WaveFront ================
-WaveFrontSynchro               : 0                                 # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case), >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
-WaveFrontFlush                 : 0                                 # 0: No CABAC resets are performed, 1: A CABAC reset is performed at the end of each LCU line.
-WaveFrontSubstreams            : 1                                 # >0: This many substreams per slice (or per tile if TileBoundaryIndependenceIdc=1) will be produced.
-
-
-#========== multiview coding tools ==========
-PredDepthMapGen           : 1                                      # generation of prediction depth maps (0:off, 1:using coded motion data, 2:using coded depth maps)
-MultiviewMvPred           : 7                                      # usage of prediction depth maps (0:off, 1:for interview, 2:for inter, 4:for merge, X:bit-wise combinations)
-MultiviewMvRegMode        : 1                                      # use original depth maps for regularizing inter-view motion vector
-MultiviewMvRegLambdaScale : 1.0                                    # lambda scale factor for inter-view motion vector regularization
-MultiviewResPred          : 1                                      # advanced inter-view residual prediction (0:off, 1:on)
-InterViewSkip             : 0                                      # interview SKIP mode
-InterViewSkipLambdaScale  : 8                                      # lambda scale for inter-view skip mode
-DisparitySearchRangeRestriction : 0                                # 0: No disparity restriction 1: Use disparity restriction
-VerticalDisparitySearchRange    : 56                               # vertical disparity search range (in luma samples)
-FCO                        : 0                                      # Flexible coding order flag in 3DV
-FCOCodingOrder             : T0D0D1D2T1T2                           # Coding order for Flexible coding order in 3DV
-
-
-#========== depth coding tools ==========
-DMM                       : 1                                      # use depth intra modes (wedgelets)
-MVI                       : 1                                      # motion parameter inheritance
-VSO                       : 1                                      # use of view synthesis optimization for depth coding
-QTLPC                     : 1                                      # use of quadtree limitation + predictive coding of the quadtree for depth coding
-SDC                       : 1                                      # use simplified depth coding tree
-DLT                       : 1                                      # use depth lookup table
-
-
-#========== view synthesis optimization (VSO) ==========
-VSOConfig                 : [cx0 B(oo1) I(s0.25 s0.5 s0.75)][cx1 B(cc0) B(cc2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(oo1) I(s1.25 s1.5 s1.75)] # VSO configuration string
-WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
-VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
-VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
-DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
-
-#============ Misc. ================
-QP                        : 25 34        # Quantization parameter(0-51), second QP for Depth
-SEIpictureDigest          : 0                                      # Control generation of picture_digest SEI messages
-
-SourceWidth               : 1024                                    # input frame width
-SourceHeight              : 768                                    # input frame height
-FrameRate                 : 30                                     # frame rate in frames per second
-FramesToBeEncoded         : 300                                    # number of frames to be coded
-BaseViewCameraNumbers     : 1 5 3                                 # camera numbers of coded views (in coding order)
-
-
Index: trunk/cfg/IBPsetting_news.cfg
===================================================================
--- trunk/cfg/IBPsetting_news.cfg	(revision 443)
+++ 	(revision )
@@ -1,236 +1,0 @@
-
-#========== file i/o ==========
-InputFile_0               : Newspaper_1024x768_420_2.yuv                              # video input file for view 0
-InputFile_1               : Newspaper_1024x768_420_6.yuv                              # video input file for view 2
-InputFile_2               : Newspaper_1024x768_420_4.yuv                              # video input file for view 1
-
-DepthInputFile_0          : Newspaper_1024x768_420_depth_2.yuv                        # depth input file for view 0
-DepthInputFile_1          : Newspaper_1024x768_420_depth_6.yuv                        # depth input file for view 2
-DepthInputFile_2          : Newspaper_1024x768_420_depth_4.yuv                        # depth input file for view 1
-
-ReconFile_0               : rec_texture_2.yuv                              # video output file for view 0
-ReconFile_1               : rec_texture_6.yuv                              # video output file for view 2
-ReconFile_2               : rec_texture_4.yuv                              # video output file for view 1
-
-DepthReconFile_0          : rec_depth_2.yuv                        # depth output file for view 0
-DepthReconFile_1          : rec_depth_6.yuv                        # depth output file for view 2
-DepthReconFile_2          : rec_depth_4.yuv                        # depth output file for view 1
-
-
-BitstreamFile             : str.bit                             # bitstream file
-
-#========== general coding parameters ==========
-NumberOfViews             : 3                                      # number of views to be coded
-CodeDepthMaps             : 1                                      # encode depth maps
-FrameSkip                 : 0                                      # number of frames to be skipped at beginning of input sequences
-InputBitDepth             : 8                                      # bit depth of input files
-OutputBitDepth            : 8                                      # bit depth of output files
-InternalBitDepth          : 8                                      # internal bit depth used for coding
-
-CroppingMode              : 0                                      # Cropping mode (0: no cropping, 1:automatic padding, 2: padding, 3:cropping)
-CropLeft                  : 0                                      # Left cropping/padding for cropping mode 3
-CropRight                 : 0                                      # Right cropping/padding for cropping mode 3
-CropTop                   : 0                                      # Top cropping/padding for cropping mode 3
-CropBottom                : 0                                      # Bottom cropping/padding for cropping mode 3
-HorizontalPadding         : 0                                      # horizontal source padding for cropping mode 2
-VerticalPadding           : 0                                      # vertical source padding for cropping mode 2
-
-
-#========== camera parameters ==========
-CameraParameterFile       : cam_newspaper.cfg                           # camera parameter file
-CodedCamParsPrecision     : 5                                      # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
-
-
-#========== coding unit definitions ==========
-MaxCUWidth                : 64                                     # maximum coding unit witdh  (in luma samples) 
-MaxCUHeight               : 64                                     # maximum coding unit height (in luma samples)
-MaxPartitionDepth         : 4                                      # maximum coding unit depth
-QuadtreeTULog2MaxSize     : 5                                      # log2 of maximum transform size
-QuadtreeTULog2MinSize     : 2                                      # log2 of minimum transform size
-QuadtreeTUMaxDepthIntra   : 3                                      # maximum transform tree depth for intra-coded CU's
-QuadtreeTUMaxDepthInter   : 3                                      # maximum transform tree depth for inter-coded CU's
-
-
-#========== coding structure ==========
-IntraPeriod               : 24                                     # Period of I-Frame ( -1 = only first)
-DecodingRefreshType       : 1                                      # Random Accesss 0:none, 1:CDR, 2:IDR
-GOPSize                   : 8                                      # GOP Size (number of B slice = GOPSize-1)
-# V0        Type POC QPoffset QPfactor temporal_id #ref_pics_active ref_pic #ref_pics reference pictures predict deltaRIdx-1 deltaRPS #ref_idcs reference idcs  #IV_ref_pics  IV reference pics  IV ref list pos
-Frame1    : B    8   1        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      0
-Frame2    : B    4   2        0.3536   0           2                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       0
-Frame3    : B    2   3        0.3536   0           2                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         0
-Frame4    : B    1   4        0.68     0           2                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       0
-Frame5    : B    3   4        0.68     0           2                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       0
-Frame6    : B    6   3        0.3536   0           2                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       0
-Frame7    : B    5   4        0.68     0           2                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       0
-Frame8    : B    7   4        0.68     0           2                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       0
-FrameI_v1 : P    0   3        0.442    0           1                1       0                            0                                                      1             -1                 1                  0
-Frame1_v1 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      1             -1                 2                  0 
-Frame2_v1 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       1             -1                 2                  0 
-Frame3_v1 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         1             -1                 2                  0  
-Frame4_v1 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       1             -1                 2                  0  
-Frame5_v1 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-Frame6_v1 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       1             -1                 3                  0  
-Frame7_v1 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       1             -1                 3                  0  
-Frame8_v1 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-FrameI_v2 : B    0   3        0.442    0           1                1       0                            0                                                      2             -2 -1              1 0                0 1
-Frame1_v2 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      2             -2 -1              2 0                0 2
-Frame2_v2 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       2             -2 -1              2 0                0 2
-Frame3_v2 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         2             -2 -1              2 0                0 2
-Frame4_v2 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       2             -2 -1              2 0                0 2
-Frame5_v2 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame6_v2 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame7_v2 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       2             -2 -1              3 0                0 3
-Frame8_v2 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-
-
-ListCombination           : 1                                      # Use combined list for uni-prediction in B-slices
-LCModification            : 0                                      # enables signalling of combined reference list derivation
-DisableInter4x4           : 1                                      # Disable Inter4x4 (1: Disable Inter4x4, 0: Enable Inter4x4)
-
-
-#========== encoder control /motion search ==========
-FastSearch                : 1                                      # motion search mode (0:Full search, 1:Diamond, 2:PMVFAST)
-SearchRange               : 96                                     # motion search range (in luma samples)
-BipredSearchRange         : 4                                      # motion search range for bi-prediction refinement (in luma samples)
-HadamardME                : 1                                      # use Hadamard SAD for fractional-sample search
-FEN                       : 1                                      # use fast encoder control
-FDM                       : 1                                      # Fast Decision for Merge RD cost
-TMVP                      : 1                                      # Enable TMVP
-ECU                       : 0                                      # Early CU setting
-CFM                       : 0                                      # Cbf fast mode setting
-SBACRD                    : 1                                      # SBAC based RD estimation
-ASR                       : 0                                      # adaptive motion search range
-
-
-#========== quantization ==========
-DeltaQpRD                 : 0                                      # maximum delta QP offset for a slice
-MaxDeltaQP                : 0                                      # maximum delta QP offset for a block
-MaxCuDQPDepth             : 0                                      # max depth of a minimum CuDQP for sub-LCU-level delta QP
-RDOQ                      : 1 1                                    # use rate-distortion optimized quantization (RDOQ)
-ChromaQpOffset            : 0                                      # ChromaQPOffset
-ChromaQpOffset2nd         : 0                                      # ChromaQPOffset2nd
-AdaptiveQpSelection       : 0                                      # AdaptiveQpSelection
-AdaptiveQP                : 0                                      # QP adaptation based on a psycho-visual model
-MaxQPAdaptationRange      : 6                                      # QP adaptation range
-LambdaModifier0           : 1.0                                    # Lambda modifier for temporal layer 0
-LambdaModifier1           : 1.0                                    # Lambda modifier for temporal layer 1
-LambdaModifier2           : 1.0                                    # Lambda modifier for temporal layer 2
-LambdaModifier3           : 1.0                                    # Lambda modifier for temporal layer 3
-
-
-#=========== Quantization Matrix =================
-ScalingList               : 0                                      # ScalingList 0 : off, 1 : default, 2 : file read
-# ScalingListFile         :                                        # Scaling List file name. If file is not exist, use Default Matrix.
-
-
-#============ Lossless ================
-LosslessCuEnabled         : 0                                      # 1: Set "qpprime_y_zero_transquant_bypass_flag=1" and enable the lossless mode as well as the RD-based mode selection process.
-
-
-#========== slices ==========
-SliceGranularity          : 0                                      # Slice granularity relative the LCU size
-SliceMode                 : 0                                      # slice mode (0:off, 1:max # of LCUs, 2:max # of bytes)
-SliceArgument             : 1500                                   # slice argument (SliceMode1:max # of LCUs, SliceMode2: max # of bytes)
-EntropySliceMode          : 0                                      # entropy slices (0:off, 1:max # of LCUs, 2:max # of bins)
-EntropySliceArgument      : 180000                                 # entropy slice argument (EntropySliceMode1:max # of LCUs, EntropySliceMode2:max # of bins)
-LFCrossSliceBoundaryFlag  : 1                                      # loop-filtering across slice boundaries
-
-
-#========== deblocking ==========
-DeblockingFilterControlPresent : 1                                 # Dbl control params present (0=not present, 1=present)
-LoopFilterOffsetInAPS          : 0                                 # Dbl params in APS or SliceHeader (0=SliceHeader, 1=APS)
-LoopFilterDisable              : 0 1                               # disable deblocking filter
-LoopFilterBetaOffset_div2      : 0                                 # Range: -13 ~ 13
-LoopFilterTcOffset_div2        : 0                                 # Range: -13 ~ 13
-
-
-#========== coding tools ==========
-ALFEncodePassReduction         : 0                                 # ALF encoding (0:original 16-pass, 1:one-pass, 2:two-pass)
-SAO                            : 1 0                               # Sample adaptive offset  (0: OFF, 1: ON)
-ALF                            : 0 0                               # Adaptive loop filter  (0: OFF, 1: ON)
-LMChroma                       : 0                                 # Chroma from luma intra prediction mode (0: OFF, 1: ON)
-NSQT                           : 0                                 # Non-square transforms (0: OFF, 1: ON)
-AMP                            : 0                                 # Asymmetric motion partitions (0: OFF, 1: ON)
-ALFMaxNumFilter                : 16                                # ALF Max Number Filters per picture
-ALFParamInSlice                : 0                                 # ALF params in SliceHeader or APS (0=APS, 1=SliceHeader)
-ALFPicBasedEncode              : 1                                 # ALF LCU-based or picture-based encoding (0: LCU-based, 1: Picture-based)  
-MaxNumOffsetsPerPic            : 2048                              # default
-SAOInterleaving                : 0                                 # SAO interleaving flag (0: SAO parameter in APS, 1: SAO parameter in slice data) 
-ConstrainedIntraPred           : 0                                 # Constrained Intra Prediction
-weighted_pred_flag             : 0                                 # weighted prediction flag (P-Slices)
-weighted_bipred_idc            : 0                                 # weighted bipred idc (B-Slices)
-SignHideFlag                   : 1                                 # sign hiding
-SignHideThreshold              : 4                                 # sign hiding threshold
-IlluCompEnable                 : 1                            # illumination compensation (0: OFF, 1: ON)
-IVSEnable                      : 1                                 # inter-view vector scaling (0: OFF, 1: ON)
-
-#============ PCM ================
-PCMEnabledFlag                 : 0                                 # 0: No PCM mode
-PCMLog2MaxSize                 : 5                                 # Log2 of maximum PCM block size.
-PCMLog2MinSize                 : 3                                 # Log2 of minimum PCM block size.
-PCMInputBitDepthFlag           : 1                                 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
-PCMFilterDisableFlag           : 0                                 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
-
-
-#============ Tiles ================
-TileInfoPresentFlag            : 1                                 # 0: tiles parameters are NOT present in the PPS, 1: tiles parameters are present in the PPS 
-UniformSpacingIdc              : 0                                 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array, 1: the column and row boundaries are distributed uniformly
-NumTileColumnsMinus1           : 0                                 # Number of columns in a picture minus 1
-ColumnWidthArray               : 2 3                               # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
-NumTileRowsMinus1              : 0                                 # Number of rows in a picture minus 1
-RowHeightArray                 : 2                                 #  Array containing RowHeight values in units of LCU (from top to bottom in picture)
-TileLocationInSliceHeaderFlag  : 0                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile location information to slice header, 0: Disable writing tile location information to slice header.
-TileMarkerFlag                 : 1                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile markers, 0: Disable writing tile markers.
-MaxTileMarkerEntryPoints       : 4                                 # Maximum number of uniformly-spaced tile entry points (using tile markers). Default=4. If number of tiles < MaxTileMarkerEntryPoints then all tiles have entry points.
-TileControlPresentFlag         : 1                                 # 0: tiles behavior control parameters are NOT present in the PPS,  1: tiles behavior control parameters are present in the PPS
-LFCrossTileBoundaryFlag        : 1                                 # In-loop filtering is across or not across tile boundary.  0:not across, 1: across                                                       
-
-
-#============ WaveFront ================
-WaveFrontSynchro               : 0                                 # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case), >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
-WaveFrontFlush                 : 0                                 # 0: No CABAC resets are performed, 1: A CABAC reset is performed at the end of each LCU line.
-WaveFrontSubstreams            : 1                                 # >0: This many substreams per slice (or per tile if TileBoundaryIndependenceIdc=1) will be produced.
