/* The copyright in this software is being made available under the BSD * License, included below. This software may be subject to other third party * and contributor rights, including patent rights, and no such rights are * granted under this license. * * Copyright (c) 2010-2015, ITU/ISO/IEC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the ISO/IEC nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include #include #include #include #ifndef __TAppRendererTOP__ #define __TAppRendererTOP__ #include "../../Lib/TLibCommon/CommonDef.h" #if NH_3D #include "../../Lib/TLibRenderer/TRenTop.h" #include "../../Lib/TLibVideoIO/TVideoIOYuv.h" #include "TAppRendererCfg.h" #include "TAppRendererTop.h" #include "../../Lib/TLibRenderer/TRenModel.h" // ==================================================================================================================== // Class definition // ==================================================================================================================== /// encoder application class class TAppRendererTop : public TAppRendererCfg { private: // class interface std::vector m_apcTVideoIOYuvVideoInput; std::vector m_apcTVideoIOYuvDepthInput; std::vector m_apcTVideoIOYuvSynthOutput; // RendererInterface TRenTop* m_pcRenTop; protected: // initialization Void xCreateLib (); ///< create renderer class and video io Void xInitLib (); ///< initialize renderer class Void xDestroyLib (); ///< destroy renderer class and video io #if NH_3D_VSO Void xRenderModelFromString(); ///< render using model using setup string Void xRenderModelFromNums(); ///< render using model using synth view numbers #endif public: TAppRendererTop(); virtual ~TAppRendererTop(); Void render (); ///< main encoding function #if NH_3D_VSO Void renderModel (); #endif Void go (); Void renderUsedPelsMap(); };// END CLASS DEFINITION TAppRendererTop #endif // NH_3D #endif // __TAppRendererTOP__