Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/baseCfg_2view+depth_AllIntra.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/baseCfg_2view+depth_AllIntra.cfg	(revision 531)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/baseCfg_2view+depth_AllIntra.cfg	(revision 531)
@@ -0,0 +1,164 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_4_depth.yuv                               
+InputFile_2                   : newspapercc_2.yuv                              
+InputFile_3                   : newspapercc_2_depth.yuv                              
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_4_depth.yuv                         
+ReconFile_2                   : rec_2.yuv                           
+ReconFile_3                   : rec_2_depth.yuv                          
+
+NumberOfLayers                : 4
+
+#======== VPS ============================
+ScalabilityMask               : 3           # Scalability Mask             ( 1: View Scalability, 3: View + Depth Scalability )
+DimensionIdLen                : 2 1         # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 1 1 0 0     # ViewId     (m) 
+DepthFlag                     : 0 1 0 1     # DepthFlag  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#========== Camera parameters ==========
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
+Frame1    : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l1:  I  0  0  0.442   0  0  0  0  0                  0                    0             
+Frame1_l1 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l2 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l2 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l3 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l3 : B  1  1  0.442   0  0  0  4  0                  0                    0
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0 1         # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1 0         # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+#========== multiview coding tools ==========
+
+
+#========== depth coding tools ==========
+VSO                       : 1                                      # use of view synthesis optimization for depth coding
+DMM                                : 1
+RBC                                : 1
+SDC                                : 1
+DLT                                : 1
+
+#========== view synthesis optimization (VSO) ==========
+
+VSOConfig                 : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) I(s0.25 s0.5 s0.75)]  # VSO configuration string
+#VSOConfig                 : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) I(s0.25 s0.5 s0.75)]  # VSO configuration string // FCO
+WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
+VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
+VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
+DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
+UseEstimatedVSD           : 1                                    # Model based VSD estimation instead of rendering based for some encoder decisions      
+
+
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/baseCfg_2view_AllIntra.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/baseCfg_2view_AllIntra.cfg	(revision 531)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/baseCfg_2view_AllIntra.cfg	(revision 531)
@@ -0,0 +1,136 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_2.yuv                               
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_2.yuv                         
+
+NumberOfLayers                : 2           # number of layers to be coded
+
+#======== VPS ============================
+ScalabilityMask               : 1           # Scalability Mask             ( 1: View Scalability, shall be 1 for MV-HEVC )
+DimensionIdLen                : 3           # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 0 1         # ViewId  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+
+#========== Camera parameters ==========
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
+Frame1    : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l1:  I  0  0  0.442   0  0  0  0  0                  0                    0             
+Frame1_l1 : B  1  1  0.442   0  0  0  4  0                  0                    0
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/baseCfg_3view+depth_AllIntra.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/baseCfg_3view+depth_AllIntra.cfg	(revision 531)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/baseCfg_3view+depth_AllIntra.cfg	(revision 531)
@@ -0,0 +1,170 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_4_depth.yuv                               
+InputFile_2                   : newspapercc_2.yuv                              
+InputFile_3                   : newspapercc_2_depth.yuv                              
+InputFile_4                   : newspapercc_6.yuv                               
+InputFile_5                   : newspapercc_6_depth.yuv                              
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_4_depth.yuv                         
+ReconFile_2                   : rec_2.yuv                           
+ReconFile_3                   : rec_2_depth.yuv                          
+ReconFile_4                   : rec_6.yuv                         
+ReconFile_5                   : rec_6_depth.yuv                           
+
+NumberOfLayers                : 6
+
+#======== VPS ============================
+ScalabilityMask               : 3           # Scalability Mask             ( 1: View Scalability, 3: View + Depth Scalability )
