/* The copyright in this software is being made available under the BSD * License, included below. This software may be subject to other third party * and contributor rights, including patent rights, and no such rights are * granted under this license. * * Copyright (c) 2010-2011, ISO/IEC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the ISO/IEC nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ /** \file TEncCfg.h \brief encoder configuration class (header) */ #ifndef __TENCCFG__ #define __TENCCFG__ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "../TLibCommon/CommonDef.h" #include "TEncSeqStructure.h" #include #include // ==================================================================================================================== // Class definition // ==================================================================================================================== /// encoder configuration class class TEncCfg { protected: //==== File I/O ======== Int m_iFrameRate; Int m_FrameSkip; Int m_iSourceWidth; Int m_iSourceHeight; Int m_iFrameToBeEncoded; //====== Coding Structure ======== #if DCM_DECODING_REFRESH UInt m_uiDecodingRefreshType; ///< the type of decoding refresh employed for the random access. #endif UInt m_uiCodedPictureStoreSize ; Int m_iGOPSize; Int m_iRateGOPSize; std::string m_cInputFormatString ; Int m_iQP; // if (AdaptiveQP == OFF) Int m_aiTLayerQPOffset[MAX_TLAYER]; Int m_aiPad[2]; //======= Transform ============= UInt m_uiQuadtreeTULog2MaxSize; UInt m_uiQuadtreeTULog2MinSize; UInt m_uiQuadtreeTUMaxDepthInter; UInt m_uiQuadtreeTUMaxDepthIntra; //====== B Slice ======== //====== Entropy Coding ======== Int m_iSymbolMode; // (CAVLC, CABAC) //====== Loop/Deblock Filter ======== Bool m_bLoopFilterDisable; Int m_iLoopFilterAlphaC0Offset; Int m_iLoopFilterBetaOffset; #if MTK_SAO Bool m_bUseSAO; #endif //====== Motion search ======== Int m_iFastSearch; // 0:Full search 1:Diamond 2:PMVFAST Int m_iSearchRange; // 0:Full frame Int m_bipredSearchRange; Int m_iMaxDeltaQP; // Max. absolute delta QP (1:default) #if HHI_VSO //====== View Synthesis Optimization ====== Bool m_bForceLambdaScale; #if HHI_VSO_DIST_INT Bool m_bAllowNegDist; #endif Double m_dLambdaScaleVSO; UInt m_uiVSOMode; #endif //====== Tool list ======== Bool m_bUseSBACRD; Bool m_bUseALF; #if MQT_ALF_NPASS Int m_iALFEncodePassReduction; #endif Bool m_bUseASR; Bool m_bUseHADME; #if DCM_COMB_LIST Bool m_bUseLComb; Bool m_bLCMod; #endif Bool m_bUseRDOQ; #if !HHI_NO_LowDelayCoding Bool m_bUseLDC; #endif Bool m_bUsePAD; Bool m_bUseFastEnc; #if HHI_VSO Bool m_bUseVSO; #endif Bool m_bUseMRG; // SOPH: #if LM_CHROMA Bool m_bUseLMChroma; #endif Int* m_aidQP; UInt m_uiDeltaQpRD; #if HHI_RMP_SWITCH Bool m_bUseRMP; #endif #ifdef ROUNDING_CONTROL_BIPRED Bool m_useRoundingControlBipred; #endif #if CONSTRAINED_INTRA_PRED Bool m_bUseConstrainedIntraPred; #endif #if HHI_DMM_WEDGE_INTRA || HHI_DMM_PRED_TEX Bool m_bUseDMM; #endif #if HHI_DMM_PRED_TEX && FLEX_CODING_ORDER Bool m_bUseDMM34; #endif #if HHI_MPI Bool m_bUseMVI; #endif //====== Slice ======== Int m_iSliceMode; Int m_iSliceArgument; //====== Entropy Slice ======== Int m_iEntropySliceMode; Int