-
-
-#========== multiview coding tools ==========
-PredDepthMapGen           : 1                                      # generation of prediction depth maps (0:off, 1:using coded motion data, 2:using coded depth maps)
-MultiviewMvPred           : 7                                      # usage of prediction depth maps (0:off, 1:for interview, 2:for inter, 4:for merge, X:bit-wise combinations)
-MultiviewMvRegMode        : 1                                      # use original depth maps for regularizing inter-view motion vector
-MultiviewMvRegLambdaScale : 1.0                                    # lambda scale factor for inter-view motion vector regularization
-MultiviewResPred          : 1                                      # advanced inter-view residual prediction (0:off, 1:on)
-InterViewSkip             : 0                                      # interview SKIP mode
-InterViewSkipLambdaScale  : 8                                      # lambda scale for inter-view skip mode
-DisparitySearchRangeRestriction : 0                                # 0: No disparity restriction 1: Use disparity restriction
-VerticalDisparitySearchRange    : 56                               # vertical disparity search range (in luma samples)
-FCO                        : 0                                      # Flexible coding order flag in 3DV
-FCOCodingOrder             : T0D0D1D2T1T2                           # Coding order for Flexible coding order in 3DV
-
-
-#========== depth coding tools ==========
-DMM                       : 1                                      # use depth intra modes (wedgelets)
-MVI                       : 1                                      # motion parameter inheritance
-VSO                       : 1                                      # use of view synthesis optimization for depth coding
-QTLPC                     : 1                                      # use of quadtree limitation + predictive coding of the quadtree for depth coding
-SDC                       : 1                                      # use simplified depth coding tree
-DLT                       : 1                                      # use depth lookup table
-
-
-#========== view synthesis optimization (VSO) ==========
-VSOConfig                 : [cx0 B(oo1) I(s0.25 s0.5 s0.75)][cx1 B(cc0) B(cc2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(oo1) I(s1.25 s1.5 s1.75)] # VSO configuration string
-WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
-VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
-VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
-DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
-
-#============ Misc. ================
-QP                        : 25 34        # Quantization parameter(0-51), second QP for Depth
-SEIpictureDigest          : 0                                      # Control generation of picture_digest SEI messages
-
-SourceWidth               : 1024                                    # input frame width
-SourceHeight              : 768                                    # input frame height
-FrameRate                 : 30                                     # frame rate in frames per second
-FramesToBeEncoded         : 300                                    # number of frames to be coded
-BaseViewCameraNumbers     : 2 6 4                                 # camera numbers of coded views (in coding order)
-
-
Index: trunk/cfg/IBPsetting_poznanhall.cfg
===================================================================
--- trunk/cfg/IBPsetting_poznanhall.cfg	(revision 443)
+++ 	(revision )
@@ -1,236 +1,0 @@
-
-#========== file i/o ==========
-InputFile_0               : Poznan_Hall2_00_1920x1088_420_7.yuv                              # video input file for view 0
-InputFile_1               : Poznan_Hall2_00_1920x1088_420_5.yuv                              # video input file for view 2
-InputFile_2               : Poznan_Hall2_00_1920x1088_420_6.yuv                              # video input file for view 1
-
-DepthInputFile_0          : Poznan_Hall2_00_1920x1088_420_depth_7.yuv                        # depth input file for view 0
-DepthInputFile_1          : Poznan_Hall2_00_1920x1088_420_depth_5.yuv                        # depth input file for view 2
-DepthInputFile_2          : Poznan_Hall2_00_1920x1088_420_depth_6.yuv                        # depth input file for view 1
-
-ReconFile_0               : rec_texture_7.yuv                              # video output file for view 0
-ReconFile_1               : rec_texture_5.yuv                              # video output file for view 2
-ReconFile_2               : rec_texture_6.yuv                              # video output file for view 1
-
-DepthReconFile_0          : rec_depth_7.yuv                        # depth output file for view 0
-DepthReconFile_1          : rec_depth_5.yuv                        # depth output file for view 2
-DepthReconFile_2          : rec_depth_6.yuv                        # depth output file for view 1
-
-
-BitstreamFile             : str.bit                             # bitstream file
-
-#========== general coding parameters ==========
-NumberOfViews             : 3                                      # number of views to be coded
-CodeDepthMaps             : 1                                      # encode depth maps
-FrameSkip                 : 0                                      # number of frames to be skipped at beginning of input sequences
-InputBitDepth             : 8                                      # bit depth of input files
-OutputBitDepth            : 8                                      # bit depth of output files
-InternalBitDepth          : 8                                      # internal bit depth used for coding
-
-CroppingMode              : 0                                      # Cropping mode (0: no cropping, 1:automatic padding, 2: padding, 3:cropping)
-CropLeft                  : 0                                      # Left cropping/padding for cropping mode 3
-CropRight                 : 0                                      # Right cropping/padding for cropping mode 3
-CropTop                   : 0                                      # Top cropping/padding for cropping mode 3
-CropBottom                : 0                                      # Bottom cropping/padding for cropping mode 3
-HorizontalPadding         : 0                                      # horizontal source padding for cropping mode 2
-VerticalPadding           : 0                                      # vertical source padding for cropping mode 2
-
-
-#========== camera parameters ==========
-CameraParameterFile       : cam_poznanhall2.cfg                           # camera parameter file
-CodedCamParsPrecision     : 5                                      # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
-
-
-#========== coding unit definitions ==========
-MaxCUWidth                : 64                                     # maximum coding unit witdh  (in luma samples) 
-MaxCUHeight               : 64                                     # maximum coding unit height (in luma samples)
-MaxPartitionDepth         : 4                                      # maximum coding unit depth
-QuadtreeTULog2MaxSize     : 5                                      # log2 of maximum transform size
-QuadtreeTULog2MinSize     : 2                                      # log2 of minimum transform size
-QuadtreeTUMaxDepthIntra   : 3                                      # maximum transform tree depth for intra-coded CU's
-QuadtreeTUMaxDepthInter   : 3                                      # maximum transform tree depth for inter-coded CU's
-
-
-#========== coding structure ==========
-IntraPeriod               : 24                                     # Period of I-Frame ( -1 = only first)
-DecodingRefreshType       : 1                                      # Random Accesss 0:none, 1:CDR, 2:IDR
-GOPSize                   : 8                                      # GOP Size (number of B slice = GOPSize-1)
-# V0        Type POC QPoffset QPfactor temporal_id #ref_pics_active ref_pic #ref_pics reference pictures predict deltaRIdx-1 deltaRPS #ref_idcs reference idcs  #IV_ref_pics  IV reference pics  IV ref list pos
-Frame1    : B    8   1        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      0
-Frame2    : B    4   2        0.3536   0           2                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       0
-Frame3    : B    2   3        0.3536   0           2                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         0
-Frame4    : B    1   4        0.68     0           2                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       0
-Frame5    : B    3   4        0.68     0           2                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       0
-Frame6    : B    6   3        0.3536   0           2                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       0
-Frame7    : B    5   4        0.68     0           2                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       0
-Frame8    : B    7   4        0.68     0           2                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       0
-FrameI_v1 : P    0   3        0.442    0           1                1       0                            0                                                      1             -1                 1                  0
-Frame1_v1 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      1             -1                 2                  0 
-Frame2_v1 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       1             -1                 2                  0 
-Frame3_v1 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         1             -1                 2                  0  
-Frame4_v1 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       1             -1                 2                  0  
-Frame5_v1 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-Frame6_v1 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       1             -1                 3                  0  
-Frame7_v1 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       1             -1                 3                  0  
-Frame8_v1 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-FrameI_v2 : B    0   3        0.442    0           1                1       0                            0                                                      2             -2 -1              1 0                0 1
-Frame1_v2 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      2             -2 -1              2 0                0 2
-Frame2_v2 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       2             -2 -1              2 0                0 2
-Frame3_v2 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         2             -2 -1              2 0                0 2
-Frame4_v2 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       2             -2 -1              2 0                0 2
-Frame5_v2 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame6_v2 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame7_v2 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       2             -2 -1              3 0                0 3
-Frame8_v2 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-
-
-ListCombination           : 1                                      # Use combined list for uni-prediction in B-slices
-LCModification            : 0                                      # enables signalling of combined reference list derivation
-DisableInter4x4           : 1                                      # Disable Inter4x4 (1: Disable Inter4x4, 0: Enable Inter4x4)
-
-
-#========== encoder control /motion search ==========
-FastSearch                : 1                                      # motion search mode (0:Full search, 1:Diamond, 2:PMVFAST)
-SearchRange               : 96                                     # motion search range (in luma samples)
-BipredSearchRange         : 4                                      # motion search range for bi-prediction refinement (in luma samples)
-HadamardME                : 1                                      # use Hadamard SAD for fractional-sample search
-FEN                       : 1                                      # use fast encoder control
-FDM                       : 1                                      # Fast Decision for Merge RD cost
-TMVP                      : 1                                      # Enable TMVP
-ECU                       : 0                                      # Early CU setting
-CFM                       : 0                                      # Cbf fast mode setting
-SBACRD                    : 1                                      # SBAC based RD estimation
-ASR                       : 0                                      # adaptive motion search range
-
-
-#========== quantization ==========
-DeltaQpRD                 : 0                                      # maximum delta QP offset for a slice
-MaxDeltaQP                : 0                                      # maximum delta QP offset for a block
-MaxCuDQPDepth             : 0                                      # max depth of a minimum CuDQP for sub-LCU-level delta QP
-RDOQ                      : 1 1                                    # use rate-distortion optimized quantization (RDOQ)
-ChromaQpOffset            : 0                                      # ChromaQPOffset
-ChromaQpOffset2nd         : 0                                      # ChromaQPOffset2nd
-AdaptiveQpSelection       : 0                                      # AdaptiveQpSelection
-AdaptiveQP                : 0                                      # QP adaptation based on a psycho-visual model
-MaxQPAdaptationRange      : 6                                      # QP adaptation range
-LambdaModifier0           : 1.0                                    # Lambda modifier for temporal layer 0
-LambdaModifier1           : 1.0                                    # Lambda modifier for temporal layer 1
-LambdaModifier2           : 1.0                                    # Lambda modifier for temporal layer 2
-LambdaModifier3           : 1.0                                    # Lambda modifier for temporal layer 3
-
-
-#=========== Quantization Matrix =================
-ScalingList               : 0                                      # ScalingList 0 : off, 1 : default, 2 : file read
-# ScalingListFile         :                                        # Scaling List file name. If file is not exist, use Default Matrix.
-
-
-#============ Lossless ================
-LosslessCuEnabled         : 0                                      # 1: Set "qpprime_y_zero_transquant_bypass_flag=1" and enable the lossless mode as well as the RD-based mode selection process.
-
-
-#========== slices ==========
-SliceGranularity          : 0                                      # Slice granularity relative the LCU size
-SliceMode                 : 0                                      # slice mode (0:off, 1:max # of LCUs, 2:max # of bytes)
-SliceArgument             : 1500                                   # slice argument (SliceMode1:max # of LCUs, SliceMode2: max # of bytes)
-EntropySliceMode          : 0                                      # entropy slices (0:off, 1:max # of LCUs, 2:max # of bins)
-EntropySliceArgument      : 180000                                 # entropy slice argument (EntropySliceMode1:max # of LCUs, EntropySliceMode2:max # of bins)
-LFCrossSliceBoundaryFlag  : 1                                      # loop-filtering across slice boundaries
-
-
-#========== deblocking ==========
-DeblockingFilterControlPresent : 1                                 # Dbl control params present (0=not present, 1=present)
-LoopFilterOffsetInAPS          : 0                                 # Dbl params in APS or SliceHeader (0=SliceHeader, 1=APS)
-LoopFilterDisable              : 0 1                               # disable deblocking filter
-LoopFilterBetaOffset_div2      : 0                                 # Range: -13 ~ 13
-LoopFilterTcOffset_div2        : 0                                 # Range: -13 ~ 13
-
-
-#========== coding tools ==========
-ALFEncodePassReduction         : 0                                 # ALF encoding (0:original 16-pass, 1:one-pass, 2:two-pass)
-SAO                            : 1 0                               # Sample adaptive offset  (0: OFF, 1: ON)
-ALF                            : 0 0                               # Adaptive loop filter  (0: OFF, 1: ON)
-LMChroma                       : 0                                 # Chroma from luma intra prediction mode (0: OFF, 1: ON)
-NSQT                           : 0                                 # Non-square transforms (0: OFF, 1: ON)
-AMP                            : 0                                 # Asymmetric motion partitions (0: OFF, 1: ON)
-ALFMaxNumFilter                : 16                                # ALF Max Number Filters per picture
-ALFParamInSlice                : 0                                 # ALF params in SliceHeader or APS (0=APS, 1=SliceHeader)
-ALFPicBasedEncode              : 1                                 # ALF LCU-based or picture-based encoding (0: LCU-based, 1: Picture-based)  
-MaxNumOffsetsPerPic            : 2048                              # default
-SAOInterleaving                : 0                                 # SAO interleaving flag (0: SAO parameter in APS, 1: SAO parameter in slice data) 
-ConstrainedIntraPred           : 0                                 # Constrained Intra Prediction
-weighted_pred_flag             : 0                                 # weighted prediction flag (P-Slices)
-weighted_bipred_idc            : 0                                 # weighted bipred idc (B-Slices)
-SignHideFlag                   : 1                                 # sign hiding
-SignHideThreshold              : 4                                 # sign hiding threshold
-IlluCompEnable                 : 1                            # illumination compensation (0: OFF, 1: ON)
-IVSEnable                      : 1                                 # inter-view vector scaling (0: OFF, 1: ON)
-
-#============ PCM ================
-PCMEnabledFlag                 : 0                                 # 0: No PCM mode
-PCMLog2MaxSize                 : 5                                 # Log2 of maximum PCM block size.
-PCMLog2MinSize                 : 3                                 # Log2 of minimum PCM block size.
-PCMInputBitDepthFlag           : 1                                 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
-PCMFilterDisableFlag           : 0                                 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
-
-
-#============ Tiles ================
-TileInfoPresentFlag            : 1                                 # 0: tiles parameters are NOT present in the PPS, 1: tiles parameters are present in the PPS 
-UniformSpacingIdc              : 0                                 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array, 1: the column and row boundaries are distributed uniformly
-NumTileColumnsMinus1           : 0                                 # Number of columns in a picture minus 1
-ColumnWidthArray               : 2 3                               # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
-NumTileRowsMinus1              : 0                                 # Number of rows in a picture minus 1
-RowHeightArray                 : 2                                 #  Array containing RowHeight values in units of LCU (from top to bottom in picture)
-TileLocationInSliceHeaderFlag  : 0                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile location information to slice header, 0: Disable writing tile location information to slice header.
-TileMarkerFlag                 : 1                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile markers, 0: Disable writing tile markers.
-MaxTileMarkerEntryPoints       : 4                                 # Maximum number of uniformly-spaced tile entry points (using tile markers). Default=4. If number of tiles < MaxTileMarkerEntryPoints then all tiles have entry points.
-TileControlPresentFlag         : 1                                 # 0: tiles behavior control parameters are NOT present in the PPS,  1: tiles behavior control parameters are present in the PPS
-LFCrossTileBoundaryFlag        : 1                                 # In-loop filtering is across or not across tile boundary.  0:not across, 1: across                                                       
-
-
-#============ WaveFront ================
-WaveFrontSynchro               : 0                                 # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case), >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
-WaveFrontFlush                 : 0                                 # 0: No CABAC resets are performed, 1: A CABAC reset is performed at the end of each LCU line.
-WaveFrontSubstreams            : 1                                 # >0: This many substreams per slice (or per tile if TileBoundaryIndependenceIdc=1) will be produced.
-
-
-#========== multiview coding tools ==========
-PredDepthMapGen           : 1                                      # generation of prediction depth maps (0:off, 1:using coded motion data, 2:using coded depth maps)
-MultiviewMvPred           : 7                                      # usage of prediction depth maps (0:off, 1:for interview, 2:for inter, 4:for merge, X:bit-wise combinations)
-MultiviewMvRegMode        : 1                                      # use original depth maps for regularizing inter-view motion vector
-MultiviewMvRegLambdaScale : 1.0                                    # lambda scale factor for inter-view motion vector regularization
-MultiviewResPred          : 1                                      # advanced inter-view residual prediction (0:off, 1:on)
-InterViewSkip             : 0                                      # interview SKIP mode
-InterViewSkipLambdaScale  : 8                                      # lambda scale for inter-view skip mode
-DisparitySearchRangeRestriction : 0                                # 0: No disparity restriction 1: Use disparity restriction
-VerticalDisparitySearchRange    : 56                               # vertical disparity search range (in luma samples)
-FCO                        : 0                                      # Flexible coding order flag in 3DV
-FCOCodingOrder             : T0D0D1D2T1T2                           # Coding order for Flexible coding order in 3DV
-
-
-#========== depth coding tools ==========
-DMM                       : 1                                      # use depth intra modes (wedgelets)
-MVI                       : 1                                      # motion parameter inheritance
-VSO                       : 1                                      # use of view synthesis optimization for depth coding
-QTLPC                     : 1                                      # use of quadtree limitation + predictive coding of the quadtree for depth coding
-SDC                       : 1                                      # use simplified depth coding tree
-DLT                       : 1                                      # use depth lookup table
-
-
-#========== view synthesis optimization (VSO) ==========
-VSOConfig                 : [cx0 B(oo1) I(s0.25 s0.5 s0.75)][cx1 B(cc0) B(cc2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(oo1) I(s1.25 s1.5 s1.75)] # VSO configuration string
-WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
-VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
-VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
-DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
-
-#============ Misc. ================
-QP                        : 25 34        # Quantization parameter(0-51), second QP for Depth
-SEIpictureDigest          : 0                                      # Control generation of picture_digest SEI messages
-
-SourceWidth               : 1920                                    # input frame width
-SourceHeight              : 1088                                    # input frame height
-FrameRate                 : 25                                     # frame rate in frames per second
-FramesToBeEncoded         : 200                                    # number of frames to be coded
-BaseViewCameraNumbers     : 7 5 6                                 # camera numbers of coded views (in coding order)
-
-
Index: trunk/cfg/IBPsetting_poznanstreet.cfg
===================================================================
--- trunk/cfg/IBPsetting_poznanstreet.cfg	(revision 443)
+++ 	(revision )
@@ -1,236 +1,0 @@
-
-#========== file i/o ==========
-InputFile_0               : Poznan_Street_00_1920x1088_420_5.yuv                              # video input file for view 0
-InputFile_1               : Poznan_Street_00_1920x1088_420_3.yuv                              # video input file for view 2
-InputFile_2               : Poznan_Street_00_1920x1088_420_4.yuv                              # video input file for view 1
-
-DepthInputFile_0          : Poznan_Street_00_1920x1088_420_depth_5.yuv                        # depth input file for view 0
-DepthInputFile_1          : Poznan_Street_00_1920x1088_420_depth_3.yuv                        # depth input file for view 2
-DepthInputFile_2          : Poznan_Street_00_1920x1088_420_depth_4.yuv                        # depth input file for view 1
-
-ReconFile_0               : rec_texture_5.yuv                              # video output file for view 0
-ReconFile_1               : rec_texture_3.yuv                              # video output file for view 2
-ReconFile_2               : rec_texture_4.yuv                              # video output file for view 1
-
-DepthReconFile_0          : rec_depth_5.yuv                        # depth output file for view 0
-DepthReconFile_1          : rec_depth_3.yuv                        # depth output file for view 2
-DepthReconFile_2          : rec_depth_4.yuv                        # depth output file for view 1
-
-
-BitstreamFile             : str.bit                             # bitstream file
-
-#========== general coding parameters ==========
-NumberOfViews             : 3                                      # number of views to be coded
-CodeDepthMaps             : 1                                      # encode depth maps
-FrameSkip                 : 0                                      # number of frames to be skipped at beginning of input sequences
-InputBitDepth             : 8                                      # bit depth of input files
-OutputBitDepth            : 8                                      # bit depth of output files
-InternalBitDepth          : 8                                      # internal bit depth used for coding
-
-CroppingMode              : 0                                      # Cropping mode (0: no cropping, 1:automatic padding, 2: padding, 3:cropping)
-CropLeft                  : 0                                      # Left cropping/padding for cropping mode 3
-CropRight                 : 0                                      # Right cropping/padding for cropping mode 3
-CropTop                   : 0                                      # Top cropping/padding for cropping mode 3
-CropBottom                : 0                                      # Bottom cropping/padding for cropping mode 3
-HorizontalPadding         : 0                                      # horizontal source padding for cropping mode 2
-VerticalPadding           : 0                                      # vertical source padding for cropping mode 2
-
-
-#========== camera parameters ==========
-CameraParameterFile       : cam_poznanstreet.cfg                           # camera parameter file
-CodedCamParsPrecision     : 5                                      # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
-
-
-#========== coding unit definitions ==========
-MaxCUWidth                : 64                                     # maximum coding unit witdh  (in luma samples) 
-MaxCUHeight               : 64                                     # maximum coding unit height (in luma samples)
-MaxPartitionDepth         : 4                                      # maximum coding unit depth
-QuadtreeTULog2MaxSize     : 5                                      # log2 of maximum transform size
-QuadtreeTULog2MinSize     : 2                                      # log2 of minimum transform size
-QuadtreeTUMaxDepthIntra   : 3                                      # maximum transform tree depth for intra-coded CU's
-QuadtreeTUMaxDepthInter   : 3                                      # maximum transform tree depth for inter-coded CU's
-
-
-#========== coding structure ==========
-IntraPeriod               : 24                                     # Period of I-Frame ( -1 = only first)
-DecodingRefreshType       : 1                                      # Random Accesss 0:none, 1:CDR, 2:IDR
-GOPSize                   : 8                                      # GOP Size (number of B slice = GOPSize-1)
-# V0        Type POC QPoffset QPfactor temporal_id #ref_pics_active ref_pic #ref_pics reference pictures predict deltaRIdx-1 deltaRPS #ref_idcs reference idcs  #IV_ref_pics  IV reference pics  IV ref list pos
-Frame1    : B    8   1        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      0
-Frame2    : B    4   2        0.3536   0           2                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       0
-Frame3    : B    2   3        0.3536   0           2                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         0
-Frame4    : B    1   4        0.68     0           2                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       0
-Frame5    : B    3   4        0.68     0           2                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       0
-Frame6    : B    6   3        0.3536   0           2                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       0
-Frame7    : B    5   4        0.68     0           2                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       0
-Frame8    : B    7   4        0.68     0           2                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       0
-FrameI_v1 : P    0   3        0.442    0           1                1       0                            0                                                      1             -1                 1                  0
-Frame1_v1 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      1             -1                 2                  0 
-Frame2_v1 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       1             -1                 2                  0 
-Frame3_v1 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         1             -1                 2                  0  
-Frame4_v1 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       1             -1                 2                  0  
-Frame5_v1 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-Frame6_v1 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       1             -1                 3                  0  
-Frame7_v1 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       1             -1                 3                  0  
-Frame8_v1 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-FrameI_v2 : B    0   3        0.442    0           1                1       0                            0                                                      2             -2 -1              1 0                0 1
-Frame1_v2 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      2             -2 -1              2 0                0 2
-Frame2_v2 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       2             -2 -1              2 0                0 2
-Frame3_v2 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         2             -2 -1              2 0                0 2
-Frame4_v2 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       2             -2 -1              2 0                0 2
-Frame5_v2 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame6_v2 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame7_v2 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       2             -2 -1              3 0                0 3
-Frame8_v2 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-
-
-ListCombination           : 1                                      # Use combined list for uni-prediction in B-slices
-LCModification            : 0                                      # enables signalling of combined reference list derivation
-DisableInter4x4           : 1                                      # Disable Inter4x4 (1: Disable Inter4x4, 0: Enable Inter4x4)
-
-
-#========== encoder control /motion search ==========
-FastSearch                : 1                                      # motion search mode (0:Full search, 1:Diamond, 2:PMVFAST)
-SearchRange               : 96                                     # motion search range (in luma samples)
-BipredSearchRange         : 4                                      # motion search range for bi-prediction refinement (in luma samples)
-HadamardME                : 1                                      # use Hadamard SAD for fractional-sample search
-FEN                       : 1                                      # use fast encoder control
-FDM                       : 1                                      # Fast Decision for Merge RD cost
-TMVP                      : 1                                      # Enable TMVP
-ECU                       : 0                                      # Early CU setting
-CFM                       : 0                                      # Cbf fast mode setting
-SBACRD                    : 1                                      # SBAC based RD estimation
-ASR                       : 0                                      # adaptive motion search range
-
-
-#========== quantization ==========
-DeltaQpRD                 : 0                                      # maximum delta QP offset for a slice
-MaxDeltaQP                : 0                                      # maximum delta QP offset for a block
-MaxCuDQPDepth             : 0                                      # max depth of a minimum CuDQP for sub-LCU-level delta QP
-RDOQ                      : 1 1                                    # use rate-distortion optimized quantization (RDOQ)
-ChromaQpOffset            : 0                                      # ChromaQPOffset
-ChromaQpOffset2nd         : 0                                      # ChromaQPOffset2nd
-AdaptiveQpSelection       : 0                                      # AdaptiveQpSelection
-AdaptiveQP                : 0                                      # QP adaptation based on a psycho-visual model
-MaxQPAdaptationRange      : 6                                      # QP adaptation range
-LambdaModifier0           : 1.0                                    # Lambda modifier for temporal layer 0
-LambdaModifier1           : 1.0                                    # Lambda modifier for temporal layer 1
-LambdaModifier2           : 1.0                                    # Lambda modifier for temporal layer 2
-LambdaModifier3           : 1.0                                    # Lambda modifier for temporal layer 3
-
-
-#=========== Quantization Matrix =================
-ScalingList               : 0                                      # ScalingList 0 : off, 1 : default, 2 : file read
-# ScalingListFile         :                                        # Scaling List file name. If file is not exist, use Default Matrix.
