/** \file TDecCu.h \brief CU decoder class (header) */ #ifndef __TDECCU__ #define __TDECCU__ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "../TLibCommon/TComTrQuant.h" #include "../TLibCommon/TComPrediction.h" #include "TDecEntropy.h" // ==================================================================================================================== // Class definition // ==================================================================================================================== /// CU decoder class class TDecCu { private: UInt m_uiMaxDepth; ///< max. number of depth TComYuv** m_ppcYuvResi; ///< array of residual buffer TComYuv** m_ppcYuvReco; ///< array of prediction & reconstruction buffer TComYuv** m_ppcYuvResPred; ///< residual prediction buffer TComDataCU** m_ppcCU; ///< CU data array // access channel TComTrQuant* m_pcTrQuant; TComPrediction* m_pcPrediction; TDecEntropy* m_pcEntropyDecoder; public: TDecCu(); virtual ~TDecCu(); /// initialize access channels Void init ( TDecEntropy* pcEntropyDecoder, TComTrQuant* pcTrQuant, TComPrediction* pcPrediction ); /// create internal buffers Void create ( UInt uiMaxDepth, UInt uiMaxWidth, UInt uiMaxHeight ); /// destroy internal buffers Void destroy (); /// decode CU information Void decodeCU ( TComDataCU* pcCU, UInt& ruiIsLast ); /// reconstruct CU information Void decompressCU ( TComDataCU* pcCU ); protected: Void xDecodeCU ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth ); Void xDecompressCU ( TComDataCU* pcCU, TComDataCU* pcCUCur, UInt uiAbsPartIdx, UInt uiDepth ); Void xReconInter ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth ); Void xReconIntraQT ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth ); Void xIntraRecLumaBlk ( TComDataCU* pcCU, UInt uiTrDepth, UInt uiAbsPartIdx, TComYuv* pcRecoYuv, TComYuv* pcPredYuv, TComYuv* pcResiYuv ); Void xIntraRecChromaBlk ( TComDataCU* pcCU, UInt uiTrDepth, UInt uiAbsPartIdx, TComYuv* pcRecoYuv, TComYuv* pcPredYuv, TComYuv* pcResiYuv, UInt uiChromaId ); Void xIntraRecQT ( TComDataCU* pcCU, UInt uiTrDepth, UInt uiAbsPartIdx, TComYuv* pcRecoYuv, TComYuv* pcPredYuv, TComYuv* pcResiYuv ); Void xDecodeInterTexture ( TComDataCU* pcCU, UInt uiAbsPartIdx, UInt uiDepth ); Void xDecodeIntraTexture ( TComDataCU* pcCU, UInt uiPartIdx, Pel* piReco, Pel* pPred, Pel* piResi, UInt uiStride, TCoeff* pCoeff, UInt uiWidth, UInt uiHeight, UInt uiCurrDepth ); Void xRecurIntraInvTransChroma( TComDataCU* pcCU, UInt uiAbsPartIdx, Pel* piResi, Pel* piPred, Pel* piReco, UInt uiStride, TCoeff* piCoeff, UInt uiWidth, UInt uiHeight, UInt uiTrMode, UInt uiCurrTrMode, TextType eText ); Void xCopyToPic ( TComDataCU* pcCU, TComPic* pcPic, UInt uiZorderIdx, UInt uiDepth ); #if LM_CHROMA Void xIntraLumaRecQT ( TComDataCU* pcCU, UInt uiTrDepth, UInt uiAbsPartIdx, TComYuv* pcRecoYuv, TComYuv* pcPredYuv, TComYuv* pcResiYuv ); Void xIntraChromaRecQT ( TComDataCU* pcCU, UInt uiTrDepth, UInt uiAbsPartIdx, TComYuv* pcRecoYuv, TComYuv* pcPredYuv, TComYuv* pcResiYuv ); #endif }; #endif