m_iEntropySliceArgument; #if MTK_NONCROSS_INLOOP_FILTER Bool m_bLFCrossSliceBoundaryFlag; #endif bool m_pictureDigestEnabled; ///< enable(1)/disable(0) md5 computation and SEI signalling #ifdef WEIGHT_PRED //====== Weighted Prediction ======== Bool m_bUseWeightPred; // Use of Weighting Prediction (P_SLICE) UInt m_uiBiPredIdc; // Use of Bi-Directional Weighting Prediction (B_SLICE) #endif TEncSeqStructure m_cSequenceStructure; //std::vector m_aiLayerQPOffset; #if BITSTREAM_EXTRACTION UInt m_uiLayerId; #endif UInt m_uiViewId; Int m_iViewOrderIdx; Bool m_bIsDepth; UInt m_uiCamParPrecision; Bool m_bCamParInSliceHeader; Int** m_aaiCodedScale; Int** m_aaiCodedOffset; #if DEPTH_MAP_GENERATION UInt m_uiPredDepthMapGeneration; UInt m_uiPdmPrecision; Int** m_aaiPdmScaleNomDelta; Int** m_aaiPdmOffset; #endif #if HHI_INTER_VIEW_MOTION_PRED UInt m_uiMultiviewMvPredMode; UInt m_uiMultiviewMvRegMode; Double m_dMultiviewMvRegLambdaScale; #endif #if HHI_INTER_VIEW_RESIDUAL_PRED UInt m_uiMultiviewResPredMode; #endif #if POZNAN_DBMP UInt m_uiDBMP; #endif #if POZNAN_ENCODE_ONLY_DISOCCLUDED_CU UInt m_uiUseCUSkip; #endif PicOrderCnt m_iQpChangeFrame; Int m_iQpChangeOffsetVideo; Int m_iQpChangeOffsetDepth; #if HHI_INTERVIEW_SKIP UInt m_uiInterViewSkip; #if HHI_INTERVIEW_SKIP_LAMBDA_SCALE Double m_dInterViewSkipLambdaScale; #endif #endif #if POZNAN_TEXTURE_TU_DELTA_QP_ACCORDING_TO_DEPTH Bool m_bUseTexDqpAccordingToDepth; #endif #if POZNAN_TEXTURE_TU_DELTA_QP_PARAM_IN_CFG_FOR_ENC Double m_dTexDqpAccordingToDepthOffset; Double m_dTexDqpAccordingToDepthMul; Int m_iTexDqpAccordingToDepthTopBottomRow; #endif #if POZNAN_NONLINEAR_DEPTH TComNonlinearDepthModel m_cNonlinearDepthModel; Bool m_bUseNonlinearDepth; #endif public: TEncCfg() {} virtual ~TEncCfg() {} Void setFrameRate ( Int i ) { m_iFrameRate = i; } Void setFrameSkip ( unsigned int i ) { m_FrameSkip = i; } Void setSourceWidth ( Int i ) { m_iSourceWidth = i; } Void setSourceHeight ( Int i ) { m_iSourceHeight = i; } Void setFrameToBeEncoded ( Int i ) { m_iFrameToBeEncoded = i; } //====== Coding Structure ======== #if DCM_DECODING_REFRESH Void setDecodingRefreshType ( Int i ) { m_uiDecodingRefreshType = (UInt)i; } #endif Void setCPSSize ( Int i ) { m_uiCodedPictureStoreSize = (UInt) i ;} Void setGOPSize ( Int i ) { m_iGOPSize = i; } Void setRateGOPSize ( Int i ) { m_iRateGOPSize = i; } #if BITSTREAM_EXTRACTION Void setLayerId ( UInt u ) { m_uiLayerId = u; } UInt getLayerId ( ) { return m_uiLayerId; } #endif Void setViewId ( UInt u ) { m_uiViewId = u; } Void setViewOrderIdx ( Int i ) { m_iViewOrderIdx = i; } Void setIsDepth ( Bool b ) { m_bIsDepth = b; } Void setCamParPrecision ( UInt u ) { m_uiCamParPrecision = u; } Void setCamParInSliceHeader ( Bool b ) { m_bCamParInSliceHeader = b; } Void setCodedScale ( Int** p ) { m_aaiCodedScale = p; } Void setCodedOffset ( Int** p ) { m_aaiCodedOffset = p; } #if DEPTH_MAP_GENERATION Void setPredDepthMapGeneration ( UInt u ) { m_uiPredDepthMapGeneration = u; } Void setPdmPrecision ( UInt u ) { m_uiPdmPrecision = u; } Void setPdmScaleNomDelta ( Int** p ) { m_aaiPdmScaleNomDelta = p; } Void setPdmOffset ( Int** p ) { m_aaiPdmOffset = p; } #endif #if HHI_INTER_VIEW_MOTION_PRED Void