/* The copyright in this software is being made available under the BSD * License, included below. This software may be subject to other third party * and contributor rights, including patent rights, and no such rights are * granted under this license. * * Copyright (c) 2010-2015, ITU/ISO/IEC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the ITU/ISO/IEC nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ /** \file TDecCu.h \brief CU decoder class (header) */ #ifndef __TDECCU__ #define __TDECCU__ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "TLibCommon/TComTrQuant.h" #include "TDecEntropy.h" //! \ingroup TLibDecoder //! \{ // ==================================================================================================================== // Class definition // ==================================================================================================================== /// CU decoder class class TDecCu { private: UInt m_uiMaxDepth; ///< max. number of depth TComYuv** m_ppcYuvResi; ///< array of residual buffer TComYuv** m_ppcYuvReco; ///< array of prediction & reconstruction buffer TComDataCU** m_ppcCU; ///< CU data array #if H_3D_DBBP TComYuv** m_ppcYuvRecoDBBP; #endif // access channel TComTrQuant* m_pcTrQuant; TComPrediction* m_pcPrediction; TDecEntropy* m_pcEntropyDecoder; Bool m_bDecodeDQP; Bool m_IsChromaQpAdjCoded; public: TDecCu(); virtual ~TDecCu(); /// initialize access channels Void init ( TDecEntropy* pcEntropyDecoder, TComTrQuant* pcTrQuant, TComPrediction* pcPrediction ); /// create internal buffers Void create ( UInt uiMaxDepth, UInt uiMaxWidth, UInt uiMaxHeight, ChromaFormat chromaFormatIDC ); /// destroy internal buffers Void destroy (); /// decode Ctu information Void decodeCtu ( TComDataCU* pCtu, Bool &isLastCtuOfSliceSegment ); /// reconstruct Ctu information Void decompressCtu ( TComDataCU* pCtu ); protected: Void xDecodeCU ( TComDataCU* const pcCU, const UInt uiAbsPartIdx, const UInt uiDepth, Bool &isLastCtuOfSliceSegment); Void xFinishDecodeCU ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth, Bool &isLastCtuOfSliceSegment); Bool xDecodeSliceEnd ( TComDataCU* pcCU, UInt uiAbsPartIdx ); Void xDecompressCU ( TComDataCU* pCtu, UInt uiAbsPartIdx, UInt uiDepth ); Void xReconInter ( TComDataCU* pcCU, UInt uiDepth ); #if H_3D_DBBP Void xReconInterDBBP ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth ); #endif Void xReconIntraQT ( TComDataCU* pcCU, UInt uiDepth ); Void xIntraRecBlk ( TComYuv* pcRecoYuv, TComYuv* pcPredYuv, TComYuv* pcResiYuv, const ComponentID component, TComTU &rTu ); Void xIntraRecQT ( TComYuv* pcRecoYuv, TComYuv* pcPredYuv, TComYuv* pcResiYuv, const ChannelType chType, TComTU &rTu ); Void xReconPCM ( TComDataCU* pcCU, UInt uiDepth ); Void xDecodeInterTexture ( TComDataCU* pcCU, UInt uiDepth ); Void xDecodePCMTexture ( TComDataCU* pcCU, const UInt uiPartIdx, const Pel *piPCM, Pel* piReco, const UInt uiStride, const UInt uiWidth, const UInt uiHeight, const ComponentID compID); Void xCopyToPic ( TComDataCU* pcCU, TComPic* pcPic, UInt uiZorderIdx, UInt uiDepth ); Bool getdQPFlag () { return m_bDecodeDQP; } Void setdQPFlag ( Bool b ) { m_bDecodeDQP = b; } Bool getIsChromaQpAdjCoded () { return m_IsChromaQpAdjCoded; } Void setIsChromaQpAdjCoded ( Bool b ) { m_IsChromaQpAdjCoded = b; } Void xFillPCMBuffer (TComDataCU* pCU, UInt depth); #if H_3D Void xReconDIS ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth ); #endif #if H_3D_DIM_SDC Void xReconIntraSDC ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth ); #endif #if H_3D_INTER_SDC Void xReconInterSDC ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth ); #endif }; //! \} #endif