/* The copyright in this software is being made available under the BSD * License, included below. This software may be subject to other third party * and contributor rights, including patent rights, and no such rights are * granted under this license. * * Copyright (c) 2010-2011, ISO/IEC * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * Neither the name of the ISO/IEC nor the names of its contributors may * be used to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ /** \file TAppEncTop.cpp \brief Encoder application class */ #include #include #include #include #include "TAppEncTop.h" // ==================================================================================================================== // Constructor / destructor / initialization / destroy // ==================================================================================================================== TAppEncTop::TAppEncTop() { #if HHI_VSO m_iLastFramePutInERViewBuffer = -1; #endif } TAppEncTop::~TAppEncTop() { } Void TAppEncTop::xInitLibCfg() { for(Int iViewIdx=0; iViewIdx) ; m_aiNextPocToDump.push_back( 0 ); m_cListPicYuvRecMap.push_back( std::map() ); m_acTEncTopList[iViewIdx]->setFrameRate ( m_iFrameRate ); m_acTEncTopList[iViewIdx]->setFrameSkip ( m_FrameSkip ); m_acTEncTopList[iViewIdx]->setSourceWidth ( m_iSourceWidth ); m_acTEncTopList[iViewIdx]->setSourceHeight ( m_iSourceHeight ); m_acTEncTopList[iViewIdx]->setFrameToBeEncoded ( m_iFrameToBeEncoded ); //====== Coding Structure ======== #if DCM_DECODING_REFRESH m_acTEncTopList[iViewIdx]->setDecodingRefreshType ( m_iDecodingRefreshType ); #endif m_acTEncTopList[iViewIdx]->setCPSSize ( m_uiCodedPictureStoreSize ); m_acTEncTopList[iViewIdx]->setGOPSize ( m_iGOPSize ); m_acTEncTopList[iViewIdx]->setRateGOPSize ( m_iRateGOPSize ); m_acTEncTopList[iViewIdx]->setSeqStructure ( m_cInputFormatString ); m_acTEncTopList[iViewIdx]->setQP ( m_aiQP[0] ); m_acTEncTopList[iViewIdx]->setTemporalLayerQPOffset ( m_aiTLayerQPOffset ); m_acTEncTopList[iViewIdx]->setPad ( m_aiPad ); //===== Slice ======== //====== Entropy Coding ======== m_acTEncTopList[iViewIdx]->setSymbolMode ( m_iSymbolMode ); //====== Loop/Deblock Filter ======== m_acTEncTopList[iViewIdx]->setLoopFilterDisable ( m_abLoopFilterDisable[0] ); m_acTEncTopList[iViewIdx]->setLoopFilterAlphaC0Offset ( m_iLoopFilterAlphaC0Offset ); m_acTEncTopList[iViewIdx]->setLoopFilterBetaOffset ( m_iLoopFilterBetaOffset ); //====== Motion search ======== m_acTEncTopList[iViewIdx]->setFastSearch ( m_iFastSearch ); m_acTEncTopList[iViewIdx]->setSearchRange ( m_iSearchRange ); m_acTEncTopList[iViewIdx]->setBipredSearchRange ( m_bipredSearchRange ); m_acTEncTopList[iViewIdx]->setMaxDeltaQP ( m_iMaxDeltaQP ); #if HHI_VSO //====== VSO ========= m_acTEncTopList[iViewIdx]->setForceLambdaScaleVSO ( false ); m_acTEncTopList[iViewIdx]->setLambdaScaleVSO ( 1 ); m_acTEncTopList[iViewIdx]->setVSOMode ( 0 ); #endif //====== Tool list ======== m_acTEncTopList[iViewIdx]->setUseSBACRD ( m_bUseSBACRD ); m_acTEncTopList[iViewIdx]->setDeltaQpRD ( m_uiDeltaQpRD ); m_acTEncTopList[iViewIdx]->setUseASR ( m_bUseASR ); m_acTEncTopList[iViewIdx]->setUseHADME ( m_bUseHADME ); m_acTEncTopList[iViewIdx]->setUseALF ( m_abUseALF[0] ); #if MQT_ALF_NPASS m_acTEncTopList[iViewIdx]->setALFEncodePassReduction ( m_iALFEncodePassReduction ); #endif #if DCM_COMB_LIST m_acTEncTopList[iViewIdx]->setUseLComb ( m_bUseLComb ); m_acTEncTopList[iViewIdx]->setLCMod ( m_bLCMod ); #endif m_acTEncTopList[iViewIdx]->setdQPs ( m_aidQP ); m_acTEncTopList[iViewIdx]->setUseRDOQ ( m_abUseRDOQ[0] ); m_acTEncTopList[iViewIdx]->setUseLDC ( m_bUseLDC ); m_acTEncTopList[iViewIdx]->setUsePAD ( m_bUsePAD ); m_acTEncTopList[iViewIdx]->setQuadtreeTULog2MaxSize ( m_uiQuadtreeTULog2MaxSize ); m_acTEncTopList[iViewIdx]->setQuadtreeTULog2MinSize ( m_uiQuadtreeTULog2MinSize ); m_acTEncTopList[iViewIdx]->setQuadtreeTUMaxDepthInter ( m_uiQuadtreeTUMaxDepthInter ); m_acTEncTopList[iViewIdx]->setQuadtreeTUMaxDepthIntra ( m_uiQuadtreeTUMaxDepthIntra ); m_acTEncTopList[iViewIdx]->setUseFastEnc ( m_bUseFastEnc ); #if POZNAN_NONLINEAR_DEPTH m_acTEncTopList[iViewIdx]->setNonlinearDepthModel ( m_cNonlinearDepthModel ); m_acTEncTopList[iViewIdx]->setUseNonlinearDepth ( m_bUseNonlinearDepth ); #endif #if HHI_VSO m_acTEncTopList[iViewIdx]->setUseVSO ( false ); //GT: might be enabled later for VSO Mode 4 #endif #if BITSTREAM_EXTRACTION m_acTEncTopList[iViewIdx]->setLayerId ( ( (UInt)iViewIdx ) << 1 ); #endif m_acTEncTopList[iViewIdx]->setViewId ( (UInt)iViewIdx ); m_acTEncTopList[iViewIdx]->setViewOrderIdx ( m_cCameraData.getViewOrderIndex()[ iViewIdx ] ); m_acTEncTopList[iViewIdx]->setIsDepth ( false ); m_acTEncTopList[iViewIdx]->setCamParPrecision ( m_cCameraData.getCamParsCodedPrecision () ); m_acTEncTopList[iViewIdx]->setCamParInSliceHeader ( m_cCameraData.getVaryingCameraParameters() ); m_acTEncTopList[iViewIdx]->setCodedScale ( m_cCameraData.getCodedScale () ); m_acTEncTopList[iViewIdx]->setCodedOffset ( m_cCameraData.getCodedOffset () ); #if DEPTH_MAP_GENERATION m_acTEncTopList[iViewIdx]->setPredDepthMapGeneration ( m_uiPredDepthMapGeneration ); m_acTEncTopList[iViewIdx]->setPdmPrecision ( (UInt)m_cCameraData.getPdmPrecision () ); m_acTEncTopList[iViewIdx]->setPdmScaleNomDelta ( m_cCameraData.getPdmScaleNomDelta () ); m_acTEncTopList[iViewIdx]->setPdmOffset ( m_cCameraData.getPdmOffset () ); #endif #if HHI_INTER_VIEW_MOTION_PRED m_acTEncTopList[iViewIdx]->setMultiviewMvPredMode ( m_uiMultiviewMvPredMode ); m_acTEncTopList[iViewIdx]->setMultiviewMvRegMode ( iViewIdx ? m_uiMultiviewMvRegMode : 0 ); m_acTEncTopList[iViewIdx]->setMultiviewMvRegLambdaScale ( iViewIdx ? m_dMultiviewMvRegLambdaScale : 0.0 ); #endif #if HHI_INTER_VIEW_RESIDUAL_PRED m_acTEncTopList[iViewIdx]->setMultiviewResPredMode ( m_uiMultiviewResPredMode ); #endif #if POZNAN_DBMP m_acTEncTopList[iViewIdx]->setDBMP ( m_uiDBMP ); #endif #if POZNAN_ENCODE_ONLY_DISOCCLUDED_CU m_acTEncTopList[iViewIdx]->setUseCUSkip ( m_uiUseCUSkip ); #endif #if HHI_INTERVIEW_SKIP m_acTEncTopList[iViewIdx]->setInterViewSkip ( iViewIdx ? m_uiInterViewSkip : 0 ); #if HHI_INTERVIEW_SKIP_LAMBDA_SCALE m_acTEncTopList[iViewIdx]->setInterViewSkipLambdaScale ( iViewIdx ? (Int)m_dInterViewSkipLambdaScale : 1 ); #endif #endif m_acTEncTopList[iViewIdx]->setUseMRG ( m_bUseMRG ); // SOPH: #if LM_CHROMA m_acTEncTopList[iViewIdx]->setUseLMChroma ( m_bUseLMChroma ); #endif #if HHI_RMP_SWITCH m_acTEncTopList[iViewIdx]->setUseRMP ( m_bUseRMP ); #endif #ifdef ROUNDING_CONTROL_BIPRED m_acTEncTopList[iViewIdx]->setUseRoundingControlBipred(m_useRoundingControlBipred); #endif #if HHI_DMM_WEDGE_INTRA || HHI_DMM_PRED_TEX m_acTEncTopList[iViewIdx]->setUseDMM( false ); #endif #if CONSTRAINED_INTRA_PRED m_acTEncTopList[iViewIdx]->setUseConstrainedIntraPred ( m_bUseConstrainedIntraPred ); #endif #ifdef WEIGHT_PRED //====== Weighted Prediction ======== m_acTEncTopList[iViewIdx]->setUseWP ( m_bUseWeightPred ); m_acTEncTopList[iViewIdx]->setWPBiPredIdc ( m_uiBiPredIdc ); #endif //====== Slice ======== m_acTEncTopList[iViewIdx]->setSliceMode ( m_iSliceMode ); m_acTEncTopList[iViewIdx]->setSliceArgument ( m_iSliceArgument ); //====== Entropy Slice ======== m_acTEncTopList[iViewIdx]->setEntropySliceMode ( m_iEntropySliceMode ); m_acTEncTopList[iViewIdx]->setEntropySliceArgument ( m_iEntropySliceArgument ); #if MTK_NONCROSS_INLOOP_FILTER if(m_iSliceMode == 0 ) { m_bLFCrossSliceBoundaryFlag = true; } m_acTEncTopList[iViewIdx]->setLFCrossSliceBoundaryFlag( m_bLFCrossSliceBoundaryFlag ); #endif #if MTK_SAO m_acTEncTopList[iViewIdx]->setUseSAO ( m_abUseSAO[0] ); #endif #if HHI_MPI m_acTEncTopList[iViewIdx]->setUseMVI( false ); #endif m_acTEncTopList[iViewIdx]->setPictureDigestEnabled(m_pictureDigestEnabled); m_acTEncTopList[iViewIdx]->setQpChangeFrame( m_iQpChangeFrame ); m_acTEncTopList[iViewIdx]->setQpChangeOffsetVideo( m_iQpChangeOffsetVideo ); m_acTEncTopList[iViewIdx]->setQpChangeOffsetDepth( m_iQpChangeOffsetDepth ); #if POZNAN_TEXTURE_TU_DELTA_QP_ACCORDING_TO_DEPTH m_acTEncTopList[iViewIdx]->setUseTexDqpAccordingToDepth ( m_bUseTexDqpAccordingToDepth ); #endif #if POZNAN_TEXTURE_TU_DELTA_QP_PARAM_IN_CFG_FOR_ENC m_acTEncTopList[iViewIdx]->setTexDqpAccordingToDepthOffset( m_dTexDqpAccordingToDepthOffset ); m_acTEncTopList[iViewIdx]->setTexDqpAccordingToDepthMul( m_dTexDqpAccordingToDepthMul ); m_acTEncTopList[iViewIdx]->setTexDqpAccordingToDepthTopBottomRow( m_iTexDqpAccordingToDepthTopBottomRow ); #endif } if( m_bUsingDepthMaps ) { #if HHI_VSO for (Int iViewIdx=0; iViewIdx) ; m_aiNextDepthPocToDump.push_back( 0 ); m_cListPicYuvDepthRecMap.push_back( std::map() ); m_acTEncDepthTopList[iViewIdx]->setFrameRate ( m_iFrameRate ); m_acTEncDepthTopList[iViewIdx]->setFrameSkip ( m_FrameSkip ); m_acTEncDepthTopList[iViewIdx]->setSourceWidth ( m_iSourceWidth ); m_acTEncDepthTopList[iViewIdx]->setSourceHeight ( m_iSourceHeight ); m_acTEncDepthTopList[iViewIdx]->setFrameToBeEncoded ( m_iFrameToBeEncoded ); //====== Coding Structure ======== #if DCM_DECODING_REFRESH m_acTEncDepthTopList[iViewIdx]->setDecodingRefreshType ( m_iDecodingRefreshType ); #endif m_acTEncDepthTopList[iViewIdx]->setCPSSize ( m_uiCodedPictureStoreSize ); m_acTEncDepthTopList[iViewIdx]->setGOPSize ( m_iGOPSize ); m_acTEncDepthTopList[iViewIdx]->setRateGOPSize ( m_iRateGOPSize ); m_acTEncDepthTopList[iViewIdx]->setSeqStructure ( m_cInputFormatString ); m_acTEncDepthTopList[iViewIdx]->setQP ( m_aiQP[1] ); m_acTEncDepthTopList[iViewIdx]->setTemporalLayerQPOffset ( m_aiTLayerQPOffset ); m_acTEncDepthTopList[iViewIdx]->setPad ( m_aiPad ); //===== Slice ======== //====== Entropy Coding ======== m_acTEncDepthTopList[iViewIdx]->setSymbolMode ( m_iSymbolMode ); //====== Loop/Deblock Filter ======== m_acTEncDepthTopList[iViewIdx]->setLoopFilterDisable ( m_abLoopFilterDisable[1] ); m_acTEncDepthTopList[iViewIdx]->setLoopFilterAlphaC0Offset ( m_iLoopFilterAlphaC0Offset ); m_acTEncDepthTopList[iViewIdx]->setLoopFilterBetaOffset ( m_iLoopFilterBetaOffset ); //====== Motion search ======== m_acTEncDepthTopList[iViewIdx]->setFastSearch ( m_iFastSearch ); m_acTEncDepthTopList[iViewIdx]->setSearchRange ( m_iSearchRange ); m_acTEncDepthTopList[iViewIdx]->setBipredSearchRange ( m_bipredSearchRange ); m_acTEncDepthTopList[iViewIdx]->setMaxDeltaQP ( m_iMaxDeltaQP ); //====== Tool list ======== m_acTEncDepthTopList[iViewIdx]->setUseSBACRD ( m_bUseSBACRD ); m_acTEncDepthTopList[iViewIdx]->setDeltaQpRD ( m_uiDeltaQpRD ); m_acTEncDepthTopList[iViewIdx]->setUseASR ( m_bUseASR ); m_acTEncDepthTopList[iViewIdx]->setUseHADME ( m_bUseHADME ); m_acTEncDepthTopList[iViewIdx]->setUseALF ( m_abUseALF[1] ); #if MQT_ALF_NPASS m_acTEncDepthTopList[iViewIdx]->setALFEncodePassReduction ( m_iALFEncodePassReduction ); #endif #if DCM_COMB_LIST m_acTEncDepthTopList[iViewIdx]->setUseLComb ( m_bUseLComb ); m_acTEncDepthTopList[iViewIdx]->setLCMod ( m_bLCMod ); #endif m_acTEncDepthTopList[iViewIdx]->setdQPs ( m_aidQP ); m_acTEncDepthTopList[iViewIdx]->setUseRDOQ ( m_abUseRDOQ[1] ); m_acTEncDepthTopList[iViewIdx]->setUseLDC ( m_bUseLDC ); m_acTEncDepthTopList[iViewIdx]->setUsePAD ( m_bUsePAD ); m_acTEncDepthTopList[iViewIdx]->setQuadtreeTULog2MaxSize ( m_uiQuadtreeTULog2MaxSize ); m_acTEncDepthTopList[iViewIdx]->setQuadtreeTULog2MinSize ( m_uiQuadtreeTULog2MinSize ); m_acTEncDepthTopList[iViewIdx]->setQuadtreeTUMaxDepthInter ( m_uiQuadtreeTUMaxDepthInter ); m_acTEncDepthTopList[iViewIdx]->setQuadtreeTUMaxDepthIntra ( m_uiQuadtreeTUMaxDepthIntra ); m_acTEncDepthTopList[iViewIdx]->setUseFastEnc ( m_bUseFastEnc ); #if HHI_VSO m_acTEncDepthTopList[iViewIdx]->setUseVSO ( m_bUseVSO ); //GT: might be enabled/disabled later for VSO Mode 4 m_acTEncDepthTopList[iViewIdx]->setForceLambdaScaleVSO ( m_bForceLambdaScaleVSO ); m_acTEncDepthTopList[iViewIdx]->setLambdaScaleVSO ( m_dLambdaScaleVSO ); #if HHI_VSO_DIST_INT m_acTEncDepthTopList[iViewIdx]->setAllowNegDist ( m_bAllowNegDist ); #endif m_acTEncDepthTopList[iViewIdx]->setVSOMode ( m_uiVSOMode ); #endif #if BITSTREAM_EXTRACTION m_acTEncDepthTopList[iViewIdx]->setLayerId ( ( ( (UInt)iViewIdx ) << 1 ) + 1 ); #endif m_acTEncDepthTopList[iViewIdx]->setViewId ( (UInt)iViewIdx ); m_acTEncDepthTopList[iViewIdx]->setViewOrderIdx ( m_cCameraData.getViewOrderIndex()[ iViewIdx ] ); m_acTEncDepthTopList[iViewIdx]->setIsDepth ( true ); #if FLEX_CODING_ORDER m_acTEncDepthTopList[iViewIdx]->setCamParPrecision ( m_cCameraData.getCamParsCodedPrecision () ); m_acTEncDepthTopList[iViewIdx]->setCamParInSliceHeader ( m_cCameraData.getVaryingCameraParameters() ); m_acTEncDepthTopList[iViewIdx]->setCodedScale ( m_cCameraData.getCodedScale () ); m_acTEncDepthTopList[iViewIdx]->setCodedOffset ( m_cCameraData.getCodedOffset () ); #else m_acTEncDepthTopList[iViewIdx]->setCamParPrecision ( 0 ); m_acTEncDepthTopList[iViewIdx]->setCamParInSliceHeader ( false ); m_acTEncDepthTopList[iViewIdx]->setCodedScale ( 0 ); m_acTEncDepthTopList[iViewIdx]->setCodedOffset ( 0 ); #endif #if DEPTH_MAP_GENERATION m_acTEncDepthTopList[iViewIdx]->setPredDepthMapGeneration ( 0 ); #endif #if HHI_INTER_VIEW_MOTION_PRED m_acTEncDepthTopList[iViewIdx]->setMultiviewMvPredMode ( 0 ); m_acTEncDepthTopList[iViewIdx]->setMultiviewMvRegMode ( 0 ); m_acTEncDepthTopList[iViewIdx]->setMultiviewMvRegLambdaScale ( 0.0 ); #endif #if HHI_INTER_VIEW_RESIDUAL_PRED m_acTEncDepthTopList[iViewIdx]->setMultiviewResPredMode ( 0 ); #endif #if HHI_INTERVIEW_SKIP m_acTEncDepthTopList[iViewIdx]->setInterViewSkip ( 0 ); #if HHI_INTERVIEW_SKIP_LAMBDA_SCALE m_acTEncDepthTopList[iViewIdx]->setInterViewSkipLambdaScale ( 1 ); #endif #endif m_acTEncDepthTopList[iViewIdx]->setUseMRG ( m_bUseMRG ); // SOPH: #if LM_CHROMA m_acTEncDepthTopList[iViewIdx]->setUseLMChroma ( m_bUseLMChroma ); #endif #if HHI_RMP_SWITCH m_acTEncDepthTopList[iViewIdx]->setUseRMP ( m_bUseRMP ); #endif #ifdef ROUNDING_CONTROL_BIPRED