-
-
-#============ Lossless ================
-LosslessCuEnabled         : 0                                      # 1: Set "qpprime_y_zero_transquant_bypass_flag=1" and enable the lossless mode as well as the RD-based mode selection process.
-
-
-#========== slices ==========
-SliceGranularity          : 0                                      # Slice granularity relative the LCU size
-SliceMode                 : 0                                      # slice mode (0:off, 1:max # of LCUs, 2:max # of bytes)
-SliceArgument             : 1500                                   # slice argument (SliceMode1:max # of LCUs, SliceMode2: max # of bytes)
-EntropySliceMode          : 0                                      # entropy slices (0:off, 1:max # of LCUs, 2:max # of bins)
-EntropySliceArgument      : 180000                                 # entropy slice argument (EntropySliceMode1:max # of LCUs, EntropySliceMode2:max # of bins)
-LFCrossSliceBoundaryFlag  : 1                                      # loop-filtering across slice boundaries
-
-
-#========== deblocking ==========
-DeblockingFilterControlPresent : 1                                 # Dbl control params present (0=not present, 1=present)
-LoopFilterOffsetInAPS          : 0                                 # Dbl params in APS or SliceHeader (0=SliceHeader, 1=APS)
-LoopFilterDisable              : 0 1                               # disable deblocking filter
-LoopFilterBetaOffset_div2      : 0                                 # Range: -13 ~ 13
-LoopFilterTcOffset_div2        : 0                                 # Range: -13 ~ 13
-
-
-#========== coding tools ==========
-ALFEncodePassReduction         : 0                                 # ALF encoding (0:original 16-pass, 1:one-pass, 2:two-pass)
-SAO                            : 1 0                               # Sample adaptive offset  (0: OFF, 1: ON)
-ALF                            : 0 0                               # Adaptive loop filter  (0: OFF, 1: ON)
-LMChroma                       : 0                                 # Chroma from luma intra prediction mode (0: OFF, 1: ON)
-NSQT                           : 0                                 # Non-square transforms (0: OFF, 1: ON)
-AMP                            : 0                                 # Asymmetric motion partitions (0: OFF, 1: ON)
-ALFMaxNumFilter                : 16                                # ALF Max Number Filters per picture
-ALFParamInSlice                : 0                                 # ALF params in SliceHeader or APS (0=APS, 1=SliceHeader)
-ALFPicBasedEncode              : 1                                 # ALF LCU-based or picture-based encoding (0: LCU-based, 1: Picture-based)  
-MaxNumOffsetsPerPic            : 2048                              # default
-SAOInterleaving                : 0                                 # SAO interleaving flag (0: SAO parameter in APS, 1: SAO parameter in slice data) 
-ConstrainedIntraPred           : 0                                 # Constrained Intra Prediction
-weighted_pred_flag             : 0                                 # weighted prediction flag (P-Slices)
-weighted_bipred_idc            : 0                                 # weighted bipred idc (B-Slices)
-SignHideFlag                   : 1                                 # sign hiding
-SignHideThreshold              : 4                                 # sign hiding threshold
-IlluCompEnable                 : 1                            # illumination compensation (0: OFF, 1: ON)
-IVSEnable                      : 1                                 # inter-view vector scaling (0: OFF, 1: ON)
-
-#============ PCM ================
-PCMEnabledFlag                 : 0                                 # 0: No PCM mode
-PCMLog2MaxSize                 : 5                                 # Log2 of maximum PCM block size.
-PCMLog2MinSize                 : 3                                 # Log2 of minimum PCM block size.
-PCMInputBitDepthFlag           : 1                                 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
-PCMFilterDisableFlag           : 0                                 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
-
-
-#============ Tiles ================
-TileInfoPresentFlag            : 1                                 # 0: tiles parameters are NOT present in the PPS, 1: tiles parameters are present in the PPS 
-UniformSpacingIdc              : 0                                 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array, 1: the column and row boundaries are distributed uniformly
-NumTileColumnsMinus1           : 0                                 # Number of columns in a picture minus 1
-ColumnWidthArray               : 2 3                               # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
-NumTileRowsMinus1              : 0                                 # Number of rows in a picture minus 1
-RowHeightArray                 : 2                                 #  Array containing RowHeight values in units of LCU (from top to bottom in picture)
-TileLocationInSliceHeaderFlag  : 0                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile location information to slice header, 0: Disable writing tile location information to slice header.
-TileMarkerFlag                 : 1                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile markers, 0: Disable writing tile markers.
-MaxTileMarkerEntryPoints       : 4                                 # Maximum number of uniformly-spaced tile entry points (using tile markers). Default=4. If number of tiles < MaxTileMarkerEntryPoints then all tiles have entry points.
-TileControlPresentFlag         : 1                                 # 0: tiles behavior control parameters are NOT present in the PPS,  1: tiles behavior control parameters are present in the PPS
-LFCrossTileBoundaryFlag        : 1                                 # In-loop filtering is across or not across tile boundary.  0:not across, 1: across                                                       
-
-
-#============ WaveFront ================
-WaveFrontSynchro               : 0                                 # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case), >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
-WaveFrontFlush                 : 0                                 # 0: No CABAC resets are performed, 1: A CABAC reset is performed at the end of each LCU line.
-WaveFrontSubstreams            : 1                                 # >0: This many substreams per slice (or per tile if TileBoundaryIndependenceIdc=1) will be produced.
-
-
-#========== multiview coding tools ==========
-PredDepthMapGen           : 1                                      # generation of prediction depth maps (0:off, 1:using coded motion data, 2:using coded depth maps)
-MultiviewMvPred           : 7                                      # usage of prediction depth maps (0:off, 1:for interview, 2:for inter, 4:for merge, X:bit-wise combinations)
-MultiviewMvRegMode        : 1                                      # use original depth maps for regularizing inter-view motion vector
-MultiviewMvRegLambdaScale : 1.0                                    # lambda scale factor for inter-view motion vector regularization
-MultiviewResPred          : 1                                      # advanced inter-view residual prediction (0:off, 1:on)
-InterViewSkip             : 0                                      # interview SKIP mode
-InterViewSkipLambdaScale  : 8                                      # lambda scale for inter-view skip mode
-DisparitySearchRangeRestriction : 0                                # 0: No disparity restriction 1: Use disparity restriction
-VerticalDisparitySearchRange    : 56                               # vertical disparity search range (in luma samples)
-FCO                        : 0                                      # Flexible coding order flag in 3DV
-FCOCodingOrder             : T0D0D1D2T1T2                           # Coding order for Flexible coding order in 3DV
-
-
-#========== depth coding tools ==========
-DMM                       : 1                                      # use depth intra modes (wedgelets)
-MVI                       : 1                                      # motion parameter inheritance
-VSO                       : 1                                      # use of view synthesis optimization for depth coding
-QTLPC                     : 1                                      # use of quadtree limitation + predictive coding of the quadtree for depth coding
-SDC                       : 1                                      # use simplified depth coding tree
-DLT                       : 1                                      # use depth lookup table
-
-
-#========== view synthesis optimization (VSO) ==========
-VSOConfig                 : [cx0 B(oo1) I(s0.25 s0.5 s0.75)][cx1 B(cc0) B(cc2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(oo1) I(s1.25 s1.5 s1.75)] # VSO configuration string
-WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
-VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
-VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
-DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
-
-#============ Misc. ================
-QP                        : 25 34        # Quantization parameter(0-51), second QP for Depth
-SEIpictureDigest          : 0                                      # Control generation of picture_digest SEI messages
-
-SourceWidth               : 1920                                    # input frame width
-SourceHeight              : 1088                                    # input frame height
-FrameRate                 : 25                                     # frame rate in frames per second
-FramesToBeEncoded         : 250                                    # number of frames to be coded
-BaseViewCameraNumbers     : 5 3 4                                 # camera numbers of coded views (in coding order)
-
-
Index: trunk/cfg/IBPsetting_undodancer.cfg
===================================================================
--- trunk/cfg/IBPsetting_undodancer.cfg	(revision 443)
+++ 	(revision )
@@ -1,236 +1,0 @@
-
-#========== file i/o ==========
-InputFile_0               : Dancer_1920x1088_420_1.yuv                              # video input file for view 0
-InputFile_1               : Dancer_1920x1088_420_9.yuv                              # video input file for view 2
-InputFile_2               : Dancer_1920x1088_420_5.yuv                              # video input file for view 1
-
-DepthInputFile_0          : Dancer_1920x1088_420_depth_1.yuv                        # depth input file for view 0
-DepthInputFile_1          : Dancer_1920x1088_420_depth_9.yuv                        # depth input file for view 2
-DepthInputFile_2          : Dancer_1920x1088_420_depth_5.yuv                        # depth input file for view 1
-
-ReconFile_0               : rec_texture_1.yuv                              # video output file for view 0
-ReconFile_1               : rec_texture_9.yuv                              # video output file for view 2
-ReconFile_2               : rec_texture_5.yuv                              # video output file for view 1
-
-DepthReconFile_0          : rec_depth_1.yuv                        # depth output file for view 0
-DepthReconFile_1          : rec_depth_9.yuv                        # depth output file for view 2
-DepthReconFile_2          : rec_depth_5.yuv                        # depth output file for view 1
-
-
-BitstreamFile             : str.bit                             # bitstream file
-
-#========== general coding parameters ==========
-NumberOfViews             : 3                                      # number of views to be coded
-CodeDepthMaps             : 1                                      # encode depth maps
-FrameSkip                 : 0                                      # number of frames to be skipped at beginning of input sequences
-InputBitDepth             : 8                                      # bit depth of input files
-OutputBitDepth            : 8                                      # bit depth of output files
-InternalBitDepth          : 8                                      # internal bit depth used for coding
-
-CroppingMode              : 0                                      # Cropping mode (0: no cropping, 1:automatic padding, 2: padding, 3:cropping)
-CropLeft                  : 0                                      # Left cropping/padding for cropping mode 3
-CropRight                 : 0                                      # Right cropping/padding for cropping mode 3
-CropTop                   : 0                                      # Top cropping/padding for cropping mode 3
-CropBottom                : 0                                      # Bottom cropping/padding for cropping mode 3
-HorizontalPadding         : 0                                      # horizontal source padding for cropping mode 2
-VerticalPadding           : 0                                      # vertical source padding for cropping mode 2
-
-
-#========== camera parameters ==========
-CameraParameterFile       : cam_undodancer.cfg                           # camera parameter file
-CodedCamParsPrecision     : 5                                      # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
-
-
-#========== coding unit definitions ==========
-MaxCUWidth                : 64                                     # maximum coding unit witdh  (in luma samples) 
-MaxCUHeight               : 64                                     # maximum coding unit height (in luma samples)
-MaxPartitionDepth         : 4                                      # maximum coding unit depth
-QuadtreeTULog2MaxSize     : 5                                      # log2 of maximum transform size
-QuadtreeTULog2MinSize     : 2                                      # log2 of minimum transform size
-QuadtreeTUMaxDepthIntra   : 3                                      # maximum transform tree depth for intra-coded CU's
-QuadtreeTUMaxDepthInter   : 3                                      # maximum transform tree depth for inter-coded CU's
-
-
-#========== coding structure ==========
-IntraPeriod               : 24                                     # Period of I-Frame ( -1 = only first)
-DecodingRefreshType       : 1                                      # Random Accesss 0:none, 1:CDR, 2:IDR
-GOPSize                   : 8                                      # GOP Size (number of B slice = GOPSize-1)
-# V0        Type POC QPoffset QPfactor temporal_id #ref_pics_active ref_pic #ref_pics reference pictures predict deltaRIdx-1 deltaRPS #ref_idcs reference idcs  #IV_ref_pics  IV reference pics  IV ref list pos
-Frame1    : B    8   1        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      0
-Frame2    : B    4   2        0.3536   0           2                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       0
-Frame3    : B    2   3        0.3536   0           2                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         0
-Frame4    : B    1   4        0.68     0           2                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       0
-Frame5    : B    3   4        0.68     0           2                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       0
-Frame6    : B    6   3        0.3536   0           2                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       0
-Frame7    : B    5   4        0.68     0           2                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       0
-Frame8    : B    7   4        0.68     0           2                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       0
-FrameI_v1 : P    0   3        0.442    0           1                1       0                            0                                                      1             -1                 1                  0
-Frame1_v1 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      1             -1                 2                  0 
-Frame2_v1 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       1             -1                 2                  0 
-Frame3_v1 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         1             -1                 2                  0  
-Frame4_v1 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       1             -1                 2                  0  
-Frame5_v1 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-Frame6_v1 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       1             -1                 3                  0  
-Frame7_v1 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       1             -1                 3                  0  
-Frame8_v1 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-FrameI_v2 : B    0   3        0.442    0           1                1       0                            0                                                      2             -2 -1              1 0                0 1
-Frame1_v2 : B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      2             -2 -1              2 0                0 2
-Frame2_v2 : B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       2             -2 -1              2 0                0 2
-Frame3_v2 : B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         2             -2 -1              2 0                0 2
-Frame4_v2 : B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       2             -2 -1              2 0                0 2
-Frame5_v2 : B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame6_v2 : B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-Frame7_v2 : B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       2             -2 -1              3 0                0 3
-Frame8_v2 : B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       2             -2 -1              3 0                0 3
-
-
-ListCombination           : 1                                      # Use combined list for uni-prediction in B-slices
-LCModification            : 0                                      # enables signalling of combined reference list derivation
-DisableInter4x4           : 1                                      # Disable Inter4x4 (1: Disable Inter4x4, 0: Enable Inter4x4)
-
-
-#========== encoder control /motion search ==========
-FastSearch                : 1                                      # motion search mode (0:Full search, 1:Diamond, 2:PMVFAST)
-SearchRange               : 96                                     # motion search range (in luma samples)
-BipredSearchRange         : 4                                      # motion search range for bi-prediction refinement (in luma samples)
-HadamardME                : 1                                      # use Hadamard SAD for fractional-sample search
-FEN                       : 1                                      # use fast encoder control
-FDM                       : 1                                      # Fast Decision for Merge RD cost
-TMVP                      : 1                                      # Enable TMVP
-ECU                       : 0                                      # Early CU setting
-CFM                       : 0                                      # Cbf fast mode setting
-SBACRD                    : 1                                      # SBAC based RD estimation
-ASR                       : 0                                      # adaptive motion search range
-
-
-#========== quantization ==========
-DeltaQpRD                 : 0                                      # maximum delta QP offset for a slice
-MaxDeltaQP                : 0                                      # maximum delta QP offset for a block
-MaxCuDQPDepth             : 0                                      # max depth of a minimum CuDQP for sub-LCU-level delta QP
-RDOQ                      : 1 1                                    # use rate-distortion optimized quantization (RDOQ)
-ChromaQpOffset            : 0                                      # ChromaQPOffset
-ChromaQpOffset2nd         : 0                                      # ChromaQPOffset2nd
-AdaptiveQpSelection       : 0                                      # AdaptiveQpSelection
-AdaptiveQP                : 0                                      # QP adaptation based on a psycho-visual model
-MaxQPAdaptationRange      : 6                                      # QP adaptation range
-LambdaModifier0           : 1.0                                    # Lambda modifier for temporal layer 0
-LambdaModifier1           : 1.0                                    # Lambda modifier for temporal layer 1
-LambdaModifier2           : 1.0                                    # Lambda modifier for temporal layer 2
-LambdaModifier3           : 1.0                                    # Lambda modifier for temporal layer 3
-
-
-#=========== Quantization Matrix =================
-ScalingList               : 0                                      # ScalingList 0 : off, 1 : default, 2 : file read
-# ScalingListFile         :                                        # Scaling List file name. If file is not exist, use Default Matrix.
-
-
-#============ Lossless ================
-LosslessCuEnabled         : 0                                      # 1: Set "qpprime_y_zero_transquant_bypass_flag=1" and enable the lossless mode as well as the RD-based mode selection process.
-
-
-#========== slices ==========
-SliceGranularity          : 0                                      # Slice granularity relative the LCU size
-SliceMode                 : 0                                      # slice mode (0:off, 1:max # of LCUs, 2:max # of bytes)
-SliceArgument             : 1500                                   # slice argument (SliceMode1:max # of LCUs, SliceMode2: max # of bytes)
-EntropySliceMode          : 0                                      # entropy slices (0:off, 1:max # of LCUs, 2:max # of bins)
-EntropySliceArgument      : 180000                                 # entropy slice argument (EntropySliceMode1:max # of LCUs, EntropySliceMode2:max # of bins)
-LFCrossSliceBoundaryFlag  : 1                                      # loop-filtering across slice boundaries
-
-
-#========== deblocking ==========
-DeblockingFilterControlPresent : 1                                 # Dbl control params present (0=not present, 1=present)
-LoopFilterOffsetInAPS          : 0                                 # Dbl params in APS or SliceHeader (0=SliceHeader, 1=APS)
-LoopFilterDisable              : 0 1                               # disable deblocking filter
-LoopFilterBetaOffset_div2      : 0                                 # Range: -13 ~ 13
-LoopFilterTcOffset_div2        : 0                                 # Range: -13 ~ 13
-
-
-#========== coding tools ==========
-ALFEncodePassReduction         : 0                                 # ALF encoding (0:original 16-pass, 1:one-pass, 2:two-pass)
-SAO                            : 1 0                               # Sample adaptive offset  (0: OFF, 1: ON)
-ALF                            : 0 0                               # Adaptive loop filter  (0: OFF, 1: ON)
-LMChroma                       : 0                                 # Chroma from luma intra prediction mode (0: OFF, 1: ON)
-NSQT                           : 0                                 # Non-square transforms (0: OFF, 1: ON)
-AMP                            : 0                                 # Asymmetric motion partitions (0: OFF, 1: ON)
-ALFMaxNumFilter                : 16                                # ALF Max Number Filters per picture
-ALFParamInSlice                : 0                                 # ALF params in SliceHeader or APS (0=APS, 1=SliceHeader)
-ALFPicBasedEncode              : 1                                 # ALF LCU-based or picture-based encoding (0: LCU-based, 1: Picture-based)  
-MaxNumOffsetsPerPic            : 2048                              # default
-SAOInterleaving                : 0                                 # SAO interleaving flag (0: SAO parameter in APS, 1: SAO parameter in slice data) 
-ConstrainedIntraPred           : 0                                 # Constrained Intra Prediction
-weighted_pred_flag             : 0                                 # weighted prediction flag (P-Slices)
-weighted_bipred_idc            : 0                                 # weighted bipred idc (B-Slices)
-SignHideFlag                   : 1                                 # sign hiding
-SignHideThreshold              : 4                                 # sign hiding threshold
-IlluCompEnable                 : 1                                 # illumination compensation (0: OFF, 1: ON)
-IVSEnable                      : 1                                 # inter-view vector scaling (0: OFF, 1: ON)
-
-#============ PCM ================
-PCMEnabledFlag                 : 0                                 # 0: No PCM mode
-PCMLog2MaxSize                 : 5                                 # Log2 of maximum PCM block size.
