# JSVM Layer Configuration File #====================== INPUT / OUTPUT ========================================= SourceWidth 176 # Input frame width SourceHeight 144 # Input frame height FrameRateIn 30 # Input frame rate [Hz] FrameRateOut 30 # Output frame rate [Hz] InputFile D:\Orig_SVC\FOREMAN_176x144_30_T.yuv # Input file ReconFile rec\rec_264.yuv # Reconstructed file SymbolMode 0 # 0=CAVLC, 1=CABAC IDRPeriod 0 # IDR period (should be (GOP size)*N) IntraPeriod 0 # Intra period (should be (GOP size)*N) MbAff 0 # Mb Adaptive Frame Field coding (0: OFF, 1: ON) PAff 0 # Picture Adaptive Frame Field coding (0:OFF, 1: ON) BottomFieldFirst 0 # for interlaced (0/1: top/bottom field first) LowComplexityMbMode 0 # Low Complexity MB mode decision (0:off, 1:on) #====================== CODING ================================================= ProfileIdc 66 # value of profile_idc (or 0 for auto detection) MinLevelIdc 13 # minimum level (level_idc * 10 ) UseLongTerm 0 # type of ref. pics. (0: short-term, 1:long-term) MMCOEnable 0 # MMCO for decoded layer repr.n (0: off, 1: on) MMCOBaseEnable 0 # MMCO for base representation (0: off, 1: on) Enable8x8Transform 0 # 8x8 luma trafo (0:diabled, 1:enabled) ConstrainedIntraPred 0 # constrained intra prediction (0:off, 1:on) CbQPIndexOffset 0 # QP index offset for the Cb component CrQPIndexOffset 0 # QP index offset for the Cr component ScalingMatricesPresent 0 # scaling matrices (0:not used, 1:used) #ScalMatIntra4x4Y sm1.txt # scaling matrix for intra 4x4 luma blocks #ScalMatIntra4x4U sm2.txt # scaling matrix for intra 4x4 Cb blocks #ScalMatIntra4x4V sm3.txt # scaling matrix for intra 4x4 Cr blocks #ScalMatInter4x4Y sm4.txt # scaling matrix for inter 4x4 luma blocks #ScalMatInter4x4U sm5.txt # scaling matrix for inter 4x4 Cb blocks #ScalMatInter4x4V sm6.txt # scaling matrix for inter 4x4 Cr blocks #ScalMatIntra8x8Y sm7.txt # scaling matrix for intra 8x8 luma blocks #ScalMatInter8x8Y sm8.txt # scaling matrix for inter 8x8 luma blocks IPCMRate 0 # forced percentage of IPCM macroblocks BiPredLT8x8Disable 0 # disabled bi-predicted blocks smaller than 8x8 MCBlocksLT8x8Disable 0 # blocks smaller than 8x8 are disabled DisableBSlices 1 # disables B slice coding MaxDeltaQP 0 # Max. absolute delta QP QP 34.0 # Quantization parameters #BaseLayerId 0 # Layerd ID for the base layer ForceReOrdering 0 # Force RPLR commands (0:off, 1:on) #EncSIPFile layer1.dat # SIP decision file (not present -> don't use SIP) #====================== CONTROL ================================================ MeQPLP 32.00 # QP for mot. est. / mode decision (key pics) MeQP0 32.00 # QP for mot. est. / mode decision (stage 0) MeQP1 32.00 # QP for mot. est. / mode decision (stage 1) MeQP2 32.00 # QP for mot. est. / mode decision (stage 2) MeQP3 32.00 # QP for mot. est. / mode decision (stage 3) MeQP4 32.00 # QP for mot. est. / mode decision (stage 4) MeQP5 32.00 # QP for mot. est. / mode decision (stage 5) InterLayerPred 0 # Inter-layer Pred. (0:no, 1:yes, 2:adap.) ILModePred 0 # Inter-layer mode pred. (0:no, 1:yes, 2:adap.) ILMotionPred 0 # Inter-layer motion pred. (0:no, 1:yes, 2:adap.) ILResidualPred 0 # Inter-layer residual pred. (0:no, 1:yes, 2:adap.) SliceSkip 0 # encode skipped slices where possible #====================== EXTENDED SPATIAL SCALABILITY =========================== UseESS 0 # ESS mode ESSPicParamFile crop.txt # picture level cropping parameters # (ignored when UseESS !