m_acTEncDepthTopList[iViewIdx]->setUseRoundingControlBipred(m_useRoundingControlBipred); #endif #if HHI_DMM_WEDGE_INTRA || HHI_DMM_PRED_TEX m_acTEncDepthTopList[iViewIdx]->setUseDMM( m_bUseDMM ); #endif #if FLEX_CODING_ORDER && HHI_DMM_PRED_TEX m_acTEncDepthTopList[iViewIdx]->setUseDMM34( (m_b3DVFlexOrder && isDepthFirst) ? false : m_bUseDMM ); #endif #if CONSTRAINED_INTRA_PRED m_acTEncDepthTopList[iViewIdx]->setUseConstrainedIntraPred ( m_bUseConstrainedIntraPred ); #endif #ifdef WEIGHT_PRED //====== Weighted Prediction ======== m_acTEncDepthTopList[iViewIdx]->setUseWP ( m_bUseWeightPred ); m_acTEncDepthTopList[iViewIdx]->setWPBiPredIdc ( m_uiBiPredIdc ); #endif //====== Slice ======== m_acTEncDepthTopList[iViewIdx]->setSliceMode ( m_iSliceMode ); m_acTEncDepthTopList[iViewIdx]->setSliceArgument ( m_iSliceArgument ); //====== Entropy Slice ======== m_acTEncDepthTopList[iViewIdx]->setEntropySliceMode ( m_iEntropySliceMode ); m_acTEncDepthTopList[iViewIdx]->setEntropySliceArgument ( m_iEntropySliceArgument ); #if MTK_NONCROSS_INLOOP_FILTER if(m_iSliceMode == 0 ) { m_bLFCrossSliceBoundaryFlag = true; } m_acTEncDepthTopList[iViewIdx]->setLFCrossSliceBoundaryFlag( m_bLFCrossSliceBoundaryFlag ); #endif #if MTK_SAO m_acTEncDepthTopList[iViewIdx]->setUseSAO ( m_abUseSAO[1] ); #endif #if HHI_MPI #if FLEX_CODING_ORDER m_acTEncDepthTopList[iViewIdx]->setUseMVI( (m_b3DVFlexOrder && isDepthFirst) ? false : m_bUseMVI ); #else m_acTEncDepthTopList[iViewIdx]->setUseMVI( m_bUseMVI ); #endif #endif #if POZNAN_DBMP m_acTEncDepthTopList[iViewIdx]->setDBMP ( m_uiDBMP ); #endif #if POZNAN_ENCODE_ONLY_DISOCCLUDED_CU m_acTEncDepthTopList[iViewIdx]->setUseCUSkip ( m_uiUseCUSkip ); #endif #if POZNAN_NONLINEAR_DEPTH m_acTEncDepthTopList[iViewIdx]->setNonlinearDepthModel ( m_cNonlinearDepthModel ); m_acTEncDepthTopList[iViewIdx]->setUseNonlinearDepth ( m_bUseNonlinearDepth ); #endif m_acTEncDepthTopList[iViewIdx]->setPictureDigestEnabled(m_pictureDigestEnabled); m_acTEncDepthTopList[iViewIdx]->setQpChangeFrame( m_iQpChangeFrame ); m_acTEncDepthTopList[iViewIdx]->setQpChangeOffsetVideo( m_iQpChangeOffsetVideo ); m_acTEncDepthTopList[iViewIdx]->setQpChangeOffsetDepth( m_iQpChangeOffsetDepth ); } } #if HHI_INTER_VIEW_MOTION_PRED else if( m_uiMultiviewMvRegMode ) { for(Int iViewIdx=0; iViewIdxsetUseVSO( bUseVSO ); pcEncTop->getRdCost()->setRenModel( bUseVSO ? &m_cRendererModel : NULL ); for (Int iCurModel = 0; iCurModel < iNumOfModels; iCurModel++ ) { Int iModelNum; Int iLeftViewNum; Int iRightViewNum; Int iDump; Int iOrgRefNum; Int iBlendMode; m_cRenModStrParser.getSingleModelData ( iViewNum, iContent, iCurModel, iModelNum, iBlendMode, iLeftViewNum, iRightViewNum, iOrgRefNum, iDump ) ; m_cRendererModel .createSingleModel ( iViewNum, iContent, iModelNum, iLeftViewNum, iRightViewNum, (iOrgRefNum != -1), iBlendMode ); } } } } else { m_cRendererTop.init(m_iSourceWidth, m_iSourceHeight,true,0,0,true, 0,0,0,0,0,0,0,1,0,0 ); //GT: simplest configuration } } #endif #if POZNAN_SYNTH //m_cAvailabilityRenderer.init(m_iSourceWidth, m_iSourceHeight,true,0,0,true, 0,0,0,0,0,0,0,1,0,0 ); //GT: simplest configuration m_cAvailabilityRenderer.init(m_iSourceWidth, m_iSourceHeight,true,0,LOG2_DISP_PREC_LUT,true, 0,0,0,0,0,6,4,1,0,6 ); //GT: simplest configuration #endif #if HHI_INTERVIEW_SKIP m_cUsedPelsRenderer.init(m_iSourceWidth, m_iSourceHeight, true, 0, LOG2_DISP_PREC_LUT, true, 0, 0, 0, 0, 0, 6, 4, 1, 0, 6 ); #endif #if POZNAN_MP #if POZNAN_MP_USE_DEPTH_MAP_GENERATION m_pcMP = new TComMP(m_iSourceHeight, m_iSourceWidth); #else //m_pcMP = new TComMP(m_iSourceHeight, m_iSourceWidth, &m_cCameraData); m_pcMP = new TComMP(m_iSourceHeight, m_iSourceWidth, m_cCameraData.getBaseViewShiftLUTI()); #endif #endif } Void TAppEncTop::xCreateLib() { // Video I/O m_cTVideoIOBitsFile.openBits( m_pchBitstreamFile, true ); // write mode for(Int iViewIdx=0; iViewIdxopen( m_pchInputFileList[iViewIdx], false, m_uiInputBitDepth, m_uiInternalBitDepth ); // read mode m_acTVideoIOYuvInputFileList[iViewIdx]->skipFrames(m_FrameSkip, m_iSourceWidth, m_iSourceHeight); m_acTVideoIOYuvReconFileList[iViewIdx]->open( m_pchReconFileList[iViewIdx], true, m_uiOutputBitDepth, m_uiInternalBitDepth); // write mode // Neo Decoder m_acTEncTopList[iViewIdx]->create(); if( m_bUsingDepthMaps ) { m_acTVideoIOYuvDepthInputFileList[iViewIdx]->open( m_pchDepthInputFileList[iViewIdx], false, m_uiInputBitDepth, m_uiInternalBitDepth ); // read mode m_acTVideoIOYuvDepthInputFileList[iViewIdx]->skipFrames(m_FrameSkip, m_iSourceWidth, m_iSourceHeight); m_acTVideoIOYuvDepthReconFileList[iViewIdx]->open( m_pchDepthReconFileList[iViewIdx], true, m_uiOutputBitDepth, m_uiInternalBitDepth); // write mode // Neo Decoder m_acTEncDepthTopList[iViewIdx]->create(); } #if HHI_INTER_VIEW_MOTION_PRED else if( m_uiMultiviewMvRegMode ) { m_acTVideoIOYuvDepthInputFileList[iViewIdx]->open( m_pchDepthInputFileList[iViewIdx], false, m_uiInputBitDepth, m_uiInternalBitDepth ); // read mode m_acTVideoIOYuvDepthInputFileList[iViewIdx]->skipFrames(m_FrameSkip, m_iSourceWidth, m_iSourceHeight); } #endif } #if HHI_VSO for(Int iViewIdx=0; iViewIdx < m_iNumberOfExternalRefs; iViewIdx++) { m_acTVideoIOYuvERFileList[iViewIdx]->open( m_pchERRefFileList[iViewIdx], false, m_uiInputBitDepth, m_uiInternalBitDepth ); // read mode } #endif } Void TAppEncTop::xDestroyLib() { m_cTVideoIOBitsFile.closeBits(); #if POZNAN_MP if (m_pcMP) { delete m_pcMP; m_pcMP=NULL; }; #endif #if HHI_VSO for ( Int iViewIdx = 0; iViewIdx < m_iNumberOfExternalRefs; iViewIdx++ ) { m_acTVideoIOYuvERFileList[iViewIdx]->close(); delete m_acTVideoIOYuvERFileList[iViewIdx]; m_acTVideoIOYuvERFileList[iViewIdx] = 0; }; #endif for(Int iViewIdx=0; iViewIdxclose(); m_acTVideoIOYuvReconFileList[iViewIdx]->close(); delete m_acTVideoIOYuvInputFileList[iViewIdx] ; m_acTVideoIOYuvInputFileList[iViewIdx] = NULL; delete m_acTVideoIOYuvReconFileList[iViewIdx] ; m_acTVideoIOYuvReconFileList[iViewIdx] = NULL; delete m_cListPicYuvRecList[iViewIdx] ; m_cListPicYuvRecList[iViewIdx] = NULL; m_acTEncTopList[iViewIdx]->destroy(); delete m_acTEncTopList[iViewIdx] ; m_acTEncTopList[iViewIdx] = NULL; if( iViewIdx < Int( m_acTVideoIOYuvDepthInputFileList.size() ) && m_acTVideoIOYuvDepthInputFileList[iViewIdx] ) { m_acTVideoIOYuvDepthInputFileList[iViewIdx]->close( ); delete m_acTVideoIOYuvDepthInputFileList[iViewIdx] ; } if( iViewIdx < Int( m_acTVideoIOYuvDepthReconFileList.size() ) && m_acTVideoIOYuvDepthReconFileList[iViewIdx] ) { m_acTVideoIOYuvDepthReconFileList[iViewIdx]->close () ; delete m_acTVideoIOYuvDepthReconFileList[iViewIdx]; } if( iViewIdx < Int( m_acTEncDepthTopList.size() ) && m_acTEncDepthTopList[iViewIdx] ) { m_acTEncDepthTopList[iViewIdx]->destroy(); delete m_acTEncDepthTopList[iViewIdx]; } if( iViewIdx < Int( m_cListPicYuvDepthRecList.size() ) && m_cListPicYuvDepthRecList[iViewIdx] ) { delete m_cListPicYuvDepthRecList[iViewIdx ]; } } } Void TAppEncTop::xInitLib() { for(Int iViewIdx=0; iViewIdxinit( this ); } for(Int iViewIdx=0; iViewIdxsetTEncTopList( &m_acTEncTopList ); } if ( m_bUsingDepthMaps ) { for(Int iViewIdx=0; iViewIdxinit( this ); } for(Int iViewIdx=0; iViewIdxsetTEncTopList( &m_acTEncDepthTopList ); } } } // ==================================================================================================================== // Public member functions // ==================================================================================================================== /** - create internal class - initialize internal variable - until the end of input YUV file, call encoding function in TEncTop class - delete allocated buffers - destroy internal class . */ //GT PRE LOAD ENC BUFFER Void TAppEncTop::encode() { TComPicYuv* pcPicYuvOrg = new TComPicYuv; TComPicYuv* pcDepthPicYuvOrg = new TComPicYuv; TComPicYuv* pcPdmDepthOrg = new TComPicYuv; TComPicYuv* pcPicYuvRec = NULL; //TComPicYuv* pcDepthPicYuvRec = NULL; // initialize internal class & member variables xInitLibCfg(); xCreateLib(); xInitLib(); // main encoder loop //GT: setup and init Bools for Eos and Continue Reading Bool bAllEos = false; Bool bAllContinueReadingPics = false; std::vector bEos ; std::vector bContinueReadingPics ; Bool bAllDepthEos = false; Bool bAllContinueReadingDepthPics = false; std::vector bDepthEos ; std::vector bContinueReadingDepthPics ; for(Int iViewIdx=0; iViewIdx < m_iNumberOfViews; iViewIdx++ ) { bEos.push_back( false ) ; bContinueReadingPics.push_back( true ); if( m_bUsingDepthMaps) { bDepthEos.push_back( false ) ; bContinueReadingDepthPics.push_back( true ) ; } } // allocate original YUV buffer pcPicYuvOrg->create( m_iSourceWidth, m_iSourceHeight, m_uiMaxCUWidth, m_uiMaxCUHeight, m_uiMaxCUDepth ); if( m_bUsingDepthMaps) { pcDepthPicYuvOrg->create( m_iSourceWidth, m_iSourceHeight, m_uiMaxCUWidth, m_uiMaxCUHeight, m_uiMaxCUDepth ); } #if HHI_INTER_VIEW_MOTION_PRED if( m_uiMultiviewMvRegMode ) { pcPdmDepthOrg->create( m_iSourceWidth, m_iSourceHeight, m_uiMaxCUWidth, m_uiMaxCUHeight, m_uiMaxCUDepth ); } #endif TComBitstream* pcBitstream = new TComBitstream; pcBitstream->create( (m_iSourceWidth * m_iSourceHeight * 3) >> 1 ) ; //GT: is size reasonable ?? while ( !(bAllEos&& bAllContinueReadingPics) ) { bAllContinueReadingPics = false; bAllContinueReadingDepthPics = false; //GT: Read all Buffers for(Int iViewIdx=0; iViewIdx < m_iNumberOfViews; iViewIdx++ ) //GT; store frames first { if (!bEos[iViewIdx] && bContinueReadingPics[iViewIdx] ) //GT: read frames to buffer { // get buffers xGetBuffer( pcPicYuvRec, iViewIdx, m_cListPicYuvRecList ); // ringbuffer of size gopsize -> m_cListPicYuvRec, m_cListBitstream // read input YUV file m_acTVideoIOYuvInputFileList[iViewIdx]->read( pcPicYuvOrg, m_aiPad ) ; bEos[iViewIdx] = ( m_acTVideoIOYuvInputFileList[iViewIdx]->isEof() == 1 ? true : false ); //GT: End of File bEos[iViewIdx] = ( m_iFrameRcvdVector[iViewIdx] == (m_iFrameToBeEncoded - 1) ? true : bEos[iViewIdx] ); //GT: FramesToBeEncoded Reached bAllEos = bAllEos|bEos[iViewIdx] ; #if HHI_INTER_VIEW_MOTION_PRED if( m_uiMultiviewMvRegMode && iViewIdx ) { m_acTVideoIOYuvDepthInputFileList[iViewIdx]->read( pcPdmDepthOrg, m_aiPad, m_bUsingDepthMaps ); #if POZNAN_NONLINEAR_DEPTH if( m_bUseNonlinearDepth ) pcPdmDepthOrg->nonlinearDepthForward(pcPdmDepthOrg, m_cNonlinearDepthModel); #endif } #endif // increase number of received frames m_iFrameRcvdVector[iViewIdx]++ ; } #if HHI_INTER_VIEW_MOTION_PRED m_acTEncTopList[iViewIdx]->receivePic( bEos[iViewIdx], pcPicYuvOrg, m_cListPicYuvRecList[iViewIdx]->back(), ( m_uiMultiviewMvRegMode && iViewIdx ? pcPdmDepthOrg : 0 ) ); #else m_acTEncTopList[iViewIdx]->receivePic( bEos[iViewIdx], pcPicYuvOrg, m_cListPicYuvRecList[iViewIdx]->back(), 0 ); #endif if( m_bUsingDepthMaps ) { if (!bDepthEos[iViewIdx] && bContinueReadingDepthPics[iViewIdx] ) { // get buffers xGetBuffer( pcPicYuvRec, iViewIdx, m_cListPicYuvDepthRecList ); // ringbuffer of size gopsize -> m_cListPicYuvRec, m_cListBitstream // read input YUV file m_acTVideoIOYuvDepthInputFileList[iViewIdx]->read( pcDepthPicYuvOrg, m_aiPad ) ; #if POZNAN_NONLINEAR_DEPTH if( m_bUseNonlinearDepth ) pcDepthPicYuvOrg->nonlinearDepthForward(pcDepthPicYuvOrg, m_cNonlinearDepthModel); #endif bDepthEos[iViewIdx] = ( m_acTVideoIOYuvDepthInputFileList[iViewIdx]->isEof() == 1 ? true : false ); bDepthEos[iViewIdx] = ( m_iDepthFrameRcvdVector[iViewIdx] == (m_iFrameToBeEncoded - 1) ? true : bDepthEos[iViewIdx] ); bAllDepthEos = bAllDepthEos|bDepthEos[iViewIdx] ; // increase number of received frames m_iDepthFrameRcvdVector[iViewIdx]++ ; } m_acTEncDepthTopList[iViewIdx]->receivePic( bDepthEos[iViewIdx], pcDepthPicYuvOrg, m_cListPicYuvDepthRecList[iViewIdx]->back() ); } } //===== store current POC ===== Bool bCurrPocCoded = m_acTEncTopList[ 0 ]->currentPocWillBeCoded(); Int iCurrPoc = m_acTEncTopList[ 0 ]->getNextFrameId(); //===== update camera parameters ===== if( bCurrPocCoded ) { m_cCameraData.update( (UInt)iCurrPoc ); } #if HHI_VSO if ( m_bUseVSO && ( m_uiVSOMode != 4) ) { //GT: Read external reference pics or render references xStoreVSORefPicsInBuffer(); //GT; } #endif #if FLEX_CODING_ORDER if (m_b3DVFlexOrder) { Int i=0; Int iViewIdx = 0; bool bThisViewContinueReadingPics = false; bool bThisViewContinueReadingDepthPics = false; Int iNumberofDepthViews = m_bUsingDepthMaps?m_iNumberOfViews:0; for(Int j=0; j < (m_iNumberOfViews+ iNumberofDepthViews); j++ ) // Start encoding { if (m_pchMVCJointCodingOrder[i]=='T') { i++; assert(isdigit(m_pchMVCJointCodingOrder[i])); iViewIdx = (Int)(m_pchMVCJointCodingOrder[i]-'0'); bThisViewContinueReadingPics = bContinueReadingPics[iViewIdx]; #if POZNAN_SYNTH if( m_uiUseCUSkip ) { xStoreSynthPicsInBuffer(iViewIdx,false); } #endif #if POZNAN_TEXTURE_TU_DELTA_QP_ACCORDING_TO_DEPTH // If no depth picture reconstruction for current view and current POC is available sythesize one //Int iCurrPoc2 = m_acTEncTopList[ 0 ]->getNextFrameId(); Bool bCurrPicDepthRec = getPicFromView( iViewIdx, iCurrPoc, true ) != NULL && getPicFromView( iViewIdx, iCurrPoc, true )->getReconMark(); if(m_bUseTexDqpAccordingToDepth && !bCurrPicDepthRec) { xStoreDepthSynthPicsInBuffer(iViewIdx); } #endif m_acTEncTopList[iViewIdx]->encode( bEos[iViewIdx], m_cListPicYuvRecMap[iViewIdx], pcBitstream, bThisViewContinueReadingPics ); bContinueReadingPics[iViewIdx]=bThisViewContinueReadingPics; bAllContinueReadingPics = bAllContinueReadingPics||bContinueReadingPics[iViewIdx]; if(pcBitstream->getNumberOfWrittenBits()!