-PCMLog2MinSize                 : 3                                 # Log2 of minimum PCM block size.
-PCMInputBitDepthFlag           : 1                                 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
-PCMFilterDisableFlag           : 0                                 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
-
-
-#============ Tiles ================
-TileInfoPresentFlag            : 1                                 # 0: tiles parameters are NOT present in the PPS, 1: tiles parameters are present in the PPS 
-UniformSpacingIdc              : 0                                 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array, 1: the column and row boundaries are distributed uniformly
-NumTileColumnsMinus1           : 0                                 # Number of columns in a picture minus 1
-ColumnWidthArray               : 2 3                               # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
-NumTileRowsMinus1              : 0                                 # Number of rows in a picture minus 1
-RowHeightArray                 : 2                                 #  Array containing RowHeight values in units of LCU (from top to bottom in picture)
-TileLocationInSliceHeaderFlag  : 0                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile location information to slice header, 0: Disable writing tile location information to slice header.
-TileMarkerFlag                 : 1                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile markers, 0: Disable writing tile markers.
-MaxTileMarkerEntryPoints       : 4                                 # Maximum number of uniformly-spaced tile entry points (using tile markers). Default=4. If number of tiles < MaxTileMarkerEntryPoints then all tiles have entry points.
-TileControlPresentFlag         : 1                                 # 0: tiles behavior control parameters are NOT present in the PPS,  1: tiles behavior control parameters are present in the PPS
-LFCrossTileBoundaryFlag        : 1                                 # In-loop filtering is across or not across tile boundary.  0:not across, 1: across                                                       
-
-
-#============ WaveFront ================
-WaveFrontSynchro               : 0                                 # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case), >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
-WaveFrontFlush                 : 0                                 # 0: No CABAC resets are performed, 1: A CABAC reset is performed at the end of each LCU line.
-WaveFrontSubstreams            : 1                                 # >0: This many substreams per slice (or per tile if TileBoundaryIndependenceIdc=1) will be produced.
-
-
-#========== multiview coding tools ==========
-PredDepthMapGen           : 1                                      # generation of prediction depth maps (0:off, 1:using coded motion data, 2:using coded depth maps)
-MultiviewMvPred           : 7                                      # usage of prediction depth maps (0:off, 1:for interview, 2:for inter, 4:for merge, X:bit-wise combinations)
-MultiviewMvRegMode        : 1                                      # use original depth maps for regularizing inter-view motion vector
-MultiviewMvRegLambdaScale : 1.0                                    # lambda scale factor for inter-view motion vector regularization
-MultiviewResPred          : 1                                      # advanced inter-view residual prediction (0:off, 1:on)
-InterViewSkip             : 0                                      # interview SKIP mode
-InterViewSkipLambdaScale  : 8                                      # lambda scale for inter-view skip mode
-DisparitySearchRangeRestriction : 0                                # 0: No disparity restriction 1: Use disparity restriction
-VerticalDisparitySearchRange    : 56                               # vertical disparity search range (in luma samples)
-FCO                        : 0                                      # Flexible coding order flag in 3DV
-FCOCodingOrder             : T0D0D1D2T1T2                           # Coding order for Flexible coding order in 3DV
-
-
-#========== depth coding tools ==========
-DMM                       : 1                                      # use depth intra modes (wedgelets)
-MVI                       : 1                                      # motion parameter inheritance
-VSO                       : 1                                      # use of view synthesis optimization for depth coding
-QTLPC                     : 1                                      # use of quadtree limitation + predictive coding of the quadtree for depth coding
-SDC                       : 1                                      # use simplified depth coding tree
-DLT                       : 1                                      # use depth lookup table
-
-
-#========== view synthesis optimization (VSO) ==========
-VSOConfig                 : [cx0 B(oo1) I(s0.25 s0.5 s0.75)][cx1 B(cc0) B(cc2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(oo1) I(s1.25 s1.5 s1.75)] # VSO configuration string
-WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
-VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
-VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
-DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
-
-#============ Misc. ================
-QP                        : 25 34        # Quantization parameter(0-51), second QP for Depth
-SEIpictureDigest          : 0                                      # Control generation of picture_digest SEI messages
-
-SourceWidth               : 1920                                    # input frame width
-SourceHeight              : 1088                                    # input frame height
-FrameRate                 : 25                                     # frame rate in frames per second
-FramesToBeEncoded         : 250                                    # number of frames to be coded
-BaseViewCameraNumbers     : 1 9 5                                 # camera numbers of coded views (in coding order)
-
-
Index: trunk/cfg/MV-HEVC/baseCfg_2view.cfg
===================================================================
--- trunk/cfg/MV-HEVC/baseCfg_2view.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/baseCfg_2view.cfg	(revision 608)
@@ -0,0 +1,163 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_2.yuv                               
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_2.yuv                         
+
+NumberOfLayers                : 2           # number of layers to be coded
+
+#======== VPS ============================
+ScalabilityMask               : 1           # Scalability Mask             ( 1: View Scalability, shall be 1 for MV-HEVC )
+DimensionIdLen                : 3           # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 0 1         # ViewId  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#======== VPS/ Layer sets ================
+VpsNumLayerSets               : 2            # Number of layer sets    
+LayerIdsInSet_0               : 0            # LayerIds in vps of Layer set
+LayerIdsInSet_1               : 0 1          # LayerIds in vps of Layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 1            # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 1            # LayerIds in vps of additional output layers
+ProfileLevelTierIdx           : 0 0 0        # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             : 0           # LayerIds in vps of direct reference layers 
+DependencyTypes_1             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+Frame1:     B    8     1        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          0
+Frame2:     B    4     2        0.3536   0            0              0           2                3         -4 -6  4           1       4        5         1 1 0 0 1       0
+Frame3:     B    2     3        0.3536   0            0              0           2                4         -2 -4  2 6         1       2        4         1 1 1 1         0
+Frame4:     B    1     4        0.68     0            0              0           2                4         -1  1  3 7         1       1        5         1 0 1 1 1       0
+Frame5:     B    3     4        0.68     0            0              0           2                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       0
+Frame6:     B    6     3        0.3536   0            0              0           2                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       0
+Frame7:     B    5     4        0.68     0            0              0           2                4         -1 -5  1 3         1       1        5         1 0 1 1 1       0
+Frame8:     B    7     4        0.68     0            0              0           2                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       0
+    
+FrameI_l1:  P    0     3     0.442    0        0        0        1      0                        0                                   1          0          0          -1        -1
+Frame1_l1:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   1          0          1          -1        -1
+Frame2_l1:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         1          0          1          -1        -1
+Frame3_l1:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           1          0          1          -1        -1
+Frame4_l1:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         1          0          1          -1        -1
+Frame5_l1:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         1          0          2          -1        -1
+Frame6_l1:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         1          0          2          -1        -1
+Frame7_l1:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         1          0          2          -1        -1
+Frame8_l1:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         1          0          2          -1        -1
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/MV-HEVC/baseCfg_3view.cfg
===================================================================
--- trunk/cfg/MV-HEVC/baseCfg_3view.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/baseCfg_3view.cfg	(revision 608)
@@ -0,0 +1,180 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_2.yuv                               
+InputFile_2                   : newspapercc_6.yuv                              
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_2.yuv                         
+ReconFile_2                   : rec_6.yuv                           
+
+NumberOfLayers                : 3           # number of layers to be coded
+
+#======== VPS ============================
+ScalabilityMask               : 1           # Scalability Mask             ( 1: View Scalability, shall be 1 for MV-HEVC )
+DimensionIdLen                : 3           # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 0 1 2       # ViewId  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#======== VPS / Layer sets ================
+VpsNumLayerSets               : 4            # Number of layer sets    
+LayerIdsInSet_0               : 0            # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1          # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 2          # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 2        # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 1 2          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 1            # LayerIds in vps of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 2            # LayerIds in vps of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0 0  # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             : 0           # LayerIds in vps of direct reference layers 
+DependencyTypes_1             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+
+Frame1:     B    8     1        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          0
+Frame2:     B    4     2        0.3536   0            0              0           2                3         -4 -6  4           1       4        5         1 1 0 0 1       0
+Frame3:     B    2     3        0.3536   0            0              0           2                4         -2 -4  2 6         1       2        4         1 1 1 1         0
+Frame4:     B    1     4        0.68     0            0              0           2                4         -1  1  3 7         1       1        5         1 0 1 1 1       0
+Frame5:     B    3     4        0.68     0            0              0           2                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       0
+Frame6:     B    6     3        0.3536   0            0              0           2                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       0
+Frame7:     B    5     4        0.68     0            0              0           2                4         -1 -5  1 3         1       1        5         1 0 1 1 1       0
+Frame8:     B    7     4        0.68     0            0              0           2                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       0
+    
+FrameI_l1:  P    0     3     0.442    0        0        0        1      0                        0                                   1          0         0          -1        -1
+Frame1_l1:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   1          0         1          -1        -1
+Frame2_l1:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         1          0         1          -1        -1
+Frame3_l1:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           1          0         1          -1        -1
+Frame4_l1:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         1          0         1          -1        -1
+Frame5_l1:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         1          0         2          -1        -1
+Frame6_l1:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         1          0         2          -1        -1
+Frame7_l1:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         1          0         2          -1        -1
+Frame8_l1:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         1          0         2          -1        -1
+
+FrameI_l2:  P    0     3     0.442    0        0        0        1      0                        0                                   1          0         0          -1        -1
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   1          0         1          -1        -1
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         1          0         1          -1        -1
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           1          0         1          -1        -1
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         1          0         1          -1        -1
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         1          0         2          -1        -1
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         1          0         2          -1        -1
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         1          0         2          -1        -1
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         1          0         2          -1        -1
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/MV-HEVC/fullCfg.cfg
===================================================================
--- trunk/cfg/MV-HEVC/fullCfg.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/fullCfg.cfg	(revision 608)
@@ -0,0 +1,175 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_2.yuv                               
+InputFile_2                   : newspapercc_6.yuv                              
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_2.yuv                         
+ReconFile_2                   : rec_6.yuv                           
+
+FramesToBeEncoded             : 3           # Number of frames to be coded
+FrameRate                     : 30          # Frame Rate per second
+SourceWidth                   : 1024        # Input  frame width
+SourceHeight                  : 768         # Input  frame height
+NumberOfLayers                : 3
+
+#======== VPS ============================
+ScalabilityMask               : 1           # Scalability Mask             ( 1: View Scalability, shall be 1 for MV-HEVC )
+DimensionIdLen                : 3           # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 0 1 2       # ViewId  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#======== VPS/ Layer sets ================
+VpsNumLayerSets               : 4            # Number of layer sets    
+LayerIdsInSet_0               : 0            # LayerIds of Layer set
+LayerIdsInSet_1               : 0 1          # LayerIds of Layer set
+LayerIdsInSet_2               : 0 2          # LayerIds of Layer set
+LayerIdsInSet_3               : 0 1 2        # LayerIds of Layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 1 2          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 1            # LayerIds of additional output layers
+LayerIdsInAddOutputLayerSet_0 : 1            # LayerIds of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0      # Indices to profile level tier (TBD)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
+#         Type  POC QPoffset QPfactor tcOffsetDiv2 betaOffsetDiv2 temporal_id #ref_pics_active #ref_pics reference pictures predict deltaRPS #ref_idcs reference idcs #IL_ref_pics IL reference pics IL ref list pos L0      L1 
+Frame1:     B    8     1        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          0
+Frame2:     B    4     2        0.3536   0            0              0           2                3         -4 -6  4           1       4        5         1 1 0 0 1       0
+Frame3:     B    2     3        0.3536   0            0              0           2                4         -2 -4  2 6         1       2        4         1 1 1 1         0
+Frame4:     B    1     4        0.68     0            0              0           2                4         -1  1  3 7         1       1        5         1 0 1 1 1       0
+Frame5:     B    3     4        0.68     0            0              0           2                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       0
+Frame6:     B    6     3        0.3536   0            0              0           2                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       0
+Frame7:     B    5     4        0.68     0            0              0           2                4         -1 -5  1 3         1       1        5         1 0 1 1 1       0
+Frame8:     B    7     4        0.68     0            0              0           2                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       0
+    
+FrameI_l1:  P    0     3        0.442    0            0              0           1                0                            0                                          1             -1                 0                  -1
+Frame1_l1:  B    8     4        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          1             -1                 1                  -1
+Frame2_l1:  B    4     5        0.3536   0            0              0           3                3         -4 -6  4           1       4        5         1 1 0 0 1       1             -1                 1                  -1
+Frame3_l1:  B    2     6        0.3536   0            0              0           3                4         -2 -4  2 6         1       2        4         1 1 1 1         1             -1                 1                  -1
+Frame4_l1:  B    1     7        0.68     0            0              0           3                4         -1  1  3 7         1       1        5         1 0 1 1 1       1             -1                 1                  -1
+Frame5_l1:  B    3     7        0.68     0            0              0           3                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       1             -1                 2                  -1
+Frame6_l1:  B    6     6        0.3536   0            0              0           3                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       1             -1                 2                  -1
+Frame7_l1:  B    5     7        0.68     0            0              0           3                4         -1 -5  1 3         1       1        5         1 0 1 1 1       1             -1                 2                  -1
+Frame8_l1:  B    7     7        0.68     0            0              0           3                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       1             -1                 2                  -1
+
+FrameI_l2:  P    0     3        0.442    0            0              0           1                0                            0                                          1             -2                 0                  -1
+Frame1_l2:  B    8     4        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          1             -2                 1                  -1
+Frame2_l2:  B    4     5        0.3536   0            0              0           3                3         -4 -6  4           1       4        5         1 1 0 0 1       1             -2                 1                  -1
+Frame3_l2:  B    2     6        0.3536   0            0              0           3                4         -2 -4  2 6         1       2        4         1 1 1 1         1             -2                 1                  -1
+Frame4_l2:  B    1     7        0.68     0            0              0           3                4         -1  1  3 7         1       1        5         1 0 1 1 1       1             -2                 1                  -1