+DimensionIdLen                : 2 1         # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 1 1 0 0 2 2 # ViewId     (m) 
+DepthFlag                     : 0 1 0 1 0 1 # DepthFlag  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#========== Camera parameters ==========
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
+Frame1    : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l1:  I  0  0  0.442   0  0  0  0  0                  0                    0             
+Frame1_l1 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l2 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l2 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l3 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l3 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l4 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l4 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l5 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l5 : B  1  1  0.442   0  0  0  4  0                  0                    0
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0 1         # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1 0         # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+LFCrossTileBoundaryFlag             : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+#========== multiview coding tools ==========
+
+
+#========== depth coding tools ==========
+VSO                       : 1                                      # use of view synthesis optimization for depth coding
+DMM                                : 1
+RBC                                : 1
+SDC                                : 1
+DLT                                : 1
+
+#========== view synthesis optimization (VSO) ==========
+VSOConfig                 : [cx0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][cx2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string
+#VSOConfig                 : [ox0 B(cc1) I(s0.25 s0.5 s0.75)][cx1 B(oo0) B(oo2) I(s0.25 s0.5 s0.75 s1.25 s1.5 s1.75)][ox2 B(cc1) I(s1.25 s1.5 s1.75)] # VSO configuration string for FCO = 1
+WVSO                      : 1                                    # use of WVSO (Depth distortion metric with a weighted depth fidelity term) 
+VSOWeight                 : 10                                   # weight of VSO ( in SAD case, cf. squared in SSE case )
+VSDWeight                 : 1                                    # weight of VSD ( in SAD case, cf. squared in SSE case )
+DWeight                   : 1                                    # weight of depth distortion itself ( in SAD case, cf. squared in SSE case )
+UseEstimatedVSD           : 1                                    # Model based VSD estimation instead of rendering based for some encoder decisions      
+
+
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/baseCfg_3view_AllIntra.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/baseCfg_3view_AllIntra.cfg	(revision 531)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/baseCfg_3view_AllIntra.cfg	(revision 531)
@@ -0,0 +1,138 @@
+#======== Legend for comments ===================== 
+# (m) specification per layer/dimension/layerset possible
+# (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2  )
+
+#======== File I/O =====================
+
+InputFile_0                   : newspapercc_4.yuv                              
+InputFile_1                   : newspapercc_2.yuv                               
+InputFile_2                   : newspapercc_6.yuv                              
+
+BitstreamFile                 : stream.bit                         
+
+ReconFile_0                   : rec_4.yuv                          
+ReconFile_1                   : rec_2.yuv                         
+ReconFile_2                   : rec_6.yuv                           
+
+NumberOfLayers                : 3           # number of layers to be coded
+
+#======== VPS ============================
+ScalabilityMask               : 1           # Scalability Mask             ( 1: View Scalability, shall be 1 for MV-HEVC )
+DimensionIdLen                : 3           # Number of bits to store Ids,  per scalability dimension, (m)
+ViewId                        : 0 1 2       # ViewId  (m) 
+LayerIdInNuh                  : 0           # Layer Id in NAL unit header, (0: no explicit signalling ) (m)
+SplittingFlag                 : 0           # Splitting Flag 
+
+#========== Camera parameters ==========
+CameraParameterFile           : cam_pars.txt  # camera parameter file
+CodedCamParsPrecision         : 5           # precision used for coding of camera parameters (in units of 2^(-x) luma samples)
+
+#======== Unit definition ================
+MaxCUWidth                    : 64          # Maximum coding unit width in pixel
+MaxCUHeight                   : 64          # Maximum coding unit height in pixel
+MaxPartitionDepth             : 4           # Maximum coding unit depth
+QuadtreeTULog2MaxSize         : 5           # Log2 of maximum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTULog2MinSize         : 2           # Log2 of minimum transform size for
+                                            # quadtree-based TU coding (2...6)
+QuadtreeTUMaxDepthInter       : 3
+QuadtreeTUMaxDepthIntra       : 3
+
+#======== Coding Structure =============
+IntraPeriod                   : 1           # Period of I-Frame ( -1 = only first)
+DecodingRefreshType           : 1           # Random Accesss 0:none, 1:CDR, 2:IDR
+GOPSize                       : 1           # GOP Size (number of B slice = GOPSize-1)
+Frame1    : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l1:  I  0  0  0.442   0  0  0  0  0                  0                    0             