setMultiviewMvPredMode ( UInt u ) { m_uiMultiviewMvPredMode = u; } Void setMultiviewMvRegMode ( UInt u ) { m_uiMultiviewMvRegMode = u; } Void setMultiviewMvRegLambdaScale ( Double d) { m_dMultiviewMvRegLambdaScale = d; } #endif #if HHI_INTER_VIEW_RESIDUAL_PRED Void setMultiviewResPredMode ( UInt u ) { m_uiMultiviewResPredMode = u; } #endif #if POZNAN_DBMP Void setDBMP ( UInt u ) { m_uiDBMP = u; } #endif #if POZNAN_ENCODE_ONLY_DISOCCLUDED_CU Void setUseCUSkip ( UInt u ) { m_uiUseCUSkip = u; } #endif #if HHI_INTERVIEW_SKIP Void setInterViewSkip ( UInt u ) { m_uiInterViewSkip = u; } Bool getInterViewSkip ( ) { return (m_uiInterViewSkip?true:false) ;} #if HHI_INTERVIEW_SKIP_LAMBDA_SCALE Void setInterViewSkipLambdaScale ( UInt u ) { m_dInterViewSkipLambdaScale = u; } Double getInterViewSkipLambdaScale () { return m_dInterViewSkipLambdaScale; } #endif #endif Bool isDepthCoder () { return m_bIsDepth; } Void setSeqStructure( std::string s ) { m_cSequenceStructure.init( s ); } Void setQP ( Int i ) { m_iQP = i; } Void setTemporalLayerQPOffset ( Int* piTemporalLayerQPOffset ) { for ( Int i = 0; i < MAX_TLAYER; i++ ) m_aiTLayerQPOffset[i] = piTemporalLayerQPOffset[i]; } Void setPad ( Int* iPad ) { for ( Int i = 0; i < 2; i++ ) m_aiPad[i] = iPad[i]; } //======== Transform ============= Void setQuadtreeTULog2MaxSize ( UInt u ) { m_uiQuadtreeTULog2MaxSize = u; } Void setQuadtreeTULog2MinSize ( UInt u ) { m_uiQuadtreeTULog2MinSize = u; } Void setQuadtreeTUMaxDepthInter ( UInt u ) { m_uiQuadtreeTUMaxDepthInter = u; } Void setQuadtreeTUMaxDepthIntra ( UInt u ) { m_uiQuadtreeTUMaxDepthIntra = u; } //====== b; Slice ======== //====== Entropy Coding ======== Void setSymbolMode ( Int i ) { m_iSymbolMode = i; } //====== Loop/Deblock Filter ======== Void setLoopFilterDisable ( Bool b ) { m_bLoopFilterDisable = b; } Void setLoopFilterAlphaC0Offset ( Int i ) { m_iLoopFilterAlphaC0Offset = i; } Void setLoopFilterBetaOffset ( Int i ) { m_iLoopFilterBetaOffset = i; } //====== Motion search ======== Void setFastSearch ( Int i ) { m_iFastSearch = i; } Void setSearchRange ( Int i ) { m_iSearchRange = i; } Void setBipredSearchRange ( Int i ) { m_bipredSearchRange = i; } Void setMaxDeltaQP ( Int i ) { m_iMaxDeltaQP = i; } #if HHI_VSO //==== VSO ========== Void setVSOMode ( UInt ui ) { m_uiVSOMode = ui; } Void setForceLambdaScaleVSO ( Bool b ) { m_bForceLambdaScale = b; }; Void setLambdaScaleVSO ( Double d ) { m_dLambdaScaleVSO = d; }; #if HHI_VSO_DIST_INT Void setAllowNegDist ( Bool b ) { m_bAllowNegDist = b; }; #endif #endif #if POZNAN_NONLINEAR_DEPTH inline TComNonlinearDepthModel& getNonlinearDepthModel() { return m_cNonlinearDepthModel; } inline Void setNonlinearDepthModel( TComNonlinearDepthModel &rp ) { m_cNonlinearDepthModel = rp; } Void setUseNonlinearDepth ( Bool bVal ) { m_bUseNonlinearDepth = bVal; } bool getUseNonlinearDepth () { return m_bUseNonlinearDepth; } #endif //====== Sequence ======== Int getFrameRate () { return m_iFrameRate; } unsigned int getFrameSkip () { return m_FrameSkip; } Int getSourceWidth () { return m_iSourceWidth; } Int getSourceHeight () { return m_iSourceHeight; } Int getFrameToBeEncoded () { return m_iFrameToBeEncoded; } //==== Coding Structure ======== #if DCM_DECODING_REFRESH UInt getDecodingRefreshType () { return m_uiDecodingRefreshType; } #endif UInt getCodedPictureBufferSize () { return m_uiCodedPictureStoreSize ;} Int getGOPSize () { return m_iGOPSize; } Int getRateGOPSize () { return m_iRateGOPSize; } Int getQP () { return m_iQP; } Int getTemporalLayerQPOffset ( Int i ) { assert (i < MAX_TLAYER ); return m_aiTLayerQPOffset[i]; } Int getPad ( Int i ) { assert (i < 2 ); return m_aiPad[i]; } //======== Transform ============= UInt getQuadtreeTULog2MaxSize () const { return m_uiQuadtreeTULog2MaxSize; } UInt getQuadtreeTULog2MinSize () const { return m_uiQuadtreeTULog2MinSize; } UInt getQuadtreeTUMaxDepthInter () const { return m_uiQuadtreeTUMaxDepthInter; } UInt getQuadtreeTUMaxDepthIntra () const { return m_uiQuadtreeTUMaxDepthIntra; } //==== b; Slice ======== //==== Entropy Coding ======== Int getSymbolMode () { return m_iSymbolMode; } //==== Loop/Deblock Filter ======== Bool getLoopFilterDisable () { return m_bLoopFilterDisable; } Int getLoopFilterAlphaC0Offget () { return m_iLoopFilterAlphaC0Offset; } Int getLoopFilterBetaOffget () { return m_iLoopFilterBetaOffset; } //==== Motion search ======== Int getFastSearch () { return m_iFastSearch; } Int getSearchRange () { return m_iSearchRange; } Int getMaxDeltaQP () { return m_iMaxDeltaQP; } #if HHI_INTER_VIEW_MOTION_PRED UInt getMultiviewMvRegMode () { return m_uiMultiviewMvRegMode; } Double getMultiviewMvRegLambdaScale () { return m_dMultiviewMvRegLambdaScale; } #endif #if SONY_COLPIC_AVAILABILITY Int getViewOrderIdx () { return m_iViewOrderIdx; } #endif #if HHI_VSO //==== VSO ========== UInt getVSOMode () { return m_uiVSOMode; } Bool getForceLambdaScaleVSO () { return m_bForceLambdaScale; } Double getLambdaScaleVSO () { return m_dLambdaScaleVSO; } #if HHI_VSO_DIST_INT Bool getAllowNegDist () { return m_bAllowNegDist; } #endif #endif //==== Tool list ======== Void setUseSBACRD ( Bool b ) { m_bUseSBACRD = b; } Void setUseASR ( Bool b ) { m_bUseASR = b; } Void setUseHADME ( Bool b ) { m_bUseHADME = b; } Void setUseALF ( Bool b ) { m_bUseALF = b; } #if DCM_COMB_LIST Void setUseLComb ( Bool b ) { m_bUseLComb = b; } Void setLCMod ( Bool b ) { m_bLCMod = b; } #endif Void setUseRDOQ ( Bool b ) { m_bUseRDOQ = b; } #if !HHI_NO_LowDelayCoding Void setUseLDC ( Bool b ) { m_bUseLDC = b; } #endif Void setUsePAD ( Bool b ) { m_bUsePAD = b; } Void setUseFastEnc ( Bool b ) { m_bUseFastEnc = b; } #if HHI_VSO Void setUseVSO ( Bool b ) { m_bUseVSO = b; } #endif Void setUseMRG ( Bool b ) { m_bUseMRG = b; } // SOPH: #if CONSTRAINED_INTRA_PRED Void setUseConstrainedIntraPred ( Bool b ) { m_bUseConstrainedIntraPred = b; } #endif Void setdQPs ( Int* p ) { m_aidQP = p; } Void setDeltaQpRD ( UInt u ) {m_uiDeltaQpRD = u; } Bool getUseSBACRD () { return m_bUseSBACRD; } Bool getUseASR () { return m_bUseASR; } Bool getUseHADME () { return m_bUseHADME; } Bool getUseALF () { return m_bUseALF; } #if MQT_ALF_NPASS Void setALFEncodePassReduction (Int i) { m_iALFEncodePassReduction = i; } Int getALFEncodePassReduction () { return m_iALFEncodePassReduction; } #endif #if DCM_COMB_LIST Bool getUseLComb () { return m_bUseLComb; } Bool getLCMod () { return