+Frame5_l2:  B    3     7        0.68     0            0              0           3                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       1             -2                 2                  -1
+Frame6_l2:  B    6     6        0.3536   0            0              0           3                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       1             -2                 2                  -1
+Frame7_l2:  B    5     7        0.68     0            0              0           3                4         -1 -5  1 3         1       1        5         1 0 1 1 1       1             -2                 2                  -1
+Frame8_l2:  B    7     7        0.68     0            0              0           3                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       1             -2                 2                  -1
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+QP                            : 25          # quantization parameter (mc)
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: trunk/cfg/MV-HEVC/qpCfg_QP25.cfg
===================================================================
--- trunk/cfg/MV-HEVC/qpCfg_QP25.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/qpCfg_QP25.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 25                                   # quantization parameter (mc)
+
Index: trunk/cfg/MV-HEVC/qpCfg_QP30.cfg
===================================================================
--- trunk/cfg/MV-HEVC/qpCfg_QP30.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/qpCfg_QP30.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 30                                     # quantization parameter (mc)
+
Index: trunk/cfg/MV-HEVC/qpCfg_QP35.cfg
===================================================================
--- trunk/cfg/MV-HEVC/qpCfg_QP35.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/qpCfg_QP35.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 35                                   # quantization parameter (mc)
+
Index: trunk/cfg/MV-HEVC/qpCfg_QP40.cfg
===================================================================
--- trunk/cfg/MV-HEVC/qpCfg_QP40.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/qpCfg_QP40.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 40                                     # quantization parameter (mc)
+
Index: trunk/cfg/MV-HEVC/qpCfg_QP45.cfg
===================================================================
--- trunk/cfg/MV-HEVC/qpCfg_QP45.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/qpCfg_QP45.cfg	(revision 608)
@@ -0,0 +1,4 @@
+
+
+QP                        : 45                                    # quantization parameter (mc) 
+
Index: trunk/cfg/MV-HEVC/seqCfg_Balloons.cfg
===================================================================
--- trunk/cfg/MV-HEVC/seqCfg_Balloons.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/seqCfg_Balloons.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1024                                   # input frame width
+SourceHeight              : 768                                    # input frame height
+FrameRate                 : 30                                     # frame rate in frames per second
+FramesToBeEncoded         : 300                                    # number of frames to be coded
+#BaseViewCameraNumbers     : 3 1 5                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/MV-HEVC/seqCfg_GhostTownFly.cfg
===================================================================
--- trunk/cfg/MV-HEVC/seqCfg_GhostTownFly.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/seqCfg_GhostTownFly.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1920                                   # input frame width
+SourceHeight              : 1088                                   # input frame height
+FrameRate                 : 25                                     # frame rate in frames per second
+FramesToBeEncoded         : 250                                    # number of frames to be coded
+#BaseViewCameraNumbers     : 5 9 1                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/MV-HEVC/seqCfg_Kendo.cfg
===================================================================
--- trunk/cfg/MV-HEVC/seqCfg_Kendo.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/seqCfg_Kendo.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1024                                   # input frame width
+SourceHeight              : 768                                    # input frame height
+FrameRate                 : 30                                     # frame rate in frames per second
+FramesToBeEncoded         : 300                                    # number of frames to be coded
+#BaseViewCameraNumbers     : 3 1 5                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/MV-HEVC/seqCfg_Newspaper.cfg
===================================================================
--- trunk/cfg/MV-HEVC/seqCfg_Newspaper.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/seqCfg_Newspaper.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1024                                   # input frame width
+SourceHeight              : 768                                    # input frame height
+FrameRate                 : 30                                     # frame rate in frames per second
+FramesToBeEncoded         : 300                                    # number of frames to be coded
+#BaseViewCameraNumbers     : 4 2 6                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/MV-HEVC/seqCfg_PoznanHall2.cfg
===================================================================
--- trunk/cfg/MV-HEVC/seqCfg_PoznanHall2.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/seqCfg_PoznanHall2.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1920                                   # input frame width
+SourceHeight              : 1088                                   # input frame height
+FrameRate                 : 25                                     # frame rate in frames per second
+FramesToBeEncoded         : 200                                    # number of frames to be coded
+#BaseViewCameraNumbers     : 6 7 5                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/MV-HEVC/seqCfg_PoznanStreet.cfg
===================================================================
--- trunk/cfg/MV-HEVC/seqCfg_PoznanStreet.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/seqCfg_PoznanStreet.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1920                                   # input frame width
+SourceHeight              : 1088                                   # input frame height
+FrameRate                 : 25                                     # frame rate in frames per second
+FramesToBeEncoded         : 250                                    # number of frames to be coded
+#BaseViewCameraNumbers     : 4 5 3                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/MV-HEVC/seqCfg_Shark.cfg
===================================================================
--- trunk/cfg/MV-HEVC/seqCfg_Shark.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/seqCfg_Shark.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1920                                   # input frame width
+SourceHeight              : 1088                                   # input frame height
+FrameRate                 : 30                                     # frame rate in frames per second
+FramesToBeEncoded         : 300                                    # number of frames to be coded
+#BaseViewCameraNumbers    : 5 9 1                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/MV-HEVC/seqCfg_UndoDancer.cfg
===================================================================
--- trunk/cfg/MV-HEVC/seqCfg_UndoDancer.cfg	(revision 608)
+++ trunk/cfg/MV-HEVC/seqCfg_UndoDancer.cfg	(revision 608)
@@ -0,0 +1,8 @@
+
+
+SourceWidth               : 1920                                   # input frame width
+SourceHeight              : 1088                                   # input frame height
+FrameRate                 : 25                                     # frame rate in frames per second
+FramesToBeEncoded         : 250                                    # number of frames to be coded
+#BaseViewCameraNumbers     : 5 1 9                                  # camera numbers of coded views (in coding order)
+
Index: trunk/cfg/Renderer/cam_balloons.cfg
===================================================================
--- trunk/cfg/Renderer/cam_balloons.cfg	(revision 608)
+++ trunk/cfg/Renderer/cam_balloons.cfg	(revision 608)
@@ -0,0 +1,5 @@
+#Balloons
+#ViewNum    StartFrame   EndFrame  FocalLength   Position  CShift     ZNear       ZFar
+1           0            299       2241.25607    5.0       701.5      448.251214  11206.280350
+3           0            299       2241.25607    15.0      701.5      448.251214  11206.280350
+5           0            299       2241.25607    25.0      701.5      448.251214  11206.280350
Index: trunk/cfg/Renderer/cam_bookarrival.cfg
===================================================================
--- trunk/cfg/Renderer/cam_bookarrival.cfg	(revision 608)
+++ trunk/cfg/Renderer/cam_bookarrival.cfg	(revision 608)
@@ -0,0 +1,5 @@
+#BookArrival
+#ViewNum    StartFrame   EndFrame  FocalLength        Position       CShift   ZNear      ZFar
+10          0            99        1399.466666666666  -5.205949      512      23.175928  54.077165
+8           0            99        1399.466666666666  -4.046711      512      23.175928  54.077165
+6           0            99        1399.466666666666  -2.892842      512      23.439447  54.692044
Index: trunk/cfg/Renderer/cam_gtfly.cfg
===================================================================
--- trunk/cfg/Renderer/cam_gtfly.cfg	(revision 608)
+++ trunk/cfg/Renderer/cam_gtfly.cfg	(revision 608)
@@ -0,0 +1,1002 @@
+# GTFly
+#ViewNum StartFrame EndFrame FocalLength Position      CShift   ZNear  ZFar
+1	0	0	2519.92835	2824.796184	960	70625	662000
+1	1	1	2519.92835	2796.781248	960	69812.5	663000
+1	2	2	2519.92835	2768.828518	960	68937.5	664500
+1	3	3	2519.92835	2740.939995	960	68125	665500
+1	4	4	2519.92835	2713.1179	960	67312.5	667000
+1	5	5	2519.92835	2685.364456	960	66500	668500
+1	6	6	2519.92835	2657.68166	960	65750	673500
+1	7	7	2519.92835	2630.071736	960	65000	1259000
+1	8	8	2519.92835	2602.536904	960	64250	1264000
+1	9	9	2519.92835	2575.079387	960	63531.3	1268000
+1	10	10	2519.92835	2547.701406	960	62843.8	1273000
+1	11	11	2519.92835	2520.404739	960	62156.3	1277000
+1	12	12	2519.92835	2493.192051	960	61531.3	1282000
+1	13	13	2519.92835	2466.06512	960	60906.3	1287000
+1	14	14	2519.92835	2439.026167	960	60281.3	1292000
+1	15	15	2519.92835	2412.077637	960	59718.8	1297000
+1	16	16	2519.92835	2385.221528	960	59062.5	1302000
+1	17	17	2519.92835	2358.459841	960	58031.3	1307000
+1	18	18	2519.92835	2331.79502	960	57000	1312000
+1	19	19	2519.92835	2305.229063	960	56031.3	1317000
+1	20	20	2519.92835	2278.764192	960	55593.8	1323000
+1	21	21	2519.92835	2252.402629	960	56375	1328000
+1	22	22	2519.92835	2226.146375	960	55812.5	1333000
+1	23	23	2519.92835	2199.997649	960	55250	1338000
+1	24	24	2519.92835	2173.958896	960	54718.8	1343000
+1	25	25	2519.92835	2148.031672	960	54156.3	1348000
+1	26	26	2519.92835	2122.218865	960	53625	1354000
+1	27	27	2519.92835	2096.522029	960	53093.8	1359000
+1	28	28	2519.92835	2070.943608	960	52531.3	1364000
+1	29	29	2519.92835	2045.486047	960	52000	1369000
+1	30	30	2519.92835	2020.150901	960	51468.8	1374000
+1	31	31	2519.92835	1994.940835	960	50937.5	1379000
+1	32	32	2519.92835	1969.857627	960	50406.3	1384000
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+9	53	53	2519.92835	0	960	37062.5	1463000
+9	54	54	2519.92835	0	960	35968.75	1465000
+9	55	55	2519.92835	0	960	34906.25	1468000
+9	56	56	2519.92835	0	960	33843.75	1471000
+9	57	57	2519.92835	0	960	33156.25	1474000
+9	58	58	2519.92835	0	960	37656.25	1476000
+9	59	59	2519.92835	0	960	37187.5	1479000
+9	60	60	2519.92835	0	960	36750	1482000
+9	61	61	2519.92835	0	960	36312.5	1484000
+9	62	62	2519.92835	0	960	35843.75	1486000
+9	63	63	2519.92835	0	960	35406.25	1489000
+9	64	64	2519.92835	0	960	34968.75	1492000
+9	65	65	2519.92835	0	960	34562.5	1495000
+9	66	66	2519.92835	0	960	34125	1498000
+9	67	67	2519.92835	0	960	33687.5	1505000
+9	68	68	2519.92835	0	960	33281.25	1510000
+9	69	69	2519.92835	0	960	32843.75	1515000
+9	70	70	2519.92835	0	960	32437.5	1518000
+9	71	71	2519.92835	0	960	32031.25	1522000
+9	72	72	2519.92835	0	960	31609.375	1526000
+9	73	73	2519.92835	0	960	31203.125	1529000
+9	74	74	2519.92835	0	960	30796.875	1533000
+9	75	75	2519.92835	0	960	30406.25	1536000
+9	76	76	2519.92835	0	960	30000	1539000
+9	77	77	2519.92835	0	960	29609.375	1543000
+9	78	78	2519.92835	0	960	29218.75	1547000
+9	79	79	2519.92835	0	960	28843.75	1550000
+9	80	80	2519.92835	0	960	28453.125	1554000
+9	81	81	2519.92835	0	960	28078.125	1558000
+9	82	82	2519.92835	0	960	27703.125	1562000
+9	83	83	2519.92835	0	960	27328.125	1566000
+9	84	84	2519.92835	0	960	26953.125	1569000
+9	85	85	2519.92835	0	960	26593.75	1573000
+9	86	86	2519.92835	0	960	26234.375	1576000
+9	87	87	2519.92835	0	960	25875	1579000
+9	88	88	2519.92835	0	960	25515.625	1582000
+9	89	89	2519.92835	0	960	25156.25	1584000
+9	90	90	2519.92835	0	960	24812.5	1587000
+9	91	91	2519.92835	0	960	24468.75	1590000
+9	92	92	2519.92835	0	960	24125	1592000
+9	93	93	2519.92835	0	960	23781.25	1595000
+9	94	94	2519.92835	0	960	23453.125	1599000
+9	95	95	2519.92835	0	960	23109.375	1603000
+9	96	96	2519.92835	0	960	22296.875	1606000
+9	97	97	2519.92835	0	960	21406.25	1610000
+9	98	98	2519.92835	0	960	20515.625	1614000
+9	99	99	2519.92835	0	960	20093.75	1617000
+9	100	100	2519.92835	0	960	19281.25	1619000
+9	101	101	2519.92835	0	960	21203.125	1622000
+9	102	102	2519.92835	0	960	20406.25	1625000
+9	103	103	2519.92835	0	960	19546.875	1628000
+9	104	104	2519.92835	0	960	18796.875	1631000
+9	105	105	2519.92835	0	960	18062.5	1634000
+9	106	106	2519.92835	0	960	17453.125	1638000
+9	107	107	2519.92835	0	960	19406.25	1641000
+9	108	108	2519.92835	0	960	19109.375	1644000
+9	109	109	2519.92835	0	960	18828.125	1646000
+9	110	110	2519.92835	0	960	18546.875	1649000
+9	111	111	2519.92835	0	960	18265.625	1652000
+9	112	112	2519.92835	0	960	18000	1654000
+9	113	113	2519.92835	0	960	17718.75	1656000
+9	114	114	2519.92835	0	960	17453.125	1659000
+9	115	115	2519.92835	0	960	17187.5	1661000
+9	116	116	2519.92835	0	960	16937.5	1663000
+9	117	117	2519.92835	0	960	16671.875	1665000
+9	118	118	2519.92835	0	960	16421.875	1668000
+9	119	119	2519.92835	0	960	16171.875	1671000
+9	120	120	2519.92835	0	960	15921.875	1673000
+9	121	121	2519.92835	0	960	15640.625	1677000
+9	122	122	2519.92835	0	960	14976.563	1000000000
+9	123	123	2519.92835	0	960	14382.813	1000000000
+9	124	124	2519.92835	0	960	13679.688	1000000000
+9	125	125	2519.92835	0	960	12937.5	1000000000
+9	126	126	2519.92835	0	960	12203.125	1000000000
+9	127	127	2519.92835	0	960	11507.813	1000000000
+9	128	128	2519.92835	0	960	14078.125	1000000000
+9	129	129	2519.92835	0	960	13859.375	1000000000
+9	130	130	2519.92835	0	960	13648.438	1000000000
+9	131	131	2519.92835	0	960	13437.5	1000000000
+9	132	132	2519.92835	0	960	13234.375	1000000000
+9	133	133	2519.92835	0	960	13031.25	1000000000
+9	134	134	2519.92835	0	960	12710.938	1000000000
+9	135	135	2519.92835	0	960	12078.125	1000000000
+9	136	136	2519.92835	0	960	11585.938	1000000000
+9	137	137	2519.92835	0	960	11031.25	1000000000
+9	138	138	2519.92835	0	960	11359.375	1000000000
+9	139	139	2519.92835	0	960	10859.375	1000000000
+9	140	140	2519.92835	0	960	10367.188	1000000000
+9	141	141	2519.92835	0	960	9906.25	1000000000
+9	142	142	2519.92835	0	960	9585.938	1000000000
+9	143	143	2519.92835	0	960	11171.875	1000000000
+9	144	144	2519.92835	0	960	11000	1000000000
+9	145	145	2519.92835	0	960	10835.938	1000000000
+9	146	146	2519.92835	0	960	10671.875	1000000000
+9	147	147	2519.92835	0	960	10515.625	1000000000
+9	148	148	2519.92835	0	960	10171.875	1000000000
+9	149	149	2519.92835	0	960	9585.938	1000000000
+9	150	150	2519.92835	0	960	9117.188	1000000000
+9	151	151	2519.92835	0	960	8687.5	1000000000
+9	152	152	2519.92835	0	960	8679.688	1000000000
+9	153	153	2519.92835	0	960	8070.313	1000000000
+9	154	154	2519.92835	0	960	7472.656	1000000000
+9	155	155	2519.92835	0	960	6875	1000000000
+9	156	156	2519.92835	0	960	6277.344	1000000000
+9	157	157	2519.92835	0	960	5976.563	1690000
+9	158	158	2519.92835	0	960	5347.656	1000000000
+9	159	159	2519.92835	0	960	4726.563	1000000000
+9	160	160	2519.92835	0	960	4226.563	1000000000
+9	161	161	2519.92835	0	960	3658.203	1000000000
+9	162	162	2519.92835	0	960	8531.25	1000000000
+9	163	163	2519.92835	0	960	8429.688	1000000000
+9	164	164	2519.92835	0	960	8328.125	1000000000
+9	165	165	2519.92835	0	960	8226.563	1000000000
+9	166	166	2519.92835	0	960	8132.813	1000000000
+9	167	167	2519.92835	0	960	8046.875	1000000000
+9	168	168	2519.92835	0	960	7957.031	1000000000
+9	169	169	2519.92835	0	960	7871.094	1000000000
+9	170	170	2519.92835	0	960	7789.063	1000000000
+9	171	171	2519.92835	0	960	7710.938	1000000000
+9	172	172	2519.92835	0	960	7386.719	1000000000
+9	173	173	2519.92835	0	960	7121.094	1000000000
+9	174	174	2519.92835	0	960	7488.281	1000000000
+9	175	175	2519.92835	0	960	7421.875	1000000000
+9	176	176	2519.92835	0	960	7355.469	1000000000
+9	177	177	2519.92835	0	960	7296.875	1000000000
+9	178	178	2519.92835	0	960	7234.375	1000000000
+9	179	179	2519.92835	0	960	7175.781	1000000000
+9	180	180	2519.92835	0	960	7121.094	1000000000
+9	181	181	2519.92835	0	960	7058.594	1000000000
+9	182	182	2519.92835	0	960	6992.188	1000000000
+9	183	183	2519.92835	0	960	6925.781	1000000000
+9	184	184	2519.92835	0	960	6859.375	1000000000
+9	185	185	2519.92835	0	960	6792.969	1000000000
+9	186	186	2519.92835	0	960	6730.469	1000000000
+9	187	187	2519.92835	0	960	6671.875	1000000000
+9	188	188	2519.92835	0	960	6613.281	1000000000
+9	189	189	2519.92835	0	960	6554.688	1000000000
+9	190	190	2519.92835	0	960	6496.094	1000000000
+9	191	191	2519.92835	0	960	6441.406	1000000000
+9	192	192	2519.92835	0	960	6386.719	1000000000
+9	193	193	2519.92835	0	960	6335.938	1000000000
+9	194	194	2519.92835	0	960	6285.156	1000000000
+9	195	195	2519.92835	0	960	6234.375	1000000000
+9	196	196	2519.92835	0	960	6183.594	1000000000
+9	197	197	2519.92835	0	960	6136.719	1000000000
+9	198	198	2519.92835	0	960	6089.844	1000000000
+9	199	199	2519.92835	0	960	6042.969	1000000000
+9	200	200	2519.92835	0	960	5996.094	1000000000
+9	201	201	2519.92835	0	960	5945.313	1000000000
+9	202	202	2519.92835	0	960	5894.531	1000000000
+9	203	203	2519.92835	0	960	5843.75	1000000000
+9	204	204	2519.92835	0	960	5792.969	1000000000
+9	205	205	2519.92835	0	960	5746.094	1000000000
+9	206	206	2519.92835	0	960	5695.313	1000000000
+9	207	207	2519.92835	0	960	5648.438	1000000000
+9	208	208	2519.92835	0	960	5605.469	1000000000
+9	209	209	2519.92835	0	960	5558.594	1000000000
+9	210	210	2519.92835	0	960	5519.531	1000000000
+9	211	211	2519.92835	0	960	5476.563	1000000000
+9	212	212	2519.92835	0	960	5441.406	1000000000
+9	213	213	2519.92835	0	960	5406.25	1000000000
+9	214	214	2519.92835	0	960	5371.094	1000000000
+9	215	215	2519.92835	0	960	5343.75	1000000000
+9	216	216	2519.92835	0	960	5316.406	1000000000
+9	217	217	2519.92835	0	960	5292.969	1000000000
+9	218	218	2519.92835	0	960	5269.531	1000000000
+9	219	219	2519.92835	0	960	5250	1000000000
+9	220	220	2519.92835	0	960	5230.469	1000000000
+9	221	221	2519.92835	0	960	5214.844	1000000000
+9	222	222	2519.92835	0	960	5199.219	1000000000
+9	223	223	2519.92835	0	960	5007.813	1000000000
+9	224	224	2519.92835	0	960	4695.313	1000000000
+9	225	225	2519.92835	0	960	4566.406	1000000000
+9	226	226	2519.92835	0	960	4484.375	1000000000
+9	227	227	2519.92835	0	960	4246.094	1000000000
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+9	229	229	2519.92835	0	960	5105.469	1000000000
+9	230	230	2519.92835	0	960	5093.75	1000000000
+9	231	231	2519.92835	0	960	5082.031	1000000000
+9	232	232	2519.92835	0	960	5074.219	1000000000
+9	233	233	2519.92835	0	960	5066.406	1000000000
+9	234	234	2519.92835	0	960	5062.5	1000000000
+9	235	235	2519.92835	0	960	5058.594	1000000000
+9	236	236	2519.92835	0	960	4882.813	1000000000
+9	237	237	2519.92835	0	960	4664.063	1000000000
+9	238	238	2519.92835	0	960	4539.063	1000000000
+9	239	239	2519.92835	0	960	4855.469	1000000000
+9	240	240	2519.92835	0	960	4683.594	1000000000
+9	241	241	2519.92835	0	960	4363.281	1000000000
+9	242	242	2519.92835	0	960	4042.969	1000000000
+9	243	243	2519.92835	0	960	3812.5	1000000000
+9	244	244	2519.92835	0	960	3582.031	1000000000
+9	245	245	2519.92835	0	960	3332.031	1000000000
+9	246	246	2519.92835	0	960	4984.375	1000000000
+9	247	247	2519.92835	0	960	4976.563	1000000000
+9	248	248	2519.92835	0	960	4964.844	1000000000
+9	249	249	2519.92835	0	960	4953.125	1000000000
Index: trunk/cfg/Renderer/cam_kendo.cfg
===================================================================
--- trunk/cfg/Renderer/cam_kendo.cfg	(revision 608)
+++ trunk/cfg/Renderer/cam_kendo.cfg	(revision 608)
@@ -0,0 +1,6 @@
+#Kendo
+# two z-value files, took the one from depth directory
+#ViewNum    StartFrame   EndFrame  FocalLength         Position   CShift    ZNear         ZFar
+1           0            299       2241.25607          5.0        701.5     448.251214    11206.280350
+3           0            299       2241.25607          15.0       701.5     448.251214    11206.280350
+5           0            299       2241.25607          25.0       701.5     448.251214    11206.280350
Index: trunk/cfg/Renderer/cam_lovebird1.cfg
===================================================================
--- trunk/cfg/Renderer/cam_lovebird1.cfg	(revision 608)
+++ trunk/cfg/Renderer/cam_lovebird1.cfg	(revision 608)
@@ -0,0 +1,7 @@
+# Lovebird1
+# Znear and far values retrieved from VS-CFG files on ETRI-Server
+# assymetric ?? see mail from fons??