+Frame1_l1 : B  1  1  0.442   0  0  0  4  0                  0                    0
+FrameI_l2 : I  0  0  0.442   0  0  0  0  0                  0                    0
+Frame1_l2 : B  1  1  0.442   0  0  0  4  0                  0                    0
+
+#=========== Motion Search =============
+FastSearch                    : 1           # 0:Full search  1:TZ search
+SearchRange                   : 64          # (0: Search range is a Full frame)
+BipredSearchRange             : 4           # Search range for bi-prediction refinement
+HadamardME                    : 1           # Use of hadamard measure for fractional ME
+FEN                           : 1           # Fast encoder decision
+FDM                           : 1           # Fast Decision for Merge RD cost
+
+#======== Quantization =============
+
+MaxDeltaQP                    : 0           # CU-based multi-QP optimization
+MaxCuDQPDepth                 : 0           # Max depth of a minimum CuDQP for sub-LCU-level delta QP
+DeltaQpRD                     : 0           # Slice-based multi-QP optimization
+RDOQ                          : 1           # RDOQ
+RDOQTS                        : 1           # RDOQ for transform skip
+
+#=========== Deblock Filter ============
+DeblockingFilterControlPresent: 1           # Dbl control params present (0=not present, 1=present) (mc)
+LoopFilterOffsetInPPS         : 0           # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param)
+LoopFilterDisable             : 0           # Disable deblocking filter (0=Filter, 1=No Filter) (mc)
+LoopFilterBetaOffset_div2     : 0           # base_param: -6 ~ 6 
+LoopFilterTcOffset_div2       : 0           # base_param: -6 ~ 6
+DeblockingFilterMetric        : 0           # blockiness metric (automatically configures deblocking parameters in bitstream)
+
+#=========== Misc. ============
+InternalBitDepth              : 8           # codec operating bit-depth
+
+#=========== Coding Tools =================
+SAO                           : 1           # Sample adaptive offset  (0: OFF, 1: ON) (mc)
+AMP                           : 1           # Asymmetric motion partitions (0: OFF, 1: ON)
+TransformSkip                 : 1           # Transform skipping (0: OFF, 1: ON)
+TransformSkipFast             : 1           # Fast Transform skipping (0: OFF, 1: ON)
+SAOLcuBoundary                : 0           # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON)
+
+#============ Slices ================
+SliceMode                : 0                # 0: Disable all slice options.
+                                            # 1: Enforce maximum number of LCU in an slice,
+                                            # 2: Enforce maximum number of bytes in an 'slice'
+                                            # 3: Enforce maximum number of tiles in a slice
+SliceArgument            : 1500             # Argument for 'SliceMode'.
+                                            # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice.
+                                            # If SliceMode==2 it represents max. bytes per slice.
+                                            # If SliceMode==3 it represents max. tiles per slice.
+
+LFCrossSliceBoundaryFlag : 1                # In-loop filtering, including ALF and DB, is across or not across slice boundary.
+                                            # 0:not across, 1: across
+
+#============ PCM ================
+PCMEnabledFlag                      : 0                # 0: No PCM mode
+PCMLog2MaxSize                      : 5                # Log2 of maximum PCM block size.
+PCMLog2MinSize                      : 3                # Log2 of minimum PCM block size.
+PCMInputBitDepthFlag                : 1                # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth.
+PCMFilterDisableFlag                : 0                # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples.
+
+#============ Tiles ================
+UniformSpacingIdc                   : 0                # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array
+                                                       # 1: the column and row boundaries are distributed uniformly
+NumTileColumnsMinus1                : 0                # Number of columns in a picture minus 1
+ColumnWidthArray                    : 2 3              # Array containing ColumnWidth values in units of LCU (from left to right in picture)   
+NumTileRowsMinus1                   : 0                # Number of rows in a picture minus 1
+RowHeightArray                      : 2                # Array containing RowHeight values in units of LCU (from top to bottom in picture)
+
+LFCrossTileBoundaryFlag           : 1                  # In-loop filtering is across or not across tile boundary.
+                                                       # 0:not across, 1: across                                                       
+
+#============ WaveFront ================
+WaveFrontSynchro                    : 0                # 0:  No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case).
+                                                       # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs.
+
+#=========== Quantization Matrix =================
+ScalingList                   : 0                      # ScalingList 0 : off, 1 : default, 2 : file read
+ScalingListFile               : scaling_list.txt       # Scaling List file name. If file is not exist, use Default Matrix.
+
+#============ Lossless ================
+TransquantBypassEnableFlag: 0  # Value of PPS flag.
+CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1.