=0) { m_cTVideoIOBitsFile.writeBits( pcBitstream ); } pcBitstream->resetBits(); //GT: also done later in .... pcBitstream->rewindStreamPacket( ); // write bistream to file if necessary xWriteOutput( iViewIdx ); //GT: Write Reconfiles (when gop is complete?) i++; } else if ( m_pchMVCJointCodingOrder[i] == 'D') { i++; if( m_bUsingDepthMaps ) { assert(isdigit(m_pchMVCJointCodingOrder[i])); iViewIdx = (Int)(m_pchMVCJointCodingOrder[i]-'0'); bThisViewContinueReadingDepthPics = bContinueReadingDepthPics[iViewIdx]; #if POZNAN_SYNTH if( m_uiUseCUSkip ) { xStoreSynthPicsInBuffer(iViewIdx,true); } #endif m_acTEncDepthTopList[iViewIdx]->encode( bDepthEos[iViewIdx], m_cListPicYuvDepthRecMap[iViewIdx], pcBitstream, bThisViewContinueReadingDepthPics ); bContinueReadingDepthPics[iViewIdx]=bThisViewContinueReadingDepthPics; bAllContinueReadingDepthPics = bAllContinueReadingDepthPics||bContinueReadingDepthPics[iViewIdx]; if(pcBitstream->getNumberOfWrittenBits()!=0) { m_cTVideoIOBitsFile.writeBits( pcBitstream ); } pcBitstream->resetBits(); pcBitstream->rewindStreamPacket( ); // write bistream to file if necessary xWriteOutput( iViewIdx, true ); i++; } } } } else { #endif //GT: Encode for(Int iViewIdx=0; iViewIdx < m_iNumberOfViews; iViewIdx++ ) // Start encoding { #if POZNAN_SYNTH if( m_uiUseCUSkip ) { xStoreSynthPicsInBuffer(iViewIdx,false); } #endif //* #if POZNAN_TEXTURE_TU_DELTA_QP_ACCORDING_TO_DEPTH #if FLEX_CODING_ORDER // If no depth picture reconstruction for current view and current POC is available sythesize one //Int iCurrPoc = m_acTEncTopList[ 0 ]->getNextFrameId(); Bool bCurrPicDepthRec = getPicFromView( iViewIdx, iCurrPoc, true ) != NULL && getPicFromView( iViewIdx, iCurrPoc, true )->getReconMark(); if(m_bUseTexDqpAccordingToDepth && !bCurrPicDepthRec) #else if(m_bUseTexDqpAccordingToDepth) #endif { xStoreDepthSynthPicsInBuffer(iViewIdx); } #endif //*/ bool bThisViewContinueReadingPics = bContinueReadingPics[iViewIdx]; m_acTEncTopList[iViewIdx]->encode( bEos[iViewIdx], m_cListPicYuvRecMap[iViewIdx], pcBitstream, bThisViewContinueReadingPics ); bContinueReadingPics[iViewIdx]=bThisViewContinueReadingPics; bAllContinueReadingPics = bAllContinueReadingPics||bContinueReadingPics[iViewIdx]; if(pcBitstream->getNumberOfWrittenBits()!=0) { m_cTVideoIOBitsFile.writeBits( pcBitstream ); } pcBitstream->resetBits(); //GT: also done later in .... pcBitstream->rewindStreamPacket( ); // write bistream to file if necessary xWriteOutput( iViewIdx ); //GT: Write Reconfiles (when gop is complete?) if( m_bUsingDepthMaps ) { #if POZNAN_SYNTH if( m_uiUseCUSkip ) { xStoreSynthPicsInBuffer(iViewIdx,true); } #endif bool bThisViewContinueReadingDepthPics = bContinueReadingDepthPics[iViewIdx]; m_acTEncDepthTopList[iViewIdx]->encode( bDepthEos[iViewIdx], m_cListPicYuvDepthRecMap[iViewIdx], pcBitstream, bThisViewContinueReadingDepthPics ); bContinueReadingDepthPics[iViewIdx]=bThisViewContinueReadingDepthPics; bAllContinueReadingDepthPics = bAllContinueReadingDepthPics||bContinueReadingDepthPics[iViewIdx]; if(pcBitstream->getNumberOfWrittenBits()!=0) { m_cTVideoIOBitsFile.writeBits( pcBitstream ); } pcBitstream->resetBits(); pcBitstream->rewindStreamPacket( ); // write bistream to file if necessary xWriteOutput( iViewIdx, true ); } } #if FLEX_CODING_ORDER } #endif // delete extra picture buffers if( bCurrPocCoded ) { for( Int iViewIdx = 0; iViewIdx < m_iNumberOfViews; iViewIdx++ ) { if( iViewIdx < (Int)m_acTEncTopList.size() && m_acTEncTopList[iViewIdx] ) { m_acTEncTopList[iViewIdx]->deleteExtraPicBuffers( iCurrPoc ); } if( iViewIdx < (Int)m_acTEncDepthTopList.size() && m_acTEncDepthTopList[iViewIdx] ) { m_acTEncDepthTopList[iViewIdx]->deleteExtraPicBuffers( iCurrPoc ); } } } #if AMVP_BUFFERCOMPRESS // compress motion for entire access if( bCurrPocCoded ) { for( Int iViewIdx = 0; iViewIdx < m_iNumberOfViews; iViewIdx++ ) { if( iViewIdx < (Int)m_acTEncTopList.size() && m_acTEncTopList[iViewIdx] ) { m_acTEncTopList[iViewIdx]->compressMotion( iCurrPoc ); } if( iViewIdx < (Int)m_acTEncDepthTopList.size() && m_acTEncDepthTopList[iViewIdx] ) { m_acTEncDepthTopList[iViewIdx]->compressMotion( iCurrPoc ); } } } #endif } // write output for(Int iViewIdx=0; iViewIdx < m_iNumberOfViews; iViewIdx++ ) { m_acTEncTopList[iViewIdx]->printOutSummary(m_acTEncTopList[iViewIdx]->getNumAllPicCoded()); if ( m_bUsingDepthMaps ) { m_acTEncDepthTopList[iViewIdx]->printOutSummary(m_acTEncDepthTopList[iViewIdx]->getNumAllPicCoded()); } } // delete original YUV buffer pcPicYuvOrg->destroy(); delete pcPicYuvOrg; pcPicYuvOrg = NULL; // valgrind if( m_bUsingDepthMaps) { pcDepthPicYuvOrg->destroy(); } delete pcDepthPicYuvOrg ; pcDepthPicYuvOrg = NULL ; pcBitstream->destroy(); delete pcBitstream; pcBitstream = NULL ; // delete used buffers in encoder class for(Int iViewIdx =0; iViewIdx < m_iNumberOfViews; iViewIdx++) { m_acTEncTopList[iViewIdx]->deletePicBuffer() ; } if( m_bUsingDepthMaps) { for(Int iViewIdx =0; iViewIdx < m_iNumberOfViews; iViewIdx++) { m_acTEncDepthTopList[iViewIdx]->deletePicBuffer() ; } } if ( pcPdmDepthOrg ) { pcPdmDepthOrg->destroy(); delete pcPdmDepthOrg; pcPdmDepthOrg = NULL; } // delete buffers & classes xDeleteBuffer(); xDestroyLib(); } // ==================================================================================================================== // Protected member functions // ==================================================================================================================== /** - application has picture buffer list with size of GOP - picture buffer list acts as ring buffer - end of the list has the latest picture . */ Void TAppEncTop::xGetBuffer( TComPicYuv*& rpcPicYuvRec, Int iViewIdx, std::vector< TComList*>& racBuffer ) { if ( m_uiCodedPictureStoreSize == 0 ) { if (racBuffer[iViewIdx]->size() == 0) { rpcPicYuvRec = new TComPicYuv; rpcPicYuvRec->create( m_iSourceWidth, m_iSourceHeight, m_uiMaxCUWidth, m_uiMaxCUHeight, m_uiMaxCUDepth ); racBuffer[iViewIdx]->pushBack( rpcPicYuvRec ); } rpcPicYuvRec = racBuffer[iViewIdx]->popFront(); //GT why? only one in list ?? A: only to get rpcPicYuvRec racBuffer[iViewIdx]->pushBack( rpcPicYuvRec ); return; } // org. buffer if ( racBuffer[iViewIdx]->size() == (UInt)m_uiCodedPictureStoreSize ) { rpcPicYuvRec = racBuffer[iViewIdx]->popFront(); } else { rpcPicYuvRec = new TComPicYuv; rpcPicYuvRec->create( m_iSourceWidth, m_iSourceHeight, m_uiMaxCUWidth, m_uiMaxCUHeight, m_uiMaxCUDepth ); } racBuffer[iViewIdx]->pushBack( rpcPicYuvRec ); } Void TAppEncTop::xDeleteBuffer( ) { TComList::iterator iterBitstream = m_cListBitstream.begin(); Int iSize = Int( m_cListBitstream.size() ); for ( Int i = 0; i < iSize; i++ ) { TComBitstream* pcBitstream = *(iterBitstream++); pcBitstream->destroy(); delete pcBitstream; pcBitstream = NULL; } for(Int iViewIdx=0; iViewIdx::iterator iterPicYuvRec = m_cListPicYuvRecList[iViewIdx]->begin(); iSize = Int( m_cListPicYuvRecList[iViewIdx]->size() ); for ( Int i = 0; i < iSize; i++ ) { TComPicYuv* pcPicYuvRec = *(iterPicYuvRec++); pcPicYuvRec->destroy(); delete pcPicYuvRec; pcPicYuvRec = NULL; } } if( m_bUsingDepthMaps) { for(Int iViewIdx=0; iViewIdx::iterator iterPicYuvRec = m_cListPicYuvDepthRecList[iViewIdx]->begin(); iSize = Int( m_cListPicYuvDepthRecList[iViewIdx]->size() ); for ( Int i = 0; i < iSize; i++ ) { TComPicYuv* pcPicYuvRec = *(iterPicYuvRec++); pcPicYuvRec->destroy(); delete pcPicYuvRec; pcPicYuvRec = NULL; } } } // Delete ERFiles #if HHI_VSO std::map< Int,vector >::iterator iterMapPicExtRefView = m_cMapPicExtRefView.begin(); while ( iterMapPicExtRefView != m_cMapPicExtRefView.end() ) { for ( UInt uiViewNumber = 0; uiViewNumber < iterMapPicExtRefView->second.size(); uiViewNumber++ ) { if ( iterMapPicExtRefView->second[uiViewNumber] ) { iterMapPicExtRefView->second[uiViewNumber]->destroy(); delete iterMapPicExtRefView->second[uiViewNumber]; } } iterMapPicExtRefView++; } #endif } /** \param iNumEncoded number of encoded frames */ Void TAppEncTop::xWriteOutput( Int iViewIdx, Bool isDepth ) { std::map &rcMap = ( isDepth ? m_cListPicYuvDepthRecMap : m_cListPicYuvRecMap )[iViewIdx]; PicOrderCnt &riNextPocToDump = ( isDepth ? m_aiNextDepthPocToDump : m_aiNextPocToDump )[iViewIdx]; TVideoIOYuv* &rpcTVideoIOYuvReconFile = ( isDepth ? m_acTVideoIOYuvDepthReconFileList : m_acTVideoIOYuvReconFileList )[iViewIdx]; std::map::iterator i; while( ! rcMap.empty() && ( i = rcMap.begin() )->first == riNextPocToDump ) { riNextPocToDump++; #if POZNAN_NONLINEAR_DEPTH if(isDepth && m_bUseNonlinearDepth) { TComPicYuv *pcPicOrg = i->second; TComPicYuv *pcPicPow = new TComPicYuv; //pcPicYuvRec->createCompatibleAs(*iterPicYuvRec); pcPicPow->create( pcPicOrg->getWidth(), pcPicOrg->getHeight(), pcPicOrg->getMaxCuWidth(), pcPicOrg->getMaxCuHeight(), pcPicOrg->getMaxCuDepth() ); //cPicPower.create(pcSPS->getWidth(), pcSPS->getHeight(), pcSPS->getMaxCUWidth(), pcSPS->getMaxCUHeight(), pcSPS->getMaxCUDepth() ); pcPicOrg->nonlinearDepthBackward(pcPicPow, m_cNonlinearDepthModel); rpcTVideoIOYuvReconFile->write( pcPicPow, m_aiPad ); // to do destroy pcPicow } else #endif rpcTVideoIOYuvReconFile->write( i->second, m_aiPad ); rcMap.erase( i ); } } // GT FIX std::vector TAppEncTop::getSpatialRefPics( Int iViewIdx, Int iPoc, Bool bIsDepthCoder ) { std::vector apcRefPics( iViewIdx, (TComPic*)NULL ); for( int iRefViewIdx = 0; iRefViewIdx < iViewIdx; iRefViewIdx++ ) { // GT FIX TComPic* pcRefPic = xGetPicFromView(iRefViewIdx, iPoc, bIsDepthCoder); assert( pcRefPic != NULL ); apcRefPics[iRefViewIdx] = pcRefPic; } return apcRefPics; } TComPic* TAppEncTop::xGetPicFromView( Int iViewIdx, Int iPoc, bool bDepth ) { assert( ( iViewIdx >= 0) && ( iViewIdx < m_iNumberOfViews ) ); TComPic* pcPic = 0; TComList* apcListPic; apcListPic = (bDepth ? m_acTEncDepthTopList[iViewIdx] : m_acTEncTopList[iViewIdx])->getListPic() ; for(TComList::iterator it=apcListPic->begin(); it!=apcListPic->end(); it++) { if( (*it)->getPOC() == iPoc ) { pcPic = *it ; break ; } } return pcPic; }; TComPicYuv* TAppEncTop::xGetPicYuvFromView( Int iViewIdx, Int iPoc, Bool bDepth, Bool bRecon ) { TComPic* pcPic = xGetPicFromView( iViewIdx, iPoc, bDepth); TComPicYuv* pcPicYuv = NULL; if (pcPic != NULL) { if( bRecon ) { if ( pcPic->getReconMark() ) { pcPicYuv = pcPic->getPicYuvRec(); } } else { pcPicYuv = pcPic->getPicYuvOrg(); } }; return pcPicYuv; }; #if HHI_VSO Void TAppEncTop::xSetBasePicYuv( Int iViewIdx, Int iPoc, TComMVDRefData* pcRefInfo, InterViewReference eView, bool bDepth ) { if ( ( iViewIdx < 0) || ( iViewIdx >= m_iNumberOfViews ) ) return; if ( !m_bUsingDepthMaps && bDepth ) return; TComPic* pcPic = xGetPicFromView( iViewIdx, iPoc, bDepth); if (pcPic == 0) return; pcRefInfo->setPicYuvBaseView(eView, bDepth, pcPic->getPicYuvOrg(), pcPic->getReconMark() ? pcPic->getPicYuvRec() : NULL ); }; Void TAppEncTop::setMVDPic( Int iViewIdx, Int iPoc, TComMVDRefData* pcMVDRefData ) { AOF( iViewIdx >= 0); AOF( iViewIdx < m_iNumberOfViews ); xSetBasePicYuv(iViewIdx - 1, iPoc, pcMVDRefData, PREVVIEW, false); xSetBasePicYuv(iViewIdx , iPoc, pcMVDRefData, CURRVIEW, false ); xSetBasePicYuv(iViewIdx + 1, iPoc, pcMVDRefData, NEXTVIEW, false ); if ( m_bUsingDepthMaps ) { xSetBasePicYuv(iViewIdx - 1, iPoc, pcMVDRefData, PREVVIEW, true ); xSetBasePicYuv(iViewIdx , iPoc, pcMVDRefData, CURRVIEW, true ); xSetBasePicYuv(iViewIdx + 1, iPoc, pcMVDRefData, NEXTVIEW, true ); } xSetBaseLUT (iViewIdx, iViewIdx-1 , pcMVDRefData, PREVVIEW ); xSetBaseLUT (iViewIdx, iViewIdx+1 , pcMVDRefData, NEXTVIEW ); if ( m_bUseVSO && m_uiVSOMode != 4) { xSetERPicYuvs (iViewIdx, iPoc, pcMVDRefData); pcMVDRefData->setShiftLUTsERView(m_cCameraData.getSynthViewShiftLUTD()[iViewIdx], m_cCameraData.getSynthViewShiftLUTI()[iViewIdx] ); pcMVDRefData->setRefViewInd (m_aaiBaseViewRefInd[iViewIdx], m_aaiERViewRefInd[iViewIdx], m_aaiERViewRefLutInd[iViewIdx]); } }; Void TAppEncTop::xSetBaseLUT( Int iViewIdxSource, Int iViewIdxTarget, TComMVDRefData* pcRefInfo, InterViewReference eView ) { if ( ( iViewIdxSource < 0) || ( iViewIdxSource >= m_iNumberOfViews )||( iViewIdxTarget < 0) || ( iViewIdxTarget >= m_iNumberOfViews ) ) return; assert( abs( iViewIdxTarget - iViewIdxSource ) <= 1 ); //GT; Not supported yet pcRefInfo->setShiftLUTsBaseView(eView, m_cCameraData.getBaseViewShiftLUTD()[iViewIdxSource][iViewIdxTarget],m_cCameraData.getBaseViewShiftLUTI()[iViewIdxSource][iViewIdxTarget] ); }; Void TAppEncTop::xSetERPicYuvs( Int iViewIdx, Int iPoc, TComMVDRefData* pcReferenceInfo ) { std::vector apcExtRefViews; std::map< Int, vector >::iterator cMapIt; cMapIt = m_cMapPicExtRefView.find(iPoc); assert( cMapIt != m_cMapPicExtRefView.end() ); pcReferenceInfo->setPicYuvERViews( cMapIt->second ); } Void TAppEncTop::xStoreVSORefPicsInBuffer() { // X-Check if all Encoders have received the same number of pics Int iNumRcvd = m_iFrameRcvdVector[0]; for ( UInt uiViewNumber = 0; uiViewNumber < m_iNumberOfViews; uiViewNumber ++ ) { assert( ( m_iFrameRcvdVector[uiViewNumber] == iNumRcvd ) && ( m_iDepthFrameRcvdVector[uiViewNumber] == iNumRcvd ) ); //GT; if assert here, the encoder instances are not synchronized any more, re-think this function and the ERView Buffer!! }; Int iCurPoc = iNumRcvd - 1; if ( iCurPoc <= m_iLastFramePutInERViewBuffer ) { return; } std::vector apcExtRefViewVec; Int iNumberOfReferenceViews = 0; if (m_iNumberOfExternalRefs != 0) { m_aaiERViewRefLutInd = m_aaiERViewRefInd; // Insert Rendered Views form File iNumberOfReferenceViews = m_iNumberOfExternalRefs; for ( UInt uiViewNumber = 0; uiViewNumber < iNumberOfReferenceViews; uiViewNumber++ ) { TComPicYuv* pcPicYuvERView = new TComPicYuv; pcPicYuvERView->create( m_iSourceWidth, m_iSourceHeight, m_uiMaxCUWidth, m_uiMaxCUHeight, m_uiMaxCUDepth ); m_acTVideoIOYuvERFileList[uiViewNumber]->read( pcPicYuvERView, m_aiPad ) ; apcExtRefViewVec.push_back( pcPicYuvERView ); } } else { //Render Views for ( UInt uiViewNumber = 0; uiViewNumber < m_iNumberOfViews; uiViewNumber++ ) { m_aaiERViewRefInd [uiViewNumber].clear(); m_aaiERViewRefLutInd[uiViewNumber].clear(); } iNumberOfReferenceViews = 0; for ( UInt iSynthViewIdx = 0; iSynthViewIdx < m_cCameraData.getSynthViewNumbers().size(); iSynthViewIdx++ ) { // Get Left and right view Int iLeftViewIdx = -1; Int iRightViewIdx = -1; Bool bIsBaseView; Int iRelDistToLeft; m_cCameraData.getLeftRightBaseView( iSynthViewIdx, iLeftViewIdx, iRightViewIdx, iRelDistToLeft, bIsBaseView ); if ((iLeftViewIdx == -1) || (iRightViewIdx == -1)) { std::cerr << "Left or right View not given." << endl; exit(EXIT_FAILURE); } m_cRendererTop.setShiftLUTs( m_cCameraData.getSynthViewShiftLUTD()[iLeftViewIdx] [iSynthViewIdx], m_cCameraData.getSynthViewShiftLUTI()[iLeftViewIdx] [iSynthViewIdx], m_cCameraData.getBaseViewShiftLUTI ()[iLeftViewIdx] [iRightViewIdx], m_cCameraData.getSynthViewShiftLUTD()[iRightViewIdx][iSynthViewIdx], m_cCameraData.getSynthViewShiftLUTI()[iRightViewIdx][iSynthViewIdx], m_cCameraData.getBaseViewShiftLUTI ()[iRightViewIdx][iLeftViewIdx], iRelDistToLeft ); if ( bIsBaseView ) continue; // Render from left TComPicYuv* pcPicYuvERView = new TComPicYuv; pcPicYuvERView->create( m_iSourceWidth, m_iSourceHeight, m_uiMaxCUWidth, m_uiMaxCUHeight, m_uiMaxCUDepth ); m_cRendererTop.extrapolateView( xGetPicFromView( iLeftViewIdx, iCurPoc, false )->getPicYuvOrg(), xGetPicFromView( iLeftViewIdx, iCurPoc, true )->getPicYuvOrg(), pcPicYuvERView, true ); apcExtRefViewVec.push_back( pcPicYuvERView ); m_aaiERViewRefInd [ iLeftViewIdx].push_back( iNumberOfReferenceViews ); m_aaiERViewRefLutInd[ iLeftViewIdx].push_back( iSynthViewIdx ); iNumberOfReferenceViews++; //Render from right pcPicYuvERView = new TComPicYuv; pcPicYuvERView->create( m_iSourceWidth, m_iSourceHeight, m_uiMaxCUWidth, m_uiMaxCUHeight, m_uiMaxCUDepth ); m_cRendererTop.extrapolateView( xGetPicFromView( iRightViewIdx, iCurPoc, false )->getPicYuvOrg(), xGetPicFromView( iRightViewIdx, iCurPoc, true )->getPicYuvOrg(), pcPicYuvERView, false ); apcExtRefViewVec.push_back( pcPicYuvERView ); m_aaiERViewRefInd [ iRightViewIdx].push_back( iNumberOfReferenceViews ); m_aaiERViewRefLutInd[ iRightViewIdx].push_back( iSynthViewIdx ); iNumberOfReferenceViews++; } } m_iLastFramePutInERViewBuffer++; m_cMapPicExtRefView.insert( std::make_pair( m_iLastFramePutInERViewBuffer, apcExtRefViewVec ) ); if ( m_cMapPicExtRefView.size() > (UInt)m_iGOPSize + 1 ) { for ( UInt uiViewNumber = 0; uiViewNumber < (UInt) m_cMapPicExtRefView.begin()->second.size(); uiViewNumber++ ) { if ( m_cMapPicExtRefView.begin()->second[uiViewNumber] ) { m_cMapPicExtRefView.begin()->second[uiViewNumber]->destroy(); delete m_cMapPicExtRefView.begin()->second[uiViewNumber]; } } m_cMapPicExtRefView.erase ( m_cMapPicExtRefView.begin() ); } } #endif #if POZNAN_SYNTH Void TAppEncTop::xStoreSynthPicsInBuffer(Int iCoddedViewIdx,Bool bDepth) { Int iCurPoc; if(bDepth) { iCurPoc = m_acTEncDepthTopList[ iCoddedViewIdx ]->getNextFrameId(); if (!(m_acTEncDepthTopList[ iCoddedViewIdx ]->currentPocWillBeCoded())) return; } else { iCurPoc = m_acTEncTopList[ iCoddedViewIdx ]->getNextFrameId(); if (!(m_acTEncTopList[ iCoddedViewIdx ]->currentPocWillBeCoded())) return; } Int iNearestViewIdx = -1; Bool bRenderFromLeft; Int iRelDistToLeft; if(iCoddedViewIdx==0) //First on View Coded List { //TComPic* pcPic = xGetPicFromView( iCoddedViewIdx, iCurPoc, false ); return; } m_cCameraData.getNearestBaseView(iCoddedViewIdx, iNearestViewIdx, iRelDistToLeft, bRenderFromLeft); m_cAvailabilityRenderer.setShiftLUTs( m_cCameraData.getBaseViewShiftLUTD()[iNearestViewIdx][iCoddedViewIdx], m_cCameraData.getBaseViewShiftLUTI()[iNearestViewIdx][iCoddedViewIdx], m_cCameraData.getBaseViewShiftLUTI()[iNearestViewIdx][iCoddedViewIdx], m_cCameraData.getBaseViewShiftLUTD()[iNearestViewIdx][iCoddedViewIdx],//right m_cCameraData.getBaseViewShiftLUTI()[iNearestViewIdx][iCoddedViewIdx], m_cCameraData.getBaseViewShiftLUTI()[iNearestViewIdx][iCoddedViewIdx], iRelDistToLeft ); //TComPicYuv* pcPicYuvERView = new TComPicYuv; //pcPicYuvERView->create( m_iSourceWidth, m_iSourceHeight, m_uiMaxCUWidth, m_uiMaxCUHeight, m_uiMaxCUDepth ); TComPic* pcPic = xGetPicFromView( iCoddedViewIdx, iCurPoc, bDepth ); pcPic->addSynthesisBuffer(); pcPic->addAvailabilityBuffer(); // usun to i wykorzystaj synteze która robi krzysztof dla glebi - tylko najpierw ja przeson przed kodowanie tekstury //to do /* #if POZNAN_TEXTURE_TU_DELTA_QP_ACCORDING_TO_DEPTH if(!bDepth) { pcPic->addSynthesisDepthBuffer(); TComPicYuv* pcPicYuvSynthDepthView = pcPic->getPicYuvSynthDepth(); m_cAvailabilityRenderer.extrapolateAvailabilityView( xGetPicFromView( iNearestViewIdx, iCurPoc, true )->getPicYuvRec(), xGetPicFromView( iNearestViewIdx, iCurPoc, true )->getPicYuvRec(), pcPicYuvSynthDepthView, pcPic->getPicYuvAvail(), bRenderFromLeft ); #if POZNAN_OUTPUT_SYNTH Char acFilenameBaseD[1024]; //printf("\niNearestViewIdx: %d, iCurPoc: %d, bRenderFromLeft: %s\n", iNearestViewIdx, iCurPoc, (bRenderFromLeft)?"true":"false"); ::sprintf( acFilenameBaseD, "SynthInputDepth_%s_V%d.yuv", ( false ? "Dec" : "Enc" ),iCoddedViewIdx ); xGetPicFromView( iNearestViewIdx, iCurPoc, true )->getPicYuvRec()->dump(acFilenameBaseD, iCurPoc!=0); ::sprintf( acFilenameBaseD, "SynthDepth_%s_V%d.yuv", ( false ? "Dec" : "Enc" ),iCoddedViewIdx ); pcPicYuvSynthDepthView->dump(acFilenameBaseD, iCurPoc!=0); #endif } #endif//*/ TComPicYuv* pcPicYuvSynthView = pcPic->getPicYuvSynth(); TComPicYuv* pcPicYuvAvailView = pcPic->getPicYuvAvail(); //m_cAvailabilityRenderer.extrapolateAvailabilityView( xGetPicFromView( iNearestViewIdx, iCurPoc, false )->getPicYuvRec(), xGetPicFromView( iNearestViewIdx, iCurPoc, true )->getPicYuvRec(), pcPicYuvERView, pcPicYuvAvailView, bRenderFromLeft ); m_cAvailabilityRenderer.extrapolateAvailabilityView( xGetPicFromView( iNearestViewIdx, iCurPoc, bDepth )->getPicYuvRec(), xGetPicFromView( iNearestViewIdx, iCurPoc, true )->getPicYuvRec(), pcPicYuvSynthView, pcPicYuvAvailView, bRenderFromLeft ); pcPicYuvAvailView->setBorderExtension( false );//Needed?? pcPicYuvAvailView->extendPicBorder();//Needed?? pcPicYuvSynthView->setBorderExtension( false );//Needed?? pcPicYuvSynthView->extendPicBorder();//Needed?? //TComPic* pcPicDepth = xGetPicFromView( iCoddedViewIdx, iCurPoc, true ); //pcPicDepth->addAvailabilityBuffer(); //pcPicDepth->addSynthesisBuffer(); //pcPicYuvAvailView->copyToPic(pcPicDepth->getPicYuvAvail()); #if POZNAN_OUTPUT_AVAILABLE_MAP { Char acFilenameBase[1024]; ::sprintf( acFilenameBase, "Available_%s_%s_V%d.yuv", (bDepth?"Depth":"Tex"),( false ? "Dec" : "Enc" ),iCoddedViewIdx ); pcPicYuvAvailView->dump(acFilenameBase, iCurPoc!=0); } #endif #if POZNAN_OUTPUT_SYNTH { Char acFilenameBase[1024]; ::sprintf( acFilenameBase, "Synth_%s_%s_V%d.yuv", (bDepth?"Depth":"Tex"),( false ? "Dec" : "Enc" ),iCoddedViewIdx ); pcPicYuvSynthView->dump(acFilenameBase, iCurPoc!=0); } #endif //Usun pcPicYuvERView i inne bufforki } #endif //* #if POZNAN_TEXTURE_TU_DELTA_QP_ACCORDING_TO_DEPTH Void TAppEncTop::xStoreDepthSynthPicsInBuffer(Int iCoddedViewIdx) { Int iNearestViewIdx = -1; Bool bRenderFromLeft; Int iCurPoc = m_acTEncTopList[ iCoddedViewIdx ]->getNextFrameId(); if (!