+#ViewNum    StartFrame   EndFrame  FocalLength          Position      CShift              ZNear         ZFar
+4           0            239       2017.8074684219137   77.31768727   555.4121600029979   -2228.745812  -156012.206815
+6           0            239       2017.8074684219137    0.0          555.4121600029979   -2228.745812  -156012.206815
+8           0            239       2017.8074684219137  -70.80434924   555.4121600029979   -2437.690731  -156012.206794
Index: trunk/cfg/Renderer/cam_newspaper.cfg
===================================================================
--- trunk/cfg/Renderer/cam_newspaper.cfg	(revision 608)
+++ trunk/cfg/Renderer/cam_newspaper.cfg	(revision 608)
@@ -0,0 +1,6 @@
+#Newspaper
+# two z-value files, took the one from depth directory
+#ViewNum    StartFrame   EndFrame  FocalLength         Position                CShift                  ZNear         ZFar
+2           0            299       2929.4940521927465  108.93286665364974      307.63334410569644      -2715.181648  -9050.605493
+4           0            299       2929.4940521927465  16.24854644348285       307.63334410569644      -2715.181648  -9050.605493
+6           0            299       2929.4940521927465  -76.43577376668404      307.63334410569644      -2715.181648  -9050.605493
Index: trunk/cfg/Renderer/cam_para.cfg
===================================================================
--- trunk/cfg/Renderer/cam_para.cfg	(revision 608)
+++ trunk/cfg/Renderer/cam_para.cfg	(revision 608)
@@ -0,0 +1,5 @@
+#BookArrival
+#ViewNum    StartFrame   EndFrame  FocalLength        Position       CShift   ZNear      ZFar
+10          0            99        1399.466666666666  -5.205949      0        23.175928  54.077165
+8           0            99        1399.466666666666  -4.046711      0        23.175928  54.077165
+6           0            99        1399.466666666666  -2.892842      0        23.439447  54.692044
Index: trunk/cfg/Renderer/cam_poznanhall2.cfg
===================================================================
--- trunk/cfg/Renderer/cam_poznanhall2.cfg	(revision 608)
+++ trunk/cfg/Renderer/cam_poznanhall2.cfg	(revision 608)
@@ -0,0 +1,5 @@
+# Poznan Hall2
+#ViewNum    StartFrame   EndFrame  FocalLength          Position      CShift              ZNear         ZFar
+5           0            199       1732.875727          7.965116      943.231169      -23.394160        -172.531931
+6           0            199       1732.875727          9.558140      943.231169      -23.394160        -172.531931
+7           0            199       1732.875727         11.151163      943.231169      -23.394160        -172.531931
Index: trunk/cfg/Renderer/cam_poznanstreet.cfg
===================================================================
--- trunk/cfg/Renderer/cam_poznanstreet.cfg	(revision 608)
+++ trunk/cfg/Renderer/cam_poznanstreet.cfg	(revision 608)
@@ -0,0 +1,5 @@
+# Poznan Street
+#ViewNum    StartFrame   EndFrame  FocalLength          Position      CShift              ZNear         ZFar
+3           0            299       1732.875727          4.779070      943.231169      -34.506386        -2760.510889
+4           0            299       1732.875727          6.372093      943.231169      -34.506386        -2760.510889
+5           0            299       1732.875727          7.965116      943.231169      -34.506386        -2760.510889
Index: trunk/cfg/Renderer/cam_shark.cfg
===================================================================
--- trunk/cfg/Renderer/cam_shark.cfg	(revision 608)
+++ trunk/cfg/Renderer/cam_shark.cfg	(revision 608)
@@ -0,0 +1,2702 @@
+# Shark
+#ViewNum	StartFrame	EndFrame	FocalLength	Position	CShift	Znear	ZFar	
+1	0	0	1847.600654	-0.066000	960	3.738431	963.437800	
+1	1	1	1847.600654	-0.066000	960	3.729173	966.095300	
+1	2	2	1847.600654	-0.066000	960	3.719443	965.651300	
+1	3	3	1847.600654	-0.066000	960	3.708850	972.353400	
+1	4	4	1847.600654	-0.066000	960	3.697590	966.539600	
+1	5	5	1847.600654	-0.066000	960	3.685563	966.984300	
+1	6	6	1847.600654	-0.066000	960	3.672941	964.322000	
+1	7	7	1847.600654	-0.066000	960	3.659423	967.875100	
+1	8	8	1847.600654	-0.066000	960	3.532609	968.767400	
+1	9	9	1847.600654	-0.066000	960	3.521538	975.060400	
+1	10	10	1847.600654	-0.066000	960	3.509449	968.321000	
+1	11	11	1847.600654	-0.066000	960	3.496420	967.429500	
+1	12	12	1847.600654	-0.066000	960	3.482283	972.803500	
+1	13	13	1847.600654	-0.066000	960	3.467198	974.608200	
+1	14	14	1847.600654	-0.066000	960	3.451033	972.353400	
+1	15	15	1847.600654	-0.066000	960	3.433819	975.513000	
+1	16	16	1847.600654	-0.066000	960	3.415545	974.608200	
+1	17	17	1847.600654	-0.066000	960	3.396297	969.661400	
+1	18	18	1847.600654	-0.066000	960	3.375940	970.109100	
+1	19	19	1847.600654	-0.066000	960	3.354528	975.966100	
+1	20	20	1847.600654	-0.066000	960	3.332102	977.327800	
+1	21	21	1847.600654	-0.066000	960	3.308583	979.149200	
+1	22	22	1847.600654	-0.066000	960	3.284024	975.966100	
+1	23	23	1847.600654	-0.066000	960	3.258382	977.782500	
+1	24	24	1847.600654	-0.066000	960	3.231665	974.608200	
+1	25	25	1847.600654	-0.066000	960	3.203855	971.005600	
+1	26	26	1847.600654	-0.066000	960	3.175012	977.327800	
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+9	229	229	1847.600654	0.066000	960	1.452277	1066.626000	
+9	230	230	1847.600654	0.066000	960	1.816815	1065.544000	
+9	231	231	1847.600654	0.066000	960	1.739535	1069.885000	
+9	232	232	1847.600654	0.066000	960	1.662725	1069.885000	
+9	233	233	1847.600654	0.066000	960	1.588880	1068.796000	
+9	234	234	1847.600654	0.066000	960	2.023991	1067.710000	
+9	235	235	1847.600654	0.066000	960	1.946360	1066.626000	
+9	236	236	1847.600654	0.066000	960	1.869257	1067.710000	
+9	237	237	1847.600654	0.066000	960	1.792633	1063.926000	
+9	238	238	1847.600654	0.066000	960	1.716541	1067.168000	
+9	239	239	1847.600654	0.066000	960	1.640127	1066.085000	
+9	240	240	1847.600654	0.066000	960	1.564984	1063.926000	
+9	241	241	1847.600654	0.066000	960	2.112279	1063.926000	
+9	242	242	1847.600654	0.066000	960	2.034660	1060.703000	
+9	243	243	1847.600654	0.066000	960	1.957529	1058.032000	
+9	244	244	1847.600654	0.066000	960	1.880869	1054.316000	
+9	245	245	1847.600654	0.066000	960	1.804634	1059.099000	
+9	246	246	1847.600654	0.066000	960	1.728873	1058.032000	
+9	247	247	1847.600654	0.066000	960	1.653577	1050.101000	
+9	248	248	1847.600654	0.066000	960	1.578716	1043.840000	
+9	249	249	1847.600654	0.066000	960	1.783311	1050.626000	
+9	250	250	1847.600654	0.066000	960	1.719401	1043.840000	
+9	251	251	1847.600654	0.066000	960	1.650017	1042.804000	
+9	252	252	1847.600654	0.066000	960	1.568765	1043.840000	
+9	253	253	1847.600654	0.066000	960	1.487916	1038.167000	
+9	254	254	1847.600654	0.066000	960	1.407437	1039.708000	
+9	255	255	1847.600654	0.066000	960	1.506550	1041.254000	
+9	256	256	1847.600654	0.066000	960	1.467651	1039.708000	
+9	257	257	1847.600654	0.066000	960	1.393466	1039.708000	
+9	258	258	1847.600654	0.066000	960	1.319741	1032.048000	
+9	259	259	1847.600654	0.066000	960	1.502697	1037.142000	
+9	260	260	1847.600654	0.066000	960	1.522624	1038.167000	
+9	261	261	1847.600654	0.066000	960	1.548146	1038.680000	
+9	262	262	1847.600654	0.066000	960	1.527480	1034.589000	
+9	263	263	1847.600654	0.066000	960	1.448642	1035.609000	
+9	264	264	1847.600654	0.066000	960	1.370183	1032.048000	
+9	265	265	1847.600654	0.066000	960	1.292110	1032.555000	
+9	266	266	1847.600654	0.066000	960	1.214422	1030.025000	
+9	267	267	1847.600654	0.066000	960	1.137130	1030.530000	
+9	268	268	1847.600654	0.066000	960	1.060223	1028.512000	
+9	269	269	1847.600654	0.066000	960	0.983713	1022.009000	
+9	270	270	1847.600654	0.066000	960	0.907611	1023.502000	
+9	271	271	1847.600654	0.066000	960	0.831928	1024.001000	
+9	272	272	1847.600654	0.066000	960	0.758220	1024.500000	
+9	273	273	1847.600654	0.066000	960	1.259015	1013.628000	
+9	274	274	1847.600654	0.066000	960	1.182510	1013.628000	
+9	275	275	1847.600654	0.066000	960	1.106484	1013.628000	
+9	276	276	1847.600654	0.066000	960	1.030981	1002.505000	
+9	277	277	1847.600654	0.066000	960	0.956025	997.271700	
+9	278	278	1847.600654	0.066000	960	0.881602	1002.505000	
+9	279	279	1847.600654	0.066000	960	0.807754	1002.505000	
+9	280	280	1847.600654	0.066000	960	0.734491	996.326000	
+9	281	281	1847.600654	0.066000	960	1.349039	996.798600	
+9	282	282	1847.600654	0.066000	960	1.273835	995.382200	
+9	283	283	1847.600654	0.066000	960	1.199182	995.382200	
+9	284	284	1847.600654	0.066000	960	1.125121	994.440100	
+9	285	285	1847.600654	0.066000	960	1.051635	986.040900	
+9	286	286	1847.600654	0.066000	960	0.978775	995.382200	
+9	287	287	1847.600654	0.066000	960	0.906537	994.910900	
+9	288	288	1847.600654	0.066000	960	0.834916	992.561200	
+9	289	289	1847.600654	0.066000	960	1.053982	990.689500	
+9	290	290	1847.600654	0.066000	960	0.982383	989.290300	
+9	291	291	1847.600654	0.066000	960	1.442519	986.503800	
+9	292	292	1847.600654	0.066000	960	1.365120	994.910900	
+9	293	293	1847.600654	0.066000	960	1.288280	993.499800	
+9	294	294	1847.600654	0.066000	960	1.212036	991.624500	
+9	295	295	1847.600654	0.066000	960	1.454705	989.290300	
+9	296	296	1847.600654	0.066000	960	1.376868	986.967100	
+9	297	297	1847.600654	0.066000	960	1.299586	984.193600	
+9	298	298	1847.600654	0.066000	960	1.222878	991.624500	
+9	299	299	1847.600654	0.066000	960	1.390169	990.689500	
Index: trunk/cfg/Renderer/cam_undodancer.cfg
===================================================================
--- trunk/cfg/Renderer/cam_undodancer.cfg	(revision 608)
+++ trunk/cfg/Renderer/cam_undodancer.cfg	(revision 608)
@@ -0,0 +1,6 @@
+# UndoDancer
+#ViewNum    StartFrame   EndFrame  FocalLength          Position      CShift   ZNear  ZFar
+1           0            249       2302.852541609168    -80.0         960.0    2289   213500 		
+2           0            249       2302.852541609168    -60.0         960.0    2289   213500 		
+5           0            249       2302.852541609168      0.0         960.0    2289   213500 		 
+9           0            249       2302.852541609168     80.0         960.0    2289   213500 		
Index: trunk/cfg/Renderer/renderer.cfg
===================================================================
--- trunk/cfg/Renderer/renderer.cfg	(revision 608)
+++ trunk/cfg/Renderer/renderer.cfg	(revision 608)
@@ -0,0 +1,54 @@
+#======== Input and Output Files =======
+VideoInputFileBaseName  : C:\md\vids\original\MPEG_MVD_bookarrival_VN$_CTv_RS768X1024.yuv # input video file basename, '$' is replaced by BaseViewCameraNumber
+DepthInputFileBaseName  : C:\md\vids\original\MPEG_MVD_bookarrival_VN$_CTd_RS768X1024.yuv # input depth file basename, '$' is replaced by BaseViewCameraNumber
+SynthOutputFileBaseName : C:\md\temp\book_synth_$_RS768X1024.yuv                           # output video file basename, '$' is replaced by SynthViewCameraNumber
+ContOutputFileNumbering : 0                         # for SynthOutputFileBaseName only: 0 = Replace '$' with real view numbers, 1 = Replace '$' from Left View to Right View beginning with 0
+
+#======== Input and Output Files (alternatively )=======
+#VideoInputFile_0        : C:\md\vids\original\MPEG_MVD_bookarrival_VN10_CTv_RS768X1024.yuv
+#VideoInputFile_1        : C:\md\vids\original\MPEG_MVD_bookarrival_VN08_CTv_RS768X1024.yuv
+#VideoInputFile_2        : C:\md\vids\original\MPEG_MVD_bookarrival_VN06_CTv_RS768X1024.yuv
+
+#DepthInputFile_0        : C:\md\vids\original\MPEG_MVD_bookarrival_VN10_CTd_RS768X1024.yuv
+#DepthInputFile_1        : C:\md\vids\original\MPEG_MVD_bookarrival_VN08_CTd_RS768X1024.yuv
+#DepthInputFile_2        : C:\md\vids\original\MPEG_MVD_bookarrival_VN06_CTd_RS768X1024.yuv
+
+#SynthOutputFile_0       : C:\md\temp\book_synth_0_RS768X1024.yuv  
+#SynthOutputFile_1       : C:\md\temp\book_synth_1_RS768X1024.yuv  
+#SynthOutputFile_2       : C:\md\temp\book_synth_2_RS768X1024.yuv  
+# ...
+
+
+#======== File Specification =======
+SourceWidth             : 1024                      # width in pel
+SourceHeight            : 768                       # height in pel
+FrameSkip               : 0                         # frames to skip from beginning
+FramesToBeRendered      : 5                         # 0 for all
+
+#======== Camera Specification =======
+BaseViewCameraNumbers   : 10 8 6                    # numbers of base views, (From left to right)
+SynthViewCameraNumbers  : 0 : 0.25 : 2              # numbers or range of synthesized views (original views are copied)
+CameraParameterFile     : c:\md\codecs\MVDC005_64\cfg\cam_para.cfg              # name of camera parameter file
+
+#======== Rendering Parameters =======
+RenderDirection         : 0                         # 0: interpolate, 1: extrapolate from left, 2: exterpolate from right 
+RenderMode              : 0                         # 0: use Renderer, 1: use Model, 10: generate used pels map
+
+#======== Pre/ PostProcesssing ======== 
+TemporalDepthFilter     : 0                         # 0: off, 1: temporal depth filter of non-moving blocks ( tool from VSRS Software)
+SimEnhance              : 1                         # 0: off, 1: on, Similarity enhancement
+
+#======== Interpolation ======== 
+ShiftPrecision          : 2                         # precision of Shifts 0: full pel, 1: half pel, 2: quater pel
+
+#======== Hole Filling ======== 
+HoleFillingMode         : 1                         # 0: none, 1: line wise background extension
+
+#======== Blending ======== 
+BlendMode               : 0                         # blending of left and right image: 0: average, 1: holes from right, 2: only holes from left, 3: adaptively from BaseViewCameraNumbers order
+BlendZThresPerc         : 30                        # Z-difference threshold for blending in percent of total Z-range
+BlendUseDistWeight      : 1                         # 0: blending using average; 1: weight blending depending on view distance 
+BlendHoleMargin         : 6                         # Margin next holes to blend with other view in interpolation or to cut in extrapolation ( should be 2 for extrapolation)
+
+#======== Others ===========
+Sweep                   : 0                         # Output all views to one file
Index: trunk/cfg/Renderer/rendering_2view_decData.cfg
===================================================================
--- trunk/cfg/Renderer/rendering_2view_decData.cfg	(revision 608)
+++ trunk/cfg/Renderer/rendering_2view_decData.cfg	(revision 608)
@@ -0,0 +1,27 @@
+# renderer config file for decoded data
+
+FramesToBeRendered : 300         # !!! replace with actual number of frames
+SourceWidth : 1024               # !!! replace with actual frame width
+SourceHeight : 768               # !!! replace with actual frame height
+BaseViewCameraNumbers : 0 1
+
+VideoInputFile_0 : dec_0.yuv
+VideoInputFile_1 : dec_1.yuv
+DepthInputFile_0 : dec_depth_0.yuv
+DepthInputFile_1 : dec_depth_1.yuv
+SynthOutputFileBaseName : dec_synth_$.yuv
+ContOutputFileNumbering : 1
+FrameSkip : 0
+SynthViewCameraNumbers : 0 .25000 .50000 .75000 1
+CameraParameterFile : dec_cam_pars.txt
+RenderDirection : 0
+RenderMode : 0
+TemporalDepthFilter : 0
+SimEnhance : 1
+ShiftPrecision : 2
+HoleFillingMode : 1
+BlendMode : 0
+BlendZThresPerc : 30
+BlendUseDistWeight : 1
+BlendHoleMargin : 6
+Sweep : 0
Index: trunk/cfg/Renderer/rendering_2view_orgData.cfg
===================================================================
--- trunk/cfg/Renderer/rendering_2view_orgData.cfg	(revision 608)
+++ trunk/cfg/Renderer/rendering_2view_orgData.cfg	(revision 608)
@@ -0,0 +1,27 @@
+# renderer config file for original data
+
+FramesToBeRendered : 300         # !!! replace with actual number of frames
+SourceWidth : 1024               # !!! replace with actual frame width
+SourceHeight : 768               # !!! replace with actual frame height
+BaseViewCameraNumbers : 3 1      # !!! replace with actual camera numbers
+
+VideoInputFile_0 : org_0.yuv
+VideoInputFile_1 : org_1.yuv
+DepthInputFile_0 : org_depth_0.yuv
+DepthInputFile_1 : org_depth_1.yuv
+SynthOutputFileBaseName : org_synth_$.yuv
+ContOutputFileNumbering : 1
+FrameSkip : 0
