1 | #======== Legend for comments ===================== |
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2 | # (m) specification per layer/dimension/layerset possible |
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3 | # (c) cyclic repetition of values, if not given for all layers/dimensions/layersets. (e.g. 5 layers and 1 2 3 -> 1 2 3 1 2 ) |
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4 | |
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5 | #======== File I/O ===================== |
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6 | |
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7 | InputFile_0 : newspapercc_4.yuv |
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8 | InputFile_1 : newspapercc_4_depth.yuv |
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9 | InputFile_2 : newspapercc_2.yuv |
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10 | InputFile_3 : newspapercc_2_depth.yuv |
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11 | InputFile_4 : newspapercc_6.yuv |
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12 | InputFile_5 : newspapercc_6_depth.yuv |
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13 | |
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14 | BitstreamFile : stream.bit |
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15 | |
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16 | ReconFile_0 : rec_4.yuv |
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17 | ReconFile_1 : rec_4_depth.yuv |
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18 | ReconFile_2 : rec_2.yuv |
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19 | ReconFile_3 : rec_2_depth.yuv |
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20 | ReconFile_4 : rec_6.yuv |
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21 | ReconFile_5 : rec_6_depth.yuv |
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22 | |
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23 | NumberOfLayers : 4 |
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24 | |
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25 | #======== VPS ============================ |
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26 | ScalabilityMask : 3 # Scalability Mask ( 1: View Scalability, 3: View + Depth Scalability ) |
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27 | DimensionIdLen : 2 1 # Number of bits to store Ids, per scalability dimension, (m) |
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28 | ViewId : 0 0 1 1 # ViewId (m) |
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29 | DepthFlag : 0 1 0 1 # DepthFlag (m) |
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30 | LayerIdInNuh : 0 # Layer Id in NAL unit header, (0: no explicit signalling ) (m) |
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31 | SplittingFlag : 0 # Splitting Flag |
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32 | |
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33 | #======== Unit definition ================ |
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34 | MaxCUWidth : 64 # Maximum coding unit width in pixel |
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35 | MaxCUHeight : 64 # Maximum coding unit height in pixel |
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36 | MaxPartitionDepth : 4 # Maximum coding unit depth |
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37 | QuadtreeTULog2MaxSize : 5 # Log2 of maximum transform size for |
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38 | # quadtree-based TU coding (2...6) |
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39 | QuadtreeTULog2MinSize : 2 # Log2 of minimum transform size for |
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40 | # quadtree-based TU coding (2...6) |
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41 | QuadtreeTUMaxDepthInter : 3 |
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42 | QuadtreeTUMaxDepthIntra : 3 |
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43 | |
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44 | #======== Coding Structure ============= |
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45 | IntraPeriod : 24 # Period of I-Frame ( -1 = only first) |
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46 | DecodingRefreshType : 1 # Random Accesss 0:none, 1:CDR, 2:IDR |
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47 | GOPSize : 8 # GOP Size (number of B slice = GOPSize-1) |
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48 | Frame1: B 8 1 0.442 0 0 0 4 4 -8 -10 -12 -16 0 0 |
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49 | Frame2: B 4 2 0.3536 0 0 0 2 3 -4 -6 4 1 4 5 1 1 0 0 1 0 |
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50 | Frame3: B 2 3 0.3536 0 0 0 2 4 -2 -4 2 6 1 2 4 1 1 1 1 0 |
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51 | Frame4: B 1 4 0.68 0 0 0 2 4 -1 1 3 7 1 1 5 1 0 1 1 1 0 |
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52 | Frame5: B 3 4 0.68 0 0 0 2 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 0 |
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53 | Frame6: B 6 3 0.3536 0 0 0 2 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 0 |
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54 | Frame7: B 5 4 0.68 0 0 0 2 4 -1 -5 1 3 1 1 5 1 0 1 1 1 0 |
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55 | Frame8: B 7 4 0.68 0 0 0 2 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 0 |
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56 | |
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57 | FrameI_l1: I 0 0 0.442 0 0 0 0 0 0 0 |
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58 | Frame1_l1: B 8 1 0.442 0 0 0 4 4 -8 -10 -12 -16 0 0 |
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59 | Frame2_l1: B 4 2 0.3536 0 0 0 2 3 -4 -6 4 1 4 5 1 1 0 0 1 0 |
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60 | Frame3_l1: B 2 3 0.3536 0 0 0 2 4 -2 -4 2 6 1 2 4 1 1 1 1 0 |
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61 | Frame4_l1: B 1 4 0.68 0 0 0 2 4 -1 1 3 7 1 1 5 1 0 1 1 1 0 |
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62 | Frame5_l1: B 3 4 0.68 0 0 0 2 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 0 |
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63 | Frame6_l1: B 6 3 0.3536 0 0 0 2 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 0 |
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64 | Frame7_l1: B 5 4 0.68 0 0 0 2 4 -1 -5 1 3 1 1 5 1 0 1 1 1 0 |
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65 | Frame8_l1: B 7 4 0.68 0 0 0 2 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 0 |
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66 | |
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67 | FrameI_l2: P 0 3 0.442 0 0 0 1 0 0 1 -2 0 -1 |
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68 | Frame1_l2: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 -2 1 -1 |
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69 | Frame2_l2: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 -2 1 -1 |
