Changeset 5 in 3DVCSoftware for trunk/cfg/renderer.cfg
- Timestamp:
- 12 Dec 2011, 18:35:44 (14 years ago)
- File:
-
- 1 edited
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trunk/cfg/renderer.cfg (modified) (4 diffs)
Legend:
- Unmodified
- Added
- Removed
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trunk/cfg/renderer.cfg
r2 r5 1 1 #======== Input and Output Files ======= 2 VideoInputFileBaseName : C:\md\vids\original\MPEG_MVD_bookarrival_VN$_CTv_RS768X1024.yuv # input video file basename, '$' is replaced by ViewNumber3 DepthInputFileBaseName : C:\md\vids\original\MPEG_MVD_bookarrival_VN$_CTd_RS768X1024.yuv # input depth file basename, '$' is replaced by ViewNumber4 SynthOutputFileBaseName : C:\md\temp\book_synth_$_RS768X1024.yuv # output video file basename, '$' is replaced by ViewNumber2 VideoInputFileBaseName : C:\md\vids\original\MPEG_MVD_bookarrival_VN$_CTv_RS768X1024.yuv # input video file basename, '$' is replaced by BaseViewCameraNumber 3 DepthInputFileBaseName : C:\md\vids\original\MPEG_MVD_bookarrival_VN$_CTd_RS768X1024.yuv # input depth file basename, '$' is replaced by BaseViewCameraNumber 4 SynthOutputFileBaseName : C:\md\temp\book_synth_$_RS768X1024.yuv # output video file basename, '$' is replaced by SynthViewCameraNumber 5 5 ContOutputFileNumbering : 0 # for SynthOutputFileBaseName only: 0 = Replace '$' with real view numbers, 1 = Replace '$' from Left View to Right View beginning with 0 6 7 #======== Input and Output Files (alternatively )======= 8 #VideoInputFile_0 : C:\md\vids\original\MPEG_MVD_bookarrival_VN10_CTv_RS768X1024.yuv 9 #VideoInputFile_1 : C:\md\vids\original\MPEG_MVD_bookarrival_VN08_CTv_RS768X1024.yuv 10 #VideoInputFile_2 : C:\md\vids\original\MPEG_MVD_bookarrival_VN06_CTv_RS768X1024.yuv 11 12 #DepthInputFile_0 : C:\md\vids\original\MPEG_MVD_bookarrival_VN10_CTd_RS768X1024.yuv 13 #DepthInputFile_1 : C:\md\vids\original\MPEG_MVD_bookarrival_VN08_CTd_RS768X1024.yuv 14 #DepthInputFile_2 : C:\md\vids\original\MPEG_MVD_bookarrival_VN06_CTd_RS768X1024.yuv 15 16 #SynthOutputFile_0 : C:\md\temp\book_synth_0_RS768X1024.yuv 17 #SynthOutputFile_1 : C:\md\temp\book_synth_1_RS768X1024.yuv 18 #SynthOutputFile_2 : C:\md\temp\book_synth_2_RS768X1024.yuv 19 # ... 20 6 21 7 22 #======== File Specification ======= … … 12 27 13 28 #======== Camera Specification ======= 14 BaseViewCameraNumbers : 10 8 # numbers of base views, (From left to right)15 SynthViewCameraNumbers : 0 : 0.25 : 2 # numbers or range of synthesized views 29 BaseViewCameraNumbers : 10 8 6 # numbers of base views, (From left to right) 30 SynthViewCameraNumbers : 0 : 0.25 : 2 # numbers or range of synthesized views (original views are copied) 16 31 CameraParameterFile : c:\md\codecs\MVDC005_64\cfg\cam_para.cfg # name of camera parameter file 17 32 … … 20 35 RendererMode : 0 # 0: use Renderer, 1: use Model, 10: generate used pels map 21 36 22 #======== Sampling ========23 UVup : 1 # upsampling of chroma planes before processing24 Log2SamplingFactor : 0 # factor for horizontal upsampling before processing (Only supported for Interpolation mode 1)25 26 37 #======== Pre/ PostProcesssing ======== 27 PreProcMode : 0 # depth pre-processing: 0 = none, 1 = binominal filtering 28 PreFilterSize : 0 # for PreProcMode = 1: half size of filter kernel 29 TemporalDepthFilter : 1 # 0: off, 1: temporal depth filter of non-moving blocks ( tool from VSRS Software) 30 PostProcMode : 0 # 0: none, 1: horizontal 3-tap median 38 TemporalDepthFilter : 0 # 0: off, 1: temporal depth filter of non-moving blocks ( tool from VSRS Software) 39 SimEnhance : 1 # 0: off, 1: on, Similarity enhancement 31 40 32 41 #======== Interpolation ======== 33 InterpolationMode : 4 # 0: NN, 1:linear (int), 2:linear (double) , 3:cspline (double), 4: 8-tap/4-tap HEVC (int) 34 ShiftPrecision : 2 # precision of Shifts 0: full pel, 1: half pel, 2: quater pel( should be 0 for interpolation modes 0, 2 and 3) 42 ShiftPrecision : 2 # precision of Shifts 0: full pel, 1: half pel, 2: quater pel 35 43 36 44 #======== Hole Filling ======== … … 41 49 BlendZThresPerc : 30 # Z-difference threshold for blending in percent of total Z-range 42 50 BlendUseDistWeight : 1 # 0: blending using average; 1: weight blending depending on view distance 43 BlendHoleMargin : 4 # Margin next holes to fillwith other view in interpolation or to cut in extrapolation ( should be 2 for extrapolation)51 BlendHoleMargin : 6 # Margin next holes to blend with other view in interpolation or to cut in extrapolation ( should be 2 for extrapolation) 44 52 45 #======== Used Pel Map Generation========46 UsedPelMapMarExt : 0 # Dilation width of used pel map 53 #======== Others =========== 54 Sweep : 0 # Output all views to one file
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