+
+#============ Rate Control ======================
+RateControl                         : 0                # Rate control: enable rate control
+TargetBitrate                       : 1000000          # Rate control: target bitrate, in bps
+KeepHierarchicalBit                 : 1                # Rate control: keep hierarchical bit allocation in rate control algorithm
+LCULevelRateControl                 : 1                # Rate control: 1: LCU level RC; 0: picture level RC
+RCLCUSeparateModel                  : 1                # Rate control: use LCU level separate R-lambda model
+InitialQP                           : 0                # Rate control: initial QP
+RCForceIntraQP                      : 0                # Rate control: force intra QP to be equal to initial QP
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_ILP_on_IRAP_3view+depth.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_ILP_on_IRAP_3view+depth.cfg	(revision 531)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_ILP_on_IRAP_3view+depth.cfg	(revision 531)
@@ -0,0 +1,92 @@
+# Inter layer prediction only at IRAP pictures
+#
+#======== VPS/ Layer sets ================
+VpsNumLayerSets               : 4           # Number of layer sets    
+LayerIdsInSet_0               : 0           # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1         # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 1 2 3     # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 2 3 4 5 # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 2 3          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 2 3          # LayerIds of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 4 5          # LayerIds of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0 0 0 # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_3             : 1           # LayerIds in vps of direct reference layers 
+DirectRefLayers_4             : 0 2         # LayerIds in vps of direct reference layers 
+DirectRefLayers_5             : 1 3         # LayerIds in vps of direct reference layers 
+
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_3             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_4             : 2 2         # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_5             : 2 2         # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+Frame1:     B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0
+Frame2:     B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1       0
+Frame3:     B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1         0
+Frame4:     B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1       0
+Frame5:     B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0
+Frame6:     B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0
+Frame7:     B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0
+Frame8:     B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0
+    
+FrameI_l1:  I    0     0     0.442    0        0        0        0      0                        0                                 0             
+Frame1_l1:  B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0             
+Frame2_l1:  B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1       0             
+Frame3_l1:  B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1         0             
+Frame4_l1:  B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1       0             
+Frame5_l1:  B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0             
+Frame6_l1:  B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0             
+Frame7_l1:  B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0             
+Frame8_l1:  B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0             
+
+FrameI_l2:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0
+
+FrameI_l3:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l3:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0  
+Frame2_l3:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0  
+Frame3_l3:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0  
+Frame4_l3:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0  
+Frame5_l3:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0  
+Frame6_l3:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0  
+Frame7_l3:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0  
+Frame8_l3:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0  
+
+FrameI_l4:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1
+Frame1_l4:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0  
+Frame2_l4:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0  
+Frame3_l4:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0  
+Frame4_l4:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0  
+Frame5_l4:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0  
+Frame6_l4:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0  
+Frame7_l4:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0  
+Frame8_l4:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0  
+
+FrameI_l5:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l5:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0    
+Frame2_l5:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0    
+Frame3_l5:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0    
+Frame4_l5:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0    
+Frame5_l5:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0    
+Frame6_l5:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0    
+Frame7_l5:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0    
+Frame8_l5:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0    
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_IPB_3view+depth.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_IPB_3view+depth.cfg	(revision 531)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_IPB_3view+depth.cfg	(revision 531)
@@ -0,0 +1,90 @@
+#======== VPS/ Layer sets ================
+VpsNumLayerSets               : 4           # Number of layer sets    
+LayerIdsInSet_0               : 0           # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1         # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 1 2 3     # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 2 3 4 5 # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 2 3          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 2 3          # LayerIds of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 4 5          # LayerIds of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0 0 0 # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_3             : 1           # LayerIds in vps of direct reference layers 
+DirectRefLayers_4             : 0 2         # LayerIds in vps of direct reference layers 
+DirectRefLayers_5             : 1 3         # LayerIds in vps of direct reference layers 
+
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_3             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_4             : 2 2         # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_5             : 2 2         # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+Frame1:     B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0
+Frame2:     B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1       0
+Frame3:     B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1         0
+Frame4:     B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1       0
