Changeset 310 in 3DVCSoftware for branches/HTM-6.0-dev0/source/App/TAppEncoder
- Timestamp:
- 15 Mar 2013, 13:54:23 (12 years ago)
- File:
-
- 1 edited
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branches/HTM-6.0-dev0/source/App/TAppEncoder/TAppEncTop.cpp
r303 r310 1071 1071 1072 1072 #if MERL_VSP_C0152 1073 #if MERL_VSP_C0152_BugFix_ForNoDepthCase 1074 if(m_bUsingDepthMaps) //VSP can be used only when depth is available as input 1075 { 1076 #endif 1073 1077 Int iCurPoc = m_acTEncDepthTopList[iViewIdx]->getFrameId(gopId); 1074 1078 if( iCurPoc < m_acTEncDepthTopList[iViewIdx]->getFrameToBeEncoded() && iViewIdx!=0 ) … … 1081 1085 } 1082 1086 setBWVSPLUT( iViewIdx, gopId, false); 1087 #if MERL_VSP_C0152_BugFix_ForNoDepthCase 1088 } 1089 else 1090 { 1091 Int iCurPoc = m_acTEncTopList[iViewIdx]->getFrameId(gopId); 1092 if( iCurPoc < m_acTEncTopList[iViewIdx]->getFrameToBeEncoded() && iViewIdx!=0 ) 1093 { 1094 TEncSlice* pEncSlice = m_acTEncTopList[iViewIdx]->getSliceEncoder(); 1095 pEncSlice->setRefPicBaseTxt(NULL);//Initialize the base view reconstructed texture buffer 1096 pEncSlice->setRefPicBaseDepth(NULL);//Initialize the base view reconstructed depth buffer 1097 } 1098 } 1099 #endif 1100 1083 1101 #endif 1084 1102 // call encoding function for one frame
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