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70 | Frame3_l2: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 -2 1 -1 |
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71 | Frame4_l2: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 -2 1 -1 |
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72 | Frame5_l2: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 -2 2 -1 |
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73 | Frame6_l2: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 -2 2 -1 |
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74 | Frame7_l2: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 -2 2 -1 |
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75 | Frame8_l2: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 -2 2 -1 |
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76 | |
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77 | FrameI_l3: P 0 3 0.442 0 0 0 1 0 0 1 -2 0 -1 |
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78 | Frame1_l3: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 -2 1 -1 |
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79 | Frame2_l3: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 -2 1 -1 |
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80 | Frame3_l3: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 -2 1 -1 |
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81 | Frame4_l3: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 -2 1 -1 |
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82 | Frame5_l3: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 -2 2 -1 |
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83 | Frame6_l3: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 -2 2 -1 |
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84 | Frame7_l3: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 -2 2 -1 |
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85 | Frame8_l3: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 -2 2 -1 |
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86 | |
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87 | FrameI_l4: P 0 3 0.442 0 0 0 1 0 0 1 -4 0 -1 |
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88 | Frame1_l4: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 -4 1 -1 |
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89 | Frame2_l4: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 -4 1 -1 |
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90 | Frame3_l4: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 -4 1 -1 |
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91 | Frame4_l4: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 -4 1 -1 |
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92 | Frame5_l4: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 -4 2 -1 |
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93 | Frame6_l4: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 -4 2 -1 |
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94 | Frame7_l4: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 -4 2 -1 |
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95 | Frame8_l4: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 -4 2 -1 |
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96 | |
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97 | FrameI_l5: P 0 3 0.442 0 0 0 1 0 0 1 -4 0 -1 |
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98 | Frame1_l5: B 8 4 0.442 0 0 0 4 4 -8 -10 -12 -16 0 1 -4 1 -1 |
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99 | Frame2_l5: B 4 5 0.3536 0 0 0 3 3 -4 -6 4 1 4 5 1 1 0 0 1 1 -4 1 -1 |
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100 | Frame3_l5: B 2 6 0.3536 0 0 0 3 4 -2 -4 2 6 1 2 4 1 1 1 1 1 -4 1 -1 |
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101 | Frame4_l5: B 1 7 0.68 0 0 0 3 4 -1 1 3 7 1 1 5 1 0 1 1 1 1 -4 1 -1 |
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102 | Frame5_l5: B 3 7 0.68 0 0 0 3 4 -1 -3 1 5 1 -2 5 1 1 1 1 0 1 -4 2 -1 |
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103 | Frame6_l5: B 6 6 0.3536 0 0 0 3 4 -2 -4 -6 2 1 -3 5 1 1 1 1 0 1 -4 2 -1 |
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104 | Frame7_l5: B 5 7 0.68 0 0 0 3 4 -1 -5 1 3 1 1 5 1 0 1 1 1 1 -4 2 -1 |
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105 | Frame8_l5: B 7 7 0.68 0 0 0 3 4 -1 -3 -7 1 1 -2 5 1 1 1 1 0 1 -4 2 -1 |
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106 | |
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107 | ListCombination : 1 # Use combined list for uni-prediction in B-slices |
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108 | |
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109 | #=========== Motion Search ============= |
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110 | FastSearch : 1 # 0:Full search 1:TZ search |
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111 | SearchRange : 64 # (0: Search range is a Full frame) |
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112 | BipredSearchRange : 4 # Search range for bi-prediction refinement |
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113 | HadamardME : 1 # Use of hadamard measure for fractional ME |
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114 | FEN : 1 # Fast encoder decision |
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115 | FDM : 1 # Fast Decision for Merge RD cost |
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116 | |
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117 | #======== Quantization ============= |
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118 | MaxDeltaQP : 0 # CU-based multi-QP optimization |
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119 | MaxCuDQPDepth : 0 # Max depth of a minimum CuDQP for sub-LCU-level delta QP |
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120 | DeltaQpRD : 0 # Slice-based multi-QP optimization |
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121 | RDOQ : 1 # RDOQ |
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122 | RDOQTS : 1 # RDOQ for transform skip |
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123 | |
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124 | #=========== Deblock Filter ============ |
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125 | DeblockingFilterControlPresent: 1 # Dbl control params present (0=not present, 1=present) (mc) |
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126 | LoopFilterOffsetInPPS : 0 # Dbl params: 0=varying params in SliceHeader, param = base_param + GOP_offset_param; 1=constant params in PPS, param = base_param) |
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127 | LoopFilterDisable : 0 # Disable deblocking filter (0=Filter, 1=No Filter) (mc) |
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128 | LoopFilterBetaOffset_div2 : 0 # base_param: -13 ~ 13 |
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129 | LoopFilterTcOffset_div2 : 0 # base_param: -13 ~ 13 |
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130 | |
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131 | |
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132 | #=========== Misc. ============ |