+Frame5:     B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0
+Frame6:     B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0
+Frame7:     B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0
+Frame8:     B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0
+    
+FrameI_l1:  I    0     0     0.442    0        0        0        0      0                        0                                 0             
+Frame1_l1:  B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0             
+Frame2_l1:  B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1       0             
+Frame3_l1:  B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1         0             
+Frame4_l1:  B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1       0             
+Frame5_l1:  B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0             
+Frame6_l1:  B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0             
+Frame7_l1:  B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0             
+Frame8_l1:  B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0             
+
+FrameI_l2:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+FrameI_l3:  P    0     3     0.442    0        0        0        1      0                        0                                 1            0         0          -1        -1  
+Frame1_l3:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 1            0         1          -1        -1  
+Frame2_l3:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       1            0         1          -1        -1  
+Frame3_l3:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         1            0         1          -1        -1  
+Frame4_l3:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       1            0         1          -1        -1  
+Frame5_l3:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame6_l3:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       1            0         2          -1        -1  
+Frame7_l3:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       1            0         2          -1        -1  
+Frame8_l3:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       1            0         2          -1        -1  
+
+FrameI_l4:  B    0     3     0.442    0        0        0        1      0                        0                                 2            0 1       0 -1       -1 0      -1
+Frame1_l4:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 2            0 1       1 -1       -1 1      -1
+Frame2_l4:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       2            0 1       1 -1       -1 1      -1
+Frame3_l4:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         2            0 1       1 -1       -1 1      -1
+Frame4_l4:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       2            0 1       1 -1       -1 1      -1
+Frame5_l4:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       2            0 1       2 -1       -1 2      -1
+Frame6_l4:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       2            0 1       2 -1       -1 2      -1
+Frame7_l4:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       2            0 1       2 -1       -1 2      -1
+Frame8_l4:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       2            0 1       2 -1       -1 2      -1
+
+FrameI_l5:  B    0     3     0.442    0        0        0        1      0                        0                                 2            0 1       0 -1       -1 0      -1  
+Frame1_l5:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 2            0 1       1 -1       -1 1      -1  
+Frame2_l5:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       2            0 1       1 -1       -1 1      -1  
+Frame3_l5:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         2            0 1       1 -1       -1 1      -1  
+Frame4_l5:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       2            0 1       1 -1       -1 1      -1  
+Frame5_l5:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       2            0 1       2 -1       -1 2      -1  
+Frame6_l5:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       2            0 1       2 -1       -1 2      -1  
+Frame7_l5:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       2            0 1       2 -1       -1 2      -1  
+Frame8_l5:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       2            0 1       2 -1       -1 2      -1  
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_IPB_3view.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_IPB_3view.cfg	(revision 531)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_IPB_3view.cfg	(revision 531)
@@ -0,0 +1,52 @@
+#======== VPS / Layer sets ================
+VpsNumLayerSets               : 3            # Number of layer sets    
+LayerIdsInSet_0               : 0            # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1          # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 2        # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 1 2          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 1            # LayerIds in vps of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 2            # LayerIds in vps of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0    # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             : 0           # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             : 0 1         # LayerIds in vps of direct reference layers 
+DependencyTypes_1             : 2           # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             : 2 2         # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+
+Frame1:     B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   0
+Frame2:     B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1         0
+Frame3:     B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1           0
+Frame4:     B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1         0
+Frame5:     B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         0
+Frame6:     B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         0
+Frame7:     B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1         0
+Frame8:     B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         0
+                                                                                                                                   
+FrameI_l1:  P    0     3     0.442    0        0        0        1      0                        0                                   1          0         0          -1        -1
+Frame1_l1:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   1          0         1          -1        -1
+Frame2_l1:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         1          0         1          -1        -1
+Frame3_l1:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           1          0         1          -1        -1
+Frame4_l1:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         1          0         1          -1        -1
+Frame5_l1:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         1          0         2          -1        -1
+Frame6_l1:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         1          0         2          -1        -1