(m_acTEncTopList[ iCoddedViewIdx ]->currentPocWillBeCoded())) return; Int iRelDistToLeft = 128; if(iCoddedViewIdx==0) //First on View Coded List { //TComPic* pcPic = getPicFromView( iCoddedViewIdx, iCurPoc, false ); return; } iNearestViewIdx = 0; //bRenderFromLeft = iCoddedViewOrderIdx>0?true:false; //bRenderFromLeft = iCoddedViewOrderIdx<0?true:false; //m_cCamParsCollector.getNearestBaseView(iCoddedViewIdx, iNearestViewIdx, iRelDistToLeft, bRenderFromLeft); bRenderFromLeft = iCoddedViewIdx>1?true:false; m_cAvailabilityRenderer.setShiftLUTs( m_cCameraData.getBaseViewShiftLUTD()[iNearestViewIdx][iCoddedViewIdx], m_cCameraData.getBaseViewShiftLUTI()[iNearestViewIdx][iCoddedViewIdx], m_cCameraData.getBaseViewShiftLUTI()[iNearestViewIdx][iCoddedViewIdx], m_cCameraData.getBaseViewShiftLUTD()[iNearestViewIdx][iCoddedViewIdx],//right m_cCameraData.getBaseViewShiftLUTI()[iNearestViewIdx][iCoddedViewIdx], m_cCameraData.getBaseViewShiftLUTI()[iNearestViewIdx][iCoddedViewIdx], iRelDistToLeft ); TComPic* pcPic = getPicFromView( iCoddedViewIdx, iCurPoc, false ); TComPicYuv* pcPicYuvSynthDepthView = pcPic->getPicYuvSynthDepth(); if(!pcPicYuvSynthDepthView) { pcPic->addSynthesisDepthBuffer(); pcPicYuvSynthDepthView = pcPic->getPicYuvSynthDepth(); } Int iWidth = pcPicYuvSynthDepthView->getWidth (); Int iHeight = pcPicYuvSynthDepthView->getHeight (); UInt uiMaxCuWidth = pcPicYuvSynthDepthView->getMaxCuWidth (); UInt uiMaxCuHeight = pcPicYuvSynthDepthView->getMaxCuHeight(); UInt uiMaxCuDepth = pcPicYuvSynthDepthView->getMaxCuDepth (); TComPicYuv* pcPicYuvAvailView = new TComPicYuv; pcPicYuvAvailView->create( iWidth, iHeight, uiMaxCuWidth, uiMaxCuHeight, uiMaxCuDepth ); m_cAvailabilityRenderer.extrapolateAvailabilityView( getPicFromView( iNearestViewIdx, iCurPoc, true )->getPicYuvRec(), getPicFromView( iNearestViewIdx, iCurPoc, true )->getPicYuvRec(), pcPicYuvSynthDepthView, pcPicYuvAvailView, bRenderFromLeft ); pcPicYuvAvailView->destroy(); delete pcPicYuvAvailView; #if POZNAN_OUTPUT_SYNTH Char acFilenameBaseD[1024]; //printf("\niNearestViewIdx: %d, iCurPoc: %d, bRenderFromLeft: %s\n", iNearestViewIdx, iCurPoc, (bRenderFromLeft)?"true":"false"); ::sprintf( acFilenameBaseD, "SynthInputDepth_%s_V%d.yuv", ( false ? "Dec" : "Enc" ),iCoddedViewIdx ); getPicFromView( iNearestViewIdx, iCurPoc, true )->getPicYuvRec()->dump(acFilenameBaseD, iCurPoc!=0); ::sprintf( acFilenameBaseD, "SynthDepth_%s_V%d.yuv", ( false ? "Dec" : "Enc" ),iCoddedViewIdx ); pcPicYuvSynthDepthView->dump(acFilenameBaseD, iCurPoc!=0); #endif } #endif//*/ #if HHI_INTERVIEW_SKIP Void TAppEncTop::getUsedPelsMap( Int iViewIdx, Int iPoc, TComPicYuv* pcPicYuvUsedSplsMap ) { AOT( iViewIdx <= 0); AOT( iViewIdx >= m_iNumberOfViews ); AOF( m_uiInterViewSkip != 0 ); AOF( m_cCameraData.getCurFrameId() == iPoc ); Int iViewSIdx = m_cCameraData.getBaseId2SortedId()[iViewIdx]; Int iFirstViewSIdx = m_cCameraData.getBaseId2SortedId()[0]; AOT( iViewSIdx == iFirstViewSIdx ); Bool bFirstIsLeft = (iFirstViewSIdx < iViewSIdx); m_cUsedPelsRenderer.setShiftLUTs( m_cCameraData.getBaseViewShiftLUTD()[0][iViewIdx], m_cCameraData.getBaseViewShiftLUTI()[0][iViewIdx], m_cCameraData.getBaseViewShiftLUTI()[0][iViewIdx], m_cCameraData.getBaseViewShiftLUTD()[0][iViewIdx], m_cCameraData.getBaseViewShiftLUTI()[0][iViewIdx], m_cCameraData.getBaseViewShiftLUTI()[0][iViewIdx], -1 ); TComPicYuv* pcPicYuvDepth = xGetPicYuvFromView(0, iPoc, true, true ); AOF( pcPicYuvDepth); m_cUsedPelsRenderer.getUsedSamplesMap( pcPicYuvDepth, pcPicYuvUsedSplsMap, bFirstIsLeft ); } #endif #if HHI_VSO Void TAppEncTop::setupRenModel( Int iPoc, Int iEncViewIdx, Int iEncContent ) { Int iEncViewSIdx = m_cCameraData.getBaseId2SortedId()[ iEncViewIdx ]; // setup base views Int iNumOfBV = m_cRenModStrParser.getNumOfBaseViewsForView( iEncViewSIdx, iEncContent ); for (Int iCurView = 0; iCurView < iNumOfBV; iCurView++ ) { Int iBaseViewSIdx; Int iVideoDistMode; Int iDepthDistMode; m_cRenModStrParser.getBaseViewData( iEncViewSIdx, iEncContent, iCurView, iBaseViewSIdx, iVideoDistMode, iDepthDistMode ); AOT( iVideoDistMode < 0 || iVideoDistMode > 2 ); Int iBaseViewIdx = m_cCameraData.getBaseSortedId2Id()[ iBaseViewSIdx ]; TComPicYuv* pcPicYuvVideoRec = xGetPicYuvFromView( iBaseViewIdx, iPoc, false, true ); TComPicYuv* pcPicYuvDepthRec = xGetPicYuvFromView( iBaseViewIdx, iPoc, true , true ); TComPicYuv* pcPicYuvVideoOrg = xGetPicYuvFromView( iBaseViewIdx, iPoc, false, false ); TComPicYuv* pcPicYuvDepthOrg = xGetPicYuvFromView( iBaseViewIdx, iPoc, true , false ); TComPicYuv* pcPicYuvVideoRef = ( iVideoDistMode == 2 ) ? pcPicYuvVideoOrg : NULL; TComPicYuv* pcPicYuvDepthRef = ( iDepthDistMode == 2 ) ? pcPicYuvDepthOrg : NULL; TComPicYuv* pcPicYuvVideoTest = ( iVideoDistMode == 0 ) ? pcPicYuvVideoOrg : pcPicYuvVideoRec; TComPicYuv* pcPicYuvDepthTest = ( iDepthDistMode == 0 ) ? pcPicYuvDepthOrg : pcPicYuvDepthRec; AOT( (iVideoDistMode == 2) != (pcPicYuvVideoRef != NULL) ); AOT( (iDepthDistMode == 2) != (pcPicYuvDepthRef != NULL) ); AOT( pcPicYuvDepthTest == NULL ); AOT( pcPicYuvVideoTest == NULL ); m_cRendererModel.setBaseView( iBaseViewSIdx, pcPicYuvVideoTest, pcPicYuvDepthTest, pcPicYuvVideoRef, pcPicYuvDepthRef ); } m_cRendererModel.setErrorMode( iEncViewSIdx, iEncContent, 0 ); // setup virtual views Int iNumOfSV = m_cRenModStrParser.getNumOfModelsForView( iEncViewSIdx, iEncContent ); for (Int iCurView = 0; iCurView < iNumOfSV; iCurView++ ) { Int iOrgRefBaseViewSIdx; Int iLeftBaseViewSIdx; Int iRightBaseViewSIdx; Int iSynthViewRelNum; Int iModelNum; Int iBlendMode; m_cRenModStrParser.getSingleModelData(iEncViewSIdx, iEncContent, iCurView, iModelNum, iBlendMode,iLeftBaseViewSIdx, iRightBaseViewSIdx, iOrgRefBaseViewSIdx, iSynthViewRelNum ); Int iLeftBaseViewIdx = -1; Int iRightBaseViewIdx = -1; TComPicYuv* pcPicYuvOrgRef = NULL; Int** ppiShiftLUTLeft = NULL; Int** ppiShiftLUTRight = NULL; Int** ppiBaseShiftLUTLeft = NULL; Int** ppiBaseShiftLUTRight = NULL; Int iDistToLeft = -1; Int iSynthViewIdx = m_cCameraData.synthRelNum2Idx( iSynthViewRelNum ); if ( iLeftBaseViewSIdx != -1 ) { iLeftBaseViewIdx = m_cCameraData.getBaseSortedId2Id() [ iLeftBaseViewSIdx ]; ppiShiftLUTLeft = m_cCameraData.getSynthViewShiftLUTI()[ iLeftBaseViewIdx ][ iSynthViewIdx ]; } if ( iRightBaseViewSIdx != -1 ) { iRightBaseViewIdx = m_cCameraData.getBaseSortedId2Id() [iRightBaseViewSIdx ]; ppiShiftLUTRight = m_cCameraData.getSynthViewShiftLUTI()[ iRightBaseViewIdx ][ iSynthViewIdx ]; } if ( iRightBaseViewSIdx != -1 && iLeftBaseViewSIdx != -1 ) { iDistToLeft = m_cCameraData.getRelDistLeft( iSynthViewIdx , iLeftBaseViewIdx, iRightBaseViewIdx); ppiBaseShiftLUTLeft = m_cCameraData.getBaseViewShiftLUTI() [ iLeftBaseViewIdx ][ iRightBaseViewIdx ]; ppiBaseShiftLUTRight = m_cCameraData.getBaseViewShiftLUTI() [ iRightBaseViewIdx ][ iLeftBaseViewIdx ]; } if ( iOrgRefBaseViewSIdx != -1 ) { pcPicYuvOrgRef = xGetPicYuvFromView( m_cCameraData.getBaseSortedId2Id()[ iOrgRefBaseViewSIdx ] , iPoc, false, false ); AOF ( pcPicYuvOrgRef ); } m_cRendererModel.setSingleModel( iModelNum, ppiShiftLUTLeft, ppiBaseShiftLUTLeft, ppiShiftLUTRight, ppiBaseShiftLUTRight, iDistToLeft, pcPicYuvOrgRef ); } } #endif