=2 ) ESSCropWidth 176 # base layer upsampled frame width ESSCropHeight 144 # base layer upsampled frame height ESSOriginX 0 # base layer upsampled frame x-pos ESSOriginY 0 # base layer upsampled frame y-pos ESSChromaPhaseX -1 # current layer chroma phase shift x ESSChromaPhaseY 0 # current layer chroma phase shift y ESSBaseChromaPhaseX -1 # base layer chroma phase shift x ESSBaseChromaPhaseY 0 # base layer chroma phase shift y #=========================== MGS =============================================== MGSVectorMode 0 # MGS vector usage selection MGSVector0 0 # Specifies 0th position of the vector MGSVector1 0 # Specifies 1st position of the vector MGSVector2 0 # Specifies 2nd position of the vector MGSVector3 0 # Specifies 3rd position of the vector MGSVector4 0 # Specifies 4th position of the vector MGSVector5 0 # Specifies 5th position of the vector MGSVector6 0 # Specifies 6th position of the vector MGSVector7 0 # Specifies 7th position of the vector MGSVector8 0 # Specifies 8th position of the vector MGSVector9 0 # Specifies 9th position of the vector MGSVector10 0 # Specifies 10th position of the vector MGSVector11 0 # Specifies 11th position of the vector MGSVector12 0 # Specifies 12th position of the vector MGSVector13 0 # Specifies 13th position of the vector MGSVector14 0 # Specifies 14th position of the vector MGSVector15 0 # Specifies 15th position of the vector #====================== QP Cascading ========================================= ExplicitQPCascading 1 # QP Cascading (0:auto, 1:explicit) DQP4TLevel0 -2 # Delta QP for temporal level 0 DQP4TLevel1 1 # Delta QP for temporal level 1 DQP4TLevel2 2 # Delta QP for temporal level 2 DQP4TLevel3 3 # Delta QP for temporal level 3 DQP4TLevel4 4 # Delta QP for temporal level 4 DQP4TLevel5 5 # Delta QP for temporal level 5 DQP4TLevel6 6 # Delta QP for temporal level 6 #====================== FMO ========================================= NumSlicGrpMns1 0 # Number of Slice Groups Minus 1, # 0 == no FMO, # 1 == two slice groups, etc. SlcGrpMapType 2 # 0: Interleave, 1: Dispersed, # 2: Foreground with left-over, # 3: Box-out, 4: Raster Scan, 5: Wipe, # 6:Explicit,slice_group_id read from # SliceGroupConfigFileName SlcGrpChgDrFlag 0 # slice_group_change_direction_flag, # 0: box-out clockwise, raster scan or # wipe right # 1: box-out counter clockwise,reverse raster # scan or wipe left SlcGrpChgRtMns1 0 # slice_group_change_rate_minus1 SlcGrpCfgFileNm sg.cfg # SliceGroupConfigFileName, # Used for slice_group_map_type 0, 2, 6 UseRedundantSlc 0 # UseRedundantSlice, # 0: not used, # 1: one redundant slice used for each slice PLR 3 # (Packet Loss Rate) #=========================== SLICES ======================= SliceMode 0 # (0=off 1=fixed #mb in slice # 2=fixed #bytes in slice) SliceArgument 50 # (Arguments to modes 1 and 2 above) #==================== SVC TO AVC REWRITE ======================================= AvcRewriteFlag 0 # Enable SVC to AVC rewrite (0: no, 1: yes) AvcAdaptiveRewriteFlag 0 # AVC adaptive rewrite flag (0: no, 1: yes)