+Frame7_l1:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         1          0         2          -1        -1
+Frame8_l1:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         1          0         2          -1        -1
+                                                                                                                                                                               
+FrameI_l2:  B    0     3     0.442    0        0        0        1      0                        0                                   2          0 1       0 -1       -1 0      -1
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   2          0 1       1 -1       -1 1      -1
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         2          0 1       1 -1       -1 1      -1
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           2          0 1       1 -1       -1 1      -1
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         2          0 1       1 -1       -1 1      -1
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         2          0 1       2 -1       -1 2      -1
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         2          0 1       2 -1       -1 2      -1
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         2          0 1       2 -1       -1 2      -1
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         2          0 1       2 -1       -1 2      -1
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_2view.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_2view.cfg	(revision 531)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_2view.cfg	(revision 531)
@@ -0,0 +1,40 @@
+#======== VPS / Layer sets ================
+VpsNumLayerSets               : 4            # Number of layer sets    
+LayerIdsInSet_0               : 0            # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1          # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 1            # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 1            # LayerIds in vps of additional output layers
+ProfileLevelTierIdx           : 0 0 0        # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             :             # LayerIds in vps of direct reference layers 
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+
+Frame1:     B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   0
+Frame2:     B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1         0
+Frame3:     B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1           0
+Frame4:     B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1         0
+Frame5:     B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         0
+Frame6:     B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         0
+Frame7:     B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1         0
+Frame8:     B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         0
+                                                                                                                                   
+FrameI_l1:  I    0     3     0.442    0        0        0        1      0                        0                                   0
+Frame1_l1:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   0
+Frame2_l1:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         0
+Frame3_l1:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           0
+Frame4_l1:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         0
+Frame5_l1:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         0
+Frame6_l1:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         0
+Frame7_l1:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         0
+Frame8_l1:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         0
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_3view+depth.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_3view+depth.cfg	(revision 531)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_3view+depth.cfg	(revision 531)
@@ -0,0 +1,90 @@
+#======== VPS/ Layer sets ================
+VpsNumLayerSets               : 4           # Number of layer sets    
+LayerIdsInSet_0               : 0           # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1         # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 1 2 3     # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 2 3 4 5 # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 2 3          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 2 3          # LayerIds of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 4 5          # LayerIds of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0 0 0 # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_3             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_4             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_5             :             # LayerIds in vps of direct reference layers 
+
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_3             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_4             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_5             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+Frame1:     B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0
+Frame2:     B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1       0
+Frame3:     B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1         0
+Frame4:     B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1       0
+Frame5:     B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0
+Frame6:     B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0
+Frame7:     B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0
+Frame8:     B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0
+    
+FrameI_l1:  I    0     0     0.442    0        0        0        0      0                        0                                 0             
+Frame1_l1:  B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0             
+Frame2_l1:  B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1       0             
+Frame3_l1:  B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1         0             
+Frame4_l1:  B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1       0             
+Frame5_l1:  B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0             
+Frame6_l1:  B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0             
+Frame7_l1:  B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0             
+Frame8_l1:  B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0             
+
+FrameI_l2:  I    0     3     0.442    0        0        0        1      0                        0                                 0  
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0  
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0  
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0  
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0  
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0  
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0  
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0  
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0  
+                                                                                                                                   
+FrameI_l3:  I    0     3     0.442    0        0        0        1      0                        0                                 0  