+SynthViewCameraNumbers : 0 .25000 .50000 .75000 1
+CameraParameterFile : org_cam_pars.txt
+RenderDirection : 0
+RenderMode : 0
+TemporalDepthFilter : 0
+SimEnhance : 1
+ShiftPrecision : 2
+HoleFillingMode : 1
+BlendMode : 0
+BlendZThresPerc : 30
+BlendUseDistWeight : 1
+BlendHoleMargin : 6
+Sweep : 0
Index: trunk/cfg/Renderer/rendering_3view_decData.cfg
===================================================================
--- trunk/cfg/Renderer/rendering_3view_decData.cfg	(revision 608)
+++ trunk/cfg/Renderer/rendering_3view_decData.cfg	(revision 608)
@@ -0,0 +1,29 @@
+# renderer config file for decoded data
+
+FramesToBeRendered : 300         # !!! replace with actual number of frames
+SourceWidth : 1024               # !!! replace with actual frame width
+SourceHeight : 768               # !!! replace with actual frame height
+BaseViewCameraNumbers : 0 1 2
+
+VideoInputFile_0 : dec_0.yuv
+VideoInputFile_1 : dec_1.yuv
+VideoInputFile_2 : dec_2.yuv
+DepthInputFile_0 : dec_depth_0.yuv
+DepthInputFile_1 : dec_depth_1.yuv
+DepthInputFile_2 : dec_depth_2.yuv
+SynthOutputFileBaseName : dec_synth_$.yuv
+ContOutputFileNumbering : 1
+FrameSkip : 0
+SynthViewCameraNumbers : 0 .25000 .50000 .75000 1 1.25000 1.50000 1.75000 2
+CameraParameterFile : dec_cam_pars.txt
+RenderDirection : 0
+RenderMode : 0
+TemporalDepthFilter : 0
+SimEnhance : 1
+ShiftPrecision : 2
+HoleFillingMode : 1
+BlendMode : 0
+BlendZThresPerc : 30
+BlendUseDistWeight : 1
+BlendHoleMargin : 6
+Sweep : 0
Index: trunk/cfg/Renderer/rendering_3view_orgData.cfg
===================================================================
--- trunk/cfg/Renderer/rendering_3view_orgData.cfg	(revision 608)
+++ trunk/cfg/Renderer/rendering_3view_orgData.cfg	(revision 608)
@@ -0,0 +1,29 @@
+# renderer config file for original data
+
+FramesToBeRendered : 300         # !!! replace with actual number of frames
+SourceWidth : 1024               # !!! replace with actual frame width
+SourceHeight : 768               # !!! replace with actual frame height
+BaseViewCameraNumbers : 3 1 5    # !!! replace with actual camera numbers
+
+VideoInputFile_0 : org_0.yuv
+VideoInputFile_1 : org_1.yuv
+VideoInputFile_2 : org_2.yuv
+DepthInputFile_0 : org_depth_0.yuv
+DepthInputFile_1 : org_depth_1.yuv
+DepthInputFile_2 : org_depth_2.yuv
+SynthOutputFileBaseName : org_synth_$.yuv
+ContOutputFileNumbering : 1
+FrameSkip : 0
+SynthViewCameraNumbers : 0 .25000 .50000 .75000 1 1.25000 1.50000 1.75000 2
+CameraParameterFile : org_cam_pars.txt
+RenderDirection : 0
+RenderMode : 0
+TemporalDepthFilter : 0
+SimEnhance : 1
+ShiftPrecision : 2
+HoleFillingMode : 1
+BlendMode : 0
+BlendZThresPerc : 30
+BlendUseDistWeight : 1
+BlendHoleMargin : 6
+Sweep : 0
Index: trunk/cfg/cam_balloons.cfg
===================================================================
--- trunk/cfg/cam_balloons.cfg	(revision 443)
+++ 	(revision )
@@ -1,5 +1,0 @@
-#Balloons
-#ViewNum    StartFrame   EndFrame  FocalLength   Position  CShift     ZNear       ZFar
-1           0            299       2241.25607    5.0       701.5      448.251214  11206.280350
-3           0            299       2241.25607    15.0      701.5      448.251214  11206.280350
-5           0            299       2241.25607    25.0      701.5      448.251214  11206.280350
Index: trunk/cfg/cam_bookarrival.cfg
===================================================================
--- trunk/cfg/cam_bookarrival.cfg	(revision 443)
+++ 	(revision )
@@ -1,5 +1,0 @@
-#BookArrival
-#ViewNum    StartFrame   EndFrame  FocalLength        Position       CShift   ZNear      ZFar
-10          0            99        1399.466666666666  -5.205949      512      23.175928  54.077165
-8           0            99        1399.466666666666  -4.046711      512      23.175928  54.077165
-6           0            99        1399.466666666666  -2.892842      512      23.439447  54.692044
Index: trunk/cfg/cam_gtfly.cfg
===================================================================
--- trunk/cfg/cam_gtfly.cfg	(revision 443)
+++ 	(revision )
@@ -1,1002 +1,0 @@
-# GTFly
-#ViewNum StartFrame EndFrame FocalLength Position      CShift   ZNear  ZFar
-1	0	0	2519.92835	2824.796184	960	70625	662000
-1	1	1	2519.92835	2796.781248	960	69812.5	663000
-1	2	2	2519.92835	2768.828518	960	68937.5	664500
-1	3	3	2519.92835	2740.939995	960	68125	665500
-1	4	4	2519.92835	2713.1179	960	67312.5	667000
-1	5	5	2519.92835	2685.364456	960	66500	668500
-1	6	6	2519.92835	2657.68166	960	65750	673500
-1	7	7	2519.92835	2630.071736	960	65000	1259000
-1	8	8	2519.92835	2602.536904	960	64250	1264000
-1	9	9	2519.92835	2575.079387	960	63531.3	1268000
-1	10	10	2519.92835	2547.701406	960	62843.8	1273000
-1	11	11	2519.92835	2520.404739	960	62156.3	1277000
-1	12	12	2519.92835	2493.192051	960	61531.3	1282000
-1	13	13	2519.92835	2466.06512	960	60906.3	1287000
-1	14	14	2519.92835	2439.026167	960	60281.3	1292000
-1	15	15	2519.92835	2412.077637	960	59718.8	1297000
-1	16	16	2519.92835	2385.221528	960	59062.5	1302000
-1	17	17	2519.92835	2358.459841	960	58031.3	1307000
-1	18	18	2519.92835	2331.79502	960	57000	1312000
-1	19	19	2519.92835	2305.229063	960	56031.3	1317000
-1	20	20	2519.92835	2278.764192	960	55593.8	1323000
-1	21	21	2519.92835	2252.402629	960	56375	1328000
-1	22	22	2519.92835	2226.146375	960	55812.5	1333000
-1	23	23	2519.92835	2199.997649	960	55250	1338000
-1	24	24	2519.92835	2173.958896	960	54718.8	1343000
-1	25	25	2519.92835	2148.031672	960	54156.3	1348000
-1	26	26	2519.92835	2122.218865	960	53625	1354000
-1	27	27	2519.92835	2096.522029	960	53093.8	1359000
-1	28	28	2519.92835	2070.943608	960	52531.3	1364000
-1	29	29	2519.92835	2045.486047	960	52000	1369000
-1	30	30	2519.92835	2020.150901	960	51468.8	1374000
-1	31	31	2519.92835	1994.940835	960	50937.5	1379000
-1	32	32	2519.92835	1969.857627	960	50406.3	1384000
-1	33	33	2519.92835	1944.903943	960	49906.3	1389000
-1	34	34	2519.92835	1920.081338	960	49375	1394000
-1	35	35	2519.92835	1895.392478	960	48843.8	1400000
-1	36	36	2519.92835	1870.839363	960	48343.8	1405000
-1	37	37	2519.92835	1846.423992	960	47812.5	1411000
-1	38	38	2519.92835	1822.148809	960	47312.5	1416000
-1	39	39	2519.92835	1798.015813	960	46781.3	1422000
-1	40	40	2519.92835	1774.027227	960	46281.3	1428000
-1	41	41	2519.92835	1750.18516	960	45781.3	1433000
-1	42	42	2519.92835	1726.491835	960	45281.3	1437000
-1	43	43	2519.92835	1702.949362	960	44781.3	1442000
-1	44	44	2519.92835	1679.559962	960	44281.3	1444000
-1	45	45	2519.92835	1656.325858	960	43781.3	1447000
-1	46	46	2519.92835	1633.249049	960	43312.5	1449000
-1	47	47	2519.92835	1610.331868	960	42812.5	1451000
-1	48	48	2519.92835	1587.576313	960	42312.5	1453000
-1	49	49	2519.92835	1564.984719	960	41343.8	1455000
-1	50	50	2519.92835	1542.559084	960	40281.3	1457000
-1	51	51	2519.92835	1520.301742	960	39187.5	1459000
-1	52	52	2519.92835	1498.214802	960	38125	1460000
-1	53	53	2519.92835	1476.300265	960	37062.5	1463000
-1	54	54	2519.92835	1454.560574	960	35968.8	1465000
-1	55	55	2519.92835	1432.997728	960	34906.3	1468000
-1	56	56	2519.92835	1411.61395	960	33843.8	1471000
-1	57	57	2519.92835	1390.41135	960	33156.3	1474000
-1	58	58	2519.92835	1369.39215	960	37656.3	1477000
-1	59	59	2519.92835	1348.558459	960	37187.5	1479000
-1	60	60	2519.92835	1327.912501	960	36750	1482000
-1	61	61	2519.92835	1307.456497	960	36312.5	1484000
-1	62	62	2519.92835	1287.192445	960	35843.8	1486000
-1	63	63	2519.92835	1267.122568	960	35406.3	1489000
-1	64	64	2519.92835	1247.249088	960	34968.8	1492000
-1	65	65	2519.92835	1227.574226	960	34562.5	1495000
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-9	90	90	2519.92835	0	960	24812.5	1587000
-9	91	91	2519.92835	0	960	24468.75	1590000
-9	92	92	2519.92835	0	960	24125	1592000
-9	93	93	2519.92835	0	960	23781.25	1595000
-9	94	94	2519.92835	0	960	23453.125	1599000
-9	95	95	2519.92835	0	960	23109.375	1603000
-9	96	96	2519.92835	0	960	22296.875	1606000
-9	97	97	2519.92835	0	960	21406.25	1610000
-9	98	98	2519.92835	0	960	20515.625	1614000
-9	99	99	2519.92835	0	960	20093.75	1617000
-9	100	100	2519.92835	0	960	19281.25	1619000
-9	101	101	2519.92835	0	960	21203.125	1622000
-9	102	102	2519.92835	0	960	20406.25	1625000
-9	103	103	2519.92835	0	960	19546.875	1628000
-9	104	104	2519.92835	0	960	18796.875	1631000
-9	105	105	2519.92835	0	960	18062.5	1634000
-9	106	106	2519.92835	0	960	17453.125	1638000
-9	107	107	2519.92835	0	960	19406.25	1641000
-9	108	108	2519.92835	0	960	19109.375	1644000
-9	109	109	2519.92835	0	960	18828.125	1646000
-9	110	110	2519.92835	0	960	18546.875	1649000
-9	111	111	2519.92835	0	960	18265.625	1652000
-9	112	112	2519.92835	0	960	18000	1654000
-9	113	113	2519.92835	0	960	17718.75	1656000
-9	114	114	2519.92835	0	960	17453.125	1659000
-9	115	115	2519.92835	0	960	17187.5	1661000
-9	116	116	2519.92835	0	960	16937.5	1663000
-9	117	117	2519.92835	0	960	16671.875	1665000
-9	118	118	2519.92835	0	960	16421.875	1668000
-9	119	119	2519.92835	0	960	16171.875	1671000
-9	120	120	2519.92835	0	960	15921.875	1673000
-9	121	121	2519.92835	0	960	15640.625	1677000
-9	122	122	2519.92835	0	960	14976.563	1000000000
-9	123	123	2519.92835	0	960	14382.813	1000000000
-9	124	124	2519.92835	0	960	13679.688	1000000000
-9	125	125	2519.92835	0	960	12937.5	1000000000
-9	126	126	2519.92835	0	960	12203.125	1000000000
-9	127	127	2519.92835	0	960	11507.813	1000000000
-9	128	128	2519.92835	0	960	14078.125	1000000000
-9	129	129	2519.92835	0	960	13859.375	1000000000
-9	130	130	2519.92835	0	960	13648.438	1000000000
-9	131	131	2519.92835	0	960	13437.5	1000000000
-9	132	132	2519.92835	0	960	13234.375	1000000000
-9	133	133	2519.92835	0	960	13031.25	1000000000
-9	134	134	2519.92835	0	960	12710.938	1000000000
-9	135	135	2519.92835	0	960	12078.125	1000000000
-9	136	136	2519.92835	0	960	11585.938	1000000000
-9	137	137	2519.92835	0	960	11031.25	1000000000
-9	138	138	2519.92835	0	960	11359.375	1000000000
-9	139	139	2519.92835	0	960	10859.375	1000000000
-9	140	140	2519.92835	0	960	10367.188	1000000000
-9	141	141	2519.92835	0	960	9906.25	1000000000
-9	142	142	2519.92835	0	960	9585.938	1000000000
-9	143	143	2519.92835	0	960	11171.875	1000000000
-9	144	144	2519.92835	0	960	11000	1000000000
-9	145	145	2519.92835	0	960	10835.938	1000000000
-9	146	146	2519.92835	0	960	10671.875	1000000000
-9	147	147	2519.92835	0	960	10515.625	1000000000
-9	148	148	2519.92835	0	960	10171.875	1000000000
-9	149	149	2519.92835	0	960	9585.938	1000000000
-9	150	150	2519.92835	0	960	9117.188	1000000000
-9	151	151	2519.92835	0	960	8687.5	1000000000
-9	152	152	2519.92835	0	960	8679.688	1000000000
-9	153	153	2519.92835	0	960	8070.313	1000000000
-9	154	154	2519.92835	0	960	7472.656	1000000000
-9	155	155	2519.92835	0	960	6875	1000000000
-9	156	156	2519.92835	0	960	6277.344	1000000000
-9	157	157	2519.92835	0	960	5976.563	1690000
-9	158	158	2519.92835	0	960	5347.656	1000000000
-9	159	159	2519.92835	0	960	4726.563	1000000000
-9	160	160	2519.92835	0	960	4226.563	1000000000
-9	161	161	2519.92835	0	960	3658.203	1000000000
-9	162	162	2519.92835	0	960	8531.25	1000000000
-9	163	163	2519.92835	0	960	8429.688	1000000000
-9	164	164	2519.92835	0	960	8328.125	1000000000
-9	165	165	2519.92835	0	960	8226.563	1000000000
-9	166	166	2519.92835	0	960	8132.813	1000000000
-9	167	167	2519.92835	0	960	8046.875	1000000000
-9	168	168	2519.92835	0	960	7957.031	1000000000
-9	169	169	2519.92835	0	960	7871.094	1000000000
-9	170	170	2519.92835	0	960	7789.063	1000000000
-9	171	171	2519.92835	0	960	7710.938	1000000000
-9	172	172	2519.92835	0	960	7386.719	1000000000
-9	173	173	2519.92835	0	960	7121.094	1000000000
-9	174	174	2519.92835	0	960	7488.281	1000000000
-9	175	175	2519.92835	0	960	7421.875	1000000000
-9	176	176	2519.92835	0	960	7355.469	1000000000
-9	177	177	2519.92835	0	960	7296.875	1000000000
-9	178	178	2519.92835	0	960	7234.375	1000000000
-9	179	179	2519.92835	0	960	7175.781	1000000000
-9	180	180	2519.92835	0	960	7121.094	1000000000
-9	181	181	2519.92835	0	960	7058.594	1000000000
-9	182	182	2519.92835	0	960	6992.188	1000000000
-9	183	183	2519.92835	0	960	6925.781	1000000000
-9	184	184	2519.92835	0	960	6859.375	1000000000
-9	185	185	2519.92835	0	960	6792.969	1000000000
-9	186	186	2519.92835	0	960	6730.469	1000000000
-9	187	187	2519.92835	0	960	6671.875	1000000000
-9	188	188	2519.92835	0	960	6613.281	1000000000
-9	189	189	2519.92835	0	960	6554.688	1000000000
-9	190	190	2519.92835	0	960	6496.094	1000000000
-9	191	191	2519.92835	0	960	6441.406	1000000000
-9	192	192	2519.92835	0	960	6386.719	1000000000
-9	193	193	2519.92835	0	960	6335.938	1000000000
-9	194	194	2519.92835	0	960	6285.156	1000000000
-9	195	195	2519.92835	0	960	6234.375	1000000000
-9	196	196	2519.92835	0	960	6183.594	1000000000
-9	197	197	2519.92835	0	960	6136.719	1000000000
-9	198	198	2519.92835	0	960	6089.844	1000000000
-9	199	199	2519.92835	0	960	6042.969	1000000000
-9	200	200	2519.92835	0	960	5996.094	1000000000
-9	201	201	2519.92835	0	960	5945.313	1000000000
-9	202	202	2519.92835	0	960	5894.531	1000000000
-9	203	203	2519.92835	0	960	5843.75	1000000000
-9	204	204	2519.92835	0	960	5792.969	1000000000
-9	205	205	2519.92835	0	960	5746.094	1000000000
-9	206	206	2519.92835	0	960	5695.313	1000000000
-9	207	207	2519.92835	0	960	5648.438	1000000000
-9	208	208	2519.92835	0	960	5605.469	1000000000
-9	209	209	2519.92835	0	960	5558.594	1000000000
-9	210	210	2519.92835	0	960	5519.531	1000000000
-9	211	211	2519.92835	0	960	5476.563	1000000000
-9	212	212	2519.92835	0	960	5441.406	1000000000
-9	213	213	2519.92835	0	960	5406.25	1000000000
-9	214	214	2519.92835	0	960	5371.094	1000000000
-9	215	215	2519.92835	0	960	5343.75	1000000000
-9	216	216	2519.92835	0	960	5316.406	1000000000
-9	217	217	2519.92835	0	960	5292.969	1000000000
-9	218	218	2519.92835	0	960	5269.531	1000000000
-9	219	219	2519.92835	0	960	5250	1000000000
-9	220	220	2519.92835	0	960	5230.469	1000000000
-9	221	221	2519.92835	0	960	5214.844	1000000000
-9	222	222	2519.92835	0	960	5199.219	1000000000
-9	223	223	2519.92835	0	960	5007.813	1000000000
-9	224	224	2519.92835	0	960	4695.313	1000000000
-9	225	225	2519.92835	0	960	4566.406	1000000000
-9	226	226	2519.92835	0	960	4484.375	1000000000
-9	227	227	2519.92835	0	960	4246.094	1000000000
-9	228	228	2519.92835	0	960	5121.094	1000000000
-9	229	229	2519.92835	0	960	5105.469	1000000000
-9	230	230	2519.92835	0	960	5093.75	1000000000
-9	231	231	2519.92835	0	960	5082.031	1000000000
-9	232	232	2519.92835	0	960	5074.219	1000000000
-9	233	233	2519.92835	0	960	5066.406	1000000000
-9	234	234	2519.92835	0	960	5062.5	1000000000
-9	235	235	2519.92835	0	960	5058.594	1000000000
-9	236	236	2519.92835	0	960	4882.813	1000000000
-9	237	237	2519.92835	0	960	4664.063	1000000000
-9	238	238	2519.92835	0	960	4539.063	1000000000
-9	239	239	2519.92835	0	960	4855.469	1000000000
-9	240	240	2519.92835	0	960	4683.594	1000000000
-9	241	241	2519.92835	0	960	4363.281	1000000000
-9	242	242	2519.92835	0	960	4042.969	1000000000
-9	243	243	2519.92835	0	960	3812.5	1000000000
-9	244	244	2519.92835	0	960	3582.031	1000000000
-9	245	245	2519.92835	0	960	3332.031	1000000000
-9	246	246	2519.92835	0	960	4984.375	1000000000
-9	247	247	2519.92835	0	960	4976.563	1000000000
-9	248	248	2519.92835	0	960	4964.844	1000000000
-9	249	249	2519.92835	0	960	4953.125	1000000000
Index: trunk/cfg/cam_kendo.cfg
===================================================================
--- trunk/cfg/cam_kendo.cfg	(revision 443)
+++ 	(revision )
@@ -1,6 +1,0 @@
-#Kendo
-# two z-value files, took the one from depth directory
-#ViewNum    StartFrame   EndFrame  FocalLength         Position   CShift    ZNear         ZFar
-1           0            299       2241.25607          5.0        701.5     448.251214    11206.280350
-3           0            299       2241.25607          15.0       701.5     448.251214    11206.280350
-5           0            299       2241.25607          25.0       701.5     448.251214    11206.280350
Index: trunk/cfg/cam_lovebird1.cfg
===================================================================
--- trunk/cfg/cam_lovebird1.cfg	(revision 443)
+++ 	(revision )
@@ -1,7 +1,0 @@
-# Lovebird1
-# Znear and far values retrieved from VS-CFG files on ETRI-Server
-# assymetric ?? see mail from fons??