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133 | InternalBitDepth : 8 # codec operating bit-depth |
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134 | |
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135 | #=========== Coding Tools ================= |
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136 | SAO : 1 # Sample adaptive offset (0: OFF, 1: ON) (mc) |
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137 | AMP : 1 # Asymmetric motion partitions (0: OFF, 1: ON) |
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138 | TransformSkip : 1 # Transform skipping (0: OFF, 1: ON) |
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139 | TransformSkipFast : 1 # Fast Transform skipping (0: OFF, 1: ON) |
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140 | SAOLcuBoundary : 0 # SAOLcuBoundary using non-deblocked pixels (0: OFF, 1: ON) |
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141 | |
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142 | #============ Slices ================ |
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143 | SliceMode : 0 # 0: Disable all slice options. |
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144 | # 1: Enforce maximum number of LCU in an slice, |
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145 | # 2: Enforce maximum number of bytes in an 'slice' |
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146 | # 3: Enforce maximum number of tiles in a slice |
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147 | SliceArgument : 1500 # Argument for 'SliceMode'. |
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148 | # If SliceMode==1 it represents max. SliceGranularity-sized blocks per slice. |
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149 | # If SliceMode==2 it represents max. bytes per slice. |
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150 | # If SliceMode==3 it represents max. tiles per slice. |
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151 | |
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152 | LFCrossSliceBoundaryFlag : 1 # In-loop filtering, including ALF and DB, is across or not across slice boundary. |
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153 | # 0:not across, 1: across |
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154 | |
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155 | #============ PCM ================ |
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156 | PCMEnabledFlag : 0 # 0: No PCM mode |
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157 | PCMLog2MaxSize : 5 # Log2 of maximum PCM block size. |
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158 | PCMLog2MinSize : 3 # Log2 of minimum PCM block size. |
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159 | PCMInputBitDepthFlag : 1 # 0: PCM bit-depth is internal bit-depth. 1: PCM bit-depth is input bit-depth. |
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160 | PCMFilterDisableFlag : 0 # 0: Enable loop filtering on I_PCM samples. 1: Disable loop filtering on I_PCM samples. |
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161 | |
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162 | #============ Tiles ================ |
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163 | UniformSpacingIdc : 0 # 0: the column boundaries are indicated by ColumnWidth array, the row boundaries are indicated by RowHeight array |
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164 | # 1: the column and row boundaries are distributed uniformly |
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165 | NumTileColumnsMinus1 : 0 # Number of columns in a picture minus 1 |
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166 | ColumnWidthArray : 2 3 # Array containing ColumnWidth values in units of LCU (from left to right in picture) |
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167 | NumTileRowsMinus1 : 0 # Number of rows in a picture minus 1 |
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168 | RowHeightArray : 2 # Array containing RowHeight values in units of LCU (from top to bottom in picture) |
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169 | LFCrossTileBoundaryFlag : 1 # In-loop filtering is across or not across tile boundary. |
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170 | # 0:not across, 1: across |
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171 | |
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172 | #============ WaveFront ================ |
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173 | WaveFrontSynchro : 0 # 0: No WaveFront synchronisation (WaveFrontSubstreams must be 1 in this case). |
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174 | # >0: WaveFront synchronises with the LCU above and to the right by this many LCUs. |
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175 | |
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176 | #=========== Quantization Matrix ================= |
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177 | ScalingList : 0 # ScalingList 0 : off, 1 : default, 2 : file read |
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178 | ScalingListFile : scaling_list.txt # Scaling List file name. If file is not exist, use Default Matrix. |
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179 | |
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180 | #============ Lossless ================ |
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181 | TransquantBypassEnableFlag: 0 # Value of PPS flag. |
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182 | CUTransquantBypassFlagValue: 0 # Constant lossless-value signaling per CU, if TransquantBypassEnableFlag is 1. |
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183 | |
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184 | #============ Rate Control ====================== |
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185 | RateControl : 0 # Rate control: enable rate control |
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186 | TargetBitrate : 1000000 # Rate control: target bitrate, in bps |
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187 | KeepHierarchicalBit : 1 # Rate control: keep hierarchical bit allocation in rate control algorithm |
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188 | LCULevelRateControl : 1 # Rate control: 1: LCU level RC; 0: picture level RC |
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189 | RCLCUSeparateModel : 1 # Rate control: use LCU level separate R-lambda model |
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190 | InitialQP : 0 # Rate control: initial QP |
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191 | RCForceIntraQP : 0 # Rate control: force intra QP to be equal to initial QP |
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192 | |
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193 | ### DO NOT ADD ANYTHING BELOW THIS LINE ### |
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194 | ### DO NOT DELETE THE EMPTY LINE BELOW ### |
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