+Frame1_l3:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0  
+Frame2_l3:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0  
+Frame3_l3:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0  
+Frame4_l3:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0  
+Frame5_l3:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0  
+Frame6_l3:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0  
+Frame7_l3:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0  
+Frame8_l3:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0  
+                                                                                                                                   
+FrameI_l4:  I    0     3     0.442    0        0        0        1      0                        0                                 0
+Frame1_l4:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0
+Frame2_l4:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0
+Frame3_l4:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0
+Frame4_l4:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0
+Frame5_l4:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0
+Frame6_l4:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0
+Frame7_l4:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0
+Frame8_l4:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0
+                                                                                                                                   
+FrameI_l5:  I    0     3     0.442    0        0        0        1      0                        0                                 0  
+Frame1_l5:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                 0  
+Frame2_l5:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1       0  
+Frame3_l5:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1         0  
+Frame4_l5:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1       0  
+Frame5_l5:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0       0  
+Frame6_l5:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0       0  
+Frame7_l5:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1       0  
+Frame8_l5:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0       0  
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_3view.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_3view.cfg	(revision 531)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/NonCTC/gopCfg_NoIv_3view.cfg	(revision 531)
@@ -0,0 +1,53 @@
+#======== VPS / Layer sets ================
+VpsNumLayerSets               : 4            # Number of layer sets    
+LayerIdsInSet_0               : 0            # LayerIds in vps of layer set
+LayerIdsInSet_1               : 0 1          # LayerIds in vps of layer set
+LayerIdsInSet_2               : 0 2          # LayerIds in vps of layer set
+LayerIdsInSet_3               : 0 1 2        # LayerIds in vps of layer set
+
+DefaultOneTargetOutputLayerFlag: 0           # Output highest layer of layer sets by default
+OutputLayerSetIdx             : 1 2          # Indices of layer sets used as additional output layer sets
+LayerIdsInAddOutputLayerSet_0 : 1            # LayerIds in vps of additional output layers
+LayerIdsInAddOutputLayerSet_1 : 2            # LayerIds in vps of additional output layers
+ProfileLevelTierIdx           : 0 0 0 0 0 0  # Indices to profile level tier (TBD)
+
+#======== VPS / Dependencies ================
+DirectRefLayers_1             :             # LayerIds in vps of direct reference layers 
+DirectRefLayers_2             :             # LayerIds in vps of direct reference layers 
+DependencyTypes_1             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+DependencyTypes_2             :             # Dependency types of direct reference layers, 0: Sample 1: Motion 2: Sample+Motion
+
+#                           QPfactor      betaOffsetDiv2   #ref_pics_active  reference pictures     deltaRPS     reference idcs          ilPredLayerIdc       refLayerPicPosIl_L1
+#         Type  POC QPoffset     tcOffsetDiv2      temporal_id      #ref_pics                 predict     #ref_idcs        #ActiveRefLayerPics     refLayerPicPosIl_L0     collocatedRefLayerIdx
+
+Frame1:     B    8     1     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   0
+Frame2:     B    4     2     0.3536   0        0        0        2      3     -4 -6  4           1     4     5     1 1 0 0 1         0
+Frame3:     B    2     3     0.3536   0        0        0        2      4     -2 -4  2 6         1     2     4     1 1 1 1           0
+Frame4:     B    1     4     0.68     0        0        0        2      4     -1  1  3 7         1     1     5     1 0 1 1 1         0
+Frame5:     B    3     4     0.68     0        0        0        2      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         0
+Frame6:     B    6     3     0.3536   0        0        0        2      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         0
+Frame7:     B    5     4     0.68     0        0        0        2      4     -1 -5  1 3         1     1     5     1 0 1 1 1         0
+Frame8:     B    7     4     0.68     0        0        0        2      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         0
+                                                                                                                                   
+FrameI_l1:  I    0     3     0.442    0        0        0        1      0                        0                                   0
+Frame1_l1:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   0
+Frame2_l1:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         0
+Frame3_l1:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           0
+Frame4_l1:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         0
+Frame5_l1:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         0
+Frame6_l1:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         0
+Frame7_l1:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         0
+Frame8_l1:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         0
+                                                                                                                                     
+FrameI_l2:  I    0     3     0.442    0        0        0        1      0                        0                                   0
+Frame1_l2:  B    8     4     0.442    0        0        0        4      4     -8 -10 -12 -16     0                                   0
+Frame2_l2:  B    4     5     0.3536   0        0        0        3      3     -4 -6  4           1     4     5     1 1 0 0 1         0
+Frame3_l2:  B    2     6     0.3536   0        0        0        3      4     -2 -4  2 6         1     2     4     1 1 1 1           0
+Frame4_l2:  B    1     7     0.68     0        0        0        3      4     -1  1  3 7         1     1     5     1 0 1 1 1         0
+Frame5_l2:  B    3     7     0.68     0        0        0        3      4     -1 -3  1 5         1    -2     5     1 1 1 1 0         0
+Frame6_l2:  B    6     6     0.3536   0        0        0        3      4     -2 -4 -6 2         1    -3     5     1 1 1 1 0         0
+Frame7_l2:  B    5     7     0.68     0        0        0        3      4     -1 -5  1 3         1     1     5     1 0 1 1 1         0
+Frame8_l2:  B    7     7     0.68     0        0        0        3      4     -1 -3 -7 1         1    -2     5     1 1 1 1 0         0