-#ViewNum    StartFrame   EndFrame  FocalLength          Position      CShift              ZNear         ZFar
-4           0            239       2017.8074684219137   77.31768727   555.4121600029979   -2228.745812  -156012.206815
-6           0            239       2017.8074684219137    0.0          555.4121600029979   -2228.745812  -156012.206815
-8           0            239       2017.8074684219137  -70.80434924   555.4121600029979   -2437.690731  -156012.206794
Index: trunk/cfg/cam_newspaper.cfg
===================================================================
--- trunk/cfg/cam_newspaper.cfg	(revision 443)
+++ 	(revision )
@@ -1,6 +1,0 @@
-#Newspaper
-# two z-value files, took the one from depth directory
-#ViewNum    StartFrame   EndFrame  FocalLength         Position                CShift                  ZNear         ZFar
-2           0            299       2929.4940521927465  108.93286665364974      307.63334410569644      -2715.181648  -9050.605493
-4           0            299       2929.4940521927465  16.24854644348285       307.63334410569644      -2715.181648  -9050.605493
-6           0            299       2929.4940521927465  -76.43577376668404      307.63334410569644      -2715.181648  -9050.605493
Index: trunk/cfg/cam_para.cfg
===================================================================
--- trunk/cfg/cam_para.cfg	(revision 443)
+++ 	(revision )
@@ -1,5 +1,0 @@
-#BookArrival
-#ViewNum    StartFrame   EndFrame  FocalLength        Position       CShift   ZNear      ZFar
-10          0            99        1399.466666666666  -5.205949      0        23.175928  54.077165
-8           0            99        1399.466666666666  -4.046711      0        23.175928  54.077165
-6           0            99        1399.466666666666  -2.892842      0        23.439447  54.692044
Index: trunk/cfg/cam_poznanhall2.cfg
===================================================================
--- trunk/cfg/cam_poznanhall2.cfg	(revision 443)
+++ 	(revision )
@@ -1,5 +1,0 @@
-# Poznan Hall2
-#ViewNum    StartFrame   EndFrame  FocalLength          Position      CShift              ZNear         ZFar
-5           0            199       1732.875727          7.965116      943.231169      -23.394160        -172.531931
-6           0            199       1732.875727          9.558140      943.231169      -23.394160        -172.531931
-7           0            199       1732.875727         11.151163      943.231169      -23.394160        -172.531931
Index: trunk/cfg/cam_poznanstreet.cfg
===================================================================
--- trunk/cfg/cam_poznanstreet.cfg	(revision 443)
+++ 	(revision )
@@ -1,5 +1,0 @@
-# Poznan Street
-#ViewNum    StartFrame   EndFrame  FocalLength          Position      CShift              ZNear         ZFar
-3           0            299       1732.875727          4.779070      943.231169      -34.506386        -2760.510889
-4           0            299       1732.875727          6.372093      943.231169      -34.506386        -2760.510889
-5           0            299       1732.875727          7.965116      943.231169      -34.506386        -2760.510889
Index: trunk/cfg/cam_undodancer.cfg
===================================================================
--- trunk/cfg/cam_undodancer.cfg	(revision 443)
+++ 	(revision )
@@ -1,6 +1,0 @@
-# UndoDancer
-#ViewNum    StartFrame   EndFrame  FocalLength          Position      CShift   ZNear  ZFar
-1           0            249       2302.852541609168    -80.0         960.0    2289   213500 		
-2           0            249       2302.852541609168    -60.0         960.0    2289   213500 		
-5           0            249       2302.852541609168      0.0         960.0    2289   213500 		 
-9           0            249       2302.852541609168     80.0         960.0    2289   213500 		
Index: trunk/cfg/encoder_mvd.cfg
===================================================================
--- trunk/cfg/encoder_mvd.cfg	(revision 443)
+++ 	(revision )
@@ -1,231 +1,0 @@
-#========== file i/o ==========
-InputFile_0               : org_0.yuv                              # video input file for view 0
-InputFile_1               : org_1.yuv                              # video input file for view 1
-InputFile_2               : org_2.yuv                              # video input file for view 2
-
-DepthInputFile_0          : org_depth_0.yuv                        # depth input file for view 0
-DepthInputFile_1          : org_depth_1.yuv                        # depth input file for view 1
-DepthInputFile_2          : org_depth_2.yuv                        # depth input file for view 2
-
-ReconFile_0               : rec_0.yuv                              # video output file for view 0
-ReconFile_1               : rec_1.yuv                              # video output file for view 1
-ReconFile_2               : rec_2.yuv                              # video output file for view 2
-
-DepthReconFile_0          : rec_depth_0.yuv                        # depth output file for view 0
-DepthReconFile_1          : rec_depth_1.yuv                        # depth output file for view 1
-DepthReconFile_2          : rec_depth_2.yuv                        # depth output file for view 2
-
-BitstreamFile             : stream.bit                             # bitstream file
-
-#========== general coding parameters ==========
-NumberOfViews             : 3                                      # number of views to be coded
-CodeDepthMaps             : 1                                      # encode depth maps
-FrameSkip                 : 0                                      # number of frames to be skipped at beginning of input sequences
-InputBitDepth             : 8                                      # bit depth of input files
-OutputBitDepth            : 8                                      # bit depth of output files
-InternalBitDepth          : 8                                      # internal bit depth used for coding
-
-CroppingMode              : 0                                      # Cropping mode (0: no cropping, 1:automatic padding, 2: padding, 3:cropping)
-CropLeft                  : 0                                      # Left cropping/padding for cropping mode 3
-CropRight                 : 0                                      # Right cropping/padding for cropping mode 3
-CropTop                   : 0                                      # Top cropping/padding for cropping mode 3
-CropBottom                : 0                                      # Bottom cropping/padding for cropping mode 3
-HorizontalPadding         : 0                                      # horizontal source padding for cropping mode 2
-VerticalPadding           : 0                                      # vertical source padding for cropping mode 2
-
-
-#========== camera parameters ==========
-CameraParameterFile       : cam_pars.txt                           # camera parameter file
-CodedCamParsPrecision     : 5                                      # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
-
-
-#========== coding unit definitions ==========
-MaxCUWidth                : 64                                     # maximum coding unit witdh  (in luma samples) 
-MaxCUHeight               : 64                                     # maximum coding unit height (in luma samples)
-MaxPartitionDepth         : 4                                      # maximum coding unit depth
-QuadtreeTULog2MaxSize     : 5                                      # log2 of maximum transform size
-QuadtreeTULog2MinSize     : 2                                      # log2 of minimum transform size
-QuadtreeTUMaxDepthIntra   : 3                                      # maximum transform tree depth for intra-coded CU's
-QuadtreeTUMaxDepthInter   : 3                                      # maximum transform tree depth for inter-coded CU's
-
-
-#========== coding structure ==========
-IntraPeriod                   : 24          # Period of I-Frame ( -1 = only first)
-DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
-GOPSize                       : 8           # GOP Size (number of B slice = GOPSize-1)
-# V0        Type POC QPoffset QPfactor temporal_id #ref_pics_active ref_pic #ref_pics reference pictures predict deltaRIdx-1 deltaRPS #ref_idcs reference idcs  #IV_ref_pics  IV reference pics  IV ref list pos
-Frame1:     B    8   1        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      0 
-Frame2:     B    4   2        0.3536   0           2                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       0
-Frame3:     B    2   3        0.3536   0           2                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         0
-Frame4:     B    1   4        0.68     0           2                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       0
-Frame5:     B    3   4        0.68     0           2                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       0
-Frame6:     B    6   3        0.3536   0           2                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       0
-Frame7:     B    5   4        0.68     0           2                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       0
-Frame8:     B    7   4        0.68     0           2                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       0
-FrameI_v1:  P    0   3        0.442    0           1                1       0                            0                                                      1             -1                 1                  0  
-Frame1_v1:  B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      1             -1                 2                  0  
-Frame2_v1:  B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       1             -1                 2                  0  
-Frame3_v1:  B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         1             -1                 2                  0  
-Frame4_v1:  B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       1             -1                 2                  0  
-Frame5_v1:  B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-Frame6_v1:  B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       1             -1                 3                  0  
-Frame7_v1:  B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       1             -1                 3                  0  
-Frame8_v1:  B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       1             -1                 3                  0  
-FrameI_v2:  P    0   3        0.442    0           1                1       0                            0                                                      1             -2                 1                  0  
-Frame1_v2:  B    8   4        0.442    0           4                1       4         -8 -10 -12 -16     0                                                      1             -2                 2                  0  
-Frame2_v2:  B    4   5        0.3536   0           3                1       3         -4 -6  4           1       0           4        5         1 1 0 0 1       1             -2                 2                  0  
-Frame3_v2:  B    2   6        0.3536   0           3                1       4         -2 -4  2 6         1       0           2        4         1 1 1 1         1             -2                 2                  0  
-Frame4_v2:  B    1   7        0.68     0           3                0       4         -1  1  3 7         1       0           1        5         1 0 1 1 1       1             -2                 2                  0  
-Frame5_v2:  B    3   7        0.68     0           3                0       4         -1 -3  1 5         1       0          -2        5         1 1 1 1 0       1             -2                 3                  0  
-Frame6_v2:  B    6   6        0.3536   0           3                1       4         -2 -4 -6 2         1       0          -3        5         1 1 1 1 0       1             -2                 3                  0  
-Frame7_v2:  B    5   7        0.68     0           3                0       4         -1 -5  1 3         1       0           1        5         1 0 1 1 1       1             -2                 3                  0  
-Frame8_v2:  B    7   7        0.68     0           3                0       4         -1 -3 -7 1         1       0          -2        5         1 1 1 1 0       1             -2                 3                  0  
-
-ListCombination               : 1           # Use combined list for uni-prediction in B-slices
-LCModification            : 0                                      # enables signalling of combined reference list derivation
-DisableInter4x4               : 1           # Disable Inter4x4 (1: Disable Inter4x4, 0: Enable Inter4x4)
-
-
-#========== encoder control /motion search ==========
-FastSearch                : 1                                      # motion search mode (0:Full search, 1:Diamond, 2:PMVFAST)
-SearchRange               : 96                                     # motion search range (in luma samples)
-BipredSearchRange         : 4                                      # motion search range for bi-prediction refinement (in luma samples)
-HadamardME                : 1                                      # use Hadamard SAD for fractional-sample search
-FEN                       : 1                                      # use fast encoder control
-FDM                           : 1           # Fast Decision for Merge RD cost
-TMVP                      : 1                                      # Enable TMVP
-ECU                       : 0                                      # Early CU setting
-CFM                       : 0                                      # Cbf fast mode setting
-SBACRD                    : 1                                      # SBAC based RD estimation
-ASR                       : 0                                      # adaptive motion search range
-
-
-#========== quantization ==========
-DeltaQpRD                 : 0                                      # maximum delta QP offset for a slice
-MaxDeltaQP                : 0                                      # maximum delta QP offset for a block
-MaxCuDQPDepth             : 0                                      # max depth of a minimum CuDQP for sub-LCU-level delta QP
-RDOQ                      : 1 1                                    # use rate-distortion optimized quantization (RDOQ)
-ChromaQpOffset                : 0           # ChromaQPOffset
-ChromaQpOffset2nd             : 0           # ChromaQPOffset2nd
-AdaptiveQpSelection       : 0                                      # AdaptiveQpSelection
-AdaptiveQP                : 0                                      # QP adaptation based on a psycho-visual model
-MaxQPAdaptationRange      : 6                                      # QP adaptation range
-LambdaModifier0           : 1.0                                    # Lambda modifier for temporal layer 0
-LambdaModifier1           : 1.0                                    # Lambda modifier for temporal layer 1
-LambdaModifier2           : 1.0                                    # Lambda modifier for temporal layer 2
-LambdaModifier3           : 1.0                                    # Lambda modifier for temporal layer 3
-
-
-#=========== Quantization Matrix =================
-ScalingList               : 0                                      # ScalingList 0 : off, 1 : default, 2 : file read
-# ScalingListFile         :                                        # Scaling List file name. If file is not exist, use Default Matrix.
-
-
-#============ Lossless ================
-LosslessCuEnabled         : 0                                      # 1: Set "qpprime_y_zero_transquant_bypass_flag=1" and enable the lossless mode as well as the RD-based mode selection process.
-
-
-#========== slices ==========
-SliceGranularity          : 0                                      # Slice granularity relative the LCU size
-SliceMode                 : 0                                      # slice mode (0:off, 1:max # of LCUs, 2:max # of bytes)
-SliceArgument             : 1500                                   # slice argument (SliceMode1:max # of LCUs, SliceMode2: max # of bytes)
-EntropySliceMode          : 0                                      # entropy slices (0:off, 1:max # of LCUs, 2:max # of bins)
-EntropySliceArgument      : 180000                                 # entropy slice argument (EntropySliceMode1:max # of LCUs, EntropySliceMode2:max # of bins)
-LFCrossSliceBoundaryFlag  : 1                                      # loop-filtering across slice boundaries
-
-
-#========== deblocking ==========
-DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present)
-LoopFilterOffsetInAPS         : 0           # Dbl params in APS or SliceHeader (0=SliceHeader, 1=APS)
-LoopFilterDisable             : 0 1                               # disable deblocking filter
-LoopFilterBetaOffset_div2     : 0           # Range: -13 ~ 13
-LoopFilterTcOffset_div2       : 0           # Range: -13 ~ 13
-
-
-#========== coding tools ==========
-ALFEncodePassReduction         : 0                                 # ALF encoding (0:original 16-pass, 1:one-pass, 2:two-pass)
-SAO                           : 1 0         # Sample adaptive offset  (0: OFF, 1: ON)
-ALF                            : 0 0                               # Adaptive loop filter  (0: OFF, 1: ON)
-LMChroma                      : 0           # Chroma from luma intra prediction mode (0: OFF, 1: ON)
-NSQT                          : 0           # Non-square transforms (0: OFF, 1: ON)
-AMP                           : 0           # Asymmetric motion partitions (0: OFF, 1: ON)
-ALFMaxNumFilter               : 16          # ALF Max Number Filters per picture
-ALFParamInSlice               : 0           # ALF params in SliceHeader or APS (0=APS, 1=SliceHeader)
-ALFPicBasedEncode             : 1           # ALF LCU-based or picture-based encoding (0: LCU-based, 1: Picture-based)  
-MaxNumOffsetsPerPic            : 2048                              # default
-SAOInterleaving               : 0           # SAO interleaving flag (0: SAO parameter in APS, 1: SAO parameter in slice data) 
-ConstrainedIntraPred           : 0                                 # Constrained Intra Prediction
-weighted_pred_flag             : 0                                 # weighted prediction flag (P-Slices)
-weighted_bipred_idc            : 0                                 # weighted bipred idc (B-Slices)
-SignHideFlag                   : 1                                 # sign hiding
-SignHideThreshold              : 4                                 # sign hiding threshold
-IlluCompEnable                 : 1                                 # illumination compensation (0: OFF, 1: ON)
-
-#============ PCM ================
-PCMEnabledFlag                      : 0                # 0: No PCM mode
-PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
-PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
-PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
-PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
-
-
-#============ Tiles ================
-TileInfoPresentFlag            : 1                                 # 0: tiles parameters are NOT present in the PPS, 1: tiles parameters are present in the PPS 
-UniformSpacingIdc              : 0                                 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array, 1: the column and row boundaries are distributed uniformly
-NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
-ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
-NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
-RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
-TileLocationInSliceHeaderFlag  : 0                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile location information to slice header, 0: Disable writing tile location information to slice header.
-TileMarkerFlag                 : 1                                 # If TileBoundaryIndependenceIdc==0 flag is ignored, 1: Enable writing tile markers, 0: Disable writing tile markers.
-MaxTileMarkerEntryPoints       : 4                                 # Maximum number of uniformly-spaced tile entry points (using tile markers). Default=4. If number of tiles < MaxTileMarkerEntryPoints then all tiles have entry points.
-TileControlPresentFlag         : 1                                 # 0: tiles behavior control parameters are NOT present in the PPS,  1: tiles behavior control parameters are present in the PPS
-LFCrossTileBoundaryFlag        : 1                                 # In-loop filtering is across or not across tile boundary.  0:not across, 1: across                                                       
-
-
-#============ WaveFront ================
-WaveFrontSynchro               : 0                                 # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case), >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
-WaveFrontFlush                 : 0                                 # 0: No CABAC resets are performed, 1: A CABAC reset is performed at the end of each LCU line.
-WaveFrontSubstreams                 : 1                # >0: This many substreams per slice (or per tile if TileBoundaryIndependenceIdc=1) will be produced.
-
-
-#========== multiview coding tools ==========
-PredDepthMapGen           : 1                                      # generation of prediction depth maps (0:off, 1:using coded motion data, 2:using coded depth maps)
-MultiviewMvPred           : 7                                      # usage of prediction depth maps (0:off, 1:for interview, 2:for inter, 4:for merge, X:bit-wise combinations)
-MultiviewMvRegMode        : 1                                      # use original depth maps for regularizing inter-view motion vector
-MultiviewMvRegLambdaScale : 1.0                                    # lambda scale factor for inter-view motion vector regularization
-MultiviewResPred          : 1                                      # inter-view residual prediction (0:off, 1:on)
-InterViewSkip             : 0                                      # interview SKIP mode
-InterViewSkipLambdaScale  : 8                                      # lambda scale for inter-view skip mode
-DisparitySearchRangeRestriction : 0                                # 0: No disparity restriction 1: Use disparity restriction
-VerticalDisparitySearchRange    : 56                               # vertical disparity search range (in luma samples)
-FCO                        : 0                                     # Flexible coding order flag in 3DV
-FCOCodingOrder             : T0D0D1T1D2T2                              # Coding order for Flexible coding order in 3DV
-
-
-#========== depth coding tools ==========
-DMM                       : 1                                      # use depth intra modes (wedgelets)
-MVI                       : 1                                      # motion parameter inheritance
-VSO                       : 1                                      # use of view synthesis optimization for depth coding
-QTLPC                     : 1                                      # use of quadtree limitation + predictive coding of the quadtree for depth coding
-SDC                       : 1                                      # use simplified depth coding tree
-DLT                       : 1                                      # use depth lookup table
-
-#========== view synthesis optimization (VSO) ==========
-VSOConfig                 : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string (3 view) 
-VSOConfig                 : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0)        I(s0.25 s0.5 s0.75)]                                                   # VSO configuration string (2 view) 
-#VSOConfig                 : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][ox2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string 
-#VSOConfig                 : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) I(s0.25 s0.5 s0.75)]  # VSO configuration string
-WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
-VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
-VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
-DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
-
-
-
-#============ Misc. ================
-SEIpictureDigest          : 0                                      # Control generation of picture_digest SEI messages
-
-### DO NOT ADD ANYTHING BELOW THIS LINE ###
-### DO NOT DELETE THE EMPTY LINE BELOW ###
-
Index: trunk/cfg/renderer.cfg
===================================================================
--- trunk/cfg/renderer.cfg	(revision 443)
+++ 	(revision )
@@ -1,54 +1,0 @@
-#======== Input and Output Files =======
-VideoInputFileBaseName  : C:\md\vids\original\MPEG_MVD_bookarrival_VN$_CTv_RS768X1024.yuv # input video file basename, '$' is replaced by BaseViewCameraNumber
-DepthInputFileBaseName  : C:\md\vids\original\MPEG_MVD_bookarrival_VN$_CTd_RS768X1024.yuv # input depth file basename, '$' is replaced by BaseViewCameraNumber
-SynthOutputFileBaseName : C:\md\temp\book_synth_$_RS768X1024.yuv                           # output video file basename, '$' is replaced by SynthViewCameraNumber
-ContOutputFileNumbering : 0                         # for SynthOutputFileBaseName only: 0 = Replace '$' with real view numbers, 1 = Replace '$' from Left View to Right View beginning with 0
-
-#======== Input and Output Files (alternatively )=======
-#VideoInputFile_0        : C:\md\vids\original\MPEG_MVD_bookarrival_VN10_CTv_RS768X1024.yuv
-#VideoInputFile_1        : C:\md\vids\original\MPEG_MVD_bookarrival_VN08_CTv_RS768X1024.yuv
-#VideoInputFile_2        : C:\md\vids\original\MPEG_MVD_bookarrival_VN06_CTv_RS768X1024.yuv
-
-#DepthInputFile_0        : C:\md\vids\original\MPEG_MVD_bookarrival_VN10_CTd_RS768X1024.yuv
-#DepthInputFile_1        : C:\md\vids\original\MPEG_MVD_bookarrival_VN08_CTd_RS768X1024.yuv
-#DepthInputFile_2        : C:\md\vids\original\MPEG_MVD_bookarrival_VN06_CTd_RS768X1024.yuv
-
-#SynthOutputFile_0       : C:\md\temp\book_synth_0_RS768X1024.yuv  
-#SynthOutputFile_1       : C:\md\temp\book_synth_1_RS768X1024.yuv  
-#SynthOutputFile_2       : C:\md\temp\book_synth_2_RS768X1024.yuv  
-# ...
-
-
-#======== File Specification =======
-SourceWidth             : 1024                      # width in pel
-SourceHeight            : 768                       # height in pel
-FrameSkip               : 0                         # frames to skip from beginning
-FramesToBeRendered      : 5                         # 0 for all
-
-#======== Camera Specification =======
-BaseViewCameraNumbers   : 10 8 6                    # numbers of base views, (From left to right)
-SynthViewCameraNumbers  : 0 : 0.25 : 2              # numbers or range of synthesized views (original views are copied)
-CameraParameterFile     : c:\md\codecs\MVDC005_64\cfg\cam_para.cfg              # name of camera parameter file
-
-#======== Rendering Parameters =======
-RenderDirection         : 0                         # 0: interpolate, 1: extrapolate from left, 2: exterpolate from right 
-RenderMode              : 0                         # 0: use Renderer, 1: use Model, 10: generate used pels map
-
-#======== Pre/ PostProcesssing ======== 
-TemporalDepthFilter     : 0                         # 0: off, 1: temporal depth filter of non-moving blocks ( tool from VSRS Software)
-SimEnhance              : 1                         # 0: off, 1: on, Similarity enhancement
-
-#======== Interpolation ======== 
-ShiftPrecision          : 2                         # precision of Shifts 0: full pel, 1: half pel, 2: quater pel
-
-#======== Hole Filling ======== 
-HoleFillingMode         : 1                         # 0: none, 1: line wise background extension
-
-#======== Blending ======== 
-BlendMode               : 0                         # blending of left and right image: 0: average, 1: holes from right, 2: only holes from left, 3: adaptively from BaseViewCameraNumbers order
-BlendZThresPerc         : 30                        # Z-difference threshold for blending in percent of total Z-range
-BlendUseDistWeight      : 1                         # 0: blending using average; 1: weight blending depending on view distance 
-BlendHoleMargin         : 6                         # Margin next holes to blend with other view in interpolation or to cut in extrapolation ( should be 2 for extrapolation)
-
-#======== Others ===========
-Sweep                   : 0                         # Output all views to one file
