/* The copyright in this software is being made available under the BSD * License, included below. This software may be subject to other third party * and contributor rights, including patent rights, and no such rights are * granted under this license. * * Copyright (c) 2010-2015, ITU/ISO/IEC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the ISO/IEC nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef __TRENSINGLEMODEL__ #define __TRENSINGLEMODEL__ #include "TRenImage.h" #include "../TLibCommon/CommonDef.h" #include "../TLibCommon/TComPicYuv.h" #include "../TLibCommon/TypeDef.h" #include "../TAppCommon/TAppComCamPara.h" #include #include #include #include #include #include #if H_3D_VSO using namespace std; #if H_3D_VSO_RM_ASSERTIONS #define RM_AOT( exp ) AOT ( exp ) #define RM_AOF( exp ) AOF ( exp ) #else #define RM_AOT( exp ) ((void)0) #define RM_AOF( exp ) ((void)0) #endif #define RenModRemoveBitInc( exp ) bBitInc ? ( RemoveBitIncrement( exp ) ) : ( exp ) class TRenSingleModel { public: virtual ~TRenSingleModel() { } #if H_3D_VSO_EARLY_SKIP virtual Void create ( Int iMode, Int iWidth, Int iHeight, Int iShiftPrec, Int*** aaaiSubPelShiftTable, Int iHoleMargin, Bool bUseOrgRef, Int iBlendMode, Bool bEarlySkip ) = 0; #else virtual Void create ( Int iMode, Int iWidth, Int iHeight, Int iShiftPrec, Int*** aaaiSubPelShiftTable, Int iHoleMargin, Bool bUseOrgRef, Int iBlendMode ) = 0; #endif // Set Frame dependent data virtual Void setLRView ( Int iViewPos, Pel** apiCurVideoPel, Int* aiCurVideoStride, Pel* piCurDepthPel, Int iCurDepthStride ) = 0; virtual Void setupPart ( UInt uiHorOffset, Int iUsedHeight ) = 0; virtual Void setup ( TComPicYuv* pcOrgVideo, Int** ppiShiftLutLeft, Int** ppiBaseShiftLutLeft, Int** ppiShiftLutRight, Int** ppiBaseShiftLutRight, Int iDistToLeft, Bool bKeepReference ) = 0; // Set Data #if H_3D_VSO_EARLY_SKIP virtual Void setDepth ( Int iViewPos, Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData, Pel* piOrgData, Int iOrgStride ) = 0; #else virtual Void setDepth ( Int iViewPos, Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData ) = 0; #endif virtual Void setVideo ( Int iViewPos, Int iPlane, Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData ) = 0; // Get Distortion #if H_3D_VSO_EARLY_SKIP virtual RMDist getDistDepth ( Int iViewPos, Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData, Pel * piOrgData , Int iOrgStride)=0; #else virtual RMDist getDistDepth ( Int iViewPos, Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData ) = 0; #endif virtual RMDist getDistVideo ( Int iViewPos, Int iPlane, Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData ) = 0; virtual Void getSynthVideo ( Int iViewPos, TComPicYuv* pcPicYuv ) = 0; virtual Void getSynthDepth ( Int iViewPos, TComPicYuv* pcPicYuv ) = 0; virtual Void getRefVideo ( Int iViewPos, TComPicYuv* pcPicYuv ) = 0; }; template < BlenMod iBM, Bool bBitInc > class TRenSingleModelC : public TRenSingleModel { struct RenModelInPels { // video Pel aiY[5] ; // y-value #if H_3D_VSO_COLOR_PLANES Pel aiU[5] ; // u-value Pel aiV[5] ; // v-value #endif // depth Pel iD ; // depth // state Bool bOccluded; // Occluded }; struct RenModelOutPels { // video Pel iYLeft ; Pel iYRight ; Pel iYBlended ; #if H_3D_VSO_COLOR_PLANES Pel iULeft ; Pel iURight ; Pel iUBlended ; Pel iVLeft ; Pel iVRight ; Pel iVBlended ; #endif // depth Pel iDLeft ; Pel iDRight ; Pel iDBlended ; // state Int iFilledLeft ; Int iFilledRight; // error Int iError ; // reference Pel iYRef ; #if H_3D_VSO_COLOR_PLANES Pel iURef ; Pel iVRef ; #endif }; public: TRenSingleModelC(); ~TRenSingleModelC(); // Create Model #if H_3D_VSO_EARLY_SKIP Void create ( Int iMode, Int iWidth, Int iHeight, Int iShiftPrec, Int*** aaaiSubPelShiftTable, Int iHoleMargin, Bool bUseOrgRef, Int iBlendMode, Bool bEarlySkip ); #else Void create ( Int iMode, Int iWidth, Int iHeight, Int iShiftPrec, Int*** aaaiSubPelShiftTable, Int iHoleMargin, Bool bUseOrgRef, Int iBlendMode ); #endif // Set Frame dependent data Void setLRView ( Int iViewPos, Pel** apiCurVideoPel, Int* aiCurVideoStride, Pel* piCurDepthPel, Int iCurDepthStride ); Void setupPart ( UInt uiHorOffset, Int uiUsedHeight ); Void setup ( TComPicYuv* pcOrgVideo, Int** ppiShiftLutLeft, Int** ppiBaseShiftLutLeft, Int** ppiShiftLutRight, Int** ppiBaseShiftLutRight, Int iDistToLeft, Bool bKeepReference ); #if H_3D_VSO_EARLY_SKIP Void setDepth ( Int iViewPos, Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData, Pel* piOrgData, Int iOrgStride ); #else Void setDepth ( Int iViewPos, Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData ); #endif Void setVideo ( Int iViewPos, Int iPlane, Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData ); // Get Distortion #if H_3D_VSO_EARLY_SKIP RMDist getDistDepth ( Int iViewPos, Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData, Pel * piOrgData , Int iOrgStride); #else RMDist getDistDepth ( Int iViewPos, Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData ); #endif RMDist getDistVideo ( Int iViewPos, Int iPlane, Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData ); Void getSynthVideo ( Int iViewPos, TComPicYuv* pcPicYuv ); Void getSynthDepth ( Int iViewPos, TComPicYuv* pcPicYuv ); Void getRefVideo ( Int iViewPos, TComPicYuv* pcPicYuv ); private: // Set and inc Current Row __inline Void xSetViewRow( Int iPosY ); __inline Void xIncViewRow(); ///// Rendering ///// // Left to Right #if H_3D_VSO_EARLY_SKIP __inline Bool xDetectEarlySkipL ( Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData,Pel* piOrgData, Int iOrgStride ); __inline Bool xDetectEarlySkipR ( Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData,Pel* piOrgData, Int iOrgStride ); template __inline RMDist xRenderL ( Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData, Bool bFast ); template __inline RMDist xRenderR ( Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData, Bool bFast ); #else template __inline RMDist xRenderR ( Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData ); template __inline RMDist xRenderL ( Int iStartPosX, Int iStartPosY, Int iWidth, Int iHeight, Int iStride, Pel* piNewData ); #endif __inline Void xInitRenderPartL ( Int iEndChangePos, Int iLastSPos ); template __inline Void xRenderRangeL ( Int iCurSPos, Int iLastSPos, Int iCurPos, RMDist& riError ); template __inline Void xRenderShiftedRangeL( Int iCurSPos, Int iLastSPos, Int iCurPos, RMDist& riError ); template __inline Void xFillHoleL ( Int iCurSPos, Int iLastSPos, Int iCurPos, RMDist& riError ); template __inline Void xExtrapolateMarginL ( Int iCurSPos, Int iCurPos, RMDist& riError ); __inline Int xRangeLeftL ( Int iPos ); __inline Int xRangeRightL ( Int iPos ); __inline Int xRoundL ( Int iPos ); // Right to Left __inline Void xInitRenderPartR ( Int iStartChangePos, Int iLastSPos ); template __inline Void xRenderShiftedRangeR( Int iCurSPos, Int iLastSPos, Int iCurPos, RMDist& riError ); template __inline Void xRenderRangeR ( Int iCurSPos, Int iLastSPos, Int iCurPos, RMDist& riError ); template __inline Void xFillHoleR ( Int iCurSPos, Int iLastSPos, Int iCurPos, RMDist& riError ); template __inline Void xExtrapolateMarginR ( Int iCurSPos, Int iCurPos, RMDist& riError ); __inline Int xRangeLeftR ( Int iPos ); __inline Int xRangeRightR ( Int iPos ); __inline Int xRoundR ( Int iPos ); // Blending template __inline Void xSetShiftedPelBlend ( Int iSourcePos, Int iTargetSPos, Pel iFilled, RMDist& riError ); #if H_3D_VSO_COLOR_PLANES __inline Void xGetBlendedValue ( Pel iYL, Pel iYR, Pel iUL, Pel iUR, Pel iVL, Pel iVR, Pel iDepthL, Pel iDepthR, Int iFilledL, Int iFilledR, Pel& riY, Pel& riU, Pel&riV ); __inline Void xGetBlendedValueBM1 ( Pel iYL, Pel iYR, Pel iUL, Pel iUR, Pel iVL, Pel iVR, Pel iDepthL, Pel iDepthR, Int iFilledL, Int iFilledR, Pel& riY, Pel& riU, Pel&riV ); __inline Void xGetBlendedValueBM2 ( Pel iYL, Pel iYR, Pel iUL, Pel iUR, Pel iVL, Pel iVR, Pel iDepthL, Pel iDepthR, Int iFilledL, Int iFilledR, Pel& riY, Pel& riU, Pel&riV ); #else __inline Void xGetBlendedValue ( Pel iYL, Pel iYR, Pel iDepthL, Pel iDepthR, Int iFilledL, Int iFilledR, Pel& riY ); __inline Void xGetBlendedValueBM1 ( Pel iYL, Pel iYR, Pel iDepthL, Pel iDepthR, Int iFilledL, Int iFilledR, Pel& riY ); __inline Void xGetBlendedValueBM2 ( Pel iYL, Pel iYR, Pel iDepthL, Pel iDepthR, Int iFilledL, Int iFilledR, Pel& riY ); #endif __inline Pel xBlend ( Pel pVal1, Pel pVal2, Int iWeightVal2 ); // General template __inline Void xSetShiftedPelL (Int iSourcePos, Int iSubSourcePos, Int iTargetSPos, Pel iFilled, RMDist& riError ); template __inline Void xSetShiftedPelBlendL (RenModelInPels* pcInSample, Int iSubSourcePos, RenModelOutPels* pcOutSample, Pel iFilled, RMDist& riError ); template __inline Void xSetShiftedPelNoBlendL(RenModelInPels* pcInSample, Int iSubSourcePos, RenModelOutPels* pcOutSample, Pel iFilled, RMDist& riError ); template __inline Void xSetShiftedPelR (Int iSourcePos, Int iSubSourcePos, Int iTargetSPos, Pel iFilled, RMDist& riError ); template __inline Void xSetShiftedPelBlendR (RenModelInPels* pcInSample, Int iSubSourcePos, RenModelOutPels* pcOutSample, Pel iFilled, RMDist& riError ); template __inline Void xSetShiftedPelNoBlendR(RenModelInPels* pcInSample, Int iSubSourcePos, RenModelOutPels* pcOutSample, Pel iFilled, RMDist& riError ); __inline Int xShiftNewData ( Int iPos, Int iPosInNewData ); __inline Int xShift ( Int iPos ); __inline Int xShift ( Int iPos, Int iPosInNewData ); __inline Int xGetDist ( Int iDiffY, Int iDiffU, Int iDiffV ); __inline Int xGetDist ( Int iDiffY ); // Utilities __inline Void xSetPels ( Pel* piPelSource , Int iSourceStride, Int iWidth, Int iHeight, Pel iVal ); __inline Void xSetBools ( Bool* pbSource , Int iSourceStride, Int iWidth, Int iHeight, Bool bVal ); __inline Void xSetInts ( Int* piPelSource , Int iSourceStride, Int iWidth, Int iHeight, Int iVal ); #if H_3D_VSO_COLOR_PLANES Void xGetSampleStrTextPtrs ( Int iViewNum, Pel RenModelOutPels::*& rpiSrcY, Pel RenModelOutPels::*& rpiSrcU, Pel RenModelOutPels::*& rpiSrcV ); #else Void xGetSampleStrTextPtrs ( Int iViewNum, Pel RenModelOutPels::*& rpiSrcY ); #endif Void xGetSampleStrDepthPtrs( Int iViewNum, Pel RenModelOutPels::*& rpiSrcD ); Void xSetStructRefView (); Void xResetStructError (); Void xInitSampleStructs (); Void xSetStructSynthViewAsRefView (); Void xCopy2PicYuv ( Pel** ppiSrcVideoPel, Int* piStrides, TComPicYuv* rpcPicYuvTarget ); template< typename S, typename T> Void xCopyFromSampleStruct ( S* ptSource , Int iSourceStride, T S::* ptSourceElement, T* ptTarget, Int iTargetStride, Int iWidth, Int iHeight ) { AOT( iWidth != m_iWidth ); for (Int iPosY = 0; iPosY < iHeight; iPosY++) { for (Int iPosX = 0; iPosX < m_iWidth; iPosX++) { ptTarget[iPosX] = ptSource[iPosX].*ptSourceElement; } ptSource += iSourceStride; ptTarget += iTargetStride; } } template< typename S, typename T> Void xCopyToSampleStruct ( T* ptSource , Int iSourceStride, S* ptTarget, Int iTargetStride, T S::* ptSourceElement, Int iWidth, Int iHeight ) { AOT( iWidth != m_iWidth ); for (Int iPosY = 0; iPosY < iHeight; iPosY++) { for (Int iPosX = 0; iPosX < m_iWidth; iPosX++) { ptTarget[iPosX] = ptSource[iPosX].*ptSourceElement; } ptSource += iSourceStride; ptTarget += iTargetStride; } } private: // Image sizes Int m_iWidth; Int m_iHeight; Int m_iStride; Int m_iPad; Int m_iUsedHeight; Int m_iHorOffset; Int m_iSampledWidth; Int m_iSampledStride; RenModelInPels* m_pcInputSamples[2]; Int m_iInputSamplesStride; // Base Pel** m_aapiBaseVideoPel [2]; // Dim1: ViewPosition 0->Left, 1->Right; Dim2: Plane 0-> Y, 1->U, 2->V Int* m_aaiBaseVideoStrides [2]; // Dim1: ViewPosition 0->Left, 1->Right; Dim2: Plane 0-> Y, 1->U, 2->V Pel* m_apiBaseDepthPel [2]; // Dim1: ViewPosition Int m_aiBaseDepthStrides [2]; // Dim1: ViewPosition // LUT Int** m_appiShiftLut [2]; Int** m_ppiCurLUT; Int** m_aaiSubPelShiftL; Int** m_aaiSubPelShiftR; Int* m_piInvZLUTLeft; Int* m_piInvZLUTRight; //// Reference Data //// TComPicYuv* m_pcPicYuvRef ; // Reference PIcYuv //// Output Samples RenModelOutPels* m_pcOutputSamples; Int m_iOutputSamplesStride; Pel* m_aapiRefVideoPel [3]; // Dim1: Plane 0-> Y, 1->U, 2->V Int m_aiRefVideoStrides [3]; // Dim1: Plane 0-> Y, 1->U, 2->V // Rendering State Bool m_bInOcclusion; // Currently rendering in occluded area Int m_iLastOccludedSPos; // Position of last topmost shifted position Int m_iLastOccludedSPosFP; // Position of last topmost shifted position in FullPels Int m_iCurViewPos; // Current View Position 0: Left, 1: Right Int m_iOtherViewPos; // Other View Position 0: Left, 1: Right Pel* m_piNewDepthData; // Pointer to new depth data Int m_iStartChangePosX; // Start Position of new data Int m_iNewDataWidth; // Width of new data Pel m_iCurDepth; // Current Depth Value Pel m_iLastDepth; // Last Depth Value Pel m_iThisDepth; // Depth value to use for setting //// Settings //// // Input Int m_iMode; // 0: Left to Right, 1: Right to Left, 2: Merge Bool m_bUseOrgRef; Int m_iShiftPrec; Int m_iHoleMargin; #if H_3D_VSO_EARLY_SKIP Bool m_bEarlySkip; #endif // Derived settings Int m_iGapTolerance; Int m_iBlendZThres; Int m_iBlendDistWeight; //// Current Pointers //// RenModelInPels* m_pcInputSamplesRow [2]; RenModelOutPels* m_pcOutputSamplesRow; //// MISC //// const Int m_iDistShift; // Shift in Distortion computation //// Early Skip #if H_3D_VSO_EARLY_SKIP Bool* m_pbHorSkip; #endif }; #endif // H_3D #endif //__TRENSINGLEMODEL__