/* The copyright in this software is being made available under the BSD * License, included below. This software may be subject to other third party * and contributor rights, including patent rights, and no such rights are * granted under this license. * * Copyright (c) 2010-2011, ISO/IEC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the ISO/IEC nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef __TAppRENDERERCFG__ #define __TAppRENDERERCFG__ #include #include #include #include #include "../../Lib/TAppCommon/TAppComCamPara.h" #include "../../Lib/TLibCommon/CommonDef.h" #include "../../Lib/TLibRenderer/TRenModel.h" #include "../../Lib/TLibRenderer/TRenModSetupStrParser.h" #include #include #if H_3D // ==================================================================================================================== // Class definition // ==================================================================================================================== /// encoder configuration class class TAppRendererCfg { protected: //// file I/O //// Char* m_pchVideoInputFileBaseName; ///< input video file base name, placeholder for numbering $$ Char* m_pchDepthInputFileBaseName; ///< input depth file base name, placeholder for numbering $$ Char* m_pchSynthOutputFileBaseName; ///< output synth file base name, placeholder for numbering $$ Bool m_bContOutputFileNumbering; ///< use continous numbering instead of view numbering Bool m_bSweep; ///< 1: Store view range in file // bit-depth ( Currently interal luma and chroma bit-depth are required to be equal. ) Int m_inputBitDepthY; ///< bit-depth of input file (luma component) Int m_inputBitDepthC; ///< bit-depth of input file (chroma component) Int m_outputBitDepthY; ///< bit-depth of output file (luma component) Int m_outputBitDepthC; ///< bit-depth of output file (chroma component) Int m_internalBitDepthY; ///< bit-depth renderer operates at in luma (input/output files will be converted) Int m_internalBitDepthC; ///< bit-depth renderer operates at in chroma (input/output files will be converted) // derived std::vector m_pchVideoInputFileList; ///< source file names std::vector m_pchDepthInputFileList; ///< source depth file names std::vector m_pchSynthOutputFileList; ///< output reconstruction file names //// source specification //// Int m_iSourceWidth; ///< source width in pixel Int m_iSourceHeight; ///< source height in pixel Int m_iFrameSkip; ///< number of skipped frames from the beginning Int m_iFramesToBeRendered; ///< number of rendered frames ////camera specification //// Char* m_pchCameraParameterFile; ///< camera parameter file Char* m_pchSynthViewCameraNumbers; ///< numbers of views to synthesize Char* m_pchViewConfig; ///< String to setup renderer Char* m_pchBaseViewCameraNumbers; ///< numbers of base views // derived TAppComCamPara m_cCameraData; ///< class to store camera parameters TRenModSetupStrParser m_cRenModStrParser; ///< class to manage View to be rendered Bool m_bUseSetupString; ///< true if setup string is used Int m_iNumberOfInputViews; ///< number of input Views Int m_iNumberOfOutputViews; ///< number views to synthesize //// renderer Modes //// Int m_iRenderDirection; ///< 0: interpolate, 1: extrapolate from left, 2: extrapolate from right Int m_iLog2SamplingFactor; ///< factor for horizontal upsampling before processing Bool m_bUVUp; ///< upsampling of chroma planes before processing Int m_iPreProcMode; ///< depth pre-processing: 0 = none, 1 = binominal filtering Int m_iPreFilterSize; ///< for PreProcMode = 1: size of filter kernel Bool m_bSimEnhance; ///< Similarity enhancement before blending Int m_iBlendMode; ///< merging of left and right image: 0 = average, 1 = only holes from right, 2 = only holes from left Int m_iBlendZThresPerc; ///< z-difference threshold for blending in percent of total z-range Bool m_bBlendUseDistWeight; ///< 0: blend using average; 1: blend factor depends on view distance Int m_iBlendHoleMargin; ///< Margin around boundaries Bool m_bTempDepthFilter; ///< Zheijang temporal enhancement filter Int m_iInterpolationMode; ///< 0: NN, 1: linear, 2: cspline Int m_iHoleFillingMode; ///< 0: none, 1: line wise background extension Int m_iPostProcMode; ///< 0: none, 1: horizontal 3-tap median Int m_iRenderMode; ///< 0: use renderer Int m_iShiftPrecision; ///< Precision used for Interpolation Mode 4 Int m_iUsedPelMapMarExt; ///< Used Pel map extra margin Void xCheckParameter (); ///< check validity of configuration values Void xPrintParameter (); ///< print configuration values Void xPrintUsage (); ///< print usage Void xSetGlobal(); Void xCreateFileNames(); Void xGetMaxPrecision( std::vector< Int > adIn, Int& iPrecBefore, Int& iPrecAfter ); Void xAddNumberToFileName( Char* pchSourceFileName, Char*& rpchTargetFileName, Int iNumberToAdd, UInt uiPrecBefore, UInt uiPrecAfter ); public: TAppRendererCfg(); virtual ~TAppRendererCfg(); public: Void create (); ///< create option handling class Void destroy (); ///< destroy option handling class Bool parseCfg ( Int argc, Char* argv[] ); ///< parse configuration file to fill member variables Bool xConfirmParameter(Bool bflag, const Char* message); };// END CLASS DEFINITION TAppRendererCfg #endif // __TAppRENDERERCFG__ #endif // H_3D