/* The copyright in this software is being made available under the BSD * License, included below. This software may be subject to other third party * and contributor rights, including patent rights, and no such rights are * granted under this license. * * Copyright (c) 2010-2015, ITU/ISO/IEC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the ISO/IEC nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include #include "../../Lib/TLibCommon/CommonDef.h" #if NH_3D #include "TAppRendererTop.h" // ==================================================================================================================== // Main function // ==================================================================================================================== int main(int argc, char* argv[]) { TAppRendererTop cTAppRendererTop; // print information fprintf( stdout, "\n" ); fprintf( stdout, "3D-HTM software: Renderer Version [%s]", NV_VERSION); fprintf( stdout, NVM_ONOS ); fprintf( stdout, NVM_COMPILEDBY ); fprintf( stdout, NVM_BITS ); fprintf( stdout, "\n" ); // create application renderer class cTAppRendererTop.create(); // parse configuration if(!cTAppRendererTop.parseCfg( argc, argv )) { cTAppRendererTop.destroy(); return 1; } // starting time double dResult; long lBefore = clock(); // call rendering function cTAppRendererTop.go(); // ending time dResult = (double)(clock()-lBefore) / CLOCKS_PER_SEC; printf("\n Total Time: %12.3f sec.\n", dResult); // destroy application renderer class cTAppRendererTop.destroy(); return 0; } #else #include int main(int argc, char* argv[]) { std::cout << "Set H_3D equal to 1 in TypeDef.h to build renderer. " << std::endl; return 1; } #endif // NH_3D