+
+### DO NOT ADD ANYTHING BELOW THIS LINE ###
+### DO NOT DELETE THE EMPTY LINE BELOW ###
Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/baseCfg_2view+depth.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/baseCfg_2view+depth.cfg	(revision 517)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/baseCfg_2view+depth.cfg	(revision 531)
@@ -9,6 +9,4 @@
 InputFile_2                   : newspapercc_2.yuv                              
 InputFile_3                   : newspapercc_2_depth.yuv                              
-InputFile_4                   : newspapercc_6.yuv                               
-InputFile_5                   : newspapercc_6_depth.yuv                              
 
 BitstreamFile                 : stream.bit                         
@@ -18,6 +16,4 @@
 ReconFile_2                   : rec_2.yuv                           
 ReconFile_3                   : rec_2_depth.yuv                          
-ReconFile_4                   : rec_6.yuv                         
-ReconFile_5                   : rec_6_depth.yuv                           
 
 NumberOfLayers                : 4
@@ -88,24 +84,4 @@
 Frame7_l3:  B    5     7        0.68     0            0              0           3                4         -1 -5  1 3         1       1        5         1 0 1 1 1       1             -2                 2                  -1  
 Frame8_l3:  B    7     7        0.68     0            0              0           3                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       1             -2                 2                  -1  
-
-FrameI_l4:  P    0     3        0.442    0            0              0           1                0                            0                                          1             -4                 0                  -1  
-Frame1_l4:  B    8     4        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          1             -4                 1                  -1  
-Frame2_l4:  B    4     5        0.3536   0            0              0           3                3         -4 -6  4           1       4        5         1 1 0 0 1       1             -4                 1                  -1  
-Frame3_l4:  B    2     6        0.3536   0            0              0           3                4         -2 -4  2 6         1       2        4         1 1 1 1         1             -4                 1                  -1  
-Frame4_l4:  B    1     7        0.68     0            0              0           3                4         -1  1  3 7         1       1        5         1 0 1 1 1       1             -4                 1                  -1  
-Frame5_l4:  B    3     7        0.68     0            0              0           3                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       1             -4                 2                  -1  
-Frame6_l4:  B    6     6        0.3536   0            0              0           3                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       1             -4                 2                  -1  
-Frame7_l4:  B    5     7        0.68     0            0              0           3                4         -1 -5  1 3         1       1        5         1 0 1 1 1       1             -4                 2                  -1  
-Frame8_l4:  B    7     7        0.68     0            0              0           3                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       1             -4                 2                  -1  
-
-FrameI_l5:  P    0     3        0.442    0            0              0           1                0                            0                                          1             -4                 0                  -1  
-Frame1_l5:  B    8     4        0.442    0            0              0           4                4         -8 -10 -12 -16     0                                          1             -4                 1                  -1  
-Frame2_l5:  B    4     5        0.3536   0            0              0           3                3         -4 -6  4           1       4        5         1 1 0 0 1       1             -4                 1                  -1  
-Frame3_l5:  B    2     6        0.3536   0            0              0           3                4         -2 -4  2 6         1       2        4         1 1 1 1         1             -4                 1                  -1  
-Frame4_l5:  B    1     7        0.68     0            0              0           3                4         -1  1  3 7         1       1        5         1 0 1 1 1       1             -4                 1                  -1  
-Frame5_l5:  B    3     7        0.68     0            0              0           3                4         -1 -3  1 5         1      -2        5         1 1 1 1 0       1             -4                 2                  -1  
-Frame6_l5:  B    6     6        0.3536   0            0              0           3                4         -2 -4 -6 2         1      -3        5         1 1 1 1 0       1             -4                 2                  -1  
-Frame7_l5:  B    5     7        0.68     0            0              0           3                4         -1 -5  1 3         1       1        5         1 0 1 1 1       1             -4                 2                  -1  
-Frame8_l5:  B    7     7        0.68     0            0              0           3                4         -1 -3 -7 1         1      -2        5         1 1 1 1 0       1             -4                 2                  -1  
 
 #=========== Motion Search =============
@@ -203,4 +179,8 @@
 #========== depth coding tools ==========
 VSO                       : 1                                      # use of view synthesis optimization for depth coding
+DMM                                : 1
+RBC                                : 1
+SDC                                : 1
+DLT                                : 1
 
 #========== view synthesis optimization (VSO) ==========
Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/baseCfg_3view+depth.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/baseCfg_3view+depth.cfg	(revision 517)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/baseCfg_3view+depth.cfg	(revision 531)
@@ -203,4 +203,8 @@
 #========== depth coding tools ==========
 VSO                       : 1                                      # use of view synthesis optimization for depth coding
+DMM                                : 1
+RBC                                : 1
+SDC                                : 1
+DLT                                : 1
 
 #========== view synthesis optimization (VSO) ==========
Index: branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/fullCfg.cfg
===================================================================
--- branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/fullCfg.cfg	(revision 517)
+++ branches/HTM-DEV-0.3-dev2/cfg/3D-HEVC/fullCfg.cfg	(revision 531)
@@ -206,4 +206,8 @@
 #========== depth coding tools ==========
 VSO                       : 1                                      # use of view synthesis optimization for depth coding
+DMM                                : 1
+RBC                                : 1
+SDC                                : 1
+DLT                                : 1
 
 #========== view synthesis optimization (VSO) ==========