m_bLCMod; } #endif Bool getUseRDOQ () { return m_bUseRDOQ; } #if !HHI_NO_LowDelayCoding Bool getUseLDC () { return m_bUseLDC; } #endif Bool getUsePAD () { return m_bUsePAD; } Bool getUseFastEnc () { return m_bUseFastEnc; } #if HHI_VSO Bool getUseVSO () { return m_bUseVSO; } #endif Bool getUseMRG () { return m_bUseMRG; } // SOPH: #if CONSTRAINED_INTRA_PRED Bool getUseConstrainedIntraPred () { return m_bUseConstrainedIntraPred; } #endif #if HHI_DMM_WEDGE_INTRA || HHI_DMM_PRED_TEX Void setUseDMM( Bool b) { m_bUseDMM = b; } Bool getUseDMM() { return m_bUseDMM; } #endif #if HHI_DMM_PRED_TEX && FLEX_CODING_ORDER Void setUseDMM34( Bool b) { m_bUseDMM34 = b; } Bool getUseDMM34() { return m_bUseDMM34; } #endif #if LM_CHROMA Bool getUseLMChroma () { return m_bUseLMChroma; } Void setUseLMChroma ( Bool b ) { m_bUseLMChroma = b; } #endif Int* getdQPs () { return m_aidQP; } UInt getDeltaQpRD () { return m_uiDeltaQpRD; } #if HHI_RMP_SWITCH Void setUseRMP ( Bool b ) { m_bUseRMP = b; } Bool getUseRMP () {return m_bUseRMP; } #endif #ifdef ROUNDING_CONTROL_BIPRED Void setUseRoundingControlBipred(Bool b) { m_useRoundingControlBipred = b; } Bool getUseRoundingControlBipred() { return m_useRoundingControlBipred; } #endif //====== Slice ======== Void setSliceMode ( Int i ) { m_iSliceMode = i; } Void setSliceArgument ( Int i ) { m_iSliceArgument = i; } Int getSliceMode () { return m_iSliceMode; } Int getSliceArgument () { return m_iSliceArgument; } //====== Entropy Slice ======== Void setEntropySliceMode ( Int i ) { m_iEntropySliceMode = i; } Void setEntropySliceArgument ( Int i ) { m_iEntropySliceArgument = i; } Int getEntropySliceMode () { return m_iEntropySliceMode; } Int getEntropySliceArgument () { return m_iEntropySliceArgument;} #if MTK_NONCROSS_INLOOP_FILTER Void setLFCrossSliceBoundaryFlag ( Bool bValue ) { m_bLFCrossSliceBoundaryFlag = bValue; } Bool getLFCrossSliceBoundaryFlag () { return m_bLFCrossSliceBoundaryFlag; } #endif #if MTK_SAO Void setUseSAO (Bool bVal) {m_bUseSAO = bVal;} Bool getUseSAO () {return m_bUseSAO;} #endif #if HHI_MPI Void setUseMVI (Bool bVal) {m_bUseMVI = bVal;} #endif void setPictureDigestEnabled(bool b) { m_pictureDigestEnabled = b; } bool getPictureDigestEnabled() { return m_pictureDigestEnabled; } #ifdef WEIGHT_PRED Void setUseWP ( Bool b ) { m_bUseWeightPred = b; } Void setWPBiPredIdc ( UInt u ) { m_uiBiPredIdc = u; } Bool getUseWP () { return m_bUseWeightPred; } UInt getWPBiPredIdc () { return m_uiBiPredIdc; } #endif Void setQpChangeFrame( PicOrderCnt iPoc ) { m_iQpChangeFrame = iPoc; } Int getQpChangeFrame() { return (Int)m_iQpChangeFrame; } Void setQpChangeOffsetVideo( Int iOffset ) { m_iQpChangeOffsetVideo = iOffset; } Int getQpChangeOffsetVideo() { return m_iQpChangeOffsetVideo; } Void setQpChangeOffsetDepth( Int iOffset ) { m_iQpChangeOffsetDepth = iOffset; } Int getQpChangeOffsetDepth() { return m_iQpChangeOffsetDepth; } #if POZNAN_TEXTURE_TU_DELTA_QP_ACCORDING_TO_DEPTH Bool getUseTexDqpAccordingToDepth () { return m_bUseTexDqpAccordingToDepth; } Void setUseTexDqpAccordingToDepth ( Bool b ) { m_bUseTexDqpAccordingToDepth = b; } #endif }; #endif // !defined(AFX_TENCCFG_H__6B99B797_F4DA_4E46_8E78_7656339